| Pound |
 |
 |
35 |
40 |
100 |
Pounds the foe with forelegs or tail.
|
| Double Slap |
 |
 |
10 |
15 |
85 |
Repeatedly slaps the foe 2 to 5 times.
|
| Comet Punch |
 |
 |
15 |
18 |
85 |
Repeatedly punches the foe 2 to 5 times.
|
| Mega Punch |
 |
 |
20 |
80 |
85 |
A strong punch thrown with incredible power.
|
| Pay Day |
 |
 |
20 |
40 |
100 |
Throws coins at the foe. Money is recovered after.
|
| Scratch |
 |
 |
35 |
40 |
100 |
Scratches the foe with sharp claws.
|
| Vice Grip |
 |
 |
30 |
55 |
100 |
Grips the foe with large and powerful pincers.
|
| Guillotine |
 |
 |
5 |
1 |
30 |
A powerful pincer attack that may cause fainting.
|
| Razor Wind |
 |
 |
10 |
80 |
100 |
A 2-turn move that strikes the foe on the 2nd turn.
|
| Swords Dance |
 |
 |
20 |
|
0 |
A fighting dance that sharply raises Attack.
|
| Cut |
 |
 |
30 |
50 |
95 |
Cuts the foe with sharp scythes, claws, etc.
|
| Whirlwind |
 |
 |
20 |
|
0 |
Blows away the foe with wind and ends the battle.
|
| Bind |
 |
 |
20 |
15 |
85 |
Binds and squeezes the foe for 2 to 5 turns.
|
| Slam |
 |
 |
20 |
80 |
75 |
Slams the foe with a long tail, vine, etc.
|
| Stomp |
 |
 |
20 |
65 |
100 |
Stomps the enemy with a big foot. May cause flinching.
|
| Mega Kick |
 |
 |
5 |
120 |
75 |
An extremely powerful kick with intense force.
|
| Headbutt |
 |
 |
15 |
70 |
100 |
A ramming attack that may cause flinching.
|
| Horn Attack |
 |
 |
25 |
65 |
100 |
Jabs the foe with sharp horns.
|
| Fury Attack |
 |
 |
20 |
15 |
85 |
Jabs the foe 2 to 5 times with sharp horns, etc.
|
| Horn Drill |
 |
 |
5 |
1 |
30 |
A one-hit KO attack that uses a horn like a drill.
|
| Tackle |
 |
 |
35 |
40 |
100 |
Charges the foe with a full- body tackle.
|
| Body Slam |
 |
 |
15 |
85 |
100 |
A full-body slam that may cause paralysis.
|
| Wrap |
 |
 |
20 |
15 |
90 |
Wraps and squeezes the foe 2 to 5 times with vines, etc.
|
| Take Down |
 |
 |
20 |
90 |
85 |
A reckless charge attack that also hurts the user.
|
| Thrash |
 |
 |
10 |
120 |
100 |
A rampage of 2 to 3 turns that confuses the user.
|
| Double-Edge |
 |
 |
15 |
120 |
100 |
A life-risking tackle that also hurts the user.
|
| Tail Whip |
 |
 |
30 |
|
100 |
Wags the tail to lower the foe's Defense.
|
| Leer |
 |
 |
30 |
|
100 |
Frightens the foe with a leer to lower Defense.
|
| Growl |
 |
 |
40 |
|
100 |
Growls cutely to reduce the foe's Attack.
|
| Roar |
 |
 |
20 |
|
0 |
Makes the foe flee to end the battle.
|
| Sing |
 |
 |
15 |
|
55 |
A soothing song lulls the foe into a deep slumber.
|
| Supersonic |
 |
 |
20 |
|
55 |
Emits bizarre sound waves that may confuse the foe.
|
| Sonic Boom |
 |
 |
20 |
1 |
90 |
Launches shock waves that always inflict 20 HP damage.
|
| Disable |
 |
 |
20 |
|
100 |
Psychically disables one of the foe's moves.
|
| Hyper Beam |
 |
 |
5 |
150 |
90 |
Powerful, but leaves the user immobile the next turn.
|
| Strength |
 |
 |
15 |
80 |
100 |
Builds enormous power, then slams the foe.
