Combusken

Type HP Attack Defense Speed Special Attack Special Defense Total
60 85 60 55 85 60 405
#139 0' 3.5"
43.09 lbs.
Young Fowl Pokémon It lashes out with 10 kicks per second. Its strong fighting instinct compels it to keep up its offensive until the opponent gives up.
Ability capacity:
62
Egg group(s):
Field
EV Yield:
Attack: 1
Special Attack: 1
Growth:
Medium Slow
Catch Rate:
45

Evolution

Torchic
Level 16Combusken
Level 36Blaziken

Wild Encounters

Type Map Chance Level

Trainers

Kindler Aegir
Charmander Lv. 28
Abilities Moves
Blaze
Illuminate
Heatproof
Fire Fang
Slash
Flamethrower
Scary Face
Numel Lv. 28
Abilities Moves
Oblivious
Well-Baked Body
Flame Burst
Amnesia
Scorching Sands
Lava Plume
Combusken Lv. 29
Abilities Moves
Blaze
Early Bird
Tangled Feet
Sand Attack
Peck
Flame Charge
Quick Attack
Black Belt Hophrey
Combusken Lv. 30
Abilities Moves
Blaze
Early Bird
Tangled Feet
Sand Attack
Peck
Flame Charge
Quick Attack
Gurdurr Lv. 31
Abilities Moves
Guts Rock Throw
Wake-Up Slap
Chip Away
Bulk Up
Black Belt Joyce
Combusken Lv. 38
Abilities Moves
Blaze
Early Bird
Tangled Feet
Flame Charge
Quick Attack
Bulk Up
Focus Energy
Heracross Lv. 29
Abilities Moves
Swarm
Steadfast
Chip Away
Counter
Fury Attack
Brick Break
Farmer Hazel
Combusken Lv. 49
Abilities Moves
Blaze
Flame Body
Early Bird
Tangled Feet
Bulk Up
Focus Energy
Slash
Mirror Move
Blaziken Lv. 50
Abilities Moves
Blaze
Flame Body
Early Bird
Tangled Feet
Bulk Up
Focus Energy
Slash
Brave Bird
Bewear Lv. 50
Abilities Moves
Fluffy
Unnerve
Cute Charm
Klutz
Brutal Swing
Hammer Arm
Thrash
Pain Split
Black Belt Kehlani
Timburr Lv. 5
Abilities Moves
Guts Pound
Leer
Focus Energy
Combusken Lv. 5
Abilities Moves
Blaze Growl
Ember
Sand Attack
Ember
Combusken Lv. 5
Abilities Moves
Blaze Growl
Ember
Sand Attack
Ember
Growlithe Lv. 5
Abilities Moves
Intimidate Bite
Roar
Black Belt Calvin
Combusken Lv. 27 @ Steel-Toed Boots
Abilities Moves
Blaze
Early Bird
Tangled Feet
Blaze Kick
Bulk Up
Agility
Low Kick
Breloom Lv. 27 @ Steel-Toed Boots
Abilities Moves
Effect Spore
Stench
Trop Kick
Combat Terrain
Laser Focus
Mega Kick
Mienshao Lv. 29 @ Steel-Toed Boots
Abilities Moves
Inner Focus
Unburden
Detect
Swords Dance
Jump Kick
Thunderous Kick

Battle Frontier

Combusken @ Liechi Berry
Abilities Moves
Fire Punch
Double Kick
Quick Attack
Sand Attack
Combusken @ Liechi Berry
Abilities Moves
Blaze
Flash Fire
Blaze Kick
Brick Break
Feint
Bulk Up

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Double Kick 30 100 30
1 Double Kick 30 100 30
1 Scratch 40 100 35
1 Growl 100 40
1 Ember 40 100 25
1 Sand Attack 100 15
5 Ember 40 100 25
10 Sand Attack 100 15
14 Peck 35 100 35
20 Flame Charge 50 100 20
25 Quick Attack 40 100 30
31 Bulk Up 20
36 Focus Energy 30
42 Slash 70 100 20
47 Mirror Move 20
53 Sky Uppercut 85 90 15
58 Flare Blitz 120 100 15
  • Bold indicates a move that gets STAB when used by Combusken
  • Italic indicates a move that gets STAB only when used by an evolution of Combusken

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 017 Protect 10
TM 027 Double Team 15
TM 031 Brick Break 75 100 15
TM 033 Revenge 60 100 10
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 038 Incinerate 60 100 15
TM 041 Focus Blast 120 70 5
TM 078 Strength 95 100 15
TM 102 Flamethrower 90 100 15
TM 103 Fire Blast 110 85 5
  • Bold indicates a move that gets STAB when used by Combusken
  • Italic indicates a move that gets STAB only when used by an evolution of Combusken

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Agility 30
Baton Pass 40
Counter 100 20
Crush Claw 75 95 10
Curse 10
Endure 10
Feather Dance 100 15
Feint 30 100 10
Flame Burst 70 100 15
Last Resort 140 100 5
Low Kick 100 20
Night Slash 70 100 15
Peck 35 100 35
Reversal 100 15
Rock Slide 75 90 10
Smelling Salts 70 100 10
Swagger 85 15
  • Bold indicates a move that gets STAB when used by Combusken
  • Italic indicates a move that gets STAB only when used by an evolution of Combusken

By tutoring

Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 20
Agility 30
Assurance 60 100 10
Baton Pass 40
Body Slam 85 100 15
Bounce 85 85 5
Captivate 100 20
Confide 20
Counter 100 20
Crush Claw 75 95 10
Curse 10
Cut 50 95 30
Defog 15
Detect 5
Dig 80 100 10
Double-Edge 120 100 15
Eagle Eye 100 5
Echoed Voice 40 100 15
Ember 40 100 25
Endure 10
Enthrall 100 20
Facade 70 100 20
Feather Dance 100 15
Feint 30 100 10
Fire Pledge 80 100 10
Fire Spin 35 85 15
Flame Burst 70 100 15
Flame Charge 50 100 20
Flame Wheel 60 100 25
Flare Blitz 120 100 15
Focus Energy 30
Frustration 100 20
Growl 100 40
Headbutt 70 100 15
Heat Wave 100 90 10
Helping Hand 100 20
Hone Claws 15
Jettison 70 100 20
Last Resort 140 100 5
Low Kick 100 20
Mega Kick 120 75 5
Mega Punch 80 85 20
Mimic 10
Mirror Move 20
Mud-Slap 20 100 10
Natural Gift 100 15
Night Slash 70 100 15
Overheat 130 90 5
Peck 35 100 35
Quick Attack 40 100 30
Return 100 20
Reversal 100 15
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Tomb 60 95 15
Round 60 100 15
Sand Attack 100 15
Scratch 40 100 35
Seismic Toss 100 20
Shadow Claw 70 100 15
Slash 70 100 20
Sleep Talk 10
Smelling Salts 70 100 10
Snore 50 100 15
Substitute 10
Swagger 85 15
Swift 60 20
Swords Dance 20
Will-o-Wisp 85 15
Work Up 30
Blaze Kick 85 90 10
Blazing Torque 80 100 10
Bulk Up 20
Coaching 10
Double Kick 30 100 30
Dual Chop 40 90 15
Dynamic Punch 100 50 5
Fire Punch 75 100 15
Fling 100 10
Focus Punch 150 100 20
Fury Cutter 40 95 20
Low Sweep 65 100 20
Poison Jab 80 100 20
Power-Up Punch 40 100 20
Sky Uppercut 85 90 15
Spark 65 100 20
Thunder Punch 75 100 15
Vacuum Wave 40 100 30
Victory Dance 0 10
  • Bold indicates a move that gets STAB when used by Combusken
  • Italic indicates a move that gets STAB only when used by an evolution of Combusken

Ability Learnset

By leveling up

Level Ability Cost Description
1 Blaze 14 Powers up Fire-type moves when the Pokémon's HP is low.
10 Tangled Feet 1 Raises evasiveness if the Pokémon is confused.
25 Early Bird 1 The Pokémon awakens from sleep twice as fast as other Pokémon.
40 Flame Body 28 Contact with the Pokémon may burn the attacker.
55 Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
70 Speed Boost 61 Its Speed stat is boosted every turn.
85 Flash Fire 16 Powers up the Pokémon's Fire-type moves if it's hit by one.
100 Bare Hands 33 Boosts the base power of the Pokémon's attacks if they are not holding an item.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 07 Illuminate 4 Raises the Pokémon's evasiveness.
Disc 14 Flash Fire 16 Powers up the Pokémon's Fire-type moves if it's hit by one.
Disc 26 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Disc 43 Limber 11 Its limber body protects the Pokémon from paralysis.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Blaze 14 Powers up Fire-type moves when the Pokémon's HP is low.
Calderize 77 Normal-type moves become Fire-type moves. Their power is boosted a little.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Early Bird 1 The Pokémon awakens from sleep twice as fast as other Pokémon.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Flame Body 28 Contact with the Pokémon may burn the attacker.
Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
High Entropy 32 Boosts the Pokémon's Evasiveness under Gravity.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Klutz -25 The Pokémon can't use any held items.
Mimicry 22 Changes the Pokémon's type depending on the terrain.
Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Rivalry 32 Deals more damage to Pokémon of the same gender, but less to those of the opposite gender.
Run Away 0 Enables a sure getaway from wild Pokémon.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Speed Boost 61 Its Speed stat is boosted every turn.
Stall -12 The Pokémon moves after all other Pokémon do.
Tangled Feet 1 Raises evasiveness if the Pokémon is confused.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Bare Hands 33 Boosts the base power of the Pokémon's attacks if they are not holding an item.
Butterfingers -3 The Pokémon may drop its held item when hit by a damaging move.
Lithe Form 44 Boosts the Pokémon's Speed stat on Combat Terrain.
Steadfast 11 The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled