Cloyster

Type HP Attack Defense Speed Special Attack Special Defense Total
50 95 180 70 85 45 525
#98 0' 5.9"
292.11 lbs.
Bivalve Pokémon It swims in the sea by swallowing water, then jetting it out toward the rear. The CLOYSTER shoots spikes from its shell using the same system.
Ability capacity:
80
Egg group(s):
Water 3
EV Yield:
Defense: 2
Growth:
Slow
Catch Rate:
60

Evolution

Shellder
Use Water Stone Cloyster

Wild Encounters

Type Map Chance Level
Fishing Enceladus Cavern 10% 35
Overworld Centauri City (after obtaining 2 badge(s)) 10.0% 17
Centauri City (after obtaining 3 badge(s)) 10.0% 21

Trainers

Collector Cocci
Cyclobber Lv. 50
Abilities Moves
Oblivious
Anger Point
Pickup
Endure
Amnesia
Dizzy Punch
Slack Off
Centiskorch Lv. 50
Abilities Moves
Flash Fire
Blaze
Illuminate
Jettison
Slam
Fire Spin
Crunch
Cacturne Lv. 50
Abilities Moves
Sand Veil
Rough Skin
Poison Point
Water Absorb
Sucker Punch
Pin Missile
Energy Ball
Cotton Spore
Carcinodjinn Lv. 50
Abilities Moves
Liquid Ooze
Gunk Guard
Stench
Noxious Needle
Shrapnel Sear
Noxious Terrain
Jettison
Crainbow Lv. 50
Abilities Moves
Super Luck
Dancer
Friend Guard
Air Slash
Dazzling Gleam
Play Rough
Drill Peck
Cloyster Lv. 50
Abilities Moves
Shell Armor
Rock Head
Overcoat
Aurora Beam
Spike Cannon
Spikes
Icicle Crash
Team Nova Caphir
Bisharp Lv. 53
Abilities Moves
Defiant
Hyper Cutter
Pressure
Inner Focus
Metal Sound
Embargo
Iron Defense
Night Slash
Espatch Lv. 54
Abilities Moves
Magic Guard Trick Room
Shear Force
Psychic
Mana Sap
Cloyster Lv. 55
Abilities Moves
Shell Armor
Rock Head
Overcoat
Aurora Beam
Spike Cannon
Spikes
Icicle Crash
Swimmer Garrett
Azumarill Lv. 47
Abilities Moves
Thick Fat
Cute Charm
Pickup
Aqua Ring
Rain Dance
Double-Edge
Superpower
Cloyster Lv. 46
Abilities Moves
Shell Armor
Rock Head
Overcoat
Protect
Aurora Beam
Spike Cannon
Spikes
Sharpedo Lv. 47
Abilities Moves
Rough Skin
Lifelink
Berserk
Crunch
Taunt
Liquidation
Agility
Wayfarer Wilbur
Cloyster Lv. 60
Abilities Moves
Shell Armor
Rock Head
Overcoat
Aurora Beam
Spike Cannon
Spikes
Icicle Crash
Dewgong Lv. 60
Abilities Moves
Thick Fat
Wonder Skin
Ice Body
Hydration
Blubber Bump
Dive
Aqua Tail
Ice Beam
Empoleon Lv. 61
Abilities Moves
Torrent
Water Veil
Snow Cloak
Early Bird
Polar Plunge
Mist
Drill Peck
Hydro Pump
Lapras Lv. 62
Abilities Moves
Water Absorb
Friend Guard
Hydration
Brine
Safeguard
Hydro Pump
Sheer Cold
Swimmer Lisa
Lombre Lv. 47
Abilities Moves
Swift Swim
Overgrow
Own Tempo
Rain Dish
Uproar
Knock Off
Zen Headbutt
Hydro Pump
Cloyster Lv. 46
Abilities Moves
Shell Armor
Rock Head
Overcoat
Protect
Aurora Beam
Spike Cannon
Spikes
Ydraphlion Lv. 45
Abilities Moves
Sticky Hold
Heavy Water
Water Veil
Rain Dish
Substitute
Brine
Aqua Ring
Rain Dance
Diver Stewart
Lanturn Lv. 48
Abilities Moves
Volt Absorb
Anticipation
Electromorphosis
Illuminate
Discharge
Aqua Ring
Flail
Take Down
Cloyster Lv. 50
Abilities Moves
Shell Armor
Rock Head
Overcoat
Aurora Beam
Spike Cannon
Spikes
Icicle Crash
Diver Theresa
Cloyster Lv. 50
Abilities Moves
Shell Armor
Rock Head
Overcoat
Aurora Beam
Spike Cannon
Spikes
Icicle Crash
Starmie Lv. 51
Abilities Moves
Illuminate
Color Change
Analytic
Natural Cure
Confuse Ray
Psychic
Light Screen
Cosmic Power
Octillery Lv. 52
Abilities Moves
Suction Cups
Sprinkle Spit
Color Change
Signal Beam
Ice Beam
Bullet Seed
Hydro Pump
Diver Meredith
Cloyster Lv. 52
Abilities Moves
Shell Armor
Rock Head
Overcoat
Aurora Beam
Spike Cannon
Spikes
Icicle Crash
Dewgong Lv. 51
Abilities Moves
Thick Fat
Wonder Skin
Ice Body
Hydration
Flip Turn
Blubber Bump
Dive
Aqua Tail