|
| Growth |
 |
 |
20 |
|
0 |
Forces the body to grow and heightens Sp. Atk.
|
| Quick Attack |
 |
 |
30 |
40 |
100 |
An extremely fast attack that always strikes first.
|
| Rage |
 |
 |
20 |
20 |
100 |
Raises the user's Attack every time it is hit.
|
| Mimic |
 |
 |
10 |
|
0 |
Copies a move used by the foe during one battle.
|
| Screech |
 |
 |
40 |
|
85 |
Emits a screech to sharply reduce the foe's Defense.
|
| Double Team |
 |
 |
15 |
|
0 |
Creates illusory copies to raise evasiveness.
|
| Recover |
 |
 |
10 |
|
0 |
Recovers up to half the user's maximum HP.
|
| Harden |
 |
 |
30 |
|
0 |
Stiffens the body's muscles to raise Defense.
|
| Minimize |
 |
 |
10 |
|
0 |
Minimizes the user's size to raise evasiveness.
|
| Smokescreen |
 |
 |
20 |
|
100 |
Lowers the foe's accuracy using smoke, ink, etc.
|
| Defense Curl |
 |
 |
40 |
|
0 |
Curls up to conceal weak spots and raise Defense.
|
| Focus Energy |
 |
 |
30 |
|
0 |
Focuses power to raise the critical-hit ratio.
|
| Bide |
 |
 |
10 |
1 |
0 |
Endures attack for 2 turns to retaliate double.
|
| Metronome |
 |
 |
10 |
|
0 |
Waggles a finger to use any Pokémon move at random.
|
| Self Destruct |
 |
 |
5 |
200 |
100 |
Inflicts severe damage but makes the user faint.
|
| Egg Bomb |
 |
 |
10 |
100 |
75 |
An egg is forcibly hurled at the foe.
|
| Swift |
 |
 |
20 |
60 |
0 |
Sprays star-shaped rays that never miss.
|
| Skull Bash |
 |
 |
10 |
130 |
100 |
Tucks in the head, then attacks on the next turn.
|
| Spike Cannon |
 |
 |
15 |
20 |
100 |
Launches sharp spikes that strike 2 to 5 times.
|
| Constrict |
 |
 |
35 |
10 |
100 |
Constricts to inflict pain. May lower Speed.
|
| Soft Boiled |
 |
 |
10 |
|
100 |
Recovers up to half the user's maximum HP.
|
| Glare |
 |
 |
30 |
|
100 |
Intimidates and frightens the foe into paralysis.
|
| Barrage |
 |
 |
20 |
15 |
85 |
Hurls round objects at the foe 2 to 5 times.
|
| Lovely Kiss |
 |
 |
10 |
|
75 |
Demands a kiss with a scary face that induces sleep.
|
| Transform |
 |
 |
10 |
|
0 |
Alters the user's cells to become a copy of the foe.
|
| Flash |
 |
 |
20 |
|
100 |
Looses a powerful blast of light that cuts accuracy.
|
| Splash |
 |
 |
40 |
|
0 |
It's just a splash... Has no effect whatsoever.
|
| Explosion |
 |
 |
5 |
250 |
100 |
Inflicts severe damage but makes the user faint.
|
| Fury Swipes |
 |
 |
15 |
18 |
80 |
Rakes the foe with sharp claws, etc., 2 to 5 times.
|
| Hyper Fang |
 |
 |
15 |
80 |
90 |
Attacks with sharp fangs. May cause flinching.
|
| Sharpen |
 |
 |
30 |
|
0 |
Reduces the polygon count and raises Attack.
|
| Conversion |
 |
 |
30 |
|
0 |
Changes the user's type into a known move's type.
|
| Tri Attack |
 |
 |
10 |
80 |
100 |
Fires three types of beams at the same time.
|
| Super Fang |
 |
 |
10 |
1 |
90 |
Attacks with sharp fangs and cuts half the foe's HP.
|
| Slash |
 |
 |
20 |
70 |
100 |
Slashes with claws, etc. Has a high critical-hit ratio.
|
| Substitute |
 |
 |
10 |
|
0 |
Creates a decoy using 1/4 of the user's maximum HP.
|
| Struggle |
 |
 |
1 |
50 |
0 |
Used only if all PP are gone. Also hurts the user a little.
|
| Sketch |
 |
 |
1 |
|
0 |
Copies the foe's last move permanently.
|
| Mind Reader |
 |
 |
5 |
|
0 |
Senses the foe's action to ensure the next move's hit.
|
| Snore |
 |
 |
15 |
50 |
100 |
A loud attack that can be used only while asleep.
|
| Flail |
 |
 |
15 |
1 |
100 |
Inflicts more damage when the user's HP is down.
|
| Conversion 2 |
 |
 |
30 |
|
100 |
Makes the user resistant to the last attack's type.
|
| Protect |
 |
 |
10 |
|
0 |
Evades attack, but may fail if used in succession.
|
| Scary Face |
 |
 |
10 |
|
100 |
Frightens with a scary face to sharply reduce Speed.
|
| Belly Drum |
 |
 |
10 |
|
0 |
Maximizes Attack while sacrificing HP.
|
| Foresight |
 |
 |
40 |
|
0 |
Negates the foe's efforts to heighten evasiveness.
|
| Perish Song |
 |
 |
5 |
|
0 |
Any Pokémon hearing this song faints in 3 turns.
|
| Lock-On |
 |
 |
5 |
|
100 |
Locks on to the foe to ensure the next move hits.
|
| Endure |
 |
 |
10 |
|
0 |
Endures any attack for 1 turn, leaving at least 1HP.
|
| False Swipe |
 |
 |
40 |
40 |
100 |
An attack that leaves the foe with at least 1 HP.
|
| Swagger |
 |
 |
15 |
|
85 |
Confuses the foe, but also sharply raises Attack.
|
| Milk Drink |
 |
 |
10 |
|
0 |
Recovers up to half the user's maximum HP.
|
| Mean Look |
 |
 |
5 |
|
0 |
Fixes the foe with a mean look that prevents escape.
|
| Attract |
 |
 |
15 |
|
100 |
Makes the opposite gender less likely to attack.
|
| Sleep Talk |
 |
 |
10 |
|
0 |
Uses an available move randomly while asleep.
|
| Heal Bell |
 |
 |
5 |
|
0 |
Chimes soothingly to heal all status abnormalities.
|
| Return |
 |
 |
20 |
1 |
100 |
An attack that increases in power with friendship.
|
| Present |
 |
 |
15 |
1 |
90 |
A gift in the form of a bomb. May restore HP.
|
| Frustration |
 |
 |
20 |
1 |
100 |
An attack that is stronger if the Trainer is disliked.
|
| Safeguard |
 |
 |
25 |
|
0 |
A mystical force prevents all status problems.
|
| Pain Split |
 |
 |
20 |
|
0 |
Adds the user and foe's HP, then shares them equally.
|
| Baton Pass |
 |
 |
40 |
|
0 |
Switches out the user while keeping effects in play.
|
| Encore |
 |
 |
5 |
|
100 |
Makes the foe repeat its last move over 2 to 6 turns.
|
| Rapid Spin |
 |
 |
40 |
50 |
100 |
Spins the body at high speed to strike the foe.
|
| Sweet Scent |
 |
 |
20 |
|
100 |
Allures the foe to reduce evasiveness.
|
| Morning Sun |
 |
 |
5 |
|
0 |
Restores HP. The amount varies with the weather.
|
| Hidden Power |
 |
 |
15 |
60 |
100 |
The effectiveness varies with the user.
|
| Psych Up |
 |
 |
10 |
|
0 |
Copies the foe's effect(s) and gives to the user.
|
| Extreme Speed |
 |
 |
5 |
80 |
100 |
An extremely fast and powerful attack.
|
| Fake Out |
 |
 |
10 |
40 |
100 |
A 1st-turn, 1st-strike move that causes flinching.
|
| Uproar |
 |
 |
10 |
90 |
100 |
Causes an uproar for 2 to 5 turns and prevents sleep.
|
| Stockpile |
 |
 |
20 |
|
0 |
Charges up power for up to 3 turns.
|
| Spit Up |
 |
 |
10 |
1 |
100 |
Releases stockpiled power (the more the better).
|
| Swallow |
 |
 |
10 |
|
0 |
Absorbs stockpiled power and restores HP.
|
| Facade |
 |
 |
20 |
70 |
100 |
Boosts Attack when burned, paralyzed, or poisoned.
|
| Smelling Salts |
 |
 |
10 |
70 |
100 |
Powerful against paralyzed foes, but also heals them.
|
| Follow Me |
 |
 |
20 |
|
100 |
Draws attention to make foes attack only the user.
|
| Nature Power |
 |
 |
20 |
|
95 |
The type of attack varies depending on the location.
|
| Helping Hand |
 |
 |
20 |
|
100 |
Boosts the power of the recipient's moves.
|
| Wish |
 |
 |
10 |
|
100 |
A wish that restores HP. It takes time to work.
|
| Assist |
 |
 |
20 |
|
100 |
Attacks randomly with one of the partner's moves.
|
| Recycle |
 |
 |
10 |
|
100 |
Recycles a used item for one more use.
|
| Yawn |
 |
 |
10 |
|
0 |
Lulls the foe into yawning, then sleeping next turn.
|
| Endeavor |
 |
 |
5 |
1 |
100 |
Gains power if the user's HP is lower than the foe's HP.
|
| Refresh |
 |
 |
20 |
|
100 |
Heals poisoning, paralysis, or a burn.
|
| Secret Power |
 |
 |
20 |
70 |
100 |
An attack with effects that vary by location.
|
| Camouflage |
 |
 |
20 |
|
100 |
Alters the Pokémon's type depending on the location.
|
| Teeter Dance |
 |
 |
20 |
|
100 |
Confuses all Pokémon on the scene.
|
| Slack Off |
 |
 |
10 |
|
100 |
Slacks off and restores half the maximum HP.
|
| Hyper Voice |
 |
 |
10 |
90 |
100 |
A loud attack that uses sound waves to injure.
|
| Crush Claw |
 |
 |
10 |
75 |
95 |
Tears at the foe with sharp claws. May lower Defense.
|
| Weather Ball |
 |
 |
10 |
50 |
100 |
The move's type and power change with the weather.
|
| Odor Sleuth |
 |
 |
40 |
|
0 |
Negates the foe's efforts to heighten evasiveness.
|
| Tickle |
 |
 |
20 |
|
100 |
Makes the foe laugh to lower Attack and Defense.
|
| Block |
 |
 |
5 |
|
0 |
Blocks the foe's way to prevent escape.
|
| Howl |
 |
 |
40 |
|
0 |
Howls to raise the spirit and boosts Attack.
|
| Covet |
 |
 |
25 |
60 |
100 |
Cutely begs to obtain an item held by the foe.
|
| Natural Gift |
 |
 |
15 |
1 |
100 |
The effectiveness varies with the held Berry.
|
| Feint |
 |
 |
10 |
30 |
100 |
An attack that hits foes using moves like Protect.
|
| Acupressure |
 |
 |
30 |
|
0 |
The user sharply raises one of its stats.
|
| Trump Card |
 |
 |
5 |
0 |
0 |
The less PP the move has the more damage it does.
|
| Wring Out |
 |
 |
5 |
0 |
100 |
The higher the foe's HP the more damage caused.
|
| Lucky Chant |
 |
 |
30 |
|
0 |
Prevents the foe from landing critical hits.
|
| Me First |
 |
 |
20 |
|
0 |
Executes the foe's attack with greater power.
|
| Copycat |
 |
 |
20 |
|
0 |
The user mimics the last move used by a foe.
|
| Last Resort |
 |
 |
5 |
140 |
100 |
Can only be used if every other move has been used.
|
| Giga Impact |
 |
 |
5 |
150 |
90 |
Powerful, but leaves the user immobile the next turn.
|
| Rock Climb |
 |
 |
20 |
90 |
85 |
A charging attack that may confuse the foe.
|
| Captivate |
 |
 |
20 |
|
100 |
Makes the opposite gender sharply reduce its Sp. Atk.
|
| Judgment |
 |
 |
10 |
100 |
100 |
The type varies with the kind of Plate held.
|
| Double Hit |
 |
 |
10 |
35 |
90 |
Slams the foe with a tail etc. Strikes twice.
|
| Crush Grip |
 |
 |
5 |
1 |
100 |
The higher the foe's HP the more damage caused.
|
| Simple Beam |
 |
 |
15 |
|
100 |
A beam that changes the foe's ability to Simple.
|
| Entrainment |
 |
 |
15 |
|
100 |
Makes the foe mimic the user, gaining its ability.
|
| After You |
 |
 |
15 |
|
0 |
Helps out the foe, letting it move next.
|
| Round |
 |
 |
15 |
60 |
100 |
A song that inflicts damage. Others can join in too.
|
| Echoed Voice |
 |
 |
15 |
40 |
100 |
Does more damage every turn it is used.
|
| Chip Away |
 |
 |
20 |
70 |
100 |
Strikes through the foe's stat changes.
|
| Shell Smash |
 |
 |
15 |
|
0 |
Raises offensive stats, but lowers defensive stats.
|
| Reflect Type |
 |
 |
15 |
|
0 |
The user reflects the foe's type, copying it.
|
| Retaliate |
 |
 |
5 |
70 |
100 |
An attack that does more damage if an ally fainted.
|
| Bestow |
 |
 |
15 |
|
0 |
The user gives its held item to the foe.
|
| Work Up |
 |
 |
30 |
|
0 |
The user is roused. Ups Attack and Sp. Atk.
|
| Tail Slap |
 |
 |
10 |
25 |
85 |
Strikes the foe with its tail 2 to 5 times.
|
| Head Charge |
 |
 |
15 |
120 |
100 |
A charge using guard hair. It hurts the user a little.
|
| Techno Blast |
 |
 |
5 |
120 |
100 |
The type varies with the kind of Drive held.
|
| Relic Song |
 |
 |
10 |
75 |
100 |
Attacks with an ancient song. May induce sleep.
|
| Noble Roar |
 |
 |
30 |
|
100 |
Intimidates the foe, to cut Attack and Sp. Atk.
|
| Boomburst |
 |
 |
10 |
140 |
100 |
Attacks everything with a destructive sound wave.
|
| Play Nice |
 |
 |
20 |
|
0 |
Befriend the foe, lowering its Attack without fail.
|
| Confide |
 |
 |
20 |
|
0 |
Shares a secret with the foe, lowering Sp. Atk.
|
| Happy Hour |
 |
 |
30 |
|
0 |
Doubles the amount of Prize Money received.
|
| Celebrate |
 |
 |
40 |
|
0 |
Congratulates you on your special day.
|
| Hold Hands |
 |
 |
40 |
|
0 |
The user and ally hold hands making them happy.
|
| Hold Back |
 |
 |
40 |
40 |
100 |
An attack that leaves the foe with at least 1 HP.
|
| Spotlight |
 |
 |
15 |
|
0 |
Makes the foe attack the spotlighted Pokémon.
|
| Laser Focus |
 |
 |
30 |
|
0 |
Guarantees the next move will be a critical hit.
|
| Revelation Dance |
 |
 |
15 |
90 |
100 |
Dances with mystical power. Matches user's first type.
|
| Tearful Look |
 |
 |
20 |
|
0 |
The user tears up, dropping Attack and Sp. Attack.
|
| Multi-Attack |
 |
 |
10 |
90 |
100 |
An attack that changes with Memories.
|
| Veevee Volley |
 |
 |
20 |
1 |
0 |
Eevee's love increases its power. It never misses.
|
| Stuff Cheeks |
 |
 |
10 |
|
0 |
Consumes the user's Berry, then sharply raises Def.
|
| Teatime |
 |
 |
10 |
|
0 |
All Pokémon have teatime and eat their Berries.
|
| Court Change |
 |
 |
10 |
|
100 |
The user swaps effects on either side of the field.
|
| Terrain Pulse |
 |
 |
10 |
50 |
100 |
Type and power changes depending on the terrain.
|
| Enthrall |
 |
 |
20 |
|
100 |
A brilliant seduction to sharply lower Sp. Atk.
|
| Thick Fog |
 |
 |
10 |
|
0 |
Thick fog settles on the field, affecting accuracy.
|