Binacle

Type HP Attack Defense Speed Special Attack Special Defense Total
42 52 67 50 39 56 306
#68 0' 2.1"
68.34 lbs.
Two-Handed Pokémon They stretch and then contract, yanking their rocks along with them in bold hops. They eat seaweed that washes up on the shoreline.
Ability capacity:
79
Egg group(s):
Water 3
EV Yield:
Attack: 1
Growth:
Medium Fast
Catch Rate:
120

Evolution

Binacle
Level 39Barbaracle

Wild Encounters

Type Map Chance Level
Land Ligeia Cave 15% 21-24
Water Ligeia Bridge S 30% 23-26
Carina Sandbar 20% 5
Point Vega 20% 5
Fishing Kraken Bridge 15% 5
Cepheus Pass 45% 5
Versant Megrez 30% 5
Andromeda Square 5% 15
Sol City 10% 15
Ligeia Village 10% 5
Ligeia Bridge N 20% 16
Ligeia Bridge S 15% 5
Lynx Road 20% 5
Carina Sandbar 25% 5
Carina Outpost 20% 5
Tarvos Foothills 20% 5
Overworld Carina Outpost 100.0% 25

Trainers

Swimmer Jorua
Binacle Lv. 30
Abilities Moves
Tough Claws Shell Smash
Clamp
Slash
Rock Tomb
Mantyke Lv. 32
Abilities Moves
Swift Swim
Water Veil
Water Absorb
Agility
Confuse Ray
Water Pulse
Signal Beam
Mantine Lv. 34
Abilities Moves
Swift Swim
Water Veil
Water Absorb
Agility
Water Pulse
Bullet Seed
Psybeam
Triathlete Fynn
Binacle Lv. 29
Abilities Moves
Tough Claws Mud-Slap
Clamp
Rock Polish
Ancient Power
Palossand Lv. 30
Abilities Moves
Water Compaction
Heatproof
Lightning Rod
Sand Tomb
Mega Drain
Scorching Sands
Hypnosis

Battle Frontier

Binacle @ Sea Incense
Abilities Moves
Tough Claws Hydrofoil
Payback
Rain Dance
Protect

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Shell Smash 15
1 Scratch 40 100 35
1 Sand Attack 100 15
4 Water Gun 40 100 25
7 Withdraw 20
10 Fury Swipes 18 80 15
13 Slash 70 100 20
18 Mud-Slap 20 100 10
20 Clamp 35 85 15
24 Rock Polish 20
28 Ancient Power 60 100 5
32 Hone Claws 15
37 Fury Cutter 40 95 20
41 Night Slash 70 100 15
45 Razor Shell 75 95 10
49 Cross Chop 100 80 5
  • Bold indicates a move that gets STAB when used by Binacle
  • Italic indicates a move that gets STAB only when used by an evolution of Binacle

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 010 Hidden Power 60 100 15
TM 012 Taunt 100 20
TM 013 Blizzard 110 70 5
TM 017 Protect 10
TM 020 Safeguard 25
TM 027 Double Team 15
TM 029 Sludge Bomb 90 100 10
TM 030 Sandstorm 10
TM 032 Torment 100 15
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 037 Thief 60 100 25
TM 055 Bulldoze 60 100 20
TM 061 Ancient Power 60 100 5
TM 076 Surf 90 100 15
TM 078 Strength 95 100 15
TM 099 Liquidation 85 100 10
TM 100 Ice Beam 90 100 10
TM 105 Water Pulse 60 100 20
TM 115 Earthquake 100 100 10
  • Bold indicates a move that gets STAB when used by Binacle
  • Italic indicates a move that gets STAB only when used by an evolution of Binacle

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Helping Hand 100 20
Night Slash 70 100 15
Sand Attack 100 15
Switcheroo 100 10
Tickle 100 20
Water Sport 100 15
  • Bold indicates a move that gets STAB when used by Binacle
  • Italic indicates a move that gets STAB only when used by an evolution of Binacle

By tutoring

Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 20
Assurance 60 100 10
Beat Up 10 100 10
Brick Break 75 100 15
Captivate 100 20
Clamp 35 85 15
Confide 20
Cross Chop 100 80 5
Cut 50 95 30
Dig 80 100 10
Dire Claw 80 100 15
Dual Chop 40 90 15
Embargo 100 15
Endeavor 100 5
Endure 10
Facade 70 100 20
False Swipe 40 100 40
Fling 100 10
Frustration 100 20
Fury Cutter 40 95 20
Fury Swipes 18 80 15
Grass Knot 100 20
Helping Hand 100 20
Hone Claws 15
Hydrofoil 50 100 20
Icy Wind 55 95 15
Infestation 20 100 20
Iron Defense 15
Mud Shot 55 95 15
Mud-Slap 20 100 10
Natural Gift 100 15
Nature Power 95 20
Night Slash 70 100 15
Payback 50 100 10
Poison Jab 80 100 20
Power-Up Punch 40 100 20
Rain Dance 5
Razor Shell 75 95 10
Return 100 20
Rock Blast 25 90 10
Rock Polish 20
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Tomb 60 95 15
Round 60 100 15
Sand Attack 100 15
Scald 80 100 15
Scratch 40 100 35
Screech 85 40
Shadow Claw 70 100 15
Shell Smash 15
Shore Up 10
Slash 70 100 20
Sleep Talk 10
Sludge Wave 95 100 10
Smack Down 50 100 15
Snore 50 100 15
Stealth Rock 20
Stone Edge 100 80 5
Substitute 10
Swagger 85 15
Switcheroo 100 10
Swords Dance 20
Tectonic Terrain 10
Tectonic Thrash 70 100 20
Tickle 100 20
Toxic 90 10
Uproar 90 100 10
Water Gun 40 100 25
Water Sport 100 15
Withdraw 20
X-Scissor 80 100 15
  • Bold indicates a move that gets STAB when used by Binacle
  • Italic indicates a move that gets STAB only when used by an evolution of Binacle

Ability Learnset

By leveling up

Level Ability Cost Description
1 Tough Claws 79 Powers up moves that make direct contact.
1 Sniper 44 Powers up moves if they become critical hits when attacking.
18 Rough Skin 17 This Pokémon inflicts damage with its rough skin to the attacker on contact.
36 Filter 58 Reduces the power of supereffective attacks taken.
54 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
72 Pickpocket 2 Steals an item from an attacker that made direct contact.
90 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
100 Adaptability 77 Powers up moves of the same type as the Pokémon.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 01 Battle Armor 60 Hard armor protects the Pokémon from critical hits.
Disc 05 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Disc 10 Water Veil 17 The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
Disc 12 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Disc 20 Sand Force 52 Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Disc 21 Rock Head 14 Protects the Pokémon from recoil damage.
Disc 34 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
Disc 52 Damp 2 Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Adaptability 77 Powers up moves of the same type as the Pokémon.
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Calcifate 75 Normal-type moves become Rock-type moves. Their power is boosted a little.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Distillize 77 Normal-type moves become Water-type moves. Their power is boosted a little.
Filter 58 Reduces the power of supereffective attacks taken.
Heavy Water 7 Boosts the Pokémon's Defensive stats in Rain.
Hydration 23 Heals status conditions if it's raining.
Hyper Cutter 12 The Pokémon's pride of its pincers prevents other Pokémon from lowering its Attack stat.
Klutz -25 The Pokémon can't use any held items.
Pickpocket 2 Steals an item from an attacker that made direct contact.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Rough Skin 17 This Pokémon inflicts damage with its rough skin to the attacker on contact.
Sand Spit 43 The Pokémon creates a sandstorm when it's hit by an attack.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Sniper 44 Powers up moves if they become critical hits when attacking.
Stall -12 The Pokémon moves after all other Pokémon do.
Symbiosis 11 The Pokémon passes its item to an ally that has used up an item.
Torrent 14 Powers up Water-type moves when the Pokémon's HP is low.
Tough Claws 79 Powers up moves that make direct contact.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Water Compaction 15 Blocks Water-type moves to sharply boost the Pokémon's Defense.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled