Cosmyriad
| Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
75 | 95 | 60 | 65 | 125 | 120 | 540 | |||||||||
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#415 |
0' 11.8"
123.56 lbs. |
Cosmic Pokémon | An incarnation of stardust, Cosmyriad's body is comprised entirely of elementary particles and foundational elements. | |||||||||||||
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Icon by livra |
Ability capacity:
84 |
Egg group(s):
Amorphous Fairy |
EV Yield:
Attack: 3 |
Growth:
Slow |
Catch Rate:
45 |
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Cry by plus_sized_scribe
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Evolution
| Cosmyriad |
Wild Encounters
| Type | Map | Chance | Level |
|---|
Trainers
Battle Frontier
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Move learnset
By leveling up
| Level | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| 1 | Ancient Power |
|
60 | 100 | 5 | |
| 1 | Hidden Power |
|
60 | 100 | 15 | |
| 1 | Plasma Bolt |
|
30 | 100 | 30 | |
| 1 | Cosmic Power |
|
— | — | 20 | |
| 10 | Rapid Spin |
|
50 | 100 | 40 | |
| 17 | Continuum Pulse |
|
50 | 100 | 15 | |
| 17 | Gravity |
|
— | — | 5 | |
| 20 | Terrain Pulse |
|
50 | 100 | 10 | |
| 27 | Reflect |
|
— | — | 20 | |
| 27 | Light Screen |
|
— | — | 30 | |
| 30 | Graviton Wave |
|
65 | 100 | 15 | |
| 37 | Flash Cannon |
|
80 | 100 | 10 | |
| 37 | Flash |
|
— | 100 | 20 | |
| 40 | Ice Beam |
|
90 | 100 | 10 | |
| 47 | Mystical Power |
|
70 | 90 | 10 | |
| 47 | Confuse Ray |
|
— | 100 | 10 | |
| 50 | Freezing Glare |
|
90 | 100 | 10 | |
| 57 | Steel Beam |
|
140 | 95 | 5 | |
| 57 | Toxic Spikes |
|
— | — | 20 | |
| 60 | Wormhole |
|
100 | 85 | 5 | |
| 67 | Glacial Torque |
|
100 | 100 | 10 | |
| 67 | Metronome |
|
— | — | 10 | |
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By TM
| TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| TM 004 | Calm Mind |
|
— | — | 20 | ||
| TM 007 | Hail |
|
— | — | 10 | ||
| TM 009 | Volt Switch |
|
70 | 100 | 20 | ||
| TM 010 | Hidden Power |
|
60 | 100 | 15 | ||
| TM 012 | Taunt |
|
— | 100 | 20 | ||
| TM 013 | Blizzard |
|
110 | 70 | 5 | ||
| TM 014 | Light Screen |
|
— | — | 30 | ||
| TM 015 | Reflect |
|
— | — | 20 | ||
| TM 016 | Aurora Veil |
|
— | — | 20 | ||
| TM 017 | Protect |
|
— | — | 10 | ||
| TM 022 | Thunderbolt |
|
90 | 100 | 15 | ||
| TM 023 | Return |
|
— | 100 | 20 | ||
| TM 025 | Shadow Ball |
|
80 | 100 | 15 | ||
| TM 027 | Double Team |
|
— | — | 15 | ||
| TM 028 | Shock Wave |
|
60 | — | 20 | ||
| TM 030 | Sandstorm |
|
— | — | 10 | ||
| TM 032 | Torment |
|
— | 100 | 15 | ||
| TM 034 | Secret Power |
|
70 | 100 | 20 | ||
| TM 035 | Rest |
|
— | — | 10 | ||
| TM 039 | Embargo |
|
— | 100 | 15 | ||
| TM 041 | Focus Blast |
|
120 | 70 | 5 | ||
| TM 042 | Glaciate |
|
65 | 95 | 10 | ||
| TM 048 | Guard Swap |
|
— | — | 10 | ||
| TM 049 | Speed Swap |
|
— | — | 10 | ||
| TM 057 | Trick Room |
|
— | — | 5 | ||
| TM 058 | Wonder Room |
|
— | — | 10 | ||
| TM 059 | Magic Room |
|
— | — | 10 | ||
| TM 060 | Marvel Room |
|
— | — | 10 | ||
| TM 061 | Ancient Power |
|
60 | 100 | 5 | ||
| TM 065 | Psychic Terrain |
|
— | — | 10 | ||
| TM 084 | Eerie Fog |
|
— | — | 10 | ||
| TM 100 | Ice Beam |
|
90 | 100 | 10 | ||
| TM 109 | Dark Pulse |
|
80 | 100 | 15 | ||
| TM 110 | Giga Impact |
|
150 | 90 | 5 | ||
| TM 116 | Expanding Force |
|
80 | 100 | 10 | ||
| TM 117 | Role Play |
|
— | — | 10 | ||
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By breeding
| Parents | Move | Type | Cat. | Pwr. | Acc. | PP | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Corrosive Gas |
|
— | 100 | 40 | |||||||||||||||||||||||||
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Discharge |
|
80 | 100 | 15 | |||||||||||||||||||||||||
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Expanding Force |
|
80 | 100 | 10 | |||||||||||||||||||||||||
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Icicle Spear |
|
25 | 100 | 30 | |||||||||||||||||||||||||
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Magical Torque |
|
100 | 100 | 10 | |||||||||||||||||||||||||
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Meteor Beam |
|
120 | 90 | 10 | |||||||||||||||||||||||||
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Negative Energy |
|
80 | 100 | 20 | |||||||||||||||||||||||||
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Noxious Torque |
|
100 | 100 | 10 | |||||||||||||||||||||||||
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Quantum Trap |
|
— | 100 | 5 | |||||||||||||||||||||||||
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Twin Beam |
|
40 | 100 | 10 | |||||||||||||||||||||||||
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Wicked Torque |
|
80 | 100 | 10 | |||||||||||||||||||||||||
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By tutoring
| Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|
| Acid |
|
40 | 100 | 30 | |
| Acid Armor |
|
— | — | 20 | |
| Acid Spray |
|
40 | 100 | 20 | |
| Air Cutter |
|
60 | 95 | 25 | |
| Air Slash |
|
75 | 95 | 15 | |
| Amnesia |
|
— | — | 20 | |
| Attract |
|
— | 100 | 15 | |
| Aurora Beam |
|
65 | 100 | 20 | |
| Barrage |
|
15 | 85 | 20 | |
| Barrier |
|
— | — | 20 | |
| Baton Pass |
|
— | — | 40 | |
| Bestow |
|
— | — | 15 | |
| Bide |
|
— | — | 10 | |
| Bitter Malice |
|
75 | 100 | 15 | |
| Body Slam |
|
85 | 100 | 15 | |
| Captivate |
|
— | 100 | 20 | |
| Charge |
|
— | 100 | 20 | |
| Charge Beam |
|
50 | 90 | 10 | |
| Clear Smog |
|
50 | — | 15 | |
| Concussive Blast |
|
80 | 100 | 10 | |
| Confide |
|
— | — | 20 | |
| Confuse Ray |
|
— | 100 | 10 | |
| Confusion |
|
50 | 100 | 25 | |
| Continuum Pulse |
|
50 | 100 | 15 | |
| Corrosive Gas |
|
— | 100 | 40 | |
| Cosmic Power |
|
— | — | 20 | |
| Curse |
|
— | — | 10 | |
| Dazzling Gleam |
|
80 | 100 | 10 | |
| Destiny Bond |
|
— | — | 5 | |
| Disable |
|
— | 100 | 20 | |
| Discharge |
|
80 | 100 | 15 | |
| Doom Desire |
|
140 | 100 | 5 | |
| Double-Edge |
|
120 | 100 | 15 | |
| Dream Eater |
|
100 | 100 | 15 | |
| Eerie Energy |
|
70 | 100 | 20 | |
| Eerie Impulse |
|
— | 100 | 15 | |
| Eerie Spell |
|
80 | 100 | 5 | |
| Endeavor |
|
— | 100 | 5 | |
| Endure |
|
— | — | 10 | |
| Explosion |
|
250 | 100 | 5 | |
| Extrasensory |
|
80 | 100 | 20 | |
| Fabled Trick |
|
— | 100 | 5 | |
| Facade |
|
70 | 100 | 20 | |
| Flash |
|
— | 100 | 20 | |
| Flash Cannon |
|
80 | 100 | 10 | |
| Fling |
|
— | 100 | 10 | |
| Focus Energy |
|
— | — | 30 | |
| Foresight |
|
— | — | 40 | |
| Freeze-Dry |
|
70 | 100 | 20 | |
| Freezing Glare |
|
90 | 100 | 10 | |
| Frost Breath |
|
60 | 90 | 10 | |
| Frustration |
|
— | 100 | 20 | |
| Future Sight |
|
120 | 100 | 10 | |
| Geomancy |
|
— | — | 10 | |
| Gird |
|
— | 100 | 20 | |
| Glacial Torque |
|
100 | 100 | 10 | |
| Graviton Wave |
|
65 | 100 | 15 | |
| Gravity |
|
— | — | 5 | |
| Guard Split |
|
— | — | 10 | |
| Gust |
|
40 | 100 | 35 | |
| Haze |
|
— | — | 30 | |
| Helping Hand |
|
— | 100 | 20 | |
| Hex |
|
65 | 100 | 10 | |
| Hyper Beam |
|
150 | 90 | 5 | |
| Hyperspace Hole |
|
80 | — | 5 | |
| Ice Ball |
|
30 | 90 | 20 | |
| Ice Shard |
|
40 | 100 | 30 | |
| Ice Spinner |
|
80 | 100 | 15 | |
| Icicle Spear |
|
25 | 100 | 30 | |
| Icy Wind |
|
55 | 95 | 15 | |
| Imprison |
|
— | 100 | 10 | |
| Laser Focus |
|
— | — | 30 | |
| Last Resort |
|
140 | 100 | 5 | |
| Leer |
|
— | 100 | 30 | |
| Lock-On |
|
— | 100 | 5 | |
| Lumina Crash |
|
80 | 100 | 10 | |
| Lunar Blessing |
|
0 | — | 10 | |
| Lunar Dance |
|
— | — | 10 | |
| Luster Purge |
|
70 | 100 | 5 | |
| Magic Coat |
|
— | 100 | 15 | |
| Magic Powder |
|
— | 100 | 20 | |
| Magical Torque |
|
100 | 100 | 10 | |
| Magnet Bomb |
|
60 | — | 20 | |
| Magnet Rise |
|
— | — | 10 | |
| Magnetic Flux |
|
— | — | 20 | |
| Metal Burst |
|
— | 100 | 10 | |
| Metal Sound |
|
— | 85 | 40 | |
| Meteor Beam |
|
120 | 90 | 10 | |
| Metronome |
|
— | — | 10 | |
| Mimic |
|
— | — | 10 | |
| Mineral Mash |
|
90 | 95 | 15 | |
| Mirror Coat |
|
— | 100 | 20 | |
| Mirror Shot |
|
65 | 85 | 10 | |
| Mist |
|
— | — | 30 | |
| Moonblast |
|
95 | 100 | 15 | |
| Moongeist Beam |
|
100 | 100 | 5 | |
| Moonlight |
|
— | — | 5 | |
| Mystical Power |
|
70 | 90 | 10 | |
| Natural Gift |
|
— | 100 | 15 | |
| Negative Energy |
|
80 | 100 | 20 | |
| Night Daze |
|
85 | 95 | 10 | |
| Noxious Torque |
|
100 | 100 | 10 | |
| Pain Split |
|
— | — | 20 | |
| Parabolic Charge |
|
65 | 100 | 20 | |
| Pay Day |
|
40 | 100 | 20 | |
| Photon Geyser |
|
100 | 100 | 5 | |
| Plasma Bolt |
|
30 | 100 | 30 | |
| Poison Gas |
|
— | 90 | 40 | |
| Power Gem |
|
80 | 100 | 20 | |
| Power Split |
|
— | — | 10 | |
| Power Trick |
|
— | — | 10 | |
| Psybeam |
|
65 | 100 | 20 | |
| Psyblade |
|
80 | 100 | 15 | |
| Psych Up |
|
— | — | 10 | |
| Psychic |
|
90 | 100 | 10 | |
| Psycho Boost |
|
140 | 90 | 5 | |
| Psycho Cut |
|
70 | 100 | 20 | |
| Psycho Shift |
|
— | 100 | 10 | |
| Psyshield Bash |
|
70 | 90 | 10 | |
| Psyshock |
|
80 | 100 | 10 | |
| Psystrike |
|
100 | 100 | 10 | |
| Psywave |
|
— | 100 | 15 | |
| Quantum Trap |
|
— | 100 | 5 | |
| Rapid Spin |
|
50 | 100 | 40 | |
| Reflect Type |
|
— | — | 15 | |
| Retaliate |
|
70 | 100 | 5 | |
| Rising Voltage |
|
70 | 100 | 20 | |
| Round |
|
60 | 100 | 15 | |
| Scary Face |
|
— | 100 | 10 | |
| Self-Destruct |
|
200 | 100 | 5 | |
| Shear Force |
|
80 | 100 | 10 | |
| Skill Swap |
|
— | — | 10 | |
| Sleep Talk |
|
— | — | 10 | |
| Smog |
|
30 | 70 | 20 | |
| Snore |
|
50 | 100 | 15 | |
| Spark |
|
65 | 100 | 20 | |
| Splash |
|
— | — | 40 | |
| Steel Beam |
|
140 | 95 | 5 | |
| Steel Roller |
|
130 | 100 | 5 | |
| Stored Power |
|
20 | 100 | 10 | |
| Substitute |
|
— | — | 10 | |
| Supersonic |
|
— | 55 | 20 | |
| Swift |
|
60 | — | 20 | |
| Tackle |
|
40 | 100 | 35 | |
| Take Down |
|
90 | 85 | 20 | |
| Telekinesis |
|
— | — | 15 | |
| Teleport |
|
— | — | 20 | |
| Terrain Pulse |
|
50 | 100 | 10 | |
| Thunder Shock |
|
40 | 100 | 30 | |
| Thunder Wave |
|
— | 90 | 20 | |
| Tinker |
|
— | 100 | 15 | |
| Toxic |
|
— | 90 | 10 | |
| Toxic Spikes |
|
— | — | 20 | |
| Tri Attack |
|
80 | 100 | 10 | |
| Trick |
|
— | 100 | 10 | |
| Twin Beam |
|
40 | 100 | 10 | |
| Weather Ball |
|
50 | 100 | 10 | |
| Wicked Torque |
|
80 | 100 | 10 | |
| Work Up |
|
— | — | 30 | |
| Wormhole |
|
100 | 85 | 5 | |
| Zap Cannon |
|
120 | 50 | 5 | |
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Ability Learnset
By leveling up
| Level | Ability | Cost | Description |
|---|---|---|---|
| 1 | Steely Spirit | 32 | Powers up ally Pokémon's Steel-type moves. |
| 10 | Telepathy | 69 | Anticipates an ally's attack and dodges it. |
| 25 | Curious Medicine | 32 | When it enters a battle, it scatters medicine that removes all stat changes from allies. |
| 40 | Mirror Armor | 56 | Bounces back only the stat-lowering effects that the Pokémon receives. |
| 55 | Magician | 69 | The Pokémon steals the held item of a Pokémon it hits with a move. |
| 70 | Volt Absorb | 15 | Restores HP if hit by an Electric-type move instead of taking damage. |
| 85 | Neuroforce | 79 | Powers up moves that are super effective. |
| 100 | Enchantress | 77 | The Pokémon creates a bizarre area that negates hold items when it enters battle. |
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By Disc
| Disc | Ability | Cost | Description | |
|---|---|---|---|---|
| Disc 24 | Frostproof | 12 | The Pokémon resists Ice-type moves and damage from frostbite. | |
| Disc 25 | Levitate | 12 | By floating in the air, the Pokémon receives full immunity to all Ground-type moves. | |
| Disc 30 | Dauntless Shield | 12 | Boosts the Pokémon's Defense stat when the Pokémon enters a battle. | |
| Disc 37 | Neuroforce | 79 | Powers up moves that are super effective. | |
| Disc 43 | Limber | 11 | Its limber body protects the Pokémon from paralysis. | |
| Disc 51 | Cecity | -19 | This Pokémon's poor eyesight makes its moves more likely to miss. | |
| Disc 55 | Regenerator | 54 | Restores a little HP when withdrawn from battle. | |
| Disc 58 | Prism Armor | 37 | Reduces the power of supereffective attacks taken. | |
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By tutoring
| Ability | Cost | Description |
|---|---|---|
| Air Lock | 32 | Eliminates the effects of weather. |
| Analytic | 17 | Boosts move power when the Pokémon moves last. |
| Arena Trap | 70 | Prevents opposing Pokémon from fleeing. |
| Butterfingers | -3 | The Pokémon may drop its held item when hit by a damaging move. |
| Carbonize | 77 | Normal-type moves become Steel-type moves. Their power is boosted a little. |
| Cloud Nine | 32 | Eliminates the effects of weather. |
| Cold-Blooded | 33 | Boosts the Pokémon's Speed stat in harsh sunlight. |
| Contrary | 82 | Makes stat changes have an opposite effect. |
| Curious Medicine | 32 | When it enters a battle, it scatters medicine that removes all stat changes from allies. |
| Dazzling | 11 | Surprises the opposing Pokémon, making it unable to attack using priority moves. |
| Download | 80 | Raises the Pokémon's offensive stat an opposing Pokémon is the weakest to. |
| Enchantress | 77 | The Pokémon creates a bizarre area that negates hold items when it enters battle. |
| Forewarn | 1 | When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has. |
| Full Metal Body | 33 | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats. |
| High Entropy | 32 | Boosts the Pokémon's Evasiveness under Gravity. |
| Imperious | -93 | This Pokémon sometimes refuses to obey its Trainer. |
| Inner Focus | 11 | The Pokémon's intensely focused, and that protects the Pokémon from flinching. |
| Justified | 12 | Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice. |
| Lightning Rod | 18 | The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk. |
| Magic Bounce | 80 | Reflects status moves instead of getting hit by them. |
| Magic Guard | 80 | The Pokémon only takes damage from attacks. |
| Magician | 69 | The Pokémon steals the held item of a Pokémon it hits with a move. |
| Magnet Pull | 8 | Prevents Steel-type Pokémon from escaping using its magnetic force. |
| Mirror Armor | 56 | Bounces back only the stat-lowering effects that the Pokémon receives. |
| Phantasmic | 32 | The Pokémon generates a bizarre area that swaps Defense stats when it enters battle. |
| Power Of Alchemy | 11 | The Pokémon copies the Ability of a defeated ally. |
| Power Spot | 69 | Just being next to the Pokémon powers up moves. |
| Pressure | 17 | By putting pressure on the opposing Pokémon, it raises their PP usage. |
| Psychic Surge | 85 | Turns the ground into Psychic Terrain when the Pokémon enters a battle. |
| Reality Rush | 69 | Boosts the Pokémon's Speed stat on Inverse Terrain. |
| Serene Grace | 66 | Boosts the likelihood of additional effects occurring when attacking. |
| Singularity | 84 | The Pokémon amplifies the Gravitational field when it enters battle. |
| Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
| Soul-Heart | 69 | Boosts its Sp. Atk stat every time a Pokémon faints. |
| Soundproof | 15 | Soundproofing gives the Pokémon full immunity to all sound-based moves. |
| Stall | -12 | The Pokémon moves after all other Pokémon do. |
| Static | 31 | The Pokémon is charged with static electricity, so contact with it may cause paralysis. |
| Steely Spirit | 32 | Powers up ally Pokémon's Steel-type moves. |
| Symbiosis | 11 | The Pokémon passes its item to an ally that has used up an item. |
| Synchronize | 32 | The attacker will receive the same status condition if it inflicts one to the Pokémon. |
| Telepathy | 69 | Anticipates an ally's attack and dodges it. |
| Tinted Lens | 67 | The Pokémon can use “not very effective” moves to deal regular damage. |
| Vital Spirit | 10 | The Pokémon is full of vitality, and that prevents it from falling asleep. |
| Volatile | 69 | Boosts the Special Attack stat, but lowers accuracy. |
| Volt Absorb | 15 | Restores HP if hit by an Electric-type move instead of taking damage. |
| Warp Reality | 85 | Turns the ground into Inverse Terrain when the Pokémon enters a battle. |
| Weak Bones | -19 | Halves the Pokémon's Defense stat. |
| Wonder Guard | 206 | Its mysterious power only lets supereffective moves hit the Pokémon. |
| Wonder Skin | 11 | Makes status moves more likely to miss. |
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