Carcinodjinn

Type HP Attack Defense Speed Special Attack Special Defense Total
Sprite by livra
90 60 70 70 125 105 520
Sprite by livra
#444 0' 5.5"
88.28 lbs.
Carcinogen Pokémon Its multiple hearts reside in pieces of scrap metal connected by toxic gases. Where this Pokémon lurks, disease follows. Nobody knows whether it is the cause, or an omen.

Icon by livra
Ability capacity:
79
Egg group(s):
Amorphous
EV Yield:
Special Attack: 1
Special Defense: 1
Growth:
Erratic
Catch Rate:
15
Cry by plus_sized_scribe

Evolution

Carcinodjinn

Wild Encounters

Type Map Chance Level

Trainers

Leader Io
Weezing Lv. 100 @ Sitrus Berry
Abilities Moves
Neutralizing Gas Toxic Spikes
Jettison
Sludge Wave
Explosion
Kroaeakaoa Lv. 100 @ Choice Scarf
Abilities Moves
Multiscale Steam Eruption
Endothermia
Eruption
Water Spout
Cryorupt Lv. 100 @ Heavy-Duty Boots
Abilities Moves
Water Absorb
Steam Engine
Strange Steam
Steam Eruption
Fire Blast
Ice Beam
Goodra Lv. 100 @ Toxic Orb
Abilities Moves
Poison Heal Protect
Breaking Swipe
Endothermia
Dragon Pulse
Carcinodjinn Lv. 100 @ Air Balloon
Abilities Moves
Merciless
Lifelink
Toxic Spikes
Jettison
Steel Beam
Venoshock
Komodor Lv. 100 @ Simple Herb
Abilities Moves
Menace
Blaze
Dragon Dance
Venom Snap
Fire Lash
Shed Tail
Collector Cocci
Cyclobber Lv. 50
Abilities Moves
Oblivious
Anger Point
Pickup
Endure
Amnesia
Dizzy Punch
Slack Off
Centiskorch Lv. 50
Abilities Moves
Flash Fire
Blaze
Illuminate
Jettison
Slam
Fire Spin
Crunch
Cacturne Lv. 50
Abilities Moves
Sand Veil
Rough Skin
Poison Point
Water Absorb
Sucker Punch
Pin Missile
Energy Ball
Cotton Spore
Carcinodjinn Lv. 50
Abilities Moves
Liquid Ooze
Gunk Guard
Stench
Noxious Needle
Shrapnel Sear
Noxious Terrain
Jettison
Crainbow Lv. 50
Abilities Moves
Super Luck
Dancer
Friend Guard
Air Slash
Dazzling Gleam
Play Rough
Drill Peck
Cloyster Lv. 50
Abilities Moves
Shell Armor
Rock Head
Overcoat
Aurora Beam
Spike Cannon
Spikes
Icicle Crash
Dragon Savant Deedee
Decidueye Lv. 50
Abilities Moves
Overgrow
Inner Focus
Insomnia
Keen Eye
Trailblaze
Sucker Punch
Leaf Blade
Feather Dance
Mudsdale Lv. 50
Abilities Moves
Own Tempo
Inner Focus
Pickup
Stamina
Iron Defense
Heavy Slam
Counter
Earthquake
Flairdries Lv. 50
Abilities Moves
Blaze
Flame Body
Own Tempo
Anticipation
Cotton Guard
Dream Eater
Mystical Fire
Slack Off
Carcinodjinn Lv. 50
Abilities Moves
Liquid Ooze
Gunk Guard
Stench
Noxious Needle
Shrapnel Sear
Noxious Terrain
Jettison
Frostidon Lv. 50
Abilities Moves
Ice Body
Frozen Body
Wonder Skin
Thick Fat
Uproar
Freeze-Dry
Dragon Dance
Dragon Pulse
Sudowoodo Lv. 50
Abilities Moves
Sturdy
Lightning Rod
Rattled
Rock Head
Sucker Punch
Double-Edge
Stone Edge
Hammer Arm
Illusionist India
Shiinotic Lv. 50
Abilities Moves
Illuminate
Rain Dish
Mycelium Might
Effect Spore
Strength Sap
Spore
Moonblast
Dream Eater
Gravitomix Lv. 50
Abilities Moves
Static
Cloud Nine
Magnet Pull
Electromorphosis
Agility
Negative Energy
Gravity
Aeroblast
Blitzrdrix Lv. 50
Abilities Moves
Menace
Tangled Feet
Limber
Ball Fetch
Signal Beam
Psycho Cut
Fabled Trick
Quiver Dance
Flairdries Lv. 50
Abilities Moves
Blaze
Flame Body
Own Tempo
Anticipation
Cotton Guard
Dream Eater
Mystical Fire
Slack Off
Iguastol Lv. 50
Abilities Moves
Hydration
Mimicry
Color Change
Brine
Mud Shot
Shear Force
Stealth Rock
Carcinodjinn Lv. 50
Abilities Moves
Liquid Ooze
Gunk Guard
Stench
Noxious Needle
Shrapnel Sear
Noxious Terrain
Jettison
Juggler Juju
Jolteon Lv. 50
Abilities Moves
Volt Absorb
Cute Charm
Ball Fetch
Pin Missile
Discharge
Agility
Thunder
Jynx Lv. 50
Abilities Moves
Oblivious
Sleet Spit
Cute Charm
Forewarn
Wake-Up Slap
Avalanche
Body Slam
Wring Out
Carcinodjinn Lv. 50
Abilities Moves
Liquid Ooze
Gunk Guard
Stench
Noxious Needle
Shrapnel Sear
Noxious Terrain
Jettison
Naturalist Nonna
Ninetales Lv. 50
Abilities Moves
Flash Fire
Flame Body
Insomnia
Run Away
Flamethrower
Quick Attack
Confuse Ray
Safeguard
Carcinodjinn Lv. 50
Abilities Moves
Liquid Ooze
Gunk Guard
Stench
Noxious Needle
Shrapnel Sear
Noxious Terrain
Jettison
Sandaconda Lv. 50
Abilities Moves
Sand Veil
Earth Eater
Cold-Blooded
Shed Skin
Dig
Sandstorm
Brutal Swing
Coil
Mantine Lv. 50
Abilities Moves
Swift Swim
Cute Charm
Water Veil
Water Absorb
Air Slash
Aqua Ring
Bounce
Hydro Pump
Noivern Lv. 50
Abilities Moves
Frisk
Lifelink
Telepathy
Razor Wind
Tailwind
Whirlwind
Super Fang
Nautilazer Lv. 50
Abilities Moves
Shell Armor
Torrent
Swarm
Overcoat
Razor Shell
Energy Ball
Camouflage
Shell Side Arm
Team Nova Grunt
Shelgon Lv. 46
Abilities Moves
Rock Head
Shed Skin
Heatproof
Dragon Claw
Zen Headbutt
Scary Face
Primal Terrain
Carcinodjinn Lv. 48
Abilities Moves
Liquid Ooze
Gunk Guard
Stench
Noxious Needle
Shrapnel Sear
Noxious Terrain
Jettison
Camerupt Lv. 49
Abilities Moves
Magma Armor
Own Tempo
Well-Baked Body
Take Down
Jettison
Tectonic Thrash
Earth Power
Swampert Lv. 50
Abilities Moves
Torrent
Water Veil
Anticipation
Damp
Rock Slide
Protect
Muddy Water
Take Down
Biker Dexter
Glimmora Lv. 64
Abilities Moves
Toxic Debris
Skill Link
Sturdy
Rock Slide
Power Gem
Acid Armor
Sludge Wave
Filtring Lv. 65
Abilities Moves
Levitate
Drowsy Aura
Lingering Aroma
Stench
Explosion
Defog
Corrosive Gas
Memento
Carcinodjinn Lv. 67
Abilities Moves
Liquid Ooze
Merciless
Fell Stinger
Toxic Spikes
Steel Beam
Doom Desire
Ezmergent Lv. 65
Abilities Moves
Thick Fat
Dry Skin
Unnerve
Triple Axel
Bulk Up
Blizzard
High Jump Kick
Garbodor Lv. 67
Abilities Moves
Stench
Aftermath
Filter
Amnesia
Belch
Gunk Shot
Explosion

Battle Frontier

Carcinodjinn @ Black Sludge
Abilities Moves
Fumigate Tri Attack
Substitute
Sludge Bomb
Negative Energy

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Smog 30 70 20
1 Smokescreen 100 20
1 Toxic 90 10
7 Venoshock 65 100 10
14 Acid Spray 40 100 20
19 Metal Burst 100 10
24 Corrosive Gas 100 40
28 Tri Attack 80 100 10
32 Sludge Wave 95 100 10
36 Noxious Needle 70 100 20
39 Shrapnel Sear 110 75 5
42 Noxious Terrain 10
46 Jettison 70 100 20
51 Fell Stinger 50 100 25
56 Toxic Spikes 20
60 Steel Beam 140 95 5
64 Doom Desire 140 100 5
  • Bold indicates a move that gets STAB when used by Carcinodjinn
  • Italic indicates a move that gets STAB only when used by an evolution of Carcinodjinn

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 003 Worry Seed 100 10
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 012 Taunt 100 20
TM 017 Protect 10
TM 018 Rain Dance 5
TM 019 Giga Drain 75 100 10
TM 022 Thunderbolt 90 100 15
TM 023 Return 100 20
TM 027 Double Team 15
TM 028 Shock Wave 60 20
TM 029 Sludge Bomb 90 100 10
TM 034 Secret Power 70 100 20
TM 036 Attract 100 15
TM 038 Incinerate 60 100 15
TM 052 Venoshock 65 100 10
TM 054 Entrainment 100 15
TM 061 Ancient Power 60 100 5
TM 069 Shrapnel Terrain 10
TM 070 Morbid Terrain 10
TM 072 Noxious Terrain 10
TM 087 Endothermia 75 90 15
TM 102 Flamethrower 90 100 15
TM 103 Fire Blast 110 85 5
TM 109 Dark Pulse 80 100 15
TM 112 Jettison 70 100 20
  • Bold indicates a move that gets STAB when used by Carcinodjinn
  • Italic indicates a move that gets STAB only when used by an evolution of Carcinodjinn

By tutoring

Move Type Cat. Pwr. Acc. PP
Absorb 30 100 25
Acid 40 100 30
Acid Armor 20
Acid Spray 40 100 20
Assurance 60 100 10
Autotomize 15
Barrage 15 85 20
Bide 10
Burning Jealousy 70 100 5
Captivate 100 20
Clear Smog 50 15
Confide 20
Corrosive Gas 100 40
Curse 10
Destiny Bond 5
Detect 5
Disable 100 20
Doom Desire 140 100 5
Double-Edge 120 100 15
Dream Eater 100 100 15
Eerie Impulse 100 15
Ember 40 100 25
Endeavor 100 5
Endure 10
Extrasensory 80 100 20
Facade 70 100 20
Fire Spin 35 85 15
Flame Burst 70 100 15
Flare Blitz 120 100 15
Flash 100 20
Foul Play 95 100 15
Frustration 100 20
Gastro Acid 100 10
Giga Impact 150 90 5
Glare 100 30
Gravity 5
Growth 20
Gunk Shot 120 80 5
Haze 30
Heal Block 100 15
Hex 65 100 10
Hyper Beam 150 90 5
Infestation 20 100 20
Leer 100 30
Mean Look 5
Mega Drain 55 100 15
Memento 100 10
Metal Burst 100 10
Mimic 10
Minimize 10
Mortal Spin 30 100 15
Nasty Plot 20
Natural Gift 100 15
Nature Power 95 20
Negative Energy 80 100 20
Night Daze 85 95 10
Nightmare 100 15
Noxious Needle 70 100 20
Overheat 130 90 5
Parabolic Charge 65 100 20
Poison Gas 90 40
Poison Powder 75 35
Poison Tail 50 100 25
Rage 20 100 20
Rest 10
Retaliate 70 100 5
Scary Face 100 10
Self-Destruct 200 100 5
Shrapnel Sear 110 75 5
Sinful Smash 120 100 15
Sleep Talk 10
Sludge 65 100 20
Sludge Wave 95 100 10
Smog 30 70 20
Smokescreen 100 20
Snore 50 100 15
Splash 40
Steel Beam 140 95 5
Substitute 10
Sucker Punch 70 100 5
Swagger 85 15
Swift 60 20
Tackle 40 100 35
Take Down 90 85 20
Terrain Pulse 50 100 10
Thunder Shock 40 100 30
Thunder Wave 90 20
Torment 100 15
Toxic Spikes 20
Tri Attack 80 100 10
Will-o-Wisp 85 15
  • Bold indicates a move that gets STAB when used by Carcinodjinn
  • Italic indicates a move that gets STAB only when used by an evolution of Carcinodjinn

Ability Learnset

By leveling up

Level Ability Cost Description
1 Liquid Ooze 2 The oozed liquid has a strong stench, which damages attackers using draining moves.
10 Fumigate 77 Normal-type moves become Poison-type moves. Their power is boosted a little.
25 Stench 11 By releasing stench when attacking, this Pokémon may cause the target to flinch.
40 Noxious Surge 85 Turns the ground into Noxious Terrain when the Pokémon enters a battle.
40 Gunk Guard 11 Boosts the Pokémon's Defensive stats on Noxious Terrain.
55 Merciless 69 The Pokémon's attacks become critical hits if the target is poisoned.
70 Lifelink 2 The Pokémon recovers some HP when it deals damage.
85 Levitate 12 By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
100 Shadow Tag 83 This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 04 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Disc 07 Illuminate 4 Raises the Pokémon's evasiveness.
Disc 08 Trace 11 When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 18 Mimicry 22 Changes the Pokémon's type depending on the terrain.
Disc 23 Shadow Tag 83 This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.
Disc 25 Levitate 12 By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Disc 27 Sludge Rush 45 Boosts the Pokémon's Speed stat on Noxious Terrain.
Disc 36 Liquid Ooze 2 The oozed liquid has a strong stench, which damages attackers using draining moves.
Disc 50 Oblivious 11 The Pokémon is oblivious, and that keeps it from being infatuated or taunted.
Disc 61 Unburden 33 Boosts the Speed stat if the Pokémon's held item is used or lost.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Adaptability 77 Powers up moves of the same type as the Pokémon.
Anticipation 1 The Pokémon can sense an opposing Pokémon's dangerous moves.
Cloud Nine 32 Eliminates the effects of weather.
Corrosion 2 The Pokémon can poison the target even if it's a Steel or Poison type.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Early Bird 1 The Pokémon awakens from sleep twice as fast as other Pokémon.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Forewarn 1 When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Fumigate 77 Normal-type moves become Poison-type moves. Their power is boosted a little.
Gunk Guard 11 Boosts the Pokémon's Defensive stats on Noxious Terrain.
High Entropy 32 Boosts the Pokémon's Evasiveness under Gravity.
Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Indigestion 41 The Pokémon summons Noxious Terrain when it's hit by an attack.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Klutz -25 The Pokémon can't use any held items.
Lifelink 2 The Pokémon recovers some HP when it deals damage.
Lingering Aroma 32 Contact with the Pokémon changes all attacker's Abilities to Lingering Aroma.
Merciless 69 The Pokémon's attacks become critical hits if the target is poisoned.
Neutralizing Gas 79 When in the battle, the effects of all Pokémon's Abilities will be nullified.
Normalize 2 All the Pokémon's moves become Normal type. Their power is boosted a little.
Noxious Surge 85 Turns the ground into Noxious Terrain when the Pokémon enters a battle.
Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Phantasmic 32 The Pokémon generates a bizarre area that swaps Defense stats when it enters battle.
Poison Point 12 Contact with the Pokémon may poison the attacker.
Poison Touch 15 May poison a target when the Pokémon makes contact.
Primal Prancer 56 Boosts the Pokémon's Speed stat on Primal Terrain.
Reality Rush 69 Boosts the Pokémon's Speed stat on Inverse Terrain.
Run Away 0 Enables a sure getaway from wild Pokémon.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Stench 11 By releasing stench when attacking, this Pokémon may cause the target to flinch.
Symbiosis 11 The Pokémon passes its item to an ally that has used up an item.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unaware 70 When attacking, the Pokémon ignores the target Pokémon's stat changes.
Unearthly 254 The Pokémon generates a bizarre area that swaps Attack stats when it enters battle.
Unstable Isotope 32 Boosts the Pokémon's Defensive stats under Gravity.
Vital Spirit 10 The Pokémon is full of vitality, and that prevents it from falling asleep.
Volatile 69 Boosts the Special Attack stat, but lowers accuracy.
Warp Reality 85 Turns the ground into Inverse Terrain when the Pokémon enters a battle.
Wimp Out -22 The Pokémon cowardly switches out when its HP becomes half or less.
Wispy Form 12 The Pokémon creates a eerie fog when it's hit by an attack.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

Concept art by artsy