Battle Frontier

Cloyster @ Leftovers
Abilities Moves
Overcoat Avalanche
Dive
Toxic
Protect

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Hydro Pump 110 80 5
1 Shell Smash 15
1 Toxic Spikes 20
1 Withdraw 20
1 Supersonic 55 20
1 Protect 10
1 Aurora Beam 65 100 20
13 Spike Cannon 20 100 15
28 Spikes 20
50 Icicle Crash 85 90 10
  • Bold indicates a move that gets STAB when used by Cloyster
  • Italic indicates a move that gets STAB only when used by an evolution of Cloyster

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 002 Aqua Jet 40 100 20
TM 005 Toxic 90 10
TM 007 Hail 10
TM 010 Hidden Power 60 100 15
TM 013 Blizzard 110 70 5
TM 014 Light Screen 30
TM 015 Reflect 20
TM 018 Rain Dance 5
TM 023 Return 100 20
TM 027 Double Team 15
TM 032 Torment 100 15
TM 034 Secret Power 70 100 20
TM 036 Attract 100 15
TM 053 Avalanche 60 100 10
TM 069 Shrapnel Terrain 10
TM 076 Surf 90 100 15
TM 088 Polar Plunge 80 95 15
TM 099 Liquidation 85 100 10
TM 100 Ice Beam 90 100 10
TM 101 Hyper Beam 150 90 5
TM 105 Water Pulse 60 100 20
TM 110 Giga Impact 150 90 5
TM 112 Jettison 70 100 20
  • Bold indicates a move that gets STAB when used by Cloyster
  • Italic indicates a move that gets STAB only when used by an evolution of Cloyster

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Bubble Beam 65 100 20
Take Down 90 85 20
Barrier 20
Rapid Spin 50 100 40
Screech 85 40
Icicle Spear 25 100 30
Mud Shot 55 95 15
Rock Blast 25 90 10
Water Pulse 60 100 20
Aqua Ring 20
Avalanche 60 100 10
Twineedle 25 100 20
Noxious Needle 70 100 20
Life Dew 10
  • Bold indicates a move that gets STAB when used by Cloyster
  • Italic indicates a move that gets STAB only when used by an evolution of Cloyster

By tutoring

Move Type Cat. Pwr. Acc. PP
Aqua Ring 20
Arctic Ambush 70 100 20
Aurora Beam 65 100 20
Barrier 20
Bide 10
Brine 65 100 10
Bubble Beam 65 100 20
Captivate 100 20
Chilling Water 50 100 20
Clamp 35 85 15
Confide 20
Curse 10
Dive 80 100 10
Double-Edge 120 100 15
Endure 10
Explosion 250 100 5
Facade 70 100 20
Frustration 100 20
Headbutt 70 100 15
Hydro Pump 110 80 5
Hydrofoil 50 100 20
Ice Shard 40 100 30
Ice Spinner 80 100 15
Icicle Spear 25 100 30
Icy Wind 55 95 15
Iron Defense 15
Leer 100 30
Life Dew 10
Mimic 10
Mud Shot 55 95 15
Natural Gift 100 15
Payback 50 100 10
Protect 10
Rage 20 100 20
Rapid Spin 50 100 40
Razor Shell 75 95 10
Rest 10
Rock Blast 25 90 10
Round 60 100 15
Screech 85 40
Self-Destruct 200 100 5
Shell Smash 15
Shore Up 10
Sleep Talk 10
Snore 50 100 15
Substitute 10
Supersonic 55 20
Swagger 85 15
Swift 60 20
Tackle 40 100 35
Take Down 90 85 20
Teleport 20
Tri Attack 80 100 10
Twineedle 25 100 20
Water Gun 40 100 25
Water Pledge 80 100 10
Whirlpool 35 85 15
Withdraw 20
Aqua Cutter 70 100 20
Bitter Malice 75 100 15
Frost Breath 60 90 10
Glacial Torque 100 100 10
Icicle Crash 85 90 10
Joust 100 10
Pin Missile 25 95 20
Poison Jab 80 100 20
Shrapnel Smash 70 100 20
Signal Beam 75 100 15
Smart Strike 70 10
Spike Cannon 20 100 15
Spikes 20
Steel Roller 130 100 5
Toxic Spikes 20
Wave Crash 120 100 10
Weather Ball 50 100 10
  • Bold indicates a move that gets STAB when used by Cloyster
  • Italic indicates a move that gets STAB only when used by an evolution of Cloyster

Ability Learnset

By leveling up

Level Ability Cost Description
1 Shell Armor 42 A hard shell protects the Pokémon from critical hits.
1 Skill Link 33 Maximizes the number of times multistrike moves hit.
18 Overcoat 2 Protects the Pokémon from things like sand, hail, and powder.
36 Rock Head 14 Protects the Pokémon from recoil damage.
54 Anger Shell 57 When HP drops to half or less, defenses are lowered but attack and Speed are raised.
72 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
90 Storm Drain 18 The Pokémon draws in and neutralises Water-type moves, boosting its Sp. Atk.
100 Protean 80 Changes the Pokémon's type to the type of the move it's about to use.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 01 Battle Armor 60 Hard armor protects the Pokémon from critical hits.
Disc 05 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Disc 21 Rock Head 14 Protects the Pokémon from recoil damage.
Disc 24 Frostproof 12 The Pokémon resists Ice-type moves and damage from frostbite.
Disc 26 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Disc 34 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
Disc 52 Damp 2 Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
Disc 54 Storm Drain 18 The Pokémon draws in and neutralises Water-type moves, boosting its Sp. Atk.
Disc 56 Rough Skin 17 This Pokémon inflicts damage with its rough skin to the attacker on contact.
Disc 60 Overcoat 2 Protects the Pokémon from things like sand, hail, and powder.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Adaptability 77 Powers up moves of the same type as the Pokémon.
Anger Shell 57 When HP drops to half or less, defenses are lowered but attack and Speed are raised.
Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Cold-Blooded 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Distillize 77 Normal-type moves become Water-type moves. Their power is boosted a little.
Heavy Water 7 Boosts the Pokémon's Defensive stats in Rain.
Hydration 23 Heals status conditions if it's raining.
Klutz -25 The Pokémon can't use any held items.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Protean 80 Changes the Pokémon's type to the type of the move it's about to use.
Rain Dish 7 The Pokémon gradually regains HP in rain.
Shell Armor 42 A hard shell protects the Pokémon from critical hits.
Skill Link 33 Maximizes the number of times multistrike moves hit.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Sprinkle Spit 43 The Pokémon makes it rain when it's hit by an attack.
Stall -12 The Pokémon moves after all other Pokémon do.
Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Torrent 14 Powers up Water-type moves when the Pokémon's HP is low.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Water Veil 17 The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
Weak Armor 27 Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Ice Body 11 The Pokémon gradually regains HP in a hailstorm.
Pure Power 178 Using its pure power, the Pokémon doubles its Sp. Attack stat.
Refrigerate 77 Normal-type moves become Ice-type moves. Their power is boosted a little.
Sharpness 39 Boosts the power of slicing moves.
Sleet Spit 43 The Pokémon generates a hailstorm when it's hit by an attack.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled