Aerodactyl

Type HP Attack Defense Speed Special Attack Special Defense Total
80 105 65 130 60 75 515
#326 0' 7.2"
130.17 lbs.
Fossil Pokémon Aerodactyl is a Pokémon from the age of dinosaurs. It was regenerated from DNA extracted from amber. It is imagined to have been the king of the skies.
Ability capacity:
79
Egg group(s):
Flying
EV Yield:
Speed: 2
Growth:
Slow
Catch Rate:
45

Evolution

Aerodactyl

Wild Encounters

Type Map Chance Level

Trainers

Leader Rhea
Gigalith Lv. 48 @ Smooth Rock
Abilities Moves
Sand Stream Stealth Rock
Body Slam
Heavy Slam
Stone Edge
Togekiss Lv. 50 @ Safety Goggles
Abilities Moves
Hustle
Friend Guard
Tailwind
Draining Kiss
Air Slash
Simoom
Salamence Lv. 50 @ Life Orb
Abilities Moves
Intimidate Blustery Bomb
Dragon Pulse
Heat Wave
Simoom
Mastadrone Lv. 50 @ Wide Lens
Abilities Moves
Air Lock Bleakwind Storm
Blizzard
Blustery Bomb
Simoom
Corviknight Lv. 50 @ Pressure Vat
Abilities Moves
Mirror Armor Tailwind
Blustery Winds
Dual Wingbeat
Steel Wing
Aerodactyl Lv. 52 @ Assault Vest
Abilities Moves
Strong Jaw Ice Fang
Predation
Stalagbite
Adaptabiliteeth
Leader Rhea
Mastadrone Lv. 100 @ Simple Herb
Abilities Moves
Aerilate Calm Mind
Baton Pass
Psykogenic Chill
Boomburst
Griffogrif Lv. 100 @ Dragon Gem
Abilities Moves
Wind Rider
Anger Point
Tailwind
Predation
Triple Axel
Flying Press
Crainbow Lv. 100 @ Pressure Vat
Abilities Moves
Super Luck
Sharpness
Prism Armor
Tailwind
Aqua Cutter
Silly Slash
Sparkly Swirl
Tyranitar Lv. 100 @ Life Orb
Abilities Moves
Sheer Force Fire Blast
Iron Tail
Crunch
Stalagbite
Flairdries Lv. 100 @ Leftovers
Abilities Moves
Comatose Calm Mind
Slack Off
Flamethrower
Fever Dream
Aerodactyl Lv. 100 @ Razor Fang
Abilities Moves
Wind Rider
Strong Jaw
Tailwind
Adaptabiliteeth
Stalagbite
Crunch
Historian Yuki
Claydol Lv. 30
Abilities Moves
Levitate
Screen Cleaner
Forewarn
Arcane Armor
Ancient Power
Cosmic Power
Power Trick
Self-Destruct
Aerodactyl Lv. 30
Abilities Moves
Rock Head
Unnerve
Pressure
Wing Attack
Ancient Power
Agility
Stalagbite
Dragon Savant Packard
Tyranitar Lv. 50
Abilities Moves
Sand Stream Thrash
Dark Pulse
Payback
Crunch
Gravelisk Lv. 50
Abilities Moves
Solid Rock
Poison Touch
Surprise Venom
Stalagbite
Strength Sap
Rock Polish
Aggron Lv. 50
Abilities Moves
Sturdy
Filter
Heavy Metal
Metal Sound
Iron Tail
Iron Defense
Double-Edge
Aerodactyl Lv. 50
Abilities Moves
Rock Head
Air Lock
Unnerve
Pressure
Stalagbite
Predation
Dual Wingbeat
Rock Slide
Hiker Pytheas
Bonsly Lv. 54 @ Eviolite
Abilities Moves
Rock Head Head Smash
Wood Hammer
Double-Edge
Sucker Punch
Mudsdale Lv. 48 @ Leftovers
Abilities Moves
Stamina Earthquake
Heavy Slam
Close Combat
Bulldoze
Aerodactyl Lv. 46
Abilities Moves
Strong Jaw Agility
Predation
Stalagbite
Dual Wingbeat
Gogoat Lv. 47
Abilities Moves
Sap Sipper Bulk Up
Rock Climb
Aerial Ace
Horn Leech
Team Nova Recruit
Toxapex Lv. 53
Abilities Moves
Merciless
Suction Cups
Recover
Poison Jab
Venom Drench
Pin Missile
Aerodactyl Lv. 53
Abilities Moves
Rock Head
Air Lock
Unnerve
Pressure
Stalagbite
Predation
Dual Wingbeat
Rock Slide
Archaeologist Nolan
Totemna Lv. 5
Abilities Moves
Magic Guard Leer
Teleport
Psywave
Baltoy Lv. 5
Abilities Moves
Levitate Harden
Confusion
Rapid Spin
Anorith Lv. 5
Abilities Moves
Battle Armor Scratch
Harden
Mud Sport
Water Gun
Aerodactyl Lv. 5
Abilities Moves
Rock Head
Pressure
Bite
Supersonic
Fossil Fiend Francis
Aerophagus Lv. 55
Abilities Moves
Mummy
Wandering Spirit
Drowsy Aura
Lifelink
Guard Split
Destiny Bond
Shadow Ball
Power Split
Palossand Lv. 54
Abilities Moves
Water Compaction
Sand Spit
Heatproof
Lightning Rod
Giga Drain
Shadow Ball
Earth Power
Shore Up
Kabutops Lv. 55
Abilities Moves
Swift Swim
Hyper Cutter
Sand Veil
Brine
Protect
Aqua Cutter
Leech Life
Aerodactyl Lv. 54
Abilities Moves
Rock Head
Dragon's Maw
Air Lock
Unnerve
Predation
Dual Wingbeat
Rock Slide
Sky Drop
Hiker Melina
Aerodactyl Lv. 60
Abilities Moves
Rock Head
Dragon's Maw
Air Lock
Unnerve
Dual Wingbeat
Rock Slide
Sky Drop
Taunt
Lansumuri Lv. 63
Abilities Moves
Volt Absorb
Sticky Hold
Gooey
Illuminate
Parabolic Charge
Seismic Wave
Electric Terrain
Rising Voltage

Battle Frontier

Aerodactyl @ King's Rock
Abilities Moves
Unnerve
Aerodynamic
Rock Slide
Aerial Ace
Torment
Taunt
Aerodactyl @ Adrenaline Amp
Abilities Moves
Pressure System Blustery Bomb
Dragon Dance
Earthquake
Stalagbite

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Bite 60 100 25
1 Supersonic 55 20
6 Roar 20
12 Wing Attack 60 100 35
18 Ancient Power 60 100 5
24 Agility 30
30 Stalagbite 80 100 15
36 Predation 60 100 10
42 Dual Wingbeat 40 90 10
48 Rock Slide 75 90 10
54 Sky Drop 60 100 10
60 Taunt 100 20
66 Iron Head 80 100 15
72 Giga Impact 150 90 5
  • Bold indicates a move that gets STAB when used by Aerodactyl
  • Italic indicates a move that gets STAB only when used by an evolution of Aerodactyl

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 001 Predation 60 100 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 012 Taunt 100 20
TM 015 Reflect 20
TM 018 Rain Dance 5
TM 023 Return 100 20
TM 024 Adaptabiliteeth 80 100 15
TM 026 Steel Wing 70 90 25
TM 027 Double Team 15
TM 030 Sandstorm 10
TM 032 Torment 100 15
TM 034 Secret Power 70 100 20
TM 036 Attract 100 15
TM 038 Incinerate 60 100 15
TM 055 Bulldoze 60 100 20
TM 061 Ancient Power 60 100 5
TM 068 Primal Terrain 10
TM 069 Shrapnel Terrain 10
TM 078 Strength 95 100 15
TM 079 Ominous Wind 60 100 5
TM 085 Blustery Winds 10
TM 101 Hyper Beam 150 90 5
TM 102 Flamethrower 90 100 15
TM 103 Fire Blast 110 85 5
TM 110 Giga Impact 150 90 5
TM 115 Earthquake 100 100 10
  • Bold indicates a move that gets STAB when used by Aerodactyl
  • Italic indicates a move that gets STAB only when used by an evolution of Aerodactyl

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Assurance 60 100 10
Blustery Bomb 100 10
Curse 10
Detect 5
Dragon Breath 60 100 20
Fire Fang 65 95 15
Foresight 40
Ice Fang 65 95 15
Primal Pursuit 80 100 20
Pursuit 40 100 20
Roost 10
Simoom 80 100 15
Steel Wing 70 90 25
Tailwind 15
Thunder Fang 65 95 15
Whirlwind 20
Wide Guard 10
  • Bold indicates a move that gets STAB when used by Aerodactyl
  • Italic indicates a move that gets STAB only when used by an evolution of Aerodactyl

By tutoring

Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 20
Agility 30
Air Cutter 60 95 25
Aqua Tail 90 90 10
Assurance 60 100 10
Bide 10
Bite 60 100 25
Blustery Bomb 100 10
Brutal Swing 90 100 20
Captivate 100 20
Confide 20
Crunch 80 100 15
Curse 10
Defog 15
Detect 5
Double-Edge 120 100 15
Dragon Breath 60 100 20
Dragon Claw 80 100 15
Dragon Dance 20
Dragon Pulse 85 100 10
Dragon Rage 100 10
Dual Wingbeat 40 90 10
Earth Power 90 100 10
Endure 10
Facade 70 100 20
Fire Fang 65 95 15
Fly 90 95 15
Foresight 40
Frustration 100 20
Headbutt 70 100 15
Heat Wave 100 90 10
Hone Claws 15
Hurricane 110 70 10
Ice Fang 65 95 15
Iron Head 80 100 15
Iron Tail 100 75 15
Laser Focus 30
Meteor Beam 120 90 10
Mimic 10
Natural Gift 100 15
Payback 50 100 10
Primal Pursuit 80 100 20
Protect 10
Psychic Fangs 85 100 15
Pursuit 40 100 20
Rage 20 100 20
Razor Wind 70 100 10
Rest 10
Roar 20
Rock Blast 25 90 10
Rock Polish 20
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Throw 50 90 15
Rock Tomb 60 95 15
Roost 10
Round 60 100 15
Scary Face 100 10
Shrapnel Smash 70 100 20
Simoom 80 100 15
Sky Attack 140 90 5
Sky Drop 60 100 10
Sleep Talk 10
Smack Down 50 100 15
Snore 50 100 15
Stalagbite 80 100 15
Stealth Rock 20
Stone Edge 100 80 5
Substitute 10
Supersonic 55 20
Swagger 85 15
Swift 60 20
Tailwind 15
Take Down 90 85 20
Thief 60 100 25
Thunder Fang 65 95 15
Toxic 90 10
Twister 40 100 20
Whirlwind 20
Wide Guard 10
Wing Attack 60 100 35
  • Bold indicates a move that gets STAB when used by Aerodactyl
  • Italic indicates a move that gets STAB only when used by an evolution of Aerodactyl

Ability Learnset

By leveling up

Level Ability Cost Description
1 Rock Head 14 Protects the Pokémon from recoil damage.
1 Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
18 Unnerve 11 Unnerves opposing Pokémon and makes them unable to eat Berries.
36 Air Lock 32 Eliminates the effects of weather.
54 Dragon's Maw 16 Powers up Dragon-type moves.
72 Tough Claws 79 Powers up moves that make direct contact.
90 Strong Jaw 33 The Pokémon's strong jaw boosts the power of its biting moves.
100 Wind Rider 33 Blocks wind moves. Attack is boosted from Tailwind or when hit by a wind move.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 01 Battle Armor 60 Hard armor protects the Pokémon from critical hits.
Disc 17 Wind Rider 33 Blocks wind moves. Attack is boosted from Tailwind or when hit by a wind move.
Disc 20 Sand Force 52 Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Disc 21 Rock Head 14 Protects the Pokémon from recoil damage.
Disc 25 Levitate 12 By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Disc 31 Gale Wings 78 Gives priority to Flying-type moves when the Pokémon's HP is full.
Disc 35 Strong Jaw 33 The Pokémon's strong jaw boosts the power of its biting moves.
Disc 46 Fog Veil 11 Boosts the Pokémon's evasiveness in eerie fog.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Adaptability 77 Powers up moves of the same type as the Pokémon.
Aerilate 77 Normal-type moves become Flying-type moves. Their power is boosted a little.
Aerodynamic 67 Boosts the Pokémon's Speed stat on Blustery Winds.
Air Lock 32 Eliminates the effects of weather.
Calcifate 75 Normal-type moves become Rock-type moves. Their power is boosted a little.
Competitive 32 Boosts the Sp. Atk stat sharply when a stat is lowered.
Convection 43 The Pokémon generates blustery winds when it's hit by an attack.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Dragon's Maw 16 Powers up Dragon-type moves.
Early Bird 1 The Pokémon awakens from sleep twice as fast as other Pokémon.
Forecast 32 Changes the Pokémon's type depending on the weather.
Imperious -93 This Pokémon sometimes refuses to obey its Trainer.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Intimidate 57 The Pokémon intimidates opposing Pokémon upon entry, lowering their Attack stat.
Limber 11 Its limber body protects the Pokémon from paralysis.
Menace 57 The Pokémon intimidates opposing Pokémon upon entry, lowering their Sp. Atk stat.
Mold Breaker 47 Moves can be used on the target regardless of its Abilities.
Moxie 67 The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
Pressure System 102 The Pokémon generates blustery winds when it enters battle.
Primal Prancer 56 Boosts the Pokémon's Speed stat on Primal Terrain.
Primalize 77 Normal-type moves become Dragon-type moves. Their power is boosted a little.
Reckless 57 Powers up moves that have recoil damage.
Rivalry 32 Deals more damage to Pokémon of the same gender, but less to those of the opposite gender.
Rocky Payload 32 Boosts the power of Rock-type moves.
Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Tough Claws 79 Powers up moves that make direct contact.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unnerve 11 Unnerves opposing Pokémon and makes them unable to eat Berries.
Wind Power 11 When hit by a wind move, the Pokémon becomes Charged up.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled