Camerupt

Type HP Attack Defense Speed Special Attack Special Defense Total
70 100 70 40 105 75 460
#422 0' 7.6"
485.01 lbs.
Eruption Pokémon A Pokémon that lives in the crater of a volcano. Every 10 years, the volcanoes on its back erupt violently. Research is under way on the cause of eruption.
Ability capacity:
81
Egg group(s):
Field
EV Yield:
Attack: 1
Special Attack: 1
Growth:
Medium Fast
Catch Rate:
150

Evolution

Numel
Level 33Camerupt

Wild Encounters

Type Map Chance Level

Trainers

Wayfarer Indiga
Sandygast Lv. 31
Abilities Moves
Water Compaction
Heatproof
Lightning Rod
Scorching Sands
Giga Drain
Hex
Destiny Bond
Numel Lv. 31
Abilities Moves
Oblivious
Well-Baked Body
Scorching Sands
Lava Plume
Magnitude
Amnesia
Camerupt Lv. 34
Abilities Moves
Solid Rock Scorching Sands
Lava Plume
Simoom
Yawn
Kindler Zeke
Carkol Lv. 38
Abilities Moves
Steam Engine
Flash Fire
Steelworker
Rock Polish
Ancient Power
Incinerate
Stealth Rock
Camerupt Lv. 41
Abilities Moves
Magma Armor
Own Tempo
Well-Baked Body
Curse
Take Down
Jettison
Tectonic Thrash
Team Nova Grunt
Shelgon Lv. 46
Abilities Moves
Rock Head
Shed Skin
Heatproof
Dragon Claw
Zen Headbutt
Scary Face
Primal Terrain
Carcinodjinn Lv. 48
Abilities Moves
Liquid Ooze
Gunk Guard
Stench
Noxious Needle
Shrapnel Sear
Noxious Terrain
Jettison
Camerupt Lv. 49
Abilities Moves
Magma Armor
Own Tempo
Well-Baked Body
Take Down
Jettison
Tectonic Thrash
Earth Power
Swampert Lv. 50
Abilities Moves
Torrent
Water Veil
Anticipation
Damp
Rock Slide
Protect
Muddy Water
Take Down
{PKMN} Trainer Kane
Camerupt Lv. 53
Abilities Moves
Magma Armor
Own Tempo
Well-Baked Body
Jettison
Tectonic Thrash
Earth Power
Eruption
Snorlax Lv. 53
Abilities Moves
Immunity
Sturdy
Thick Fat
Block
Belly Drum
Crunch
Heavy Slam
Magneton Lv. 54
Abilities Moves
Magnet Pull
Analytic
Soundproof
Sturdy
Screech
Discharge
Lock-On
Magnet Rise
Kangaskhan Lv. 55
Abilities Moves
Early Bird
Inner Focus
Stamina
Scrappy
Endure
Outrage
Sucker Punch
Reversal
Kindler Garrick
Charizard Lv. 56
Abilities Moves
Blaze
Tough Claws
Illuminate
Scary Face
Fire Spin
Primal Pursuit
Inferno
Camerupt Lv. 57
Abilities Moves
Magma Armor
Thick Fat
Own Tempo
Well-Baked Body
Jettison
Tectonic Thrash
Earth Power
Eruption
Talonflame Lv. 57
Abilities Moves
Flame Body
Unburden
Early Bird
Heatproof
Flame Charge
Acrobatics
Me First
Tailwind
Kindler Eduardo
Torkyllium Lv. 56
Abilities Moves
White Smoke
Drowsy Aura
Sturdy
Smart Strike
Shrapnel Terrain
Iron Head
Shrapnel Smash
Camerupt Lv. 57
Abilities Moves
Magma Armor
Thick Fat
Own Tempo
Well-Baked Body
Jettison
Tectonic Thrash
Earth Power
Eruption

Battle Frontier

Camerupt @ Quick Claw
Abilities Moves
Corrosive Gas
Lava Plume
Earth Power
Explosion
Camerupt @ Quick Claw
Abilities Moves
Solid Rock Scorching Sands
Eruption
Ancient Power
Sandstorm
Camerupt @ Zoom Lens
Abilities Moves
Yawn
Stone Edge
Shrapnel Sear
Fire Blast

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Rock Slide 75 90 10
1 Rock Slide 75 90 10
1 Fissure 30 5
1 Eruption 150 100 5
1 Growl 100 40
1 Tackle 40 100 35
1 Ember 40 100 25
1 Focus Energy 30
1 Yawn 10
5 Ember 40 100 25
8 Focus Energy 30
12 Magnitude 100 30
15 Flame Burst 70 100 15
19 Amnesia 20
22 Scorching Sands 70 100 10
26 Lava Plume 80 100 15
29 Curse 10
31 Take Down 90 85 20
34 Jettison 70 100 20
39 Tectonic Thrash 70 100 20
46 Earth Power 90 100 10
52 Eruption 150 100 5
59 Earthquake 100 100 10
65 Fissure 30 5
  • Bold indicates a move that gets STAB when used by Camerupt
  • Italic indicates a move that gets STAB only when used by an evolution of Camerupt

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 017 Protect 10
TM 021 Solar Beam 120 100 10
TM 023 Return 100 20
TM 027 Double Team 15
TM 030 Sandstorm 10
TM 038 Incinerate 60 100 15
TM 040 Body Press 80 100 10
TM 043 Scorching Sands 70 100 10
TM 051 Will-o-Wisp 85 15
TM 055 Bulldoze 60 100 20
TM 056 Mud Bomb 65 85 10
TM 061 Ancient Power 60 100 5
TM 067 Tectonic Terrain 10
TM 078 Strength 95 100 15
TM 084 Eerie Fog 10
TM 095 Simoom 80 100 15
TM 101 Hyper Beam 150 90 5
TM 102 Flamethrower 90 100 15
TM 103 Fire Blast 110 85 5
TM 111 Fractal Bash 100 10
TM 115 Earthquake 100 100 10
  • Bold indicates a move that gets STAB when used by Camerupt
  • Italic indicates a move that gets STAB only when used by an evolution of Camerupt

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Howl 40
Scary Face 100 10
Body Slam 85 100 15
Rollout 30 90 20
Defense Curl 40
Stomp 65 100 20
Yawn 10
Ancient Power 60 100 5
Mud Bomb 65 85 10
Heat Wave 100 90 10
Stockpile 20
Swallow 10
Spit Up 100 10
Endure 10
Iron Head 80 100 15
Growth 20
Heavy Slam 100 10
  • Bold indicates a move that gets STAB when used by Camerupt
  • Italic indicates a move that gets STAB only when used by an evolution of Camerupt

By tutoring

Move Type Cat. Pwr. Acc. PP
After You 15
Amnesia 20
Attract 100 15
Body Slam 85 100 15
Burning Jealousy 70 100 5
Captivate 100 20
Confide 20
Curse 10
Defense Curl 40
Dig 80 100 10
Double-Edge 120 100 15
Earth Power 90 100 10
Echoed Voice 40 100 15
Ember 40 100 25
Endure 10
Enthrall 100 20
Facade 70 100 20
Flame Burst 70 100 15
Flame Charge 50 100 20
Flame Wheel 60 100 25
Focus Energy 30
Frustration 100 20
Growl 100 40
Growth 20
Headbutt 70 100 15
Heat Wave 100 90 10
Heavy Slam 100 10
Howl 40
Iron Head 80 100 15
Lava Plume 80 100 15
Magnitude 100 30
Mimic 10
Mud-Slap 20 100 10
Natural Gift 100 15
Nature Power 95 20
Odor Sleuth 40
Overheat 130 90 5
Rest 10
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Tomb 60 95 15
Rollout 30 90 20
Round 60 100 15
Scary Face 100 10
Secret Power 70 100 20
Sleep Talk 10
Snore 50 100 15
Spit Up 100 10
Stealth Rock 20
Stockpile 20
Stomp 65 100 20
Substitute 10
Swagger 85 15
Swallow 10
Tackle 40 100 35
Take Down 90 85 20
Tectonic Thrash 70 100 20
Trailblaze 50 100 20
Yawn 10
Blazing Torque 80 100 10
Corrosive Gas 100 40
Eruption 150 100 5
Explosion 250 100 5
Fire Pledge 80 100 10
Fissure 30 5
Flash Cannon 80 100 10
Giga Impact 150 90 5
Infernal Parade 60 100 15
Land's Wrath 90 100 10
Magma Storm 100 75 5
Meteor Beam 120 90 10
Mineral Mash 90 95 15
Roar 20
Rock Polish 20
Sandsear Storm 100 80 10
Seismic Wave 85 90 10
Self-Destruct 200 100 5
Shear Force 80 100 10
Shrapnel Sear 110 75 5
Stomping Tantrum 75 100 10
Stone Edge 100 80 5
  • Bold indicates a move that gets STAB when used by Camerupt
  • Italic indicates a move that gets STAB only when used by an evolution of Camerupt

Ability Learnset

By leveling up

Level Ability Cost Description
1 Magma Armor 11 The Pokémon is covered with hot magma, which prevents it from becoming frostbitten.
1 Solid Rock 58 Reduces the power of supereffective attacks taken.
18 Well-Baked Body 15 Blocks Fire-type moves to sharply boost the Pokémon's Defense.
36 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
54 Thick Fat 32 A layer of thick fat halves the damage the Pokémon takes from Fire-and Ice-type moves.
72 Rocky Payload 32 Boosts the power of Rock-type moves.
90 Drowsy Aura 17 Contact with the Pokémon may put the attacker to sleep.
100 Anger Point 21 The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 04 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Disc 05 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Disc 07 Illuminate 4 Raises the Pokémon's evasiveness.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 14 Flash Fire 16 Powers up the Pokémon's Fire-type moves if it's hit by one.
Disc 15 Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
Disc 20 Sand Force 52 Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Disc 22 Poison Heal 79 Restores HP if the Pokémon is poisoned instead of losing HP.
Disc 29 Solid Rock 58 Reduces the power of supereffective attacks taken.
Disc 45 Sand Veil 3 Boosts the Pokémon's evasiveness in a sandstorm.
Disc 50 Oblivious 11 The Pokémon is oblivious, and that keeps it from being infatuated or taunted.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Disc 59 Stamina 33 Boosts the Defense stat when hit by an attack.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Blaze 14 Powers up Fire-type moves when the Pokémon's HP is low.
Calderize 77 Normal-type moves become Fire-type moves. Their power is boosted a little.
Cloud Nine 32 Eliminates the effects of weather.
Contrary 82 Makes stat changes have an opposite effect.
Cud Chew 34 An eaten Berry will be regurgitated at the end of the next turn and eaten again.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Drought 102 Turns the sunlight harsh when the Pokémon enters a battle.
Drowsy Aura 17 Contact with the Pokémon may put the attacker to sleep.
Flame Body 28 Contact with the Pokémon may burn the attacker.
Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Klutz -25 The Pokémon can't use any held items.
Mega Launcher 57 Powers up aura and pulse moves.
Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Sand Rush 52 Boosts the Pokémon's Speed stat in a sandstorm.
Simple 78 The stat changes the Pokémon receives are doubled.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Tectonic Armor 11 Boosts the Pokémon's Defensive stats on Tectonic Terrain.
Tectonic Surge 85 Turns the ground into Tectonic Terrain when the Pokémon enters a battle.
Terralate 77 Normal-type moves become Ground-type moves. Their power is boosted a little.
Thick Fat 32 A layer of thick fat halves the damage the Pokémon takes from Fire-and Ice-type moves.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unaware 70 When attacking, the Pokémon ignores the target Pokémon's stat changes.
Well-Baked Body 15 Blocks Fire-type moves to sharply boost the Pokémon's Defense.
Anger Point 21 The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
Corrosion 2 The Pokémon can poison the target even if it's a Steel or Poison type.
Fumigate 77 Normal-type moves become Poison-type moves. Their power is boosted a little.
Huge Power 178 Doubles the Pokémon's Attack stat.
Magma Armor 11 The Pokémon is covered with hot magma, which prevents it from becoming frostbitten.
Motor Drive 17 Boosts its Speed stat if hit by an Electric-type move instead of taking damage.
Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
Rocky Payload 32 Boosts the power of Rock-type moves.
Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
Toxic Boost 70 Powers up physical attacks when the Pokémon is poisoned.
Volatile 69 Boosts the Special Attack stat, but lowers accuracy.
White Smoke 60 The Pokémon's white smoke prevents other Pokémon from lowering its stats.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled