Coalossal

Type HP Attack Defense Speed Special Attack Special Defense Total
110 80 120 30 80 90 510
#311 0' 11.0"
684.52 lbs.
Coal Pokémon It's usually peaceful, but the vandalism of mines enrages it. Offenders will be incinerated with flames that reach 2,700 degrees Fahrenheit.
Ability capacity:
79
Egg group(s):
Mineral
EV Yield:
Defense: 3
Growth:
Medium Slow
Catch Rate:
45

Evolution

Rolycoly
Level 18Carkol
Level 34Coalossal

Wild Encounters

Type Map Chance Level

Trainers

Elder Mr. Heller
Blaziken Lv. 48
Abilities Moves
Blaze
Flame Body
Early Bird
Tangled Feet
Quick Attack
Bulk Up
Focus Energy
Slash
Coalossal Lv. 48
Abilities Moves
Steam Engine
Flash Fire
Steelworker
Ancient Power
Incinerate
Stealth Rock
Heat Crash
Geologist Paloma
Rhyperior Lv. 55 @ Terrain Extender
Abilities Moves
Tectonic Surge Tectonic Thrash
Head Smash
Endure
Reversal
Glimmora Lv. 55 @ Tectonic Seed
Abilities Moves
Tectonic Armor
Shell Armor
Power Gem
Energy Ball
Toxic Spikes
Light of Ruin
Coalossal Lv. 55 @ Tectonic Seed
Abilities Moves
Tectonic Armor
Steam Engine
Tectonic Thrash
Rock Slide
Flare Blitz
Body Press
Tyranitar Lv. 55 @ Terrain Extender
Abilities Moves
Tectonic Surge Tectonic Thrash
Sinful Smash
Breaking Swipe
Double-Edge
Hiker Norbert
Donphan Lv. 66
Abilities Moves
Sturdy
Battle Armor
Ball Fetch
Land's Wrath
Scary Face
Earthquake
Giga Impact
Coalossal Lv. 65
Abilities Moves
Steam Engine
Rocky Payload
Stealth Rock
Heat Crash
Rock Blast
Burn Up
Burosphyrn Lv. 66
Abilities Moves
Sand Veil
Guts
Frisk
Slash
Seismic Wave
Earthquake
Fissure
Gigalith Lv. 67
Abilities Moves
Sturdy
Bulletproof
Rock Head
Own Tempo
Stealth Rock
Sandstorm
Stone Edge
Explosion
Rhyperior Lv. 68
Abilities Moves
Lightning Rod
Rough Skin
Overcoat
Rock Head
Stone Edge
Earthquake
Megahorn
Horn Drill

Battle Frontier

Coalossal @ Passho Berry
Abilities Moves
Stealth Rock
Scald
Shear Force
Endothermia
Coalossal @ Bright Powder
Abilities Moves
Flash Fire Sandstorm
Heat Crash
Rock Slide
Earth Power
Coalossal @ Red Card
Abilities Moves
Rapid Spin
Shrapnel Sear
Burn Up
Explosion

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Tar Shot 100 15
1 Tar Shot 100 15
1 Flame Charge 50 100 20
1 Tackle 40 100 35
1 Smokescreen 100 20
1 Rapid Spin 50 100 40
1 Smack Down 50 100 15
15 Rock Polish 20
20 Ancient Power 60 100 5
27 Incinerate 60 100 15
37 Stealth Rock 20
45 Heat Crash 100 10
54 Rock Blast 25 90 10
63 Burn Up 130 100 5
  • Bold indicates a move that gets STAB when used by Coalossal
  • Italic indicates a move that gets STAB only when used by an evolution of Coalossal

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 015 Reflect 20
TM 017 Protect 10
TM 021 Solar Beam 120 100 10
TM 027 Double Team 15
TM 030 Sandstorm 10
TM 038 Incinerate 60 100 15
TM 046 Scald 80 100 15
TM 051 Will-o-Wisp 85 15
TM 055 Bulldoze 60 100 20
TM 061 Ancient Power 60 100 5
TM 067 Tectonic Terrain 10
TM 087 Endothermia 75 90 15
TM 102 Flamethrower 90 100 15
TM 110 Giga Impact 150 90 5
TM 111 Fractal Bash 100 10
TM 112 Jettison 70 100 20
TM 115 Earthquake 100 100 10
  • Bold indicates a move that gets STAB when used by Coalossal
  • Italic indicates a move that gets STAB only when used by an evolution of Coalossal

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Block 5
Explosion 250 100 5
Mud-Slap 20 100 10
Shrapnel Sear 110 75 5
  • Bold indicates a move that gets STAB when used by Coalossal
  • Italic indicates a move that gets STAB only when used by an evolution of Coalossal

By tutoring

Move Type Cat. Pwr. Acc. PP
Attract 100 15
Block 5
Dig 80 100 10
Endure 10
Explosion 250 100 5
Facade 70 100 20
Gyro Ball 100 5
Heat Crash 100 10
Iron Defense 15
Iron Head 80 100 15
Meteor Beam 120 90 10
Mud-Slap 20 100 10
Rapid Spin 50 100 40
Rest 10
Rock Blast 25 90 10
Rock Climb 90 85 20
Rock Polish 20
Rock Slide 75 90 10
Rock Tomb 60 95 15
Round 60 100 15
Sand Tomb 35 85 15
Self-Destruct 200 100 5
Shear Force 80 100 10
Shrapnel Sear 110 75 5
Sleep Talk 10
Smack Down 50 100 15
Smokescreen 100 20
Snore 50 100 15
Spikes 20
Stealth Rock 20
Stone Edge 100 80 5
Substitute 10
Tackle 40 100 35
Body Press 80 100 10
Burn Up 130 100 5
Fire Blast 110 85 5
Fire Spin 35 85 15
Flame Charge 50 100 20
Flare Blitz 120 100 15
Heat Wave 100 90 10
Heavy Slam 100 10
High Horsepower 95 95 10
Infernal Parade 60 100 15
Mineral Mash 90 95 15
Overheat 130 90 5
Scorching Sands 70 100 10
Seismic Wave 85 90 10
Spark 65 100 20
Tectonic Thrash 70 100 20
Bland Bludgeon 70 100 20
Body Slam 85 100 15
Earth Power 90 100 10
Fire Punch 75 100 15
Hyper Beam 150 90 5
Magma Storm 100 75 5
Mega Kick 120 75 5
Mega Punch 80 85 20
Psyshield Bash 70 90 10
Raging Bull 90 100 10
Tar Shot 100 15
Tinker 100 15
Wicked Torque 80 100 10
  • Bold indicates a move that gets STAB when used by Coalossal
  • Italic indicates a move that gets STAB only when used by an evolution of Coalossal

Ability Learnset

By leveling up

Level Ability Cost Description
1 Steam Engine 32 Boosts the Pokémon's Speed stat drastically if hit by a Fire-or Water-type move.
1 Flame Body 28 Contact with the Pokémon may burn the attacker.
18 Steelworker 16 Powers up Steel-type moves.
36 Flash Fire 16 Powers up the Pokémon's Fire-type moves if it's hit by one.
54 Rocky Payload 32 Boosts the power of Rock-type moves.
72 White Smoke 60 The Pokémon's white smoke prevents other Pokémon from lowering its stats.
90 Mega Launcher 57 Powers up aura and pulse moves.
100 Poison Heal 79 Restores HP if the Pokémon is poisoned instead of losing HP.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 01 Battle Armor 60 Hard armor protects the Pokémon from critical hits.
Disc 07 Illuminate 4 Raises the Pokémon's evasiveness.
Disc 12 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Disc 13 Cloud Nine 32 Eliminates the effects of weather.
Disc 14 Flash Fire 16 Powers up the Pokémon's Fire-type moves if it's hit by one.
Disc 15 Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
Disc 21 Rock Head 14 Protects the Pokémon from recoil damage.
Disc 22 Poison Heal 79 Restores HP if the Pokémon is poisoned instead of losing HP.
Disc 44 Magma Armor 11 The Pokémon is covered with hot magma, which prevents it from becoming frostbitten.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Disc 56 Rough Skin 17 This Pokémon inflicts damage with its rough skin to the attacker on contact.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Aftermath 11 Damages the attacker if it contacts the Pokémon with a finishing hit.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Calcifate 75 Normal-type moves become Rock-type moves. Their power is boosted a little.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
Klutz -25 The Pokémon can't use any held items.
Mega Launcher 57 Powers up aura and pulse moves.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
Purifying Salt 69 The Pokémon's salt protects it from statuses and halves damage from Ghost-type moves.
Rocky Payload 32 Boosts the power of Rock-type moves.
Sand Force 52 Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Steam Engine 32 Boosts the Pokémon's Speed stat drastically if hit by a Fire-or Water-type move.
Steelworker 16 Powers up Steel-type moves.
Stench 11 By releasing stench when attacking, this Pokémon may cause the target to flinch.
Toxic Boost 70 Powers up physical attacks when the Pokémon is poisoned.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
White Smoke 60 The Pokémon's white smoke prevents other Pokémon from lowering its stats.
Blaze 14 Powers up Fire-type moves when the Pokémon's HP is low.
Calderize 77 Normal-type moves become Fire-type moves. Their power is boosted a little.
Flame Body 28 Contact with the Pokémon may burn the attacker.
Mimicry 22 Changes the Pokémon's type depending on the terrain.
Huge Power 178 Doubles the Pokémon's Attack stat.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Motor Drive 17 Boosts its Speed stat if hit by an Electric-type move instead of taking damage.
Volt Absorb 15 Restores HP if hit by an Electric-type move instead of taking damage.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled