Beedrill

Type HP Attack Defense Speed Special Attack Special Defense Total
65 90 40 75 45 80 395
#258 0' 3.9"
65.04 lbs.
Poison Bee Pokémon A Beedrill is extremely territorial. For safety reasons, no one should ever approach its nest. If angered, they will attack in a swarm.
Ability capacity:
85
Egg group(s):
Bug
EV Yield:
Attack: 2
Special Defense: 1
Growth:
Medium Fast
Catch Rate:
45

Evolution

Weedle
Level 7Kakuna
Level 10Beedrill

Wild Encounters

Type Map Chance Level
Land Lynx Road 10% 30-37

Trainers

Team Nova Grunt
Baltoy Lv. 28
Abilities Moves
Levitate
Screen Cleaner
Forewarn
Ancient Power
Cosmic Power
Power Trick
Self-Destruct
Beedrill Lv. 29
Abilities Moves
Swarm
Shield Dust
Poison Point
Focus Energy
Venoshock
Assurance
Toxic Spikes
Centiskorch Lv. 29
Abilities Moves
Flash Fire
Illuminate
Flame Wheel
Bug Bite
Coil
Jettison
Team Nova Grunt
Beedrill Lv. 38
Abilities Moves
Swarm
Shield Dust
Poison Point
Toxic Spikes
Pin Missile
Poison Jab
Agility
Umbreon Lv. 40
Abilities Moves
Synchronize
Cute Charm
Ball Fetch
Assurance
Moonlight
Guard Swap
Dark Pulse
Garbodor Lv. 43
Abilities Moves
Stench
Filter
Gunk Guard
Body Slam
Sludge Bomb
Clear Smog
Toxic
Team Nova Grunt
Marowak Lv. 46
Abilities Moves
Rock Head
Technician
False Swipe
Thrash
Assurance
Stomping Tantrum
Starmie Lv. 47
Abilities Moves
Illuminate
Color Change
Analytic
Natural Cure
Polar Plunge
Confuse Ray
Psychic
Light Screen
Tangrowth Lv. 46
Abilities Moves
Chlorophyll
Stench
Tangling Hair
Giga Drain
Ancient Power
Slam
Tickle
Beedrill Lv. 48
Abilities Moves
Swarm
Flower Fuzz
Shield Dust
Poison Point
Poison Jab
Agility
Endeavor
Fell Stinger
Ninefluffs Lv. 46
Abilities Moves
Snow Cloak
Fluffy
Sleet Spit
Damp
Ice Shard
Confuse Ray
Safeguard
Alluring Voice
Goodra Lv. 48
Abilities Moves
Sap Sipper
Sludge Rush
Liquid Ooze
Flail
Body Slam
Muddy Water
Dragon Pulse
Bug Maniac Elias
Vespiquen Lv. 49
Abilities Moves
Pressure
Sweet Veil
Shield Dust
Ball Fetch
Air Slash
Captivate
Attack Order
Swagger
Scyther Lv. 51
Abilities Moves
Swarm
Hyper Cutter
Steadfast
X-Scissor
Night Slash
Double Hit
Air Slash
Scolipede Lv. 50
Abilities Moves
Poison Point
Liquid Ooze
Frostproof
Swarm
Steamroller
Toxic
Joust
Rock Climb
Heracross Lv. 49
Abilities Moves
Swarm
Scrappy
Steadfast
Take Down
Megahorn
Close Combat
Reversal
Beedrill Lv. 52
Abilities Moves
Swarm
Flower Fuzz
Shield Dust
Poison Point
Poison Jab
Agility
Endeavor
Fell Stinger
Scizor Lv. 51
Abilities Moves
Swarm
Hyper Cutter
Light Metal
X-Scissor
Night Slash
Double Hit
Iron Head
Geologist Paloma
Vespiquen Lv. 55 @ Terrain Extender
Abilities Moves
Floral Surge Floral Flourish
Bug Buzz
Mana Sap
Defend Order
Beedrill Lv. 55 @ Life Orb
Abilities Moves
Flower Fuzz
Intrepid Sword
Floral Flourish
Swords Dance
Joust
Horn Leech
Venomoth Lv. 55 @ Floral Seed
Abilities Moves
Flower Fuzz
Power Spore
Floral Terrain
Spore
Dream Eater
Toxic
Volcarona Lv. 55 @ Floral Seed
Abilities Moves
Flower Fuzz
Flame Body
Tail Glow
Endothermia
Bug Buzz
Floral Terrain
Stoner Derek
Shiinotic Lv. 49
Abilities Moves
Illuminate
Rain Dish
Mycelium Might
Effect Spore
Strength Sap
Spore
Moonblast
Dream Eater
Breloom Lv. 48
Abilities Moves
Effect Spore
Mycelium Might
Stench
Mind Reader
Sky Uppercut
Seed Bomb
Combat Craze
Beedrill Lv. 48
Abilities Moves
Swarm
Flower Fuzz
Shield Dust
Poison Point
Poison Jab
Agility
Endeavor
Fell Stinger

Battle Frontier

Beedrill @ Occa Berry
Abilities Moves
Infestation
Protect
Attract
Toxic
Beedrill @ Silver Powder
Abilities Moves
Swarm
Hive Mind
Poison Jab
U-turn
Headbutt
X-Scissor
Beedrill
Abilities Moves
Intrepid Sword
Sniper
Super Luck
Klutz
Laser Focus
Poison Jab
Sinful Smash
Giga Impact

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Twineedle 25 100 20
1 Twineedle 25 100 20
1 Fury Attack 15 85 20
11 Fury Attack 15 85 20
14 Rage 20 100 20
17 Pursuit 40 100 20
20 Focus Energy 30
23 Venoshock 65 100 10
26 Assurance 60 100 10
29 Toxic Spikes 20
32 Pin Missile 25 95 20
35 Poison Jab 80 100 20
38 Agility 30
41 Endeavor 100 5
44 Fell Stinger 50 100 25
53 Victory Dance 0 10
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 015 Reflect 20
TM 017 Protect 10
TM 019 Giga Drain 75 100 10
TM 021 Solar Beam 120 100 10
TM 023 Return 100 20
TM 027 Double Team 15
TM 029 Sludge Bomb 90 100 10
TM 031 Brick Break 75 100 15
TM 034 Secret Power 70 100 20
TM 036 Attract 100 15
TM 037 Thief 60 100 25
TM 050 Acrobatics 55 100 15
TM 052 Venoshock 65 100 10
TM 066 Floral Terrain 10
TM 075 Bug Bite 60 100 20
TM 079 Ominous Wind 60 100 5
TM 090 Bramble Snag 60 100 15
TM 095 Simoom 80 100 15
TM 098 Knock Off 65 100 20
TM 101 Hyper Beam 150 90 5
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Silk Trap 0 100 10
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill

By tutoring

Move Type Cat. Pwr. Acc. PP
Electroweb 55 95 15
Poison Sting 15 100 35
Silk Trap 0 100 10
Skitter Smack 70 90 10
String Shot 95 40
Harden 30
Iron Defense 15
Aerial Ace 60 20
Agility 30
Air Cutter 60 95 25
Assurance 60 100 10
Bide 10
Branch Poke 40 100 40
Brutal Swing 90 100 20
Captivate 100 20
Confide 20
Curse 10
Cut 50 95 30
Defog 15
Double-Edge 120 100 15
Drill Run 80 95 10
Endeavor 100 5
Endure 10
Facade 70 100 20
False Swipe 40 100 40
Fell Stinger 50 100 25
Flash 100 20
Floral Flourish 70 100 20
Fly 90 95 15
Focus Energy 30
Frustration 100 20
Fury Attack 15 85 20
Fury Cutter 40 95 20
Giga Impact 150 90 5
Headbutt 70 100 15
Horn Leech 75 100 10
Infestation 20 100 20
Joust 100 10
Laser Focus 30
Mega Drain 55 100 15
Mimic 10
Natural Gift 100 15
Noxious Needle 70 100 20
Outrage 120 100 10
Payback 50 100 10
Peck 35 100 35
Pin Missile 25 95 20
Poison Jab 80 100 20
Pursuit 40 100 20
Rage 20 100 20
Rest 10
Rock Smash 40 100 15
Roost 10
Round 60 100 15
Silver Wind 60 100 5
Sinful Smash 120 100 15
Skull Bash 130 100 10
Sleep Talk 10
Snore 50 100 15
Struggle Bug 50 100 20
Substitute 10
Swagger 85 15
Sweet Scent 100 20
Swift 60 20
Swords Dance 20
Tailwind 15
Take Down 90 85 20
Throat Chop 80 100 15
Toxic Spikes 20
Twineedle 25 100 20
U-turn 70 100 20
Victory Dance 0 10
X-Scissor 80 100 15
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill

Ability Learnset

By leveling up

Level Ability Cost Description
1 Swarm 14 Powers up Bug-type moves when the Pokémon's HP is low.
10 Poison Point 12 Contact with the Pokémon may poison the attacker.
25 Shield Dust 11 This Pokémon's dust blocks the additional effects of attacks taken.
40 Flower Fuzz 11 Boosts the Pokémon's Defensive stats on Floral Terrain.
55 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
70 Hive Mind 77 Normal-type moves become Bug-type moves. Their power is boosted a little.
85 Sniper 44 Powers up moves if they become critical hits when attacking.
100 Intrepid Sword 82 Boosts the Pokémon's Attack stat when the Pokémon enters a battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 09 Swarm 14 Powers up Bug-type moves when the Pokémon's HP is low.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 17 Wind Rider 33 Blocks wind moves. Attack is boosted from Tailwind or when hit by a wind move.
Disc 24 Frostproof 12 The Pokémon resists Ice-type moves and damage from frostbite.
Disc 25 Levitate 12 By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Disc 26 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Disc 40 Compound Eyes 62 The Pokémon's compound eyes boost its accuracy.
Disc 62 Power Spore 32 Amplifies the effects of all primary statuses on the field.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Anticipation 1 The Pokémon can sense an opposing Pokémon's dangerous moves.
Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Cold-Blooded 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Effect Spore 11 Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.
Flower Fuzz 11 Boosts the Pokémon's Defensive stats on Floral Terrain.
Fumigate 77 Normal-type moves become Poison-type moves. Their power is boosted a little.
Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
Harvest 33 May create another Berry after one is used.
Hive Mind 77 Normal-type moves become Bug-type moves. Their power is boosted a little.
Klutz -25 The Pokémon can't use any held items.
Poison Point 12 Contact with the Pokémon may poison the attacker.
Poison Touch 15 May poison a target when the Pokémon makes contact.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Run Away 0 Enables a sure getaway from wild Pokémon.
Sap Sipper 32 Boosts the Attack stat if hit by a Grass-type move instead of taking damage.
Shield Dust 11 This Pokémon's dust blocks the additional effects of attacks taken.
Simple 78 The stat changes the Pokémon receives are doubled.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Symbiosis 11 The Pokémon passes its item to an ally that has used up an item.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Weak Bones -19 Halves the Pokémon's Defense stat.
Shed Skin 11 The Pokémon may heal its own status conditions by shedding its skin.
Weak Armor 27 Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.
Aerodynamic 67 Boosts the Pokémon's Speed stat on Blustery Winds.
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Floral Surge 85 Turns the ground into Floral Terrain when the Pokémon enters a battle.
Honey Gather 0 The Pokémon may gather Honey after a battle.
Huge Power 178 Doubles the Pokémon's Attack stat.
Hustle 33 Boosts the Attack stat, but lowers accuracy.
Hyper Cutter 12 The Pokémon's pride of its pincers prevents other Pokémon from lowering its Attack stat.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Intrepid Sword 82 Boosts the Pokémon's Attack stat when the Pokémon enters a battle.
Lithe Form 44 Boosts the Pokémon's Speed stat on Combat Terrain.
Sniper 44 Powers up moves if they become critical hits when attacking.
Technician 68 Powers up the Pokémon's weaker moves.
Wind Power 11 When hit by a wind move, the Pokémon becomes Charged up.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled