Arakid
| Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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49 | 37 | 52 | 21 | 77 | 34 | 270 | |||||||||
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#168 |
0' 1.3"
1.32 lbs. |
Spider Pokémon | A telekinetic spider that diverged from Spinarak's geneology. It manipulates gravitational forces between objects to cause prey to "fall" into its web. | |||||||||||||
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Icon by star_gazaar NPC by dillsacke |
Ability capacity:
85 |
Egg group(s):
Bug |
EV Yield:
Special Attack: 1 |
Growth:
Fast |
Catch Rate:
255 |
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Cry by plus_sized_scribe
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Evolution
| Arakid | Level 28 | Rakidone |
Wild Encounters
| Type | Map | Chance | Level |
|---|---|---|---|
| Land | Underground Gym | 10% | 5-6 |
| Underground Gym | 10% | 6-7 | |
| Deimos Forest | 10% | 10-13 | |
| Deimos Forest | 20% | 9-13 | |
| Tharsis Terra | 10% | 22-27 | |
| Land (2) | Deimos Forest | 10% | 10-13 |
Trainers
Battle Frontier
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Move learnset
By leveling up
| Level | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Poison Sting |
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15 | 100 | 35 | |
| 1 | String Shot |
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— | 95 | 40 | |
| 3 | Confusion |
|
50 | 100 | 25 | |
| 8 | Eerie Impulse |
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— | 100 | 15 | |
| 11 | Gravity |
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— | — | 5 | |
| 14 | Continuum Pulse |
|
50 | 100 | 15 | |
| 17 | Struggle Bug |
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50 | 100 | 20 | |
| 21 | Telekinesis |
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— | — | 15 | |
| 25 | Wonder Room |
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— | — | 10 | |
| 25 | Marvel Room |
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— | — | 10 | |
| 29 | Hypnosis |
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— | 60 | 20 | |
| 34 | Graviton Wave |
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65 | 100 | 15 | |
| 37 | Signal Beam |
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75 | 100 | 15 | |
| 40 | Psychic Terrain |
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— | — | 10 | |
| 44 | Expanding Force |
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80 | 100 | 10 | |
| 48 | Parting Shot |
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— | 100 | 20 | |
| 52 | Freezing Glare |
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90 | 100 | 10 | |
| 56 | Wormhole |
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100 | 85 | 5 | |
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By TM
| TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| TM 004 | Calm Mind |
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— | — | 20 | ||
| TM 010 | Hidden Power |
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60 | 100 | 15 | ||
| TM 011 | Sunny Day |
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— | — | 5 | ||
| TM 014 | Light Screen |
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— | — | 30 | ||
| TM 017 | Protect |
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— | — | 10 | ||
| TM 018 | Rain Dance |
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— | — | 5 | ||
| TM 019 | Giga Drain |
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75 | 100 | 10 | ||
| TM 020 | Safeguard |
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— | — | 25 | ||
| TM 022 | Thunderbolt |
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90 | 100 | 15 | ||
| TM 025 | Shadow Ball |
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80 | 100 | 15 | ||
| TM 027 | Double Team |
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— | — | 15 | ||
| TM 028 | Shock Wave |
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60 | — | 20 | ||
| TM 029 | Sludge Bomb |
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90 | 100 | 10 | ||
| TM 034 | Secret Power |
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70 | 100 | 20 | ||
| TM 035 | Rest |
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— | — | 10 | ||
| TM 036 | Attract |
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— | 100 | 15 | ||
| TM 044 | Topsy-Turvy |
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— | — | 20 | ||
| TM 052 | Venoshock |
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65 | 100 | 10 | ||
| TM 057 | Trick Room |
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— | — | 5 | ||
| TM 059 | Magic Room |
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— | — | 10 | ||
| TM 060 | Marvel Room |
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— | — | 10 | ||
| TM 065 | Psychic Terrain |
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— | — | 10 | ||
| TM 084 | Eerie Fog |
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— | — | 10 | ||
| TM 090 | Bramble Snag |
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60 | 100 | 15 | ||
| TM 095 | Simoom |
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80 | 100 | 15 | ||
| TM 097 | Bug Buzz |
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90 | 100 | 10 | ||
| TM 109 | Dark Pulse |
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80 | 100 | 15 | ||
| TM 116 | Expanding Force |
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80 | 100 | 10 | ||
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By breeding
| Parents | Move | Type | Cat. | Pwr. | Acc. | PP | |||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Acid Spray |
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40 | 100 | 20 | ||||||||||||||||||||||||
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Defog |
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— | — | 15 | ||||||||||||||||||||||||
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Eerie Energy |
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70 | 100 | 20 | ||||||||||||||||||||||||
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Eerie Fog |
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— | — | 10 | ||||||||||||||||||||||||
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Expanding Force |
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80 | 100 | 10 | ||||||||||||||||||||||||
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Extrasensory |
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80 | 100 | 20 | ||||||||||||||||||||||||
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Glare |
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— | 100 | 30 | ||||||||||||||||||||||||
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Imprison |
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— | 100 | 10 | ||||||||||||||||||||||||
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Leech Life |
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80 | 100 | 10 | ||||||||||||||||||||||||
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Lunge |
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80 | 100 | 15 | ||||||||||||||||||||||||
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Magic Room |
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— | — | 10 | ||||||||||||||||||||||||
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Mystical Power |
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70 | 90 | 10 | ||||||||||||||||||||||||
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Hypnotic Dance |
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— | 100 | 5 | ||||||||||||||||||||||||
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Psyshock |
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80 | 100 | 10 | ||||||||||||||||||||||||
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Silk Trap |
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0 | 100 | 10 | ||||||||||||||||||||||||
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Sticky Web |
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— | — | 20 | ||||||||||||||||||||||||
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Teeter Dance |
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— | 100 | 20 | ||||||||||||||||||||||||
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Toxic Spikes |
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— | — | 20 | ||||||||||||||||||||||||
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Toxic Thread |
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— | 100 | 20 | ||||||||||||||||||||||||
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Venom Drench |
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— | 100 | 20 | ||||||||||||||||||||||||
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Venoshock |
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65 | 100 | 10 | ||||||||||||||||||||||||
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Wring Out |
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120 | 100 | 5 | ||||||||||||||||||||||||
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By tutoring
| Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|
| Absorb |
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30 | 100 | 25 | |
| Acid |
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40 | 100 | 30 | |
| Acid Spray |
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40 | 100 | 20 | |
| Ally Switch |
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— | — | 15 | |
| Barrier |
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— | — | 20 | |
| Bide |
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— | — | 10 | |
| Bug Bite |
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60 | 100 | 20 | |
| Bullet Seed |
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25 | 100 | 30 | |
| Captivate |
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— | 100 | 20 | |
| Confide |
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— | — | 20 | |
| Confuse Ray |
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— | 100 | 10 | |
| Confusion |
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50 | 100 | 25 | |
| Continuum Pulse |
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50 | 100 | 15 | |
| Cosmic Power |
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— | — | 20 | |
| Defense Curl |
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— | — | 40 | |
| Defog |
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— | — | 15 | |
| Disable |
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— | 100 | 20 | |
| Dream Eater |
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100 | 100 | 15 | |
| Eerie Energy |
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70 | 100 | 20 | |
| Eerie Impulse |
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— | 100 | 15 | |
| Electroweb |
|
55 | 95 | 15 | |
| Energy Ball |
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90 | 100 | 10 | |
| Extrasensory |
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80 | 100 | 20 | |
| Facade |
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70 | 100 | 20 | |
| Flash |
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— | 100 | 20 | |
| Foul Play |
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95 | 100 | 15 | |
| Freezing Glare |
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90 | 100 | 10 | |
| Frustration |
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— | 100 | 20 | |
| Future Sight |
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120 | 100 | 10 | |
| Glare |
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— | 100 | 30 | |
| Grass Knot |
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— | 100 | 20 | |
| Graviton Wave |
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65 | 100 | 15 | |
| Gravity |
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— | — | 5 | |
| Hyperspace Hole |
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80 | — | 5 | |
| Hypnosis |
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— | 60 | 20 | |
| Hypnotic Dance |
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— | 100 | 5 | |
| Imprison |
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— | 100 | 10 | |
| Infestation |
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20 | 100 | 20 | |
| Leech Life |
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80 | 100 | 10 | |
| Leer |
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— | 100 | 30 | |
| Lunge |
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80 | 100 | 15 | |
| Magnet Rise |
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— | — | 10 | |
| Magnetic Flux |
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— | — | 20 | |
| Mean Look |
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— | — | 5 | |
| Mega Drain |
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55 | 100 | 15 | |
| Mystical Power |
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70 | 90 | 10 | |
| Natural Gift |
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— | 100 | 15 | |
| Nature Power |
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— | 95 | 20 | |
| Negative Energy |
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80 | 100 | 20 | |
| Night Daze |
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85 | 95 | 10 | |
| Odor Sleuth |
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— | — | 40 | |
| Parting Shot |
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— | 100 | 20 | |
| Payback |
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50 | 100 | 10 | |
| Poison Sting |
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15 | 100 | 35 | |
| Psybeam |
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65 | 100 | 20 | |
| Psych Up |
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— | — | 10 | |
| Psychic |
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90 | 100 | 10 | |
| Psychic Fangs |
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85 | 100 | 15 | |
| Psykogenic Chill |
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— | 85 | 15 | |
| Psyshield Bash |
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70 | 90 | 10 | |
| Psyshock |
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80 | 100 | 10 | |
| Psywave |
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— | 100 | 15 | |
| Quantum Trap |
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— | 100 | 5 | |
| Quiver Dance |
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— | — | 20 | |
| Reflect |
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— | — | 20 | |
| Return |
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— | 100 | 20 | |
| Round |
|
60 | 100 | 15 | |
| Scary Face |
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— | 100 | 10 | |
| Seismic Wave |
|
85 | 90 | 10 | |
| Shear Force |
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80 | 100 | 10 | |
| Signal Beam |
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75 | 100 | 15 | |
| Silk Trap |
|
0 | 100 | 10 | |
| Simple Beam |
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— | 100 | 15 | |
| Skitter Smack |
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70 | 90 | 10 | |
| Sleep Talk |
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— | — | 10 | |
| Sludge |
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65 | 100 | 20 | |
| Snore |
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50 | 100 | 15 | |
| Splash |
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— | — | 40 | |
| Steamroller |
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65 | 100 | 20 | |
| Sticky Web |
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— | — | 20 | |
| Stored Power |
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20 | 100 | 10 | |
| String Shot |
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— | 95 | 40 | |
| Struggle Bug |
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50 | 100 | 20 | |
| Substitute |
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— | — | 10 | |
| Surprise Venom |
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10 | 100 | 5 | |
| Swift |
|
60 | — | 20 | |
| Tackle |
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40 | 100 | 35 | |
| Teeter Dance |
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— | 100 | 20 | |
| Telekinesis |
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— | — | 15 | |
| Teleport |
|
— | — | 20 | |
| Thunder Shock |
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40 | 100 | 30 | |
| Thunder Wave |
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— | 90 | 20 | |
| Tickle |
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— | 100 | 20 | |
| Toxic |
|
— | 90 | 10 | |
| Toxic Spikes |
|
— | — | 20 | |
| Toxic Thread |
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— | 100 | 20 | |
| Trailblaze |
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50 | 100 | 20 | |
| Tri Attack |
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80 | 100 | 10 | |
| Twin Beam |
|
40 | 100 | 10 | |
| Venom Drench |
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— | 100 | 20 | |
| Wonder Room |
|
— | — | 10 | |
| Wormhole |
|
100 | 85 | 5 | |
| Wring Out |
|
120 | 100 | 5 | |
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Ability Learnset
By leveling up
| Level | Ability | Cost | Description |
|---|---|---|---|
| 1 | Compound Eyes | 62 | The Pokémon's compound eyes boost its accuracy. |
| 10 | Levitate | 12 | By floating in the air, the Pokémon receives full immunity to all Ground-type moves. |
| 25 | Magic Guard | 80 | The Pokémon only takes damage from attacks. |
| 40 | High Entropy | 32 | Boosts the Pokémon's Evasiveness under Gravity. |
| 55 | Analytic | 17 | Boosts move power when the Pokémon moves last. |
| 70 | Hive Mind | 77 | Normal-type moves become Bug-type moves. Their power is boosted a little. |
| 85 | Neuroforce | 79 | Powers up moves that are super effective. |
| 100 | Singularity | 84 | The Pokémon amplifies the Gravitational field when it enters battle. |
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By Disc
| Disc | Ability | Cost | Description | |
|---|---|---|---|---|
| Disc 03 | Own Tempo | 2 | This Pokémon has its own tempo, and that prevents it from becoming confused. | |
| Disc 04 | Insomnia | 10 | The Pokémon is suffering from insomnia and cannot fall asleep. | |
| Disc 05 | Immunity | 2 | The immune system of the Pokémon prevents it from getting poisoned. | |
| Disc 13 | Cloud Nine | 32 | Eliminates the effects of weather. | |
| Disc 18 | Mimicry | 22 | Changes the Pokémon's type depending on the terrain. | |
| Disc 22 | Poison Heal | 79 | Restores HP if the Pokémon is poisoned instead of losing HP. | |
| Disc 23 | Shadow Tag | 83 | This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping. | |
| Disc 24 | Frostproof | 12 | The Pokémon resists Ice-type moves and damage from frostbite. | |
| Disc 25 | Levitate | 12 | By floating in the air, the Pokémon receives full immunity to all Ground-type moves. | |
| Disc 26 | Super Luck | 35 | The Pokémon is so lucky that the critical-hit ratios of its moves are boosted. | |
| Disc 40 | Compound Eyes | 62 | The Pokémon's compound eyes boost its accuracy. | |
| Disc 47 | Toxic Boost | 70 | Powers up physical attacks when the Pokémon is poisoned. | |
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By tutoring
| Ability | Cost | Description |
|---|---|---|
| Analytic | 17 | Boosts move power when the Pokémon moves last. |
| Anticipation | 1 | The Pokémon can sense an opposing Pokémon's dangerous moves. |
| Arcane Armor | 11 | Boosts the Pokémon's Defensive stats on Psychic Terrain. |
| Cognizate | 77 | Normal-type moves become Psychic-type moves. Their power is boosted a little. |
| Cold-Blooded | 33 | Boosts the Pokémon's Speed stat in harsh sunlight. |
| Contrary | 82 | Makes stat changes have an opposite effect. |
| Cursed Body | 11 | May disable a move used on the Pokémon. |
| Defeatist | -17 | Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less. |
| Emergency Exit | -22 | The Pokémon, sensing danger, switches out when its HP becomes half or less. |
| Forewarn | 1 | When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has. |
| High Entropy | 32 | Boosts the Pokémon's Evasiveness under Gravity. |
| Hive Mind | 77 | Normal-type moves become Bug-type moves. Their power is boosted a little. |
| Infiltrator | 16 | Passes through the opposing Pokémon's barrier, substitute, and the like and strikes. |
| Inner Focus | 11 | The Pokémon's intensely focused, and that protects the Pokémon from flinching. |
| Keen Eye | 5 | Prevents other Pokémon from lowering this Pokémon's accuracy. |
| Klutz | -25 | The Pokémon can't use any held items. |
| Lifelink | 2 | The Pokémon recovers some HP when it deals damage. |
| Magic Bounce | 80 | Reflects status moves instead of getting hit by them. |
| Magic Guard | 80 | The Pokémon only takes damage from attacks. |
| Neuroforce | 79 | Powers up moves that are super effective. |
| No Guard | 57 | The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land. |
| Pickup | 1 | The Pokémon may pick up the items, both during and outside of battle. |
| Prankster | 78 | Gives priority to the Pokémon's status moves. |
| Reality Rush | 69 | Boosts the Pokémon's Speed stat on Inverse Terrain. |
| Run Away | 0 | Enables a sure getaway from wild Pokémon. |
| Shield Dust | 11 | This Pokémon's dust blocks the additional effects of attacks taken. |
| Singularity | 84 | The Pokémon amplifies the Gravitational field when it enters battle. |
| Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
| Stall | -12 | The Pokémon moves after all other Pokémon do. |
| Sticky Hold | 12 | Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon. |
| Swarm | 14 | Powers up Bug-type moves when the Pokémon's HP is low. |
| Synchronize | 32 | The attacker will receive the same status condition if it inflicts one to the Pokémon. |
| Telepathy | 69 | Anticipates an ally's attack and dodges it. |
| Trace | 11 | When it enters a battle, the Pokémon copies an opposing Pokémon's Ability. |
| Truant | -67 | The Pokémon can't use a move if it had used a move on the previous turn. |
| Unstable Isotope | 32 | Boosts the Pokémon's Defensive stats under Gravity. |
| Warp Reality | 85 | Turns the ground into Inverse Terrain when the Pokémon enters a battle. |
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Concept art by kwenio