Axeldown
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||||||
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100 | 100 | 90 | 65 | 75 | 90 | 520 | |||||||||
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#375 |
0' 5.9"
99.21 lbs. |
Goose Pokémon | This aggressive goose has blades on its feet that let it slide on slick surfaces with impressive speed to slice its foes apart. | |||||||||||||
Icon by dillsacke |
Ability capacity:
78 |
Egg group(s):
Flying |
EV Yield:
Special Attack: 1 |
Growth:
Medium Slow |
Catch Rate:
25 |
Evolution
Axeldown![]() |
Wild Encounters
Type | Map | Chance | Level |
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Trainers
Battle Frontier
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Move learnset
By leveling up
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
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1 | Scratch |
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40 | 100 | 35 |
1 | Screech |
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— | 85 | 40 |
6 | Bide |
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— | — | 10 |
10 | Low Kick |
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— | 100 | 20 |
15 | Ice Shard |
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40 | 100 | 30 |
18 | Wing Attack |
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60 | 100 | 35 |
21 | Detect |
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— | — | 5 |
25 | Avalanche |
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60 | 100 | 10 |
28 | Work Up |
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— | — | 30 |
32 | Triple Axel |
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20 | 90 | 10 |
38 | Aqua Cutter |
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70 | 100 | 20 |
41 | Swagger |
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— | 85 | 15 |
45 | Flying Press |
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100 | 95 | 10 |
49 | Swords Dance |
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— | — | 20 |
55 | Glacial Torque |
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100 | 100 | 10 |
60 | Endure |
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— | — | 10 |
60 | Reversal |
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— | 100 | 15 |
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By TM
TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
---|---|---|---|---|---|---|---|
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TM 007 | Hail |
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— | — | 10 |
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TM 016 | Aurora Veil |
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— | — | 20 |
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TM 018 | Rain Dance |
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— | — | 5 |
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TM 023 | Return |
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— | 100 | 20 |
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TM 026 | Steel Wing |
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70 | 90 | 25 |
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TM 027 | Double Team |
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— | — | 15 |
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TM 040 | Body Press |
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80 | 100 | 10 |
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TM 045 | Triple Axel |
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20 | 90 | 10 |
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TM 050 | Acrobatics |
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55 | 100 | 15 |
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TM 071 | Combat Terrain |
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— | — | 10 |
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TM 077 | Fly |
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90 | 95 | 15 |
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TM 078 | Strength |
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95 | 100 | 15 |
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TM 088 | Polar Plunge |
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80 | 95 | 15 |
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TM 098 | Knock Off |
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65 | 100 | 20 |
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TM 100 | Ice Beam |
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90 | 100 | 10 |
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TM 113 | Play Rough |
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90 | 90 | 10 |
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By breeding
Parents | Move | Type | Cat. | Pwr. | Acc. | PP | ||||||||||||||||||||||||||||||||||||
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Air Cutter |
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60 | 95 | 25 | ||||||||||||||||||||||||||||||||||||
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Arctic Ambush |
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70 | 100 | 20 | ||||||||||||||||||||||||||||||||||||
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Aurora Veil |
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— | — | 20 | ||||||||||||||||||||||||||||||||||||
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Body Press |
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80 | 100 | 10 | ||||||||||||||||||||||||||||||||||||
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Circle Throw |
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60 | 90 | 10 | ||||||||||||||||||||||||||||||||||||
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Combat Craze |
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80 | 100 | 20 | ||||||||||||||||||||||||||||||||||||
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Cross Poison |
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70 | 100 | 20 | ||||||||||||||||||||||||||||||||||||
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Feather Dance |
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— | 100 | 15 | ||||||||||||||||||||||||||||||||||||
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Ice Spinner |
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80 | 100 | 15 | ||||||||||||||||||||||||||||||||||||
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Joust |
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— | 100 | 10 | ||||||||||||||||||||||||||||||||||||
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Play Rough |
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90 | 90 | 10 | ||||||||||||||||||||||||||||||||||||
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Roost |
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— | — | 10 | ||||||||||||||||||||||||||||||||||||
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Sky Drop |
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60 | 100 | 10 | ||||||||||||||||||||||||||||||||||||
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Throat Chop |
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80 | 100 | 15 | ||||||||||||||||||||||||||||||||||||
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By tutoring
Move | Type | Cat. | Pwr. | Acc. | PP |
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Aerial Ace |
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60 | — | 20 |
Agility |
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— | — | 30 |
Air Cutter |
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60 | 95 | 25 |
Aqua Cutter |
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70 | 100 | 20 |
Arctic Ambush |
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70 | 100 | 20 |
Avalanche |
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60 | 100 | 10 |
Axe Kick |
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120 | 90 | 10 |
Bestow |
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— | — | 15 |
Bide |
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— | — | 10 |
Circle Throw |
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60 | 90 | 10 |
Close Combat |
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120 | 100 | 5 |
Combat Craze |
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80 | 100 | 20 |
Combat Torque |
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100 | 100 | 10 |
Counter |
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— | 100 | 20 |
Cross Poison |
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70 | 100 | 20 |
Cut |
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50 | 95 | 30 |
Detect |
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— | — | 5 |
Double Kick |
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30 | 100 | 30 |
Drill Peck |
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80 | 100 | 20 |
Eagle Eye |
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— | 100 | 5 |
Endure |
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— | — | 10 |
Esper Wing |
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80 | 100 | 10 |
Facade |
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70 | 100 | 20 |
False Swipe |
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40 | 100 | 40 |
Feather Dance |
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— | 100 | 15 |
Feint |
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30 | 100 | 10 |
Feint Attack |
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60 | — | 20 |
Flying Press |
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100 | 95 | 10 |
Fury Attack |
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15 | 85 | 20 |
Glacial Lance |
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130 | 100 | 5 |
Glacial Torque |
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100 | 100 | 10 |
Gust |
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40 | 100 | 35 |
Hydrofoil |
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50 | 100 | 20 |
Ice Ball |
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30 | 90 | 20 |
Ice Shard |
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40 | 100 | 30 |
Ice Spinner |
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80 | 100 | 15 |
Icicle Crash |
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85 | 90 | 10 |
Icicle Spear |
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25 | 100 | 30 |
Joust |
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— | 100 | 10 |
Lash Out |
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75 | 100 | 5 |
Leer |
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— | 100 | 30 |
Lucky Chant |
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— | — | 30 |
Mega Kick |
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120 | 75 | 5 |
Mist |
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— | — | 30 |
Mountain Gale |
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100 | 85 | 5 |
Night Slash |
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70 | 100 | 15 |
No Retreat |
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— | — | 5 |
Parting Shot |
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— | 100 | 20 |
Peck |
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35 | 100 | 35 |
Pluck |
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60 | 100 | 20 |
Psyblade |
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80 | 100 | 15 |
Psycho Cut |
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70 | 100 | 20 |
Rapid Spin |
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50 | 100 | 40 |
Razor Wind |
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70 | 100 | 10 |
Reversal |
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— | 100 | 15 |
Rolling Kick |
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60 | 85 | 15 |
Roost |
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— | — | 10 |
Scary Face |
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— | 100 | 10 |
Silly Slash |
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70 | 100 | 15 |
Sky Drop |
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60 | 100 | 10 |
Slash |
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70 | 100 | 20 |
Smack Down |
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50 | 100 | 15 |
Spit Up |
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— | 100 | 10 |
Stockpile |
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— | — | 20 |
Swagger |
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— | 85 | 15 |
Swallow |
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— | — | 10 |
Swords Dance |
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— | — | 20 |
Tailwind |
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— | — | 15 |
Throat Chop |
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80 | 100 | 15 |
Waterfall |
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90 | 100 | 15 |
Whirlwind |
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— | — | 20 |
Wing Attack |
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60 | 100 | 35 |
Work Up |
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— | — | 30 |
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Ability Learnset
By leveling up
Level | Ability | Cost | Description |
---|---|---|---|
1 | Slush Rush | 51 | Boosts the Pokémon's Speed stat in a hailstorm. |
1 | Vital Spirit | 10 | The Pokémon is full of vitality, and that prevents it from falling asleep. |
18 | Steadfast | 11 | The Pokémon's determination boosts the Speed stat each time the Pokémon flinches. |
36 | Inner Focus | 11 | The Pokémon's intensely focused, and that protects the Pokémon from flinching. |
54 | Scrappy | 11 | The Pokémon can hit Ghost-type Pokémon with Normal-and Fighting-type moves. |
72 | Stakeout | 33 | Doubles the damage dealt to the target's replacement if the target switches out. |
90 | Long Reach | 11 | The Pokémon uses its moves without making contact with the target. |
100 | Technician | 68 | Powers up the Pokémon's weaker moves. |
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By Disc
Disc | Ability | Cost | Description | |
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Disc 02 | Pickup | 1 | The Pokémon may pick up the items, both during and outside of battle. |
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Disc 06 | Keen Eye | 5 | Prevents other Pokémon from lowering this Pokémon's accuracy. |
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Disc 13 | Cloud Nine | 32 | Eliminates the effects of weather. |
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Disc 17 | Wind Rider | 33 | Blocks wind moves. Attack is boosted from Tailwind or when hit by a wind move. |
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Disc 25 | Levitate | 12 | By floating in the air, the Pokémon receives full immunity to all Ground-type moves. |
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Disc 26 | Super Luck | 35 | The Pokémon is so lucky that the critical-hit ratios of its moves are boosted. |
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Disc 33 | Technician | 68 | Powers up the Pokémon's weaker moves. |
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Disc 48 | Flare Boost | 77 | Powers up special attacks when the Pokémon is burned. |
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Disc 52 | Damp | 2 | Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings. |
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Disc 60 | Overcoat | 2 | Protects the Pokémon from things like sand, hail, and powder. |
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Disc 61 | Unburden | 33 | Boosts the Speed stat if the Pokémon's held item is used or lost. |
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By tutoring
Ability | Cost | Description |
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Air Lock | 32 | Eliminates the effects of weather. |
Big Pecks | 6 | Protects the Pokémon from Defense-lowering effects. |
Combatize | 77 | Normal-type moves become Fighting-type moves. Their power is boosted a little. |
Costar | 70 | When the Pokémon enters a battle, it copies an ally's stat changes. |
Dancer | 33 | When another Pokémon uses a dance move, it immediately does so regardless of its Speed. |
Defeatist | -17 | Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less. |
Defiant | 32 | Boosts the Pokémon's Attack stat sharply when its stats are lowered. |
Early Bird | 1 | The Pokémon awakens from sleep twice as fast as other Pokémon. |
Flawed Form | -19 | Halves the Pokémon's Sp. Def stat. |
Frisk | 1 | When it enters a battle, the Pokémon can check an opposing Pokémon's held item. |
Guts | 78 | It's so gutsy that having a status condition boosts the Pokémon's Attack stat. |
Huge Power | 178 | Doubles the Pokémon's Attack stat. |
Hustle | 33 | Boosts the Attack stat, but lowers accuracy. |
Hyper Cutter | 12 | The Pokémon's pride of its pincers prevents other Pokémon from lowering its Attack stat. |
Inflexible | -33 | This Pokémon can only use the first move it uses in battle. |
Inner Focus | 11 | The Pokémon's intensely focused, and that protects the Pokémon from flinching. |
Intimidate | 57 | The Pokémon intimidates opposing Pokémon upon entry, lowering their Attack stat. |
Justified | 12 | Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice. |
Klutz | -25 | The Pokémon can't use any held items. |
Limber | 11 | Its limber body protects the Pokémon from paralysis. |
Lithe Form | 44 | Boosts the Pokémon's Speed stat on Combat Terrain. |
Long Reach | 11 | The Pokémon uses its moves without making contact with the target. |
Menace | 57 | The Pokémon intimidates opposing Pokémon upon entry, lowering their Sp. Atk stat. |
Opportunist | 69 | Copies opponent positive stat changes. |
Own Tempo | 2 | This Pokémon has its own tempo, and that prevents it from becoming confused. |
Predictable | -13 | This Pokémon's predictable maneuvers make moves hit against it without fail. |
Quick Feet | 12 | Boosts the Speed stat if the Pokémon has a status condition. |
Refrigerate | 77 | Normal-type moves become Ice-type moves. Their power is boosted a little. |
Rivalry | 32 | Deals more damage to Pokémon of the same gender, but less to those of the opposite gender. |
Scrappy | 11 | The Pokémon can hit Ghost-type Pokémon with Normal-and Fighting-type moves. |
Serene Grace | 66 | Boosts the likelihood of additional effects occurring when attacking. |
Sharpness | 39 | Boosts the power of slicing moves. |
Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
Slush Rush | 51 | Boosts the Pokémon's Speed stat in a hailstorm. |
Snow Cloak | 2 | Boosts evasiveness in a hailstorm. |
Speed Boost | 61 | Its Speed stat is boosted every turn. |
Stakeout | 33 | Doubles the damage dealt to the target's replacement if the target switches out. |
Stall | -12 | The Pokémon moves after all other Pokémon do. |
Stalwart | 11 | Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves. |
Steadfast | 11 | The Pokémon's determination boosts the Speed stat each time the Pokémon flinches. |
Swift Swim | 60 | Boosts the Pokémon's Speed stat in rain. |
Toxic Boost | 70 | Powers up physical attacks when the Pokémon is poisoned. |
Victory Star | 47 | Boosts the accuracy of its allies and itself. |
Vital Spirit | 10 | The Pokémon is full of vitality, and that prevents it from falling asleep. |
Wind Power | 11 | When hit by a wind move, the Pokémon becomes Charged up. |
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Concept art by dillsacke