Carcinodjinn
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||
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90 | 60 | 70 | 70 | 125 | 105 | 520 | |||||
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#444 |
0' 5.5"
88.28 lbs. |
Carcinogen Pokémon | Its multiple hearts reside in pieces of scrap metal connected by toxic gases. Where this Pokémon lurks, disease follows. Nobody knows whether it is the cause, or an omen. | |||||||||
![]() Icon by livra |
Ability capacity:
79 |
Egg group(s):
Amorphous |
EV Yield:
Special Attack: 1 Special Defense: 1 |
Growth:
Erratic |
Catch Rate:
15 |
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Cry by plus_sized_scribe
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Evolution
Carcinodjinn![]() |
Wild Encounters
Type | Map | Chance | Level |
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Trainers
Battle Frontier
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Move learnset
By leveling up
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
---|---|---|---|---|---|---|
1 | Smog |
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30 | 70 | 20 |
1 | Smokescreen |
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— | 100 | 20 |
1 | Toxic |
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— | 90 | 10 |
7 | Venoshock |
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65 | 100 | 10 |
14 | Acid Spray |
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40 | 100 | 20 |
19 | Metal Burst |
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— | 100 | 10 |
24 | Corrosive Gas |
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— | 100 | 40 |
28 | Tri Attack |
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80 | 100 | 10 |
32 | Sludge Wave |
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95 | 100 | 10 |
36 | Noxious Needle |
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70 | 100 | 20 |
39 | Shrapnel Sear |
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110 | 75 | 5 |
42 | Noxious Terrain |
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— | — | 10 |
46 | Jettison |
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70 | 100 | 20 |
51 | Fell Stinger |
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50 | 100 | 25 |
56 | Toxic Spikes |
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— | — | 20 |
60 | Steel Beam |
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140 | 95 | 5 |
64 | Doom Desire |
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140 | 100 | 5 |
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By TM
TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
---|---|---|---|---|---|---|---|
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TM 003 | Worry Seed |
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— | 100 | 10 |
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TM 005 | Toxic |
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— | 90 | 10 |
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TM 010 | Hidden Power |
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60 | 100 | 15 |
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TM 011 | Sunny Day |
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— | — | 5 |
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TM 012 | Taunt |
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— | 100 | 20 |
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TM 017 | Protect |
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— | — | 10 |
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TM 018 | Rain Dance |
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— | — | 5 |
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TM 019 | Giga Drain |
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75 | 100 | 10 |
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TM 022 | Thunderbolt |
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90 | 100 | 15 |
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TM 023 | Return |
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— | 100 | 20 |
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TM 027 | Double Team |
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— | — | 15 |
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TM 028 | Shock Wave |
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60 | — | 20 |
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TM 029 | Sludge Bomb |
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90 | 100 | 10 |
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TM 034 | Secret Power |
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70 | 100 | 20 |
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TM 036 | Attract |
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— | 100 | 15 |
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TM 038 | Incinerate |
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60 | 100 | 15 |
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TM 052 | Venoshock |
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65 | 100 | 10 |
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TM 054 | Entrainment |
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— | 100 | 15 |
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TM 061 | Ancient Power |
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60 | 100 | 5 |
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TM 069 | Shrapnel Terrain |
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— | — | 10 |
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TM 070 | Morbid Terrain |
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— | — | 10 |
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TM 072 | Noxious Terrain |
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— | — | 10 |
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TM 087 | Endothermia |
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75 | 90 | 15 |
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TM 102 | Flamethrower |
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90 | 100 | 15 |
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TM 103 | Fire Blast |
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110 | 85 | 5 |
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TM 109 | Dark Pulse |
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80 | 100 | 15 |
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TM 112 | Jettison |
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70 | 100 | 20 |
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By tutoring
Move | Type | Cat. | Pwr. | Acc. | PP |
---|---|---|---|---|---|
Absorb |
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30 | 100 | 25 |
Acid |
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40 | 100 | 30 |
Acid Armor |
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— | — | 20 |
Acid Spray |
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40 | 100 | 20 |
Assurance |
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60 | 100 | 10 |
Autotomize |
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— | — | 15 |
Barrage |
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15 | 85 | 20 |
Bide |
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— | — | 10 |
Burning Jealousy |
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70 | 100 | 5 |
Captivate |
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— | 100 | 20 |
Clear Smog |
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50 | — | 15 |
Confide |
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— | — | 20 |
Corrosive Gas |
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— | 100 | 40 |
Curse |
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— | — | 10 |
Destiny Bond |
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— | — | 5 |
Detect |
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— | — | 5 |
Disable |
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— | 100 | 20 |
Doom Desire |
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140 | 100 | 5 |
Double-Edge |
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120 | 100 | 15 |
Dream Eater |
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100 | 100 | 15 |
Eerie Impulse |
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— | 100 | 15 |
Ember |
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40 | 100 | 25 |
Endeavor |
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— | 100 | 5 |
Endure |
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— | — | 10 |
Extrasensory |
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80 | 100 | 20 |
Facade |
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70 | 100 | 20 |
Fire Spin |
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35 | 85 | 15 |
Flame Burst |
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70 | 100 | 15 |
Flare Blitz |
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120 | 100 | 15 |
Flash |
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— | 100 | 20 |
Foul Play |
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95 | 100 | 15 |
Frustration |
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— | 100 | 20 |
Gastro Acid |
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— | 100 | 10 |
Giga Impact |
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150 | 90 | 5 |
Glare |
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— | 100 | 30 |
Gravity |
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— | — | 5 |
Growth |
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— | — | 20 |
Gunk Shot |
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120 | 80 | 5 |
Haze |
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— | — | 30 |
Heal Block |
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— | 100 | 15 |
Hex |
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65 | 100 | 10 |
Hyper Beam |
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150 | 90 | 5 |
Infestation |
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20 | 100 | 20 |
Leer |
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— | 100 | 30 |
Mean Look |
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— | — | 5 |
Mega Drain |
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55 | 100 | 15 |
Memento |
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— | 100 | 10 |
Metal Burst |
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— | 100 | 10 |
Mimic |
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— | — | 10 |
Minimize |
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— | — | 10 |
Mortal Spin |
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30 | 100 | 15 |
Nasty Plot |
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— | — | 20 |
Natural Gift |
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— | 100 | 15 |
Nature Power |
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— | 95 | 20 |
Negative Energy |
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80 | 100 | 20 |
Night Daze |
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85 | 95 | 10 |
Nightmare |
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— | 100 | 15 |
Noxious Needle |
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70 | 100 | 20 |
Overheat |
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130 | 90 | 5 |
Parabolic Charge |
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65 | 100 | 20 |
Poison Gas |
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— | 90 | 40 |
Poison Powder |
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— | 75 | 35 |
Poison Tail |
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50 | 100 | 25 |
Rage |
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20 | 100 | 20 |
Rest |
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— | — | 10 |
Retaliate |
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70 | 100 | 5 |
Scary Face |
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— | 100 | 10 |
Self-Destruct |
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200 | 100 | 5 |
Shrapnel Sear |
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110 | 75 | 5 |
Sinful Smash |
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120 | 100 | 15 |
Sleep Talk |
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— | — | 10 |
Sludge |
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65 | 100 | 20 |
Sludge Wave |
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95 | 100 | 10 |
Smog |
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30 | 70 | 20 |
Smokescreen |
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— | 100 | 20 |
Snore |
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50 | 100 | 15 |
Splash |
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— | — | 40 |
Steel Beam |
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140 | 95 | 5 |
Substitute |
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— | — | 10 |
Sucker Punch |
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70 | 100 | 5 |
Swagger |
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— | 85 | 15 |
Swift |
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60 | — | 20 |
Tackle |
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40 | 100 | 35 |
Take Down |
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90 | 85 | 20 |
Terrain Pulse |
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50 | 100 | 10 |
Thunder Shock |
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40 | 100 | 30 |
Thunder Wave |
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— | 90 | 20 |
Torment |
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— | 100 | 15 |
Toxic Spikes |
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— | — | 20 |
Tri Attack |
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80 | 100 | 10 |
Will-o-Wisp |
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— | 85 | 15 |
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Ability Learnset
By leveling up
Level | Ability | Cost | Description |
---|---|---|---|
1 | Liquid Ooze | 2 | The oozed liquid has a strong stench, which damages attackers using draining moves. |
10 | Fumigate | 77 | Normal-type moves become Poison-type moves. Their power is boosted a little. |
25 | Stench | 11 | By releasing stench when attacking, this Pokémon may cause the target to flinch. |
40 | Noxious Surge | 85 | Turns the ground into Noxious Terrain when the Pokémon enters a battle. |
40 | Gunk Guard | 11 | Boosts the Pokémon's Defensive stats on Noxious Terrain. |
55 | Merciless | 69 | The Pokémon's attacks become critical hits if the target is poisoned. |
70 | Lifelink | 2 | The Pokémon recovers some HP when it deals damage. |
85 | Levitate | 12 | By floating in the air, the Pokémon receives full immunity to all Ground-type moves. |
100 | Shadow Tag | 83 | This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping. |
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By Disc
Disc | Ability | Cost | Description | |
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Disc 02 | Pickup | 1 | The Pokémon may pick up the items, both during and outside of battle. |
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Disc 04 | Insomnia | 10 | The Pokémon is suffering from insomnia and cannot fall asleep. |
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Disc 07 | Illuminate | 4 | Raises the Pokémon's evasiveness. |
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Disc 08 | Trace | 11 | When it enters a battle, the Pokémon copies an opposing Pokémon's Ability. |
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Disc 11 | Ball Fetch | 0 | If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball. |
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Disc 18 | Mimicry | 22 | Changes the Pokémon's type depending on the terrain. |
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Disc 23 | Shadow Tag | 83 | This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping. |
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Disc 25 | Levitate | 12 | By floating in the air, the Pokémon receives full immunity to all Ground-type moves. |
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Disc 27 | Sludge Rush | 45 | Boosts the Pokémon's Speed stat on Noxious Terrain. |
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Disc 36 | Liquid Ooze | 2 | The oozed liquid has a strong stench, which damages attackers using draining moves. |
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Disc 50 | Oblivious | 11 | The Pokémon is oblivious, and that keeps it from being infatuated or taunted. |
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Disc 61 | Unburden | 33 | Boosts the Speed stat if the Pokémon's held item is used or lost. |
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By tutoring
Ability | Cost | Description |
---|---|---|
Adaptability | 77 | Powers up moves of the same type as the Pokémon. |
Anticipation | 1 | The Pokémon can sense an opposing Pokémon's dangerous moves. |
Cloud Nine | 32 | Eliminates the effects of weather. |
Corrosion | 2 | The Pokémon can poison the target even if it's a Steel or Poison type. |
Defeatist | -17 | Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less. |
Early Bird | 1 | The Pokémon awakens from sleep twice as fast as other Pokémon. |
Emergency Exit | -22 | The Pokémon, sensing danger, switches out when its HP becomes half or less. |
Forewarn | 1 | When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has. |
Frisk | 1 | When it enters a battle, the Pokémon can check an opposing Pokémon's held item. |
Fumigate | 77 | Normal-type moves become Poison-type moves. Their power is boosted a little. |
Gunk Guard | 11 | Boosts the Pokémon's Defensive stats on Noxious Terrain. |
High Entropy | 32 | Boosts the Pokémon's Evasiveness under Gravity. |
Immunity | 2 | The immune system of the Pokémon prevents it from getting poisoned. |
Indigestion | 41 | The Pokémon summons Noxious Terrain when it's hit by an attack. |
Inflexible | -33 | This Pokémon can only use the first move it uses in battle. |
Inner Focus | 11 | The Pokémon's intensely focused, and that protects the Pokémon from flinching. |
Klutz | -25 | The Pokémon can't use any held items. |
Lifelink | 2 | The Pokémon recovers some HP when it deals damage. |
Lingering Aroma | 32 | Contact with the Pokémon changes all attacker's Abilities to Lingering Aroma. |
Merciless | 69 | The Pokémon's attacks become critical hits if the target is poisoned. |
Neutralizing Gas | 79 | When in the battle, the effects of all Pokémon's Abilities will be nullified. |
Normalize | 2 | All the Pokémon's moves become Normal type. Their power is boosted a little. |
Noxious Surge | 85 | Turns the ground into Noxious Terrain when the Pokémon enters a battle. |
Own Tempo | 2 | This Pokémon has its own tempo, and that prevents it from becoming confused. |
Phantasmic | 32 | The Pokémon generates a bizarre area that swaps Defense stats when it enters battle. |
Poison Point | 12 | Contact with the Pokémon may poison the attacker. |
Poison Touch | 15 | May poison a target when the Pokémon makes contact. |
Primal Prancer | 56 | Boosts the Pokémon's Speed stat on Primal Terrain. |
Reality Rush | 69 | Boosts the Pokémon's Speed stat on Inverse Terrain. |
Run Away | 0 | Enables a sure getaway from wild Pokémon. |
Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
Stall | -12 | The Pokémon moves after all other Pokémon do. |
Stench | 11 | By releasing stench when attacking, this Pokémon may cause the target to flinch. |
Symbiosis | 11 | The Pokémon passes its item to an ally that has used up an item. |
Truant | -67 | The Pokémon can't use a move if it had used a move on the previous turn. |
Unaware | 70 | When attacking, the Pokémon ignores the target Pokémon's stat changes. |
Unearthly | 254 | The Pokémon generates a bizarre area that swaps Attack stats when it enters battle. |
Unstable Isotope | 32 | Boosts the Pokémon's Defensive stats under Gravity. |
Vital Spirit | 10 | The Pokémon is full of vitality, and that prevents it from falling asleep. |
Volatile | 69 | Boosts the Special Attack stat, but lowers accuracy. |
Warp Reality | 85 | Turns the ground into Inverse Terrain when the Pokémon enters a battle. |
Wimp Out | -22 | The Pokémon cowardly switches out when its HP becomes half or less. |
Wispy Form | 12 | The Pokémon creates a eerie fog when it's hit by an attack. |
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Concept art by artsy