Blitzrdrix
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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72 | 60 | 76 | 105 | 100 | 137 | 550 | |||||
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#202 |
0' 6.8"
155.08 lbs. |
Vizzerdrix Pokémon | Strange parasites have caused Flabbit to mutate into this violent creature. Inspired from Magic the Gathering. | |||||||||
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Ability capacity:
69 |
Egg group(s):
Field |
EV Yield:
Speed: 1 Special Defense: 2 |
Growth:
Medium Fast |
Catch Rate:
45 |
Evolution
Cutbit![]() | Level 18 | Flabbit![]() | Level 50 | Blitzrdrix![]() |
Wild Encounters
Type | Map | Chance | Level |
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Trainers
Battle Frontier
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Move learnset
By leveling up
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
---|---|---|---|---|---|---|
Evolve | Parasitic Pulse |
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80 | 100 | 10 |
1 | Tackle |
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40 | 100 | 35 |
1 | Growl |
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— | 100 | 40 |
1 | Electroweb |
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55 | 95 | 15 |
1 | Shock Wave |
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60 | — | 20 |
5 | Cut |
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50 | 95 | 30 |
8 | Fake Out |
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40 | 100 | 10 |
10 | Tickle |
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— | 100 | 20 |
12 | Agility |
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— | — | 30 |
15 | Dig |
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80 | 100 | 10 |
18 | Flash |
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— | 100 | 20 |
20 | Nuzzle |
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20 | 100 | 20 |
24 | Struggle Bug |
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50 | 100 | 20 |
26 | Slash |
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70 | 100 | 20 |
30 | Tail Glow |
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— | 100 | 20 |
33 | Infestation |
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20 | 100 | 20 |
36 | Signal Beam |
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75 | 100 | 15 |
40 | Psycho Cut |
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70 | 100 | 20 |
44 | Fabled Trick |
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— | 100 | 5 |
47 | Quiver Dance |
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— | — | 20 |
52 | Discharge |
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80 | 100 | 15 |
56 | Baton Pass |
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— | — | 40 |
61 | Volt Switch |
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70 | 100 | 20 |
66 | Extrasensory |
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80 | 100 | 20 |
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By TM
TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
---|---|---|---|---|---|---|---|
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TM 009 | Volt Switch |
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70 | 100 | 20 |
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TM 010 | Hidden Power |
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60 | 100 | 15 |
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TM 011 | Sunny Day |
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— | — | 5 |
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TM 014 | Light Screen |
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— | — | 30 |
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TM 015 | Reflect |
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— | — | 20 |
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TM 017 | Protect |
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— | — | 10 |
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TM 018 | Rain Dance |
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— | — | 5 |
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TM 022 | Thunderbolt |
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90 | 100 | 15 |
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TM 023 | Return |
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— | 100 | 20 |
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TM 025 | Shadow Ball |
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80 | 100 | 15 |
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TM 027 | Double Team |
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— | — | 15 |
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TM 028 | Shock Wave |
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60 | — | 20 |
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TM 031 | Brick Break |
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75 | 100 | 15 |
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TM 034 | Secret Power |
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70 | 100 | 20 |
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TM 036 | Attract |
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— | 100 | 15 |
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TM 037 | Thief |
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60 | 100 | 25 |
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TM 041 | Focus Blast |
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120 | 70 | 5 |
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TM 044 | Topsy-Turvy |
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— | — | 20 |
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TM 050 | Acrobatics |
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55 | 100 | 15 |
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TM 054 | Entrainment |
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— | 100 | 15 |
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TM 055 | Bulldoze |
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60 | 100 | 20 |
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TM 056 | Mud Bomb |
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65 | 85 | 10 |
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TM 063 | Electric Terrain |
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— | — | 10 |
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TM 068 | Primal Terrain |
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— | — | 10 |
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TM 070 | Morbid Terrain |
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— | — | 10 |
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TM 071 | Combat Terrain |
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— | — | 10 |
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TM 078 | Strength |
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95 | 100 | 15 |
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TM 081 | Dazzling Gleam |
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80 | 100 | 10 |
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TM 089 | Volt Overload |
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80 | 100 | 15 |
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TM 092 | Psybeam |
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65 | 100 | 20 |
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TM 101 | Hyper Beam |
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150 | 90 | 5 |
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TM 109 | Dark Pulse |
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80 | 100 | 15 |
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TM 110 | Giga Impact |
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150 | 90 | 5 |
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TM 114 | Thunder |
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110 | 70 | 10 |
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TM 115 | Earthquake |
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100 | 100 | 10 |
|
By breeding
Parents | Move | Type | Cat. | Pwr. | Acc. | PP | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Fire Lash |
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80 | 100 | 15 | ||||||||||||||||||||||||||||
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Night Slash |
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70 | 100 | 15 | ||||||||||||||||||||||||||||
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Poison Tail |
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50 | 100 | 25 | ||||||||||||||||||||||||||||
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Sacred Sword |
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90 | 100 | 15 | ||||||||||||||||||||||||||||
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Secret Sword |
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85 | 100 | 10 | ||||||||||||||||||||||||||||
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Sharpen |
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— | — | 30 | ||||||||||||||||||||||||||||
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Sticky Web |
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— | — | 20 | ||||||||||||||||||||||||||||
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By tutoring
Move | Type | Cat. | Pwr. | Acc. | PP |
---|---|---|---|---|---|
Aerial Ace |
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60 | — | 20 |
Agility |
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— | — | 30 |
Air Cutter |
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60 | 95 | 25 |
Air Slash |
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75 | 95 | 15 |
Amnesia |
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— | — | 20 |
Assist |
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— | 100 | 20 |
Baby-Doll Eyes |
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— | 100 | 30 |
Baton Pass |
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— | — | 40 |
Bide |
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— | — | 10 |
Captivate |
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— | 100 | 20 |
Charm |
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— | 100 | 20 |
Confide |
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— | — | 20 |
Covet |
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60 | 100 | 25 |
Cut |
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50 | 95 | 30 |
Dig |
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80 | 100 | 10 |
Double-Edge |
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120 | 100 | 15 |
Endeavor |
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— | 100 | 5 |
Endure |
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— | — | 10 |
Fabled Trick |
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— | 100 | 5 |
Facade |
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70 | 100 | 20 |
Fake Out |
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40 | 100 | 10 |
Fire Lash |
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80 | 100 | 15 |
Flail |
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— | 100 | 15 |
Flame Charge |
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50 | 100 | 20 |
Frustration |
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— | 100 | 20 |
Fury Cutter |
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40 | 95 | 20 |
Grass Knot |
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— | 100 | 20 |
Helping Hand |
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— | 100 | 20 |
Knock Off |
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65 | 100 | 20 |
Last Resort |
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140 | 100 | 5 |
Mimic |
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— | — | 10 |
Mud Shot |
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55 | 95 | 15 |
Mud-Slap |
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20 | 100 | 10 |
Natural Gift |
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— | 100 | 15 |
Nature Power |
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— | 95 | 20 |
Night Slash |
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70 | 100 | 15 |
Nuzzle |
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20 | 100 | 20 |
Odor Sleuth |
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— | — | 40 |
Pay Day |
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40 | 100 | 20 |
Play Nice |
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— | — | 20 |
Poison Tail |
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50 | 100 | 25 |
Power Gem |
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80 | 100 | 20 |
Psyblade |
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80 | 100 | 15 |
Psych Up |
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— | — | 10 |
Psycho Cut |
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70 | 100 | 20 |
Quick Attack |
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40 | 100 | 30 |
Rest |
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— | — | 10 |
Round |
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60 | 100 | 15 |
Sacred Sword |
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90 | 100 | 15 |
Scratch |
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40 | 100 | 35 |
Secret Sword |
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85 | 100 | 10 |
Sharpen |
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— | — | 30 |
Skitter Smack |
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70 | 90 | 10 |
Slam |
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80 | 75 | 20 |
Slash |
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70 | 100 | 20 |
Sleep Talk |
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— | — | 10 |
Snore |
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50 | 100 | 15 |
Spider Web |
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— | — | 10 |
Splash |
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— | — | 40 |
Sticky Web |
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— | — | 20 |
String Shot |
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— | 95 | 40 |
Struggle Bug |
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50 | 100 | 20 |
Substitute |
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— | — | 10 |
Swift |
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60 | — | 20 |
Swords Dance |
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— | — | 20 |
Tackle |
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40 | 100 | 35 |
Tail Glow |
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— | 100 | 20 |
Tail Slap |
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25 | 85 | 10 |
Tail Whip |
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— | 100 | 30 |
Take Down |
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90 | 85 | 20 |
Thrash |
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120 | 100 | 10 |
Tickle |
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— | 100 | 20 |
Toxic |
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— | 90 | 10 |
Trailblaze |
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50 | 100 | 20 |
Trump Card |
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— | — | 5 |
Belch |
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120 | 90 | 10 |
Charge |
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— | 100 | 20 |
Charge Beam |
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50 | 90 | 10 |
Dragon Pulse |
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85 | 100 | 10 |
Eerie Impulse |
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— | 100 | 15 |
Electro Ball |
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— | 100 | 10 |
Electroweb |
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55 | 95 | 15 |
Energy Ball |
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90 | 100 | 10 |
Explosion |
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250 | 100 | 5 |
Flash |
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— | 100 | 20 |
Flash Cannon |
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80 | 100 | 10 |
Grassy Glide |
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70 | 100 | 20 |
Growl |
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— | 100 | 40 |
Headbutt |
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70 | 100 | 15 |
Infestation |
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20 | 100 | 20 |
Luster Purge |
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70 | 100 | 5 |
Mirror Coat |
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— | 100 | 20 |
Misty Explosion |
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150 | 100 | 5 |
Negative Energy |
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80 | 100 | 20 |
Photon Geyser |
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100 | 100 | 5 |
Quiver Dance |
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— | — | 20 |
Self-Destruct |
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200 | 100 | 5 |
Signal Beam |
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75 | 100 | 15 |
Silver Wind |
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60 | 100 | 5 |
Spark |
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65 | 100 | 20 |
Spotlight |
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— | — | 15 |
Terrain Pulse |
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50 | 100 | 10 |
Wild Charge |
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90 | 100 | 15 |
Assurance |
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60 | 100 | 10 |
Aura Sphere |
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80 | — | 20 |
Beat Up |
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10 | 100 | 10 |
Bitter Malice |
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75 | 100 | 15 |
Bland Bludgeon |
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70 | 100 | 20 |
Body Slam |
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85 | 100 | 15 |
Bulk Up |
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— | — | 20 |
Close Combat |
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120 | 100 | 5 |
Combat Craze |
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80 | 100 | 20 |
Combat Torque |
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100 | 100 | 10 |
Cosmic Power |
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— | — | 20 |
Counter |
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— | 100 | 20 |
Detect |
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— | — | 5 |
Dire Claw |
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80 | 100 | 15 |
Discharge |
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80 | 100 | 15 |
Double Kick |
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30 | 100 | 30 |
Dragon Claw |
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80 | 100 | 15 |
Dragon Dance |
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— | — | 20 |
Dynamic Punch |
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100 | 50 | 5 |
Extrasensory |
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80 | 100 | 20 |
First Impression |
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90 | 100 | 10 |
Focus Punch |
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150 | 100 | 20 |
Hone Claws |
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— | — | 15 |
Inverse Terrain |
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— | — | 10 |
Ion Deluge |
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— | — | 25 |
Laser Focus |
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— | — | 30 |
Leer |
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— | 100 | 30 |
Low Kick |
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— | 100 | 20 |
Lunge |
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80 | 100 | 15 |
Mega Kick |
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120 | 75 | 5 |
Mega Punch |
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80 | 85 | 20 |
Morbid Mangling |
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90 | 100 | 15 |
Parabolic Charge |
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65 | 100 | 20 |
Parasitic Pulse |
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80 | 100 | 10 |
Plasma Fists |
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100 | 100 | 15 |
Power-Up Punch |
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40 | 100 | 20 |
Primal Pursuit |
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80 | 100 | 20 |
Rock Climb |
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90 | 85 | 20 |
Rock Smash |
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40 | 100 | 15 |
Scary Face |
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— | 100 | 10 |
Seismic Toss |
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— | 100 | 20 |
Shadow Claw |
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70 | 100 | 15 |
Snarl |
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55 | 95 | 15 |
Superpower |
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120 | 100 | 5 |
Throat Chop |
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80 | 100 | 15 |
Thunder Shock |
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40 | 100 | 30 |
Thunder Wave |
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— | 90 | 20 |
Victory Dance |
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0 | — | 10 |
Wildbolt Storm |
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100 | 80 | 10 |
Zap Cannon |
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120 | 50 | 5 |
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Ability Learnset
By leveling up
Level | Ability | Cost | Description |
---|---|---|---|
1 | Menace | 57 | The Pokémon intimidates opposing Pokémon upon entry, lowering their Sp. Atk stat. |
1 | Ball Fetch | 0 | If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball. |
18 | Limber | 11 | Its limber body protects the Pokémon from paralysis. |
36 | Tangled Feet | 1 | Raises evasiveness if the Pokémon is confused. |
54 | Volt Absorb | 15 | Restores HP if hit by an Electric-type move instead of taking damage. |
72 | Volatile | 69 | Boosts the Special Attack stat, but lowers accuracy. |
90 | Beast Boost | 67 | The Pokémon boosts its most proficient stat each time it knocks out a Pokémon. |
100 | Hive Mind | 77 | Normal-type moves become Bug-type moves. Their power is boosted a little. |
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By Disc
Disc | Ability | Cost | Description | |
---|---|---|---|---|
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Disc 01 | Battle Armor | 60 | Hard armor protects the Pokémon from critical hits. |
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Disc 02 | Pickup | 1 | The Pokémon may pick up the items, both during and outside of battle. |
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Disc 03 | Own Tempo | 2 | This Pokémon has its own tempo, and that prevents it from becoming confused. |
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Disc 04 | Insomnia | 10 | The Pokémon is suffering from insomnia and cannot fall asleep. |
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Disc 07 | Illuminate | 4 | Raises the Pokémon's evasiveness. |
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Disc 09 | Swarm | 14 | Powers up Bug-type moves when the Pokémon's HP is low. |
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Disc 11 | Ball Fetch | 0 | If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball. |
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Disc 12 | Sturdy | 16 | It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either. |
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Disc 14 | Flash Fire | 16 | Powers up the Pokémon's Fire-type moves if it's hit by one. |
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Disc 15 | Lightning Rod | 18 | The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk. |
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Disc 38 | Quark Drive | 42 | Boosts the Pokémon's most proficient stat on Electric Terrain. |
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Disc 43 | Limber | 11 | Its limber body protects the Pokémon from paralysis. |
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By tutoring
Ability | Cost | Description |
---|---|---|
Butterfingers | -3 | The Pokémon may drop its held item when hit by a damaging move. |
Cheek Pouch | 12 | Restores HP as well when the Pokémon eats a Berry. |
Cute Charm | 7 | Contact with the Pokémon may cause infatuation. |
Defeatist | -17 | Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less. |
Fur Coat | 79 | Halves the damage from physical moves. |
Gluttony | 56 | Makes the Pokémon already eat a held Berry when its HP drops to half or less. |
Hyper Cutter | 12 | The Pokémon's pride of its pincers prevents other Pokémon from lowering its Attack stat. |
Inflexible | -33 | This Pokémon can only use the first move it uses in battle. |
Intrepid Sword | 82 | Boosts the Pokémon's Attack stat when the Pokémon enters a battle. |
Klutz | -25 | The Pokémon can't use any held items. |
Mimicry | 22 | Changes the Pokémon's type depending on the terrain. |
Propeller Tail | 11 | Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves. |
Rattled | 2 | Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat. |
Run Away | 0 | Enables a sure getaway from wild Pokémon. |
Seed Sower | 20 | Turns the ground into Grassy Terrain when the Pokémon is hit by an attack. |
Sharpness | 39 | Boosts the power of slicing moves. |
Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
Stall | -12 | The Pokémon moves after all other Pokémon do. |
Tangled Feet | 1 | Raises evasiveness if the Pokémon is confused. |
Truant | -67 | The Pokémon can't use a move if it had used a move on the previous turn. |
Unaware | 70 | When attacking, the Pokémon ignores the target Pokémon's stat changes. |
Weak Bones | -19 | Halves the Pokémon's Defense stat. |
Electromorphosis | 12 | The Pokémon becomes Charged up when it takes damage. |
Flower Fuzz | 11 | Boosts the Pokémon's Defensive stats on Floral Terrain. |
Galvanize | 77 | Normal-type moves become Electric-type moves. Their power is boosted a little. |
High Entropy | 32 | Boosts the Pokémon's Evasiveness under Gravity. |
Hive Mind | 77 | Normal-type moves become Bug-type moves. Their power is boosted a little. |
Immunity | 2 | The immune system of the Pokémon prevents it from getting poisoned. |
Innards Out | 11 | Damages the attacker landing the finishing hit by the amount equal to its last HP. |
Lifelink | 2 | The Pokémon recovers some HP when it deals damage. |
Natural Cure | 32 | All status conditions heal when the Pokémon switches out. |
Poison Heal | 79 | Restores HP if the Pokémon is poisoned instead of losing HP. |
Stench | 11 | By releasing stench when attacking, this Pokémon may cause the target to flinch. |
Symbiosis | 11 | The Pokémon passes its item to an ally that has used up an item. |
Unstable Isotope | 32 | Boosts the Pokémon's Defensive stats under Gravity. |
Volt Absorb | 15 | Restores HP if hit by an Electric-type move instead of taking damage. |
Beast Boost | 67 | The Pokémon boosts its most proficient stat each time it knocks out a Pokémon. |
Berserk | 43 | Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less. |
Electric Surge | 85 | Turns the ground into Electric Terrain when the Pokémon enters a battle. |
Guard Dog | 26 | Boosts Attack if intimidated. Effects that force switching out also fail to work against it. |
Hadron Engine | 133 | Generates Electric Terrain when the Pokémon enters. Boosts Sp. Atk stat on Electric Terrain. |
Intimidate | 57 | The Pokémon intimidates opposing Pokémon upon entry, lowering their Attack stat. |
Lithe Form | 44 | Boosts the Pokémon's Speed stat on Combat Terrain. |
Menace | 57 | The Pokémon intimidates opposing Pokémon upon entry, lowering their Sp. Atk stat. |
Motor Drive | 17 | Boosts its Speed stat if hit by an Electric-type move instead of taking damage. |
Primal Prancer | 56 | Boosts the Pokémon's Speed stat on Primal Terrain. |
Pure Power | 178 | Using its pure power, the Pokémon doubles its Sp. Attack stat. |
Sand Force | 52 | Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm. |
Static | 31 | The Pokémon is charged with static electricity, so contact with it may cause paralysis. |
Volatile | 69 | Boosts the Special Attack stat, but lowers accuracy. |
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