Boltund
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||||||
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69 | 90 | 60 | 121 | 90 | 60 | 490 | |||||||||
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#62 |
0' 3.9"
75.06 lbs. |
Dog Pokémon | This Pokémon generates electricity and channels it into its legs to keep them going strong. Boltund can run nonstop for three full days. | |||||||||||||
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Ability capacity:
77 |
Egg group(s):
Field |
EV Yield:
Speed: 2 |
Growth:
Fast |
Catch Rate:
45 |
Evolution
Yamper![]() | Level 25 | Boltund![]() |
Wild Encounters
Type | Map | Chance | Level |
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Trainers
Battle Frontier
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Move learnset
By leveling up
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
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1 | Electrify |
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— | — | 20 |
1 | Tackle |
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40 | 100 | 35 |
1 | Tail Whip |
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— | 100 | 30 |
1 | Nuzzle |
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20 | 100 | 20 |
1 | Bite |
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60 | 100 | 25 |
15 | Roar |
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— | — | 20 |
20 | Spark |
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65 | 100 | 20 |
28 | Charm |
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— | 100 | 20 |
34 | Crunch |
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80 | 100 | 15 |
41 | Charge |
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— | 100 | 20 |
48 | Wild Charge |
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90 | 100 | 15 |
55 | Play Rough |
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90 | 90 | 10 |
62 | Electric Terrain |
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— | — | 10 |
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By TM
TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
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TM 001 | Predation |
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60 | 100 | 10 |
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TM 008 | Bulk Up |
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— | — | 20 |
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TM 009 | Volt Switch |
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70 | 100 | 20 |
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TM 010 | Hidden Power |
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60 | 100 | 15 |
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TM 017 | Protect |
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— | — | 10 |
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TM 022 | Thunderbolt |
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90 | 100 | 15 |
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TM 024 | Adaptabiliteeth |
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80 | 100 | 15 |
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TM 027 | Double Team |
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— | — | 15 |
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TM 034 | Secret Power |
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70 | 100 | 20 |
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TM 063 | Electric Terrain |
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— | — | 10 |
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TM 089 | Volt Overload |
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80 | 100 | 15 |
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TM 094 | Sprite Smash |
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130 | 90 | 10 |
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TM 110 | Giga Impact |
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150 | 90 | 5 |
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TM 113 | Play Rough |
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90 | 90 | 10 |
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TM 114 | Thunder |
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110 | 70 | 10 |
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By breeding
Parents | Move | Type | Cat. | Pwr. | Acc. | PP | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Discharge |
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80 | 100 | 15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Double-Edge |
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120 | 100 | 15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Flame Charge |
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50 | 100 | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Howl |
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— | — | 40 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Sand Attack |
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— | 100 | 15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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By tutoring
Move | Type | Cat. | Pwr. | Acc. | PP |
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Attract |
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— | 100 | 15 |
Bite |
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60 | 100 | 25 |
Charge |
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— | 100 | 20 |
Charm |
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— | 100 | 20 |
Confide |
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— | — | 20 |
Crunch |
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80 | 100 | 15 |
Dig |
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80 | 100 | 10 |
Discharge |
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80 | 100 | 15 |
Double-Edge |
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120 | 100 | 15 |
Electro Ball |
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— | 100 | 10 |
Endure |
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— | — | 10 |
Enthrall |
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— | 100 | 20 |
Facade |
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70 | 100 | 20 |
Fire Fang |
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65 | 95 | 15 |
Flame Charge |
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50 | 100 | 20 |
Flash |
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— | 100 | 20 |
Helping Hand |
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— | 100 | 20 |
Howl |
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— | — | 40 |
Natural Gift |
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— | 100 | 15 |
Negative Energy |
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80 | 100 | 20 |
Nuzzle |
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20 | 100 | 20 |
Odor Sleuth |
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— | — | 40 |
Pounce |
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50 | 100 | 20 |
Rest |
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— | — | 10 |
Rising Voltage |
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70 | 100 | 20 |
Roar |
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— | — | 20 |
Round |
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60 | 100 | 15 |
Sand Attack |
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— | 100 | 15 |
Sleep Talk |
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— | — | 10 |
Snarl |
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55 | 95 | 15 |
Snore |
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50 | 100 | 15 |
Spark |
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65 | 100 | 20 |
Substitute |
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— | — | 10 |
Swift |
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60 | — | 20 |
Tackle |
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40 | 100 | 35 |
Tail Whip |
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— | 100 | 30 |
Thunder Fang |
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65 | 95 | 15 |
Thunder Wave |
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— | 90 | 20 |
Trailblaze |
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50 | 100 | 20 |
Uproar |
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90 | 100 | 10 |
Wild Charge |
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90 | 100 | 15 |
Agility |
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— | — | 30 |
Eerie Impulse |
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— | 100 | 15 |
Electrify |
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— | — | 20 |
Focus Energy |
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— | — | 30 |
Hyper Beam |
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150 | 90 | 5 |
Hyper Voice |
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90 | 100 | 10 |
Laser Focus |
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— | — | 30 |
Psychic Fangs |
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85 | 100 | 15 |
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Ability Learnset
By leveling up
Level | Ability | Cost | Description |
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1 | Ball Fetch | 0 | If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball. |
10 | Electromorphosis | 12 | The Pokémon becomes Charged up when it takes damage. |
25 | Rattled | 2 | Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat. |
40 | Competitive | 32 | Boosts the Sp. Atk stat sharply when a stat is lowered. |
55 | Strong Jaw | 33 | The Pokémon's strong jaw boosts the power of its biting moves. |
70 | Stamina | 33 | Boosts the Defense stat when hit by an attack. |
85 | Fluffy | 33 | Halves the damage taken from contact moves, but doubles that of Fire-type moves. |
100 | Surge Surfer | 65 | Doubles the Pokémon's Speed stat on Electric Terrain. |
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By Disc
Disc | Ability | Cost | Description | |
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Disc 02 | Pickup | 1 | The Pokémon may pick up the items, both during and outside of battle. |
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Disc 07 | Illuminate | 4 | Raises the Pokémon's evasiveness. |
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Disc 11 | Ball Fetch | 0 | If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball. |
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Disc 15 | Lightning Rod | 18 | The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk. |
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Disc 35 | Strong Jaw | 33 | The Pokémon's strong jaw boosts the power of its biting moves. |
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Disc 48 | Flare Boost | 77 | Powers up special attacks when the Pokémon is burned. |
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Disc 50 | Oblivious | 11 | The Pokémon is oblivious, and that keeps it from being infatuated or taunted. |
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Disc 59 | Stamina | 33 | Boosts the Defense stat when hit by an attack. |
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By tutoring
Ability | Cost | Description |
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Battery | 65 | Powers up ally Pokémon's special moves. |
Cute Charm | 7 | Contact with the Pokémon may cause infatuation. |
Defeatist | -17 | Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less. |
Electromorphosis | 12 | The Pokémon becomes Charged up when it takes damage. |
Fluffy | 33 | Halves the damage taken from contact moves, but doubles that of Fire-type moves. |
Friend Guard | 33 | Reduces damage done to allies. |
Fur Coat | 79 | Halves the damage from physical moves. |
Galvanize | 77 | Normal-type moves become Electric-type moves. Their power is boosted a little. |
Gluttony | 56 | Makes the Pokémon already eat a held Berry when its HP drops to half or less. |
Guard Dog | 26 | Boosts Attack if intimidated. Effects that force switching out also fail to work against it. |
High Entropy | 32 | Boosts the Pokémon's Evasiveness under Gravity. |
Klutz | -25 | The Pokémon can't use any held items. |
Mimicry | 22 | Changes the Pokémon's type depending on the terrain. |
Motor Drive | 17 | Boosts its Speed stat if hit by an Electric-type move instead of taking damage. |
Own Tempo | 2 | This Pokémon has its own tempo, and that prevents it from becoming confused. |
Predictable | -13 | This Pokémon's predictable maneuvers make moves hit against it without fail. |
Rattled | 2 | Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat. |
Rivalry | 32 | Deals more damage to Pokémon of the same gender, but less to those of the opposite gender. |
Run Away | 0 | Enables a sure getaway from wild Pokémon. |
Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
Static | 31 | The Pokémon is charged with static electricity, so contact with it may cause paralysis. |
Surge Surfer | 65 | Doubles the Pokémon's Speed stat on Electric Terrain. |
Transistor | 16 | Powers up Electric-type moves. |
Truant | -67 | The Pokémon can't use a move if it had used a move on the previous turn. |
Volt Absorb | 15 | Restores HP if hit by an Electric-type move instead of taking damage. |
Competitive | 32 | Boosts the Sp. Atk stat sharply when a stat is lowered. |
Emergency Exit | -22 | The Pokémon, sensing danger, switches out when its HP becomes half or less. |
Hustle | 33 | Boosts the Attack stat, but lowers accuracy. |
Inner Focus | 11 | The Pokémon's intensely focused, and that protects the Pokémon from flinching. |
Lithe Form | 44 | Boosts the Pokémon's Speed stat on Combat Terrain. |
Quick Feet | 12 | Boosts the Speed stat if the Pokémon has a status condition. |
Reckless | 57 | Powers up moves that have recoil damage. |
Speed Boost | 61 | Its Speed stat is boosted every turn. |
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