Archigloom

Type HP Attack Defense Speed Special Attack Special Defense Total
Sprite by cesare
89 94 90 78 94 90 535
Sprite by cesare
#406 0' 5.5"
88.28 lbs.
Fallen Angel Pokémon It analyzes the souls of its victims to find strengths and weaknesses. Archigloom does not hesitate to pursue just ends through un-just means.

Icon by cesare
NPC by ghoulslash
Ability capacity:
85
Egg group(s):
Monster
EV Yield:
Attack: 1
Special Attack: 1
Growth:
Erratic
Catch Rate:
45
Cry by ['dillsacke', 'plus_sized_scribe']

Evolution

Archigloom

Wild Encounters

Type Map Chance Level
Land Sycorax Ruins 10% 14-18

Trainers

Relic Seeker Kiyo
Archigloom Lv. 30
Abilities Moves
Justified
Menace
Levitate
Covet
Simple Beam
False Surrender
Spirit Break
Archigloom Lv. 30
Abilities Moves
Justified
Menace
Levitate
Covet
Simple Beam
False Surrender
Spirit Break
Archigloom Lv. 30
Abilities Moves
Justified
Menace
Levitate
Covet
Simple Beam
False Surrender
Spirit Break
Historian Delores
Archigloom Lv. 20
Abilities Moves
Justified
Levitate
Spirit Break
Embargo
Battle of Wits
Spite
Kirlia Lv. 22
Abilities Moves
Synchronize
Dancer
Trace
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Historian Hatch
Honchkrow Lv. 50
Abilities Moves
Insomnia
Emergency Exit
Super Luck
Wing Attack
Swagger
Nasty Plot
Foul Play
Heracross Lv. 50
Abilities Moves
Swarm
Scrappy
Steadfast
Take Down
Megahorn
Close Combat
Reversal
Espatch Lv. 50
Abilities Moves
Magic Guard Earth Power
Psychic
Flash Cannon
Simoom
Archigloom Lv. 50
Abilities Moves
Justified
Menace
Levitate
Horn Leech
Oblivion Wing
Final Gambit
Grudge
Photoguar Lv. 50
Abilities Moves
Overgrow
Static
Frisk
Ball Fetch
Copycat
Leaf Blade
Silly Slash
Leaf Tornado
Houndoom Lv. 50
Abilities Moves
Early Bird
Unnerve
Stench
Flash Fire
Feint Attack
Embargo
Foul Play
Flamethrower
Graverobber Cland
Archigloom Lv. 38 @ Simple Herb
Abilities Moves
Download Haze
Cosmic Power
False Surrender
Dazzling Gleam
Mountegrom Lv. 38 @ Mental Herb
Abilities Moves
Prankster Reflect
Torment
Metronome
Earth Power
Grimmsnarl Lv. 38 @ Black Glasses
Abilities Moves
Prankster Light Screen
Taunt
Dark Pulse
Spirit Break
Maiden Talia
Archigloom Lv. 43 @ Big Root
Abilities Moves
Download Destiny Bond
Spirit Break
Oblivion Wing
Horn Leech
Togekiss Lv. 43 @ Pressure Vat
Abilities Moves
Serene Grace Tailwind
Wish
Heat Wave
Air Slash
Gardevoir Lv. 43 @ Wise Glasses
Abilities Moves
Synchronize Calm Mind
Thunderbolt
Psychic
Draining Kiss
Team Nova Secretaries
Slowbro Lv. 34
Abilities Moves
Quick Draw Light Screen
Reflect
Zen Headbutt
Water Pulse
Archigloom Lv. 33
Abilities Moves
Moxie Night Slash
Nasty Plot
Haze
Detect
Ninetales Lv. 33
Abilities Moves
Drought Confuse Ray
Flame Burst
Extrasensory
Will-o-Wisp
Cofagrigus Lv. 34
Abilities Moves
Wandering Spirit Shadow Claw
Ominous Wind
Shadow Sneak
Curse
Sage Willow
Duosion Lv. 52
Abilities Moves
Overcoat
Sticky Hold
Gooey
Pain Split
Psychic
Skill Swap
Heal Block
Archigloom Lv. 52
Abilities Moves
Justified
Menace
Levitate
Horn Leech
Oblivion Wing
Final Gambit
Grudge
Toxtricity Lv. 53
Abilities Moves
Rattled
Poison Touch
Klutz
Static
Overdrive
Boomburst
Shift Gear
Magnetic Flux
Psychic Maeve
Archigloom Lv. 65
Abilities Moves
Justified
Merciless
Magical Torque
Sinful Smash
Cosmic Power
Horn Leech
Gallade Lv. 65
Abilities Moves
Steadfast
Hyper Cutter
Dancer
Magical Torque
Slash
Swords Dance
Aerial Ace
Astronomer Gabe
Cosmyriad Lv. 53
Abilities Moves
Steely Spirit
Curious Medicine
Ice Beam
Mystical Power
Confuse Ray
Freezing Glare
Archigloom Lv. 56
Abilities Moves
Justified
Menace
Levitate
Horn Leech
Oblivion Wing
Final Gambit
Grudge
Mountegrom Lv. 55
Abilities Moves
Prankster
Pickup
Pickpocket
Parting Shot
Fake Tears
Foul Play
Follow Me

Battle Frontier

Archigloom @ Ganlon Berry
Abilities Moves
Analytic
Emergency Exit
Baton Pass
Calm Mind
Psych Up
Moonblast

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Fairy Wind 40 100 30
1 Punishment 60 100 5
1 Spite 100 10
9 Cosmic Power 20
9 Work Up 30
17 Covet 60 100 25
17 Simple Beam 100 15
25 False Surrender 80 10
25 Spirit Break 75 100 15
33 Haze 30
33 Embargo 100 15
41 Horn Leech 75 100 10
41 Oblivion Wing 80 100 10
49 Final Gambit 100 5
49 Grudge 100 5
57 Sprite Smash 130 90 10
57 Night Daze 85 95 10
65 Parting Shot 100 20
65 Morbid Terrain 10
73 Sinful Smash 120 100 15
73 Moonblast 95 100 15
  • Bold indicates a move that gets STAB when used by Archigloom
  • Italic indicates a move that gets STAB only when used by an evolution of Archigloom

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 004 Calm Mind 20
TM 005 Toxic 90 10
TM 006 Psykogenic Chill 85 15
TM 007 Hail 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 012 Taunt 100 20
TM 014 Light Screen 30
TM 015 Reflect 20
TM 017 Protect 10
TM 018 Rain Dance 5
TM 019 Giga Drain 75 100 10
TM 020 Safeguard 25
TM 023 Return 100 20
TM 027 Double Team 15
TM 034 Secret Power 70 100 20
TM 036 Attract 100 15
TM 037 Thief 60 100 25
TM 044 Topsy-Turvy 20
TM 047 Power Swap 10
TM 048 Guard Swap 10
TM 049 Speed Swap 10
TM 059 Magic Room 10
TM 060 Marvel Room 10
TM 061 Ancient Power 60 100 5
TM 064 Misty Terrain 10
TM 070 Morbid Terrain 10
TM 077 Fly 90 95 15
TM 079 Ominous Wind 60 100 5
TM 084 Eerie Fog 10
TM 085 Blustery Winds 10
TM 094 Sprite Smash 130 90 10
TM 098 Knock Off 65 100 20
TM 101 Hyper Beam 150 90 5
TM 104 Skill Swap 10
TM 109 Dark Pulse 80 100 15
TM 113 Play Rough 90 90 10
TM 117 Role Play 10
  • Bold indicates a move that gets STAB when used by Archigloom
  • Italic indicates a move that gets STAB only when used by an evolution of Archigloom

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Ancient Power 60 100 5
Dark Pulse 80 100 15
Dazzling Gleam 80 100 10
Destiny Bond 5
Doom Desire 140 100 5
Foul Play 95 100 15
Mean Look 5
Memento 100 10
Misty Explosion 150 100 5
Retaliate 70 100 5
Revenge 60 100 10
Sucker Punch 70 100 5
Throat Chop 80 100 15
  • Bold indicates a move that gets STAB when used by Archigloom
  • Italic indicates a move that gets STAB only when used by an evolution of Archigloom

By tutoring

Move Type Cat. Pwr. Acc. PP
Absorb 30 100 25
Aerial Ace 60 20
Agility 30
Air Cutter 60 95 25
Air Slash 75 95 15
Ally Switch 15
Amnesia 20
Assurance 60 100 10
Astonish 40 100 15
Aura Sphere 80 20
Barrier 20
Baton Pass 40
Battle of Wits 80 100 10
Beat Up 10 100 10
Bestow 15
Bide 10
Bitter Malice 75 100 15
Block 5
Body Slam 85 100 15
Captivate 100 20
Chip Away 70 100 20
Confide 20
Confuse Ray 100 10
Cosmic Power 20
Covet 60 100 25
Crafty Shield 10
Curse 10
Dazzling Gleam 80 100 10
Defog 15
Destiny Bond 5
Detect 5
Disable 100 20
Doom Desire 140 100 5
Double-Edge 120 100 15
Double Slap 15 85 10
Draining Kiss 50 100 10
Drill Run 80 95 10
Dual Wingbeat 40 90 10
Eerie Energy 70 100 20
Embargo 100 15
Encore 100 5
Endeavor 100 5
Endure 10
Energy Ball 90 100 10
Enthrall 100 20
Esper Wing 80 100 10
Extrasensory 80 100 20
Facade 70 100 20
Fairy Wind 40 100 30
Fake Tears 100 20
False Surrender 80 10
Feather Dance 100 15
Final Gambit 100 5
Flash 100 20
Flash Cannon 80 100 10
Flatter 100 15
Focus Blast 120 70 5
Focus Energy 30
Foul Play 95 100 15
Frustration 100 20
Future Sight 120 100 10
Geomancy 10
Giga Impact 150 90 5
Grass Knot 100 20
Gravity 5
Grudge 100 5
Guard Split 10
Gust 40 100 35
Haze 30
Headbutt 70 100 15
Heal Block 100 15
Heat Wave 100 90 10
Helping Hand 100 20
Hex 65 100 10
Horn Attack 65 100 25
Horn Leech 75 100 10
Hurricane 110 70 10
Imprison 100 10
Laser Focus 30
Last Resort 140 100 5
Leer 100 30
Lovely Kiss 75 10
Lucky Chant 30
Lunar Blessing 0 10
Lunar Dance 10
Magical Torque 100 100 10
Mana Sap 100 10
Me First 20
Mean Look 5
Meditate 40
Mega Drain 55 100 15
Memento 100 10
Mimic 10
Miracle Eye 40
Mist Ball 70 100 5
Misty Explosion 150 100 5
Moonblast 95 100 15
Moongeist Beam 100 100 5
Moonlight 5
Morbid Mangling 90 100 15
Mystical Power 70 90 10
Nasty Plot 20
Natural Gift 100 15
Negative Energy 80 100 20
Night Daze 85 95 10
Night Shade 100 15
Nightmare 100 15
Oblivion Wing 80 100 10
Pain Split 20
Parting Shot 100 20
Payback 50 100 10
Perish Song 5
Power Gem 80 100 20
Power Split 10
Power Trip 20 100 10
Psybeam 65 100 20
Psych Up 10
Psychic 90 100 10
Psyshock 80 100 10
Psywave 100 15
Punishment 60 100 5
Pursuit 40 100 20
Quash 100 15
Rage 20 100 20
Razor Wind 70 100 10
Rest 10
Retaliate 70 100 5
Revenge 60 100 10
Reversal 100 15
Rock Throw 50 90 15
Rock Tomb 60 95 15
Roost 10
Round 60 100 15
Sandstorm 10
Scary Face 100 10
Screech 85 40
Shadow Ball 80 100 15
Silly Slash 70 100 15
Silver Wind 60 100 5
Simple Beam 100 15
Sinful Smash 120 100 15
Slam 80 75 20
Sleep Talk 10
Smart Strike 70 10
Snore 50 100 15
Spirit Break 75 100 15
Spite 100 10
Spotlight 15
Steel Wing 70 90 25
Stored Power 20 100 10
Strength Sap 100 10
Substitute 10
Sucker Punch 70 100 5
Swagger 85 15
Sweet Kiss 75 10
Swift 60 20
Tackle 40 100 35
Tail Slap 25 85 10
Tail Whip 100 30
Tailwind 15
Teleport 20
Throat Chop 80 100 15
Tickle 100 20
Torment 100 15
Tri Attack 80 100 10
Trick 100 10
Trump Card 5
Twin Beam 40 100 10
Twister 40 100 20
Whirlwind 20
Wing Attack 60 100 35
Wish 100 10
Work Up 30
Zen Headbutt 80 90 15
  • Bold indicates a move that gets STAB when used by Archigloom
  • Italic indicates a move that gets STAB only when used by an evolution of Archigloom

Ability Learnset

By leveling up

Level Ability Cost Description
1 Justified 12 Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.
1 Download 80 Raises the Pokémon's offensive stat an opposing Pokémon is the weakest to.
1 Levitate 12 By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
30 Intimidate 57 The Pokémon intimidates opposing Pokémon upon entry, lowering their Attack stat.
30 Menace 57 The Pokémon intimidates opposing Pokémon upon entry, lowering their Sp. Atk stat.
60 Analytic 17 Boosts move power when the Pokémon moves last.
60 Merciless 69 The Pokémon's attacks become critical hits if the target is poisoned.
70 Ghastly Guard 2 Boosts the Pokémon's Defensive stats in Eerie Fog.
90 Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
90 Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
100 Volatile 69 Boosts the Special Attack stat, but lowers accuracy.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 04 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Disc 13 Cloud Nine 32 Eliminates the effects of weather.
Disc 18 Mimicry 22 Changes the Pokémon's type depending on the terrain.
Disc 23 Shadow Tag 83 This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.
Disc 25 Levitate 12 By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Disc 26 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Disc 46 Fog Veil 11 Boosts the Pokémon's evasiveness in eerie fog.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Analytic 17 Boosts move power when the Pokémon moves last.
Arcane Armor 11 Boosts the Pokémon's Defensive stats on Psychic Terrain.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Defiant 32 Boosts the Pokémon's Attack stat sharply when its stats are lowered.
Download 80 Raises the Pokémon's offensive stat an opposing Pokémon is the weakest to.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Forewarn 1 When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
Friend Guard 33 Reduces damage done to allies.
Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Ghastly Guard 2 Boosts the Pokémon's Defensive stats in Eerie Fog.
High Entropy 32 Boosts the Pokémon's Evasiveness under Gravity.
Immoralize 77 Normal-type moves become Dark-type moves. Their power is boosted a little.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Intimidate 57 The Pokémon intimidates opposing Pokémon upon entry, lowering their Attack stat.
Justified 12 Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.
Klutz -25 The Pokémon can't use any held items.
Lifelink 2 The Pokémon recovers some HP when it deals damage.
Menace 57 The Pokémon intimidates opposing Pokémon upon entry, lowering their Sp. Atk stat.
Merciless 69 The Pokémon's attacks become critical hits if the target is poisoned.
Misty Surge 85 Turns the ground into Misty Terrain when the Pokémon enters a battle.
Mold Breaker 47 Moves can be used on the target regardless of its Abilities.
Morbid Mania 34 Boosts the Pokémon's Speed stat on Morbid Terrain.
Morbid Surge 85 Turns the ground into Morbid Terrain when the Pokémon enters a battle.
Perish Body 11 When hit by a contact move, the Pokémon and the attacker will faint after three turns.
Pixilate 77 Normal-type moves become Fairy-type moves. Their power is boosted a little.
Power Spot 69 Just being next to the Pokémon powers up moves.
Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
Run Away 0 Enables a sure getaway from wild Pokémon.
Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Steadfast 11 The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.
Triage 33 Gives priority to a healing move.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unearthly 254 The Pokémon generates a bizarre area that swaps Attack stats when it enters battle.
Victory Star 47 Boosts the accuracy of its allies and itself.
Vital Spirit 10 The Pokémon is full of vitality, and that prevents it from falling asleep.
Volatile 69 Boosts the Special Attack stat, but lowers accuracy.
Warp Reality 85 Turns the ground into Inverse Terrain when the Pokémon enters a battle.
Weak Bones -19 Halves the Pokémon's Defense stat.
Wispy Form 12 The Pokémon creates a eerie fog when it's hit by an attack.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled