Cacturne

Type HP Attack Defense Speed Special Attack Special Defense Total
70 115 60 55 115 60 475
#357 0' 5.1"
170.63 lbs.
Scarecrow Pokémon After spending thousands of years in harsh deserts, its blood transformed into the same substances as sand. It is nocturnal, so it hunts at night.
Ability capacity:
102
Egg group(s):
Grass
Human-Like
EV Yield:
Special Attack: 1
Growth:
Medium Slow
Catch Rate:
60

Evolution

Cacnea
Level 32Cacturne

Wild Encounters

Type Map Chance Level

Trainers

Collector Cocci
Cyclobber Lv. 50
Abilities Moves
Oblivious
Anger Point
Pickup
Endure
Amnesia
Dizzy Punch
Slack Off
Centiskorch Lv. 50
Abilities Moves
Flash Fire
Blaze
Illuminate
Jettison
Slam
Fire Spin
Crunch
Cacturne Lv. 50
Abilities Moves
Sand Veil
Rough Skin
Poison Point
Water Absorb
Sucker Punch
Pin Missile
Energy Ball
Cotton Spore
Carcinodjinn Lv. 50
Abilities Moves
Liquid Ooze
Gunk Guard
Stench
Noxious Needle
Shrapnel Sear
Noxious Terrain
Jettison
Crainbow Lv. 50
Abilities Moves
Super Luck
Dancer
Friend Guard
Air Slash
Dazzling Gleam
Play Rough
Drill Peck
Cloyster Lv. 50
Abilities Moves
Shell Armor
Rock Head
Overcoat
Aurora Beam
Spike Cannon
Spikes
Icicle Crash
Lavish Lass Azha
Seadra Lv. 40
Abilities Moves
Poison Point
Serene Grace
Damp
Dragon Breath
Bubble Beam
Agility
Brine
Cacturne Lv. 41
Abilities Moves
Sand Veil
Rough Skin
Poison Point
Water Absorb
Payback
Spikes
Sucker Punch
Pin Missile
Torkoal Lv. 41
Abilities Moves
White Smoke
Sturdy
Magma Armor
Lava Plume
Body Slam
Iron Defense
Flamethrower
Team Nova Grunt
Golurk Lv. 48
Abilities Moves
Iron Fist
Sturdy
Klutz
Magnitude
Dynamic Punch
Night Shade
Curse
Cacturne Lv. 50
Abilities Moves
Sand Veil
Rough Skin
Poison Point
Water Absorb
Sucker Punch
Pin Missile
Energy Ball
Cotton Spore
Botanist Hashim
Cacturne Lv. 55
Abilities Moves
Sand Veil
Adaptability
Rough Skin
Pin Missile
Energy Ball
Cotton Spore
Sandstorm
Shiftry Lv. 54
Abilities Moves
Chlorophyll
Pressure
Pickpocket
Seed Sower
Hurricane
Morbid Mangling
Leaf Blade
Morbid Terrain
Exegutower Lv. 56
Abilities Moves
Frisk
Volatile
Psyshock
Egg Bomb
Wood Hammer
Leaf Storm
Botanist Lyra
Sudowoodo Lv. 55
Abilities Moves
Sturdy
Solid Rock
Lightning Rod
Rattled
Double-Edge
Stone Edge
Hammer Arm
Head Smash
Shiftry Lv. 56
Abilities Moves
Chlorophyll
Pressure
Pickpocket
Seed Sower
Hurricane
Morbid Mangling
Leaf Blade
Morbid Terrain
Cacturne Lv. 57
Abilities Moves
Sand Veil
Adaptability
Rough Skin
Pin Missile
Energy Ball
Cotton Spore
Sandstorm
Sampervyne Lv. 55
Abilities Moves
Chlorophyll
Harvest
Sturdy
Dual Chop
X-Scissor
Branch Poke
Sharpen
Botanist Aisha
Shiftry Lv. 60
Abilities Moves
Chlorophyll
Pressure
Pickpocket
Seed Sower
Hurricane
Morbid Mangling
Leaf Blade
Morbid Terrain
Cacturne Lv. 62
Abilities Moves
Sand Veil
Adaptability
Rough Skin
Energy Ball
Cotton Spore
Sandstorm
Destiny Bond
Jerusaleye Lv. 61
Abilities Moves
Dry Skin
Harvest
Symbiosis
Mana Sap
Skull Bash
Land's Wrath
Shed Tail
Grandelion Lv. 62
Abilities Moves
Cotton Down
Fluffy
Overcoat
Seed Bomb
Silk Trap
Petal Blizzard
Belly Drum

Battle Frontier

Cacturne @ King's Rock
Abilities Moves
Sandstorm
Ingrain
Spikes
Payback
Cacturne @ Chople Berry
Abilities Moves
Sand Veil
Water Absorb
Bullet Seed
Feint Attack
Sand Attack
Leech Seed

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Spiky Shield 10
1 Spiky Shield 10
1 Destiny Bond 5
1 Revenge 60 100 10
1 Poison Sting 15 100 35
1 Leer 100 30
1 Absorb 30 100 25
1 Growth 20
4 Absorb 30 100 25
7 Growth 20
10 Leech Seed 90 10
13 Sand Attack 100 15
16 Needle Arm 60 100 15
19 Feint Attack 60 20
22 Ingrain 100 20
24 Bramble Snag 60 100 15
26 Payback 50 100 10
30 Spikes 20
35 Sucker Punch 70 100 5
38 Pin Missile 25 95 20
44 Energy Ball 90 100 10
49 Cotton Spore 100 40
54 Sandstorm 10
59 Destiny Bond 5
  • Bold indicates a move that gets STAB when used by Cacturne
  • Italic indicates a move that gets STAB only when used by an evolution of Cacturne

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 012 Taunt 100 20
TM 017 Protect 10
TM 019 Giga Drain 75 100 10
TM 021 Solar Beam 120 100 10
TM 023 Return 100 20
TM 027 Double Team 15
TM 030 Sandstorm 10
TM 031 Brick Break 75 100 15
TM 033 Revenge 60 100 10
TM 036 Attract 100 15
TM 039 Embargo 100 15
TM 041 Focus Blast 120 70 5
TM 052 Venoshock 65 100 10
TM 062 Grassy Terrain 10
TM 070 Morbid Terrain 10
TM 072 Noxious Terrain 10
TM 074 Inverse Terrain 10
TM 091 Magical Leaf 60 20
TM 096 Stomping Tantrum 75 100 10
TM 109 Dark Pulse 80 100 15
TM 110 Giga Impact 150 90 5
  • Bold indicates a move that gets STAB when used by Cacturne
  • Italic indicates a move that gets STAB only when used by an evolution of Cacturne

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Grass Whistle 55 15
Acid 40 100 30
Teeter Dance 100 20
Dynamic Punch 100 50 5
Counter 100 20
Low Kick 100 20
Smelling Salts 70 100 10
Magical Leaf 60 20
Seed Bomb 80 100 15
Nasty Plot 20
Disable 100 20
Block 5
Worry Seed 100 10
Switcheroo 100 10
Fell Stinger 50 100 25
Belch 120 90 10
Rototiller 10
Power-Up Punch 40 100 20
Grassy Terrain 10
Morbid Mangling 90 100 15
Grassy Glide 70 100 20
Noxious Needle 70 100 20
Noxious Terrain 10
  • Bold indicates a move that gets STAB when used by Cacturne
  • Italic indicates a move that gets STAB only when used by an evolution of Cacturne

By tutoring

Move Type Cat. Pwr. Acc. PP
Absorb 30 100 25
Acid 40 100 30
Assurance 60 100 10
Belch 120 90 10
Block 5
Body Slam 85 100 15
Bullet Seed 25 100 30
Captivate 100 20
Confide 20
Cotton Spore 100 40
Counter 100 20
Cut 50 95 30
Destiny Bond 5
Disable 100 20
Double-Edge 120 100 15
Drain Punch 75 100 10
Dynamic Punch 100 50 5
Endure 10
Energy Ball 90 100 10
Facade 70 100 20
Feint Attack 60 20
Fell Stinger 50 100 25
Flash 100 20
Fling 100 10
Flower Trick 70 10
Focus Punch 150 100 20
Frustration 100 20
Fury Cutter 40 95 20
Grass Knot 100 20
Grass Pledge 80 100 10
Grass Whistle 55 15
Grassy Glide 70 100 20
Growth 20
Headbutt 70 100 15
Hypnotic Dance 100 5
Ingrain 100 20
Leech Seed 90 10
Leer 100 30
Low Kick 100 20
Mana Sap 100 10
Mega Punch 80 85 20
Mimic 10
Morbid Mangling 90 100 15
Mud-Slap 20 100 10
Nasty Plot 20
Natural Gift 100 15
Nature Power 95 20
Nature's Madness 90 10
Needle Arm 60 100 15
Noxious Needle 70 100 20
Oxidize 5
Payback 50 100 10
Pin Missile 25 95 20
Poison Jab 80 100 20
Poison Sting 15 100 35
Power-Up Punch 40 100 20
Rest 10
Role Play 10
Rototiller 10
Round 60 100 15
Sand Attack 100 15
Secret Power 70 100 20
Seed Bomb 80 100 15
Seismic Toss 100 20
Sleep Talk 10
Smelling Salts 70 100 10
Snore 50 100 15
Spikes 20
Spite 100 10
Strength Sap 100 10
Substitute 10
Sucker Punch 70 100 5
Swagger 85 15
Switcheroo 100 10
Swords Dance 20
Synthesis 5
Teeter Dance 100 20
Thunder Punch 75 100 15
Toxic Spikes 20
Trailblaze 50 100 20
Trop Kick 70 100 15
Worry Seed 100 10
Floral Flourish 70 100 20
Floral Healing 10
Foul Play 95 100 15
Hyper Beam 150 90 5
Mega Kick 120 75 5
Night Daze 85 95 10
Night Slash 70 100 15
Psyblade 80 100 15
Psycho Cut 70 100 20
Retaliate 70 100 5
Sinful Smash 120 100 15
Spiky Shield 10
Strength 95 100 15
Superpower 120 100 5
Victory Dance 0 10
  • Bold indicates a move that gets STAB when used by Cacturne
  • Italic indicates a move that gets STAB only when used by an evolution of Cacturne

Ability Learnset

By leveling up

Level Ability Cost Description
1 Sand Veil 3 Boosts the Pokémon's evasiveness in a sandstorm.
10 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
25 Poison Point 12 Contact with the Pokémon may poison the attacker.
40 Rough Skin 17 This Pokémon inflicts damage with its rough skin to the attacker on contact.
55 Adaptability 77 Powers up moves of the same type as the Pokémon.
70 Flower Gift 69 Boosts the Attack and Sp. Def stats of itself and allies in harsh sunlight.
85 Sand Stream 102 The Pokémon summons a sandstorm when it enters a battle.
100 Guts 78 It's so gutsy that having a status condition boosts the Pokémon's Attack stat.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 04 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Disc 05 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 33 Technician 68 Powers up the Pokémon's weaker moves.
Disc 34 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
Disc 42 Sand Stream 102 The Pokémon summons a sandstorm when it enters a battle.
Disc 53 Arena Lock 11 Negates statuses that affect the whole field.
Disc 55 Regenerator 54 Restores a little HP when withdrawn from battle.
Disc 62 Power Spore 32 Amplifies the effects of all primary statuses on the field.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Adaptability 77 Powers up moves of the same type as the Pokémon.
Arena Trap 70 Prevents opposing Pokémon from fleeing.
Chlorophyll 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Drought 102 Turns the sunlight harsh when the Pokémon enters a battle.
Dry Skin 32 Rain and Water-type moves restore HP. Sunlight and Fire-type damage hurt more.
Effect Spore 11 Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.
Flower Fuzz 11 Boosts the Pokémon's Defensive stats on Floral Terrain.
Flower Gift 69 Boosts the Attack and Sp. Def stats of itself and allies in harsh sunlight.
Grassy Surge 85 Turns the ground into Grassy Terrain when the Pokémon enters a battle.
Greenhouse 43 The Pokémon generates strong sunlight when it's hit by an attack.
Guts 78 It's so gutsy that having a status condition boosts the Pokémon's Attack stat.
Hydration 23 Heals status conditions if it's raining.
Hyper Cutter 12 The Pokémon's pride of its pincers prevents other Pokémon from lowering its Attack stat.
Infiltrator 16 Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.
Keen Eye 5 Prevents other Pokémon from lowering this Pokémon's accuracy.
Overgrow 14 Powers up Grass-type moves when the Pokémon's HP is low.
Poison Point 12 Contact with the Pokémon may poison the attacker.
Poison Touch 15 May poison a target when the Pokémon makes contact.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
Rough Skin 17 This Pokémon inflicts damage with its rough skin to the attacker on contact.
Sand Veil 3 Boosts the Pokémon's evasiveness in a sandstorm.
Sap Sipper 32 Boosts the Attack stat if hit by a Grass-type move instead of taking damage.
Seed Sower 20 Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
Sharpness 39 Boosts the power of slicing moves.
Skill Link 33 Maximizes the number of times multistrike moves hit.
Solar Power 52 Boosts the Sp. Atk stat in harsh sunlight or solar wind, but HP decreases every turn.
Steadfast 11 The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.
Sticky Hold 12 Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.
Toxic Boost 70 Powers up physical attacks when the Pokémon is poisoned.
Cursed Body 11 May disable a move used on the Pokémon.
Defiant 32 Boosts the Pokémon's Attack stat sharply when its stats are lowered.
Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Immoralize 77 Normal-type moves become Dark-type moves. Their power is boosted a little.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Merciless 69 The Pokémon's attacks become critical hits if the target is poisoned.
Morbid Mania 34 Boosts the Pokémon's Speed stat on Morbid Terrain.
Pickpocket 2 Steals an item from an attacker that made direct contact.
Prankster 78 Gives priority to the Pokémon's status moves.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled