Chansey

Type HP Attack Defense Speed Special Attack Special Defense Total
250 5 5 50 35 105 450
#285 0' 4.3"
76.38 lbs.
Egg Pokémon Chansey lay nutritionally excellent eggs every day. The eggs are so delicious, they are eagerly devoured by even those people who have lost their appetite.
Ability capacity:
67
Egg group(s):
Fairy
EV Yield:
Hp: 2
Growth:
Fast
Catch Rate:
30

Evolution

Happiny
Use Oval Stone Chansey
Level up with high friendshipBlissey

Wild Encounters

Type Map Chance Level
Land (2) Ligeia Bridge N 10% 30-32

Trainers

Chef Yeur
Shiinotic Lv. 40 @ Leftovers
Abilities Moves
Illuminate Protect
Confuse Ray
Strength Sap
Sappy Seed
Chansey Lv. 40 @ Eviolite
Abilities Moves
Frisk Protect
Toxic
Minimize
Counter
Miltank Lv. 40 @ Chople Berry
Abilities Moves
Thick Fat Milk Drink
Substitute
Attract
Focus Punch
Schoolgirl Tiffany
Togetic Lv. 38
Abilities Moves
Hustle
Friend Guard
Bestow
Wish
Ancient Power
Safeguard
Chansey Lv. 38
Abilities Moves
Natural Cure
Thick Fat
Take Down
Sing
Fling
Heal Pulse
Breeder Nori
Quagsire Lv. 41
Abilities Moves
Damp
Wonder Skin
Oblivious
Water Absorb
Amnesia
Yawn
Earthquake
Rain Dance
Chansey Lv. 41
Abilities Moves
Natural Cure
Thick Fat
Take Down
Sing
Fling
Heal Pulse
Breeder Vale
Miltank Lv. 55
Abilities Moves
Thick Fat
Triage
Gluttony
Gyro Ball
Heal Bell
Wake-Up Slap
Bland Bludgeon
Chansey Lv. 55
Abilities Moves
Natural Cure
Healer
Egg Bomb
Light Screen
Healing Wish
Double-Edge
Snorlax Lv. 56
Abilities Moves
Immunity
Drowsy Aura
Sturdy
Block
Belly Drum
Crunch
Heavy Slam

Battle Frontier

Chansey @ Air Balloon
Abilities Moves
Soft-Boiled
Counter
Toxic
Seismic Toss
Chansey @ Sitrus Berry
Abilities Moves
Serene Grace Metronome
Refresh
Defense Curl
Minimize
Chansey @ Eviolite
Abilities Moves
Soft-Boiled
Toxic
Thunder Wave
Counter

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Double-Edge 120 100 15
1 Defense Curl 40
1 Pound 40 100 35
1 Growl 100 40
5 Tail Whip 100 30
9 Refresh 100 20
12 Double Slap 15 85 10
16 Soft-Boiled 100 10
20 Bestow 15
23 Minimize 10
27 Take Down 90 85 20
31 Sing 55 15
34 Fling 100 10
38 Heal Pulse 10
42 Egg Bomb 100 75 10
46 Light Screen 30
50 Healing Wish 10
54 Double-Edge 120 100 15
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 004 Calm Mind 20
TM 005 Toxic 90 10
TM 007 Hail 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 014 Light Screen 30
TM 015 Reflect 20
TM 017 Protect 10
TM 018 Rain Dance 5
TM 020 Safeguard 25
TM 021 Solar Beam 120 100 10
TM 022 Thunderbolt 90 100 15
TM 025 Shadow Ball 80 100 15
TM 027 Double Team 15
TM 030 Sandstorm 10
TM 031 Brick Break 75 100 15
TM 035 Rest 10
TM 036 Attract 100 15
TM 038 Incinerate 60 100 15
TM 055 Bulldoze 60 100 20
TM 064 Misty Terrain 10
TM 071 Combat Terrain 10
TM 073 Bland Terrain 10
TM 096 Stomping Tantrum 75 100 10
TM 101 Hyper Beam 150 90 5
TM 103 Fire Blast 110 85 5
TM 104 Skill Swap 10
TM 105 Water Pulse 60 100 20
TM 110 Giga Impact 150 90 5
TM 114 Thunder 110 70 10
TM 115 Earthquake 100 100 10
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Aromatherapy 5
Counter 100 20
Endure 10
Gravity 5
Heal Bell 5
Helping Hand 100 20
Last Resort 140 100 5
Metronome 10
Mud Bomb 65 85 10
Natural Gift 100 15
Present 90 15
Seismic Toss 100 20
Substitute 10
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey

By tutoring

Move Type Cat. Pwr. Acc. PP
Aromatherapy 5
Baby-Doll Eyes 100 30
Bide 10
Captivate 100 20
Charm 100 20
Confide 20
Copycat 20
Counter 100 20
Covet 60 100 25
Curse 10
Defense Curl 40
Disarming Voice 40 15
Double-Edge 120 100 15
Drain Punch 75 100 10
Draining Kiss 50 100 10
Dream Eater 100 100 15
Echoed Voice 40 100 15
Endeavor 100 5
Endure 10
Facade 70 100 20
Fairy Wind 40 100 30
Flamethrower 90 100 15
Flash 100 20
Fling 100 10
Frustration 100 20
Grass Knot 100 20
Gravity 5
Headbutt 70 100 15
Heal Bell 5
Helping Hand 100 20
Hyper Voice 90 100 10
Icy Wind 55 95 15
Last Resort 140 100 5
Metronome 10
Minimize 10
Mud Bomb 65 85 10
Mud-Slap 20 100 10
Natural Gift 100 15
Pound 40 100 35
Present 90 15
Psych Up 10
Psychic 90 100 10
Psywave 100 15
Recycle 100 10
Refresh 100 20
Return 100 20
Rollout 30 90 20
Round 60 100 15
Secret Power 70 100 20
Seismic Toss 100 20
Shock Wave 60 20
Sleep Talk 10
Snore 50 100 15
Soft-Boiled 100 10
Stored Power 20 100 10
Substitute 10
Swagger 85 15
Sweet Kiss 75 10
Tackle 40 100 35
Thunder Wave 90 20
Uproar 90 100 10
Water Gun 40 100 25
Work Up 30
Zen Headbutt 80 90 15
Ally Switch 15
Bestow 15
Blizzard 110 70 5
Body Slam 85 100 15
Bubble Beam 65 100 20
Charge Beam 50 90 10
Combat Craze 80 100 20
Dazzling Gleam 80 100 10
Double Slap 15 85 10
Dynamic Punch 100 50 5
Egg Bomb 100 75 10
Fire Punch 75 100 15
Focus Punch 150 100 20
Growl 100 40
Heal Pulse 10
Healing Wish 10
Ice Beam 90 100 10
Ice Punch 75 100 15
Iron Tail 100 75 15
Laser Focus 30
Life Dew 10
Mega Kick 120 75 5
Mega Punch 80 85 20
Mimic 10
Power-Up Punch 40 100 20
Rage 20 100 20
Retaliate 70 100 5
Rock Climb 90 85 20
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Tomb 60 95 15
Sing 55 15
Skull Bash 130 100 10
Snatch 100 10
Spark 65 100 20
Stealth Rock 20
Strength 95 100 15
Submission 120 100 20
Tail Whip 100 30
Take Down 90 85 20
Telekinesis 15
Teleport 20
Thunder Punch 75 100 15
Trailblaze 50 100 20
Tri Attack 80 100 10
Wild Charge 90 100 15
Zap Cannon 120 50 5
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey

Ability Learnset

By leveling up

Level Ability Cost Description
1 Natural Cure 32 All status conditions heal when the Pokémon switches out.
1 Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
18 Triage 33 Gives priority to a healing move.
36 Thick Fat 32 A layer of thick fat halves the damage the Pokémon takes from Fire-and Ice-type moves.
54 Healer 11 Sometimes heals an ally's status condition.
72 Friend Guard 33 Reduces damage done to allies.
90 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
100 Normalize 2 All the Pokémon's moves become Normal type. Their power is boosted a little.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 26 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Disc 55 Regenerator 54 Restores a little HP when withdrawn from battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Anticipation 1 The Pokémon can sense an opposing Pokémon's dangerous moves.
Bland Bulwark 11 Boosts the Pokémon's Defensive stats on Bland Terrain.
Cute Charm 7 Contact with the Pokémon may cause infatuation.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Flawed Form -19 Halves the Pokémon's Sp. Def stat.
Forewarn 1 When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
Friend Guard 33 Reduces damage done to allies.
Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
Grayscale 85 Turns the ground into Bland Terrain when the Pokémon enters a battle.
Healer 11 Sometimes heals an ally's status condition.
Klutz -25 The Pokémon can't use any held items.
Liquid Voice 32 All sound-based moves become Water-type moves.
Natural Cure 32 All status conditions heal when the Pokémon switches out.
Normalize 2 All the Pokémon's moves become Normal type. Their power is boosted a little.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Soul-Heart 69 Boosts its Sp. Atk stat every time a Pokémon faints.
Stall -12 The Pokémon moves after all other Pokémon do.
Thick Fat 32 A layer of thick fat halves the damage the Pokémon takes from Fire-and Ice-type moves.
Triage 33 Gives priority to a healing move.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled