Anphage

Type HP Attack Defense Speed Special Attack Special Defense Total
Sprite by ogwon
48 68 53 55 30 52 306
Sprite by ogwon
Undiscovered 0' 2.5"
8.82 lbs.
Scavenger Pokémon It prefers not to hunt, subsisting primarily on carrion. It can sense fresh remains from miles away.

Icon by dillsacke
NPC by dillsacke
Ability capacity:
78
Egg group(s):
Monster
EV Yield:
Attack: 1
Growth:
Medium Slow
Catch Rate:
175
Cry by plus_sized_scribe

Evolution

Anphage
Level 26Tusgoyf
Level 44Llurscayf

Wild Encounters

Type Map Chance Level
Land Phobos Forest 20% 29-33

Trainers

Mysterious Trainer
Anphage Lv. 7
Abilities Moves
Anger Point
Poison Point
Scratch
Leer
Flail
Silhou Lv. 8
Abilities Moves
Infiltrator
Run Away
Shadow Sneak
Teleport
Vise Grip
Vaileye Lv. 8
Abilities Moves
Unnerve Thunder Shock
Tearful Look
Swift
Cranisect Lv. 10
Abilities Moves
Moxie
Poison Touch
Growl
String Shot
Shadow Sneak
Fury Swipes
Mysterious Trainer
Anphage Lv. 24
Abilities Moves
Anger Point
Limber
Poison Point
Hone Claws
Bite
Bug Bite
Horn Attack
Chrysal Lv. 26
Abilities Moves
Swarm
Shed Skin
Torment
Pursuit
String Shot
Leer
Vaileye Lv. 24
Abilities Moves
Unnerve
Refraction
Glare
Charge Beam
Steamroller
Self-Destruct
Solarvae Lv. 26
Abilities Moves
Flash Fire
Illuminate
Lifelink
Flame Burst
Struggle Bug
Night Shade
Will-o-Wisp
Skultulant Lv. 27
Abilities Moves
Moxie
Liquid Ooze
Poison Touch
Acid Armor
Mana Sap
Acid Spray
Curse

Battle Frontier

Anphage @ Custap Berry
Abilities Moves
Swords Dance
Bug Bite
Bite
Horn Leech
Anphage @ Coba Berry
Abilities Moves
Anger Point Fury Cutter
Aerial Ace
Flail
Endure

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Scratch 40 100 35
1 Leer 100 30
5 Flail 100 15
10 Fury Cutter 40 95 20
10 Hone Claws 15
15 Horn Attack 65 100 25
20 Predation 60 100 10
20 Screech 85 40
25 Bug Bite 60 100 20
30 Horn Leech 75 100 10
30 Swords Dance 20
35 X-Scissor 80 100 15
40 Primal Pursuit 80 100 20
40 Parting Shot 100 20
45 Lunge 80 100 15
  • Bold indicates a move that gets STAB when used by Anphage
  • Italic indicates a move that gets STAB only when used by an evolution of Anphage

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 001 Predation 60 100 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 024 Adaptabiliteeth 80 100 15
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 061 Ancient Power 60 100 5
TM 090 Bramble Snag 60 100 15
TM 109 Dark Pulse 80 100 15
  • Bold indicates a move that gets STAB when used by Anphage
  • Italic indicates a move that gets STAB only when used by an evolution of Anphage

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Crunch 80 100 15
Dragon Rush 100 75 10
Focus Energy 30
Leech Life 80 100 10
Poison Jab 80 100 20
Sinful Smash 120 100 15
Smart Strike 70 10
Swords Dance 20
  • Bold indicates a move that gets STAB when used by Anphage
  • Italic indicates a move that gets STAB only when used by an evolution of Anphage

By tutoring

Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 20
Assurance 60 100 10
Bide 10
Bite 60 100 25
Bug Bite 60 100 20
Captivate 100 20
Confide 20
Cross Poison 70 100 20
Crunch 80 100 15
Cut 50 95 30
Double Team 15
Dragon Claw 80 100 15
Dragon Dance 20
Dragon Rage 100 10
Dragon Rush 100 75 10
Dragon Tail 60 90 10
Endure 10
Facade 70 100 20
False Swipe 40 100 40
Fire Fang 65 95 15
Flail 100 15
Focus Energy 30
Fury Attack 15 85 20
Fury Cutter 40 95 20
Fury Swipes 18 80 15
Growl 100 40
Hone Claws 15
Horn Attack 65 100 25
Horn Leech 75 100 10
Hyper Fang 80 90 15
Ice Fang 65 95 15
Leech Life 80 100 10
Leer 100 30
Lunge 80 100 15
Metal Claw 50 95 35
Mimic 10
Mortal Spin 30 100 15
Mud-Slap 20 100 10
Mud Sport 100 15
Nasty Plot 20
Nature Power 95 20
Night Slash 70 100 15
Noxious Needle 70 100 20
Odor Sleuth 40
Payback 50 100 10
Poison Fang 50 100 15
Poison Jab 80 100 20
Pounce 50 100 20
Protect 10
Pursuit 40 100 20
Return 100 20
Sand Attack 100 15
Scratch 40 100 35
Screech 85 40
Shadow Claw 70 100 15
Sinful Smash 120 100 15
Skitter Smack 70 90 10
Slash 70 100 20
Sleep Talk 10
Smart Strike 70 10
Snarl 55 95 15
Snore 50 100 15
Splash 40
Stalagbite 80 100 15
Substitute 10
Swords Dance 20
Tackle 40 100 35
Thunder Fang 65 95 15
Tickle 100 20
Trailblaze 50 100 20
Work Up 30
X-Scissor 80 100 15
  • Bold indicates a move that gets STAB when used by Anphage
  • Italic indicates a move that gets STAB only when used by an evolution of Anphage

Ability Learnset

By leveling up

Level Ability Cost Description
1 Anger Point 21 The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
1 Poison Point 12 Contact with the Pokémon may poison the attacker.
18 Limber 11 Its limber body protects the Pokémon from paralysis.
36 Rough Skin 17 This Pokémon inflicts damage with its rough skin to the attacker on contact.
54 Strong Jaw 33 The Pokémon's strong jaw boosts the power of its biting moves.
72 Beast Boost 67 The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.
90 Reckless 57 Powers up moves that have recoil damage.
100 Jump Scare 70 The Pokémon moves first on the first turn of battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 01 Battle Armor 60 Hard armor protects the Pokémon from critical hits.
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 05 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 22 Poison Heal 79 Restores HP if the Pokémon is poisoned instead of losing HP.
Disc 24 Frostproof 12 The Pokémon resists Ice-type moves and damage from frostbite.
Disc 26 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Disc 35 Strong Jaw 33 The Pokémon's strong jaw boosts the power of its biting moves.
Disc 56 Rough Skin 17 This Pokémon inflicts damage with its rough skin to the attacker on contact.
Disc 61 Unburden 33 Boosts the Speed stat if the Pokémon's held item is used or lost.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Adaptability 77 Powers up moves of the same type as the Pokémon.
Anger Point 21 The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
Bare Hands 33 Boosts the base power of the Pokémon's attacks if they are not holding an item.
Beast Boost 67 The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.
Cold-Blooded 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Competitive 32 Boosts the Sp. Atk stat sharply when a stat is lowered.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Early Bird 1 The Pokémon awakens from sleep twice as fast as other Pokémon.
Flower Fuzz 11 Boosts the Pokémon's Defensive stats on Floral Terrain.
Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Hive Mind 77 Normal-type moves become Bug-type moves. Their power is boosted a little.
Huge Power 178 Doubles the Pokémon's Attack stat.
Hustle 33 Boosts the Attack stat, but lowers accuracy.
Hyper Cutter 12 The Pokémon's pride of its pincers prevents other Pokémon from lowering its Attack stat.
Immoralize 77 Normal-type moves become Dark-type moves. Their power is boosted a little.
Imperious -93 This Pokémon sometimes refuses to obey its Trainer.
Infiltrator 16 Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Jump Scare 70 The Pokémon moves first on the first turn of battle.
Limber 11 Its limber body protects the Pokémon from paralysis.
Merciless 69 The Pokémon's attacks become critical hits if the target is poisoned.
Morbid Mania 34 Boosts the Pokémon's Speed stat on Morbid Terrain.
Morbid Surge 85 Turns the ground into Morbid Terrain when the Pokémon enters a battle.
Moxie 67 The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Poison Point 12 Contact with the Pokémon may poison the attacker.
Poison Touch 15 May poison a target when the Pokémon makes contact.
Protean 80 Changes the Pokémon's type to the type of the move it's about to use.
Quick Feet 12 Boosts the Speed stat if the Pokémon has a status condition.
Reckless 57 Powers up moves that have recoil damage.
Rivalry 32 Deals more damage to Pokémon of the same gender, but less to those of the opposite gender.
Scrappy 11 The Pokémon can hit Ghost-type Pokémon with Normal-and Fighting-type moves.
Sharpness 39 Boosts the power of slicing moves.
Skill Link 33 Maximizes the number of times multistrike moves hit.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stakeout 33 Doubles the damage dealt to the target's replacement if the target switches out.
Stall -12 The Pokémon moves after all other Pokémon do.
Stench 11 By releasing stench when attacking, this Pokémon may cause the target to flinch.
Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Swarm 14 Powers up Bug-type moves when the Pokémon's HP is low.
Symbiosis 11 The Pokémon passes its item to an ally that has used up an item.
Tough Claws 79 Powers up moves that make direct contact.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Vital Spirit 10 The Pokémon is full of vitality, and that prevents it from falling asleep.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

Concept art by dillsacke