Bisharp

Type HP Attack Defense Speed Special Attack Special Defense Total
65 125 100 70 60 70 490
#404 0' 6.4"
154.32 lbs.
Sword Blade Pokémon This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It battles to become the boss, but will be driven from the group if it loses.
Ability capacity:
93
Egg group(s):
Human-Like
EV Yield:
Attack: 2
Growth:
Medium Fast
Catch Rate:
45

Evolution

Pawniard
Level 40Bisharp
Level 55 after defeating 45 Pokémon in battleKingambit

Wild Encounters

Type Map Chance Level

Trainers

Historian Pablo
Honchkrow Lv. 30
Abilities Moves
Insomnia
Emergency Exit
Super Luck
Pursuit
Haze
Wing Attack
Swagger
Bisharp Lv. 30
Abilities Moves
Defiant
Pressure
Inner Focus
Feint Attack
Scary Face
Metal Claw
Slash
Omniczar Lv. 30
Abilities Moves
Shell Armor
Wimp Out
Synchronize
Mirror Shot
Wish
Terrain Pulse
Twin Beam
Nova Admin Admin ???
Decidueye Lv. 64 @ Biogenic Shard
Abilities Moves
Overgrow
Serene Grace
Leaf Blade
Spirit Shackle
Hurricane
Skitter Smack
Gravitomix Lv. 63
Abilities Moves
Static
Arena Lock
Cloud Nine
Magnet Pull
Gravity
Aeroblast
Fabled Trick
Psycho Boost
Bisharp Lv. 65
Abilities Moves
Defiant
Sharpness
Hyper Cutter
Iron Defense
Night Slash
Iron Head
Swords Dance
Corviknight Lv. 64
Abilities Moves
Pressure
Screen Cleaner
Big Pecks
Pickup
Scary Face
Drill Peck
Swagger
Brave Bird
Tyranitar Lv. 65
Abilities Moves
Sand Stream Payback
Crunch
Earthquake
Stone Edge
Malduck Lv. 63
Abilities Moves
Damp
Synchronize
Cloud Nine
Amnesia
Topsy-Turvy
Hydro Pump
Wonder Room
Hiker Dwayne
Bisharp Lv. 40
Abilities Moves
Defiant
Hyper Cutter
Pressure
Inner Focus
Metal Claw
Slash
Assurance
Metal Sound
Team Nova Caphir
Bisharp Lv. 53
Abilities Moves
Defiant
Hyper Cutter
Pressure
Inner Focus
Metal Sound
Embargo
Iron Defense
Night Slash
Espatch Lv. 54
Abilities Moves
Magic Guard Trick Room
Shear Force
Psychic
Mana Sap
Cloyster Lv. 55
Abilities Moves
Shell Armor
Rock Head
Overcoat
Aurora Beam
Spike Cannon
Spikes
Icicle Crash
Nova Admin Pandora
Bisharp Lv. 60
Abilities Moves
Defiant
Sharpness
Hyper Cutter
Embargo
Iron Defense
Night Slash
Iron Head
Cosmyriad Lv. 60
Abilities Moves
Steely Spirit
Curious Medicine
Freezing Glare
Steel Beam
Toxic Spikes
Wormhole
Claydol Lv. 60
Abilities Moves
Levitate
Arena Lock
Synchronize
Screen Cleaner
Earth Power
Sandstorm
Imprison
Explosion
Kangaskhan Lv. 60
Abilities Moves
Early Bird
Inner Focus
Stamina
Scrappy
Outrage
Sucker Punch
Reversal
Bland Bludgeon
Fallsheer Lv. 60
Abilities Moves
Torrent
Soundproof
Unnerve
Cute Charm
Taunt
Torment
Banshee Wail
Hydro Pump
Ezmergent Lv. 60
Abilities Moves
Thick Fat
Dry Skin
Unnerve
Frost Burn
Triple Axel
Bulk Up
Blizzard
Nova Admin Pandora
Bisharp Lv. 64
Abilities Moves
Defiant
Sharpness
Hyper Cutter
Iron Defense
Night Slash
Iron Head
Swords Dance
Cosmyriad Lv. 65
Abilities Moves
Steely Spirit
Curious Medicine
Freezing Glare
Steel Beam
Toxic Spikes
Wormhole
Nova Admin Pandora
Bisharp Lv. 60
Abilities Moves
Defiant
Sharpness
Hyper Cutter
Embargo
Iron Defense
Night Slash
Iron Head
Tomb Raider Neyali
Bisharp Lv. 45
Abilities Moves
Defiant
Hyper Cutter
Pressure
Inner Focus
Slash
Assurance
Metal Sound
Embargo
Gengar Lv. 45
Abilities Moves
Cursed Body
Insomnia
Wispy Form
Bad Dreams
Payback
Shadow Ball
Dream Eater
Dark Pulse
Honchkrow Lv. 45
Abilities Moves
Insomnia
Emergency Exit
Super Luck
Wing Attack
Swagger
Nasty Plot
Foul Play

Battle Frontier

Bisharp @ King's Rock
Abilities Moves
Rock Polish
Knock Off
Iron Head
Sucker Punch
Bisharp @ Sitrus Berry
Abilities Moves
Pressure
Dauntless Shield
Night Slash
Metal Claw
Taunt
Metal Burst
Bisharp @ Assault Vest
Abilities Moves
Sucker Punch
Power-Up Punch
Knock Off
Iron Head

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Guillotine 30 5
1 Iron Head 80 100 15
1 Scratch 40 100 35
1 Metal Burst 100 10
1 Leer 100 30
1 Fury Cutter 40 95 20
1 Torment 100 15
6 Leer 100 30
9 Fury Cutter 40 95 20
14 Torment 100 15
17 Feint Attack 60 20
22 Scary Face 100 10
25 Metal Claw 50 95 35
30 Slash 70 100 20
33 Assurance 60 100 10
38 Metal Sound 85 40
41 Embargo 100 15
46 Iron Defense 15
49 Night Slash 70 100 15
57 Iron Head 80 100 15
63 Swords Dance 20
71 Guillotine 30 5
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 010 Hidden Power 60 100 15
TM 012 Taunt 100 20
TM 017 Protect 10
TM 018 Rain Dance 5
TM 023 Return 100 20
TM 027 Double Team 15
TM 030 Sandstorm 10
TM 031 Brick Break 75 100 15
TM 032 Torment 100 15
TM 034 Secret Power 70 100 20
TM 036 Attract 100 15
TM 039 Embargo 100 15
TM 041 Focus Blast 120 70 5
TM 069 Shrapnel Terrain 10
TM 098 Knock Off 65 100 20
TM 101 Hyper Beam 150 90 5
TM 109 Dark Pulse 80 100 15
TM 117 Role Play 10
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Revenge 60 100 10
Sucker Punch 70 100 5
Pursuit 40 100 20
Headbutt 70 100 15
Stealth Rock 20
Psycho Cut 70 100 20
Mean Look 5
Quick Guard 15
Victory Dance 0 10
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp

By tutoring

Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 20
Assurance 60 100 10
Battle of Wits 80 100 10
Beat Up 10 100 10
Captivate 100 20
Ceaseless Edge 65 90 15
Confide 20
Cut 50 95 30
Dig 80 100 10
Dual Chop 40 90 15
Endure 10
Facade 70 100 20
False Swipe 40 100 40
Feint Attack 60 20
Fling 100 10
Foul Play 95 100 15
Frustration 100 20
Fury Cutter 40 95 20
Grass Knot 100 20
Guillotine 30 5
Headbutt 70 100 15
Hone Claws 15
Hydrofoil 50 100 20
Iron Defense 15
Iron Head 80 100 15
Joust 100 10
Laser Focus 30
Lash Out 75 100 5
Leer 100 30
Low Kick 100 20
Low Sweep 65 100 20
Magnet Rise 10
Mean Look 5
Metal Claw 50 95 35
Metal Sound 85 40
Natural Gift 100 15
Night Slash 70 100 15
Odor Sleuth 40
Payback 50 100 10
Poison Jab 80 100 20
Power-Up Punch 40 100 20
Psyblade 80 100 15
Psycho Cut 70 100 20
Pursuit 40 100 20
Quick Guard 15
Rest 10
Retaliate 70 100 5
Revenge 60 100 10
Rock Polish 20
Rock Smash 40 100 15
Rock Tomb 60 95 15
Round 60 100 15
Scary Face 100 10
Scratch 40 100 35
Screech 85 40
Shadow Claw 70 100 15
Shrapnel Smash 70 100 20
Slash 70 100 20
Sleep Talk 10
Snarl 55 95 15
Snatch 100 10
Snore 50 100 15
Spite 100 10
Stealth Rock 20
Steel Beam 140 95 5
Substitute 10
Sucker Punch 70 100 5
Swagger 85 15
Swords Dance 20
Thief 60 100 25
Thunder Wave 90 20
Toxic 90 10
Victory Dance 0 10
X-Scissor 80 100 15
Air Slash 75 95 15
Giga Impact 150 90 5
Metal Burst 100 10
Primal Pursuit 80 100 20
Stone Edge 100 80 5
Throat Chop 80 100 15
Wicked Torque 80 100 10
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp

Ability Learnset

By leveling up

Level Ability Cost Description
1 Defiant 32 Boosts the Pokémon's Attack stat sharply when its stats are lowered.
1 Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
18 Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
36 Hyper Cutter 12 The Pokémon's pride of its pincers prevents other Pokémon from lowering its Attack stat.
54 Sharpness 39 Boosts the power of slicing moves.
72 Technician 68 Powers up the Pokémon's weaker moves.
90 No Guard 57 The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
100 Mirror Armor 56 Bounces back only the stat-lowering effects that the Pokémon receives.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 01 Battle Armor 60 Hard armor protects the Pokémon from critical hits.
Disc 04 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Disc 12 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Disc 15 Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
Disc 21 Rock Head 14 Protects the Pokémon from recoil damage.
Disc 30 Dauntless Shield 12 Boosts the Pokémon's Defense stat when the Pokémon enters a battle.
Disc 33 Technician 68 Powers up the Pokémon's weaker moves.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Analytic 17 Boosts move power when the Pokémon moves last.
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Butterfingers -3 The Pokémon may drop its held item when hit by a damaging move.
Carbonize 77 Normal-type moves become Steel-type moves. Their power is boosted a little.
Clear Body 60 Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
Competitive 32 Boosts the Sp. Atk stat sharply when a stat is lowered.
Defiant 32 Boosts the Pokémon's Attack stat sharply when its stats are lowered.
Full Metal Body 33 Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
Heavy Metal 1 Doubles the Pokémon's weight.
Hyper Cutter 12 The Pokémon's pride of its pincers prevents other Pokémon from lowering its Attack stat.
Immoralize 77 Normal-type moves become Dark-type moves. Their power is boosted a little.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Iron Barbs 22 Inflicts damage on the attacker upon contact with iron barbs.
Light Metal 1 Halves the Pokémon's weight.
Limber 11 Its limber body protects the Pokémon from paralysis.
Mirror Armor 56 Bounces back only the stat-lowering effects that the Pokémon receives.
Moxie 67 The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
No Guard 57 The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
Quick Draw 32 Enables the Pokémon to move first occasionally.
Rivalry 32 Deals more damage to Pokémon of the same gender, but less to those of the opposite gender.
Scrappy 11 The Pokémon can hit Ghost-type Pokémon with Normal-and Fighting-type moves.
Sharpness 39 Boosts the power of slicing moves.
Simple 78 The stat changes the Pokémon receives are doubled.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Stalwart 11 Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.
Steadfast 11 The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.
Steel Skin 10 Boosts the Pokémon's Defensive stats on Shrapnel Terrain.
Steelworker 16 Powers up Steel-type moves.
Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Telepathy 69 Anticipates an ally's attack and dodges it.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Imperious -93 This Pokémon sometimes refuses to obey its Trainer.
Morbid Mania 34 Boosts the Pokémon's Speed stat on Morbid Terrain.
Morbid Surge 85 Turns the ground into Morbid Terrain when the Pokémon enters a battle.
Shrapnel Surge 85 Turns the ground into Shrapnel Terrain when the Pokémon enters a battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled