Cosmyriad
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||||||
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|
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75 | 95 | 60 | 65 | 125 | 120 | 540 | |||||||||
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#415 |
0' 11.8"
123.56 lbs. |
Cosmic Pokémon | An incarnation of stardust, Cosmyriad's body is comprised entirely of elementary particles and foundational elements. | |||||||||||||
Icon by livra |
Ability capacity:
84 |
Egg group(s):
Amorphous Fairy |
EV Yield:
Attack: 3 |
Growth:
Slow |
Catch Rate:
45 |
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Cry by plus_sized_scribe
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Evolution
Cosmyriad![]() |
Wild Encounters
Type | Map | Chance | Level |
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Trainers
Battle Frontier
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Move learnset
By leveling up
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
---|---|---|---|---|---|---|
1 | Ancient Power |
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60 | 100 | 5 |
1 | Hidden Power |
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60 | 100 | 15 |
1 | Plasma Bolt |
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30 | 100 | 30 |
1 | Cosmic Power |
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— | — | 20 |
10 | Rapid Spin |
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50 | 100 | 40 |
17 | Continuum Pulse |
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50 | 100 | 15 |
17 | Gravity |
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— | — | 5 |
20 | Terrain Pulse |
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50 | 100 | 10 |
27 | Reflect |
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— | — | 20 |
27 | Light Screen |
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— | — | 30 |
30 | Graviton Wave |
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65 | 100 | 15 |
37 | Flash Cannon |
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80 | 100 | 10 |
37 | Flash |
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— | 100 | 20 |
40 | Ice Beam |
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90 | 100 | 10 |
47 | Mystical Power |
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70 | 90 | 10 |
47 | Confuse Ray |
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— | 100 | 10 |
50 | Freezing Glare |
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90 | 100 | 10 |
57 | Steel Beam |
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140 | 95 | 5 |
57 | Toxic Spikes |
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— | — | 20 |
60 | Wormhole |
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100 | 85 | 5 |
67 | Glacial Torque |
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100 | 100 | 10 |
67 | Metronome |
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— | — | 10 |
|
By TM
TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
---|---|---|---|---|---|---|---|
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TM 004 | Calm Mind |
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— | — | 20 |
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TM 007 | Hail |
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— | — | 10 |
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TM 009 | Volt Switch |
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70 | 100 | 20 |
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TM 010 | Hidden Power |
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60 | 100 | 15 |
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TM 012 | Taunt |
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— | 100 | 20 |
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TM 013 | Blizzard |
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110 | 70 | 5 |
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TM 014 | Light Screen |
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— | — | 30 |
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TM 015 | Reflect |
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— | — | 20 |
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TM 016 | Aurora Veil |
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— | — | 20 |
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TM 017 | Protect |
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— | — | 10 |
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TM 022 | Thunderbolt |
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90 | 100 | 15 |
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TM 023 | Return |
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— | 100 | 20 |
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TM 025 | Shadow Ball |
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80 | 100 | 15 |
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TM 027 | Double Team |
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— | — | 15 |
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TM 028 | Shock Wave |
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60 | — | 20 |
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TM 030 | Sandstorm |
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— | — | 10 |
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TM 032 | Torment |
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— | 100 | 15 |
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TM 034 | Secret Power |
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70 | 100 | 20 |
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TM 035 | Rest |
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— | — | 10 |
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TM 039 | Embargo |
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— | 100 | 15 |
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TM 041 | Focus Blast |
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120 | 70 | 5 |
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TM 042 | Glaciate |
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65 | 95 | 10 |
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TM 048 | Guard Swap |
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— | — | 10 |
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TM 049 | Speed Swap |
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— | — | 10 |
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TM 057 | Trick Room |
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— | — | 5 |
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TM 058 | Wonder Room |
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— | — | 10 |
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TM 059 | Magic Room |
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— | — | 10 |
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TM 060 | Marvel Room |
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— | — | 10 |
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TM 061 | Ancient Power |
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60 | 100 | 5 |
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TM 065 | Psychic Terrain |
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— | — | 10 |
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TM 084 | Eerie Fog |
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— | — | 10 |
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TM 100 | Ice Beam |
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90 | 100 | 10 |
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TM 109 | Dark Pulse |
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80 | 100 | 15 |
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TM 110 | Giga Impact |
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150 | 90 | 5 |
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TM 116 | Expanding Force |
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80 | 100 | 10 |
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TM 117 | Role Play |
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— | — | 10 |
|
By breeding
Parents | Move | Type | Cat. | Pwr. | Acc. | PP | ||||||||||||||||||||||||
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|
Corrosive Gas |
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— | 100 | 40 | ||||||||||||||||||||||||
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Discharge |
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80 | 100 | 15 | ||||||||||||||||||||||||
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Expanding Force |
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80 | 100 | 10 | ||||||||||||||||||||||||
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Icicle Spear |
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25 | 100 | 30 | ||||||||||||||||||||||||
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Magical Torque |
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100 | 100 | 10 | ||||||||||||||||||||||||
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Meteor Beam |
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120 | 90 | 10 | ||||||||||||||||||||||||
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Negative Energy |
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80 | 100 | 20 | ||||||||||||||||||||||||
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Noxious Torque |
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100 | 100 | 10 | ||||||||||||||||||||||||
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Quantum Trap |
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— | 100 | 5 | ||||||||||||||||||||||||
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Twin Beam |
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40 | 100 | 10 | ||||||||||||||||||||||||
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Wicked Torque |
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80 | 100 | 10 | ||||||||||||||||||||||||
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By tutoring
Move | Type | Cat. | Pwr. | Acc. | PP |
---|---|---|---|---|---|
Acid |
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40 | 100 | 30 |
Acid Armor |
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— | — | 20 |
Acid Spray |
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40 | 100 | 20 |
Air Cutter |
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60 | 95 | 25 |
Air Slash |
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75 | 95 | 15 |
Amnesia |
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— | — | 20 |
Attract |
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— | 100 | 15 |
Aurora Beam |
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65 | 100 | 20 |
Barrage |
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15 | 85 | 20 |
Barrier |
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— | — | 20 |
Baton Pass |
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— | — | 40 |
Bestow |
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— | — | 15 |
Bide |
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— | — | 10 |
Bitter Malice |
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75 | 100 | 15 |
Body Slam |
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85 | 100 | 15 |
Captivate |
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— | 100 | 20 |
Charge |
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— | 100 | 20 |
Charge Beam |
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50 | 90 | 10 |
Clear Smog |
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50 | — | 15 |
Concussive Blast |
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80 | 100 | 10 |
Confide |
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— | — | 20 |
Confuse Ray |
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— | 100 | 10 |
Confusion |
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50 | 100 | 25 |
Continuum Pulse |
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50 | 100 | 15 |
Corrosive Gas |
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— | 100 | 40 |
Cosmic Power |
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— | — | 20 |
Curse |
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— | — | 10 |
Dazzling Gleam |
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80 | 100 | 10 |
Destiny Bond |
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— | — | 5 |
Disable |
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— | 100 | 20 |
Discharge |
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80 | 100 | 15 |
Doom Desire |
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140 | 100 | 5 |
Double-Edge |
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120 | 100 | 15 |
Dream Eater |
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100 | 100 | 15 |
Eerie Energy |
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70 | 100 | 20 |
Eerie Impulse |
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— | 100 | 15 |
Eerie Spell |
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80 | 100 | 5 |
Endeavor |
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— | 100 | 5 |
Endure |
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— | — | 10 |
Explosion |
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250 | 100 | 5 |
Extrasensory |
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80 | 100 | 20 |
Fabled Trick |
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— | 100 | 5 |
Facade |
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70 | 100 | 20 |
Flash |
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— | 100 | 20 |
Flash Cannon |
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80 | 100 | 10 |
Fling |
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— | 100 | 10 |
Focus Energy |
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— | — | 30 |
Foresight |
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— | — | 40 |
Freeze-Dry |
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70 | 100 | 20 |
Freezing Glare |
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90 | 100 | 10 |
Frost Breath |
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60 | 90 | 10 |
Frustration |
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— | 100 | 20 |
Future Sight |
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120 | 100 | 10 |
Geomancy |
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— | — | 10 |
Gird |
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— | 100 | 20 |
Glacial Torque |
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100 | 100 | 10 |
Graviton Wave |
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65 | 100 | 15 |
Gravity |
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— | — | 5 |
Guard Split |
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— | — | 10 |
Gust |
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40 | 100 | 35 |
Haze |
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— | — | 30 |
Helping Hand |
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— | 100 | 20 |
Hex |
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65 | 100 | 10 |
Hyper Beam |
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150 | 90 | 5 |
Hyperspace Hole |
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80 | — | 5 |
Ice Ball |
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30 | 90 | 20 |
Ice Shard |
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40 | 100 | 30 |
Ice Spinner |
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80 | 100 | 15 |
Icicle Spear |
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25 | 100 | 30 |
Icy Wind |
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55 | 95 | 15 |
Imprison |
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— | 100 | 10 |
Laser Focus |
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— | — | 30 |
Last Resort |
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140 | 100 | 5 |
Leer |
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— | 100 | 30 |
Lock-On |
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— | 100 | 5 |
Lumina Crash |
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80 | 100 | 10 |
Lunar Blessing |
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0 | — | 10 |
Lunar Dance |
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— | — | 10 |
Luster Purge |
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70 | 100 | 5 |
Magic Coat |
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— | 100 | 15 |
Magic Powder |
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— | 100 | 20 |
Magical Torque |
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100 | 100 | 10 |
Magnet Bomb |
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60 | — | 20 |
Magnet Rise |
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— | — | 10 |
Magnetic Flux |
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— | — | 20 |
Metal Burst |
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— | 100 | 10 |
Metal Sound |
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— | 85 | 40 |
Meteor Beam |
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120 | 90 | 10 |
Metronome |
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— | — | 10 |
Mimic |
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— | — | 10 |
Mineral Mash |
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90 | 95 | 15 |
Mirror Coat |
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— | 100 | 20 |
Mirror Shot |
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65 | 85 | 10 |
Mist |
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— | — | 30 |
Moonblast |
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95 | 100 | 15 |
Moongeist Beam |
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100 | 100 | 5 |
Moonlight |
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— | — | 5 |
Mystical Power |
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70 | 90 | 10 |
Natural Gift |
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— | 100 | 15 |
Negative Energy |
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80 | 100 | 20 |
Night Daze |
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85 | 95 | 10 |
Noxious Torque |
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100 | 100 | 10 |
Pain Split |
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— | — | 20 |
Parabolic Charge |
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65 | 100 | 20 |
Pay Day |
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40 | 100 | 20 |
Photon Geyser |
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100 | 100 | 5 |
Plasma Bolt |
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30 | 100 | 30 |
Poison Gas |
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— | 90 | 40 |
Power Gem |
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80 | 100 | 20 |
Power Split |
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— | — | 10 |
Power Trick |
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— | — | 10 |
Psybeam |
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65 | 100 | 20 |
Psyblade |
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80 | 100 | 15 |
Psych Up |
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— | — | 10 |
Psychic |
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90 | 100 | 10 |
Psycho Boost |
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140 | 90 | 5 |
Psycho Cut |
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70 | 100 | 20 |
Psycho Shift |
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— | 100 | 10 |
Psyshield Bash |
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70 | 90 | 10 |
Psyshock |
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80 | 100 | 10 |
Psystrike |
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100 | 100 | 10 |
Psywave |
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— | 100 | 15 |
Quantum Trap |
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— | 100 | 5 |
Rapid Spin |
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50 | 100 | 40 |
Reflect Type |
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— | — | 15 |
Retaliate |
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70 | 100 | 5 |
Rising Voltage |
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70 | 100 | 20 |
Round |
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60 | 100 | 15 |
Scary Face |
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— | 100 | 10 |
Self-Destruct |
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200 | 100 | 5 |
Shear Force |
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80 | 100 | 10 |
Skill Swap |
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— | — | 10 |
Sleep Talk |
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— | — | 10 |
Smog |
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30 | 70 | 20 |
Snore |
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50 | 100 | 15 |
Spark |
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65 | 100 | 20 |
Splash |
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— | — | 40 |
Steel Beam |
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140 | 95 | 5 |
Steel Roller |
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130 | 100 | 5 |
Stored Power |
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20 | 100 | 10 |
Substitute |
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— | — | 10 |
Supersonic |
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— | 55 | 20 |
Swift |
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60 | — | 20 |
Tackle |
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40 | 100 | 35 |
Take Down |
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90 | 85 | 20 |
Telekinesis |
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— | — | 15 |
Teleport |
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— | — | 20 |
Terrain Pulse |
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50 | 100 | 10 |
Thunder Shock |
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40 | 100 | 30 |
Thunder Wave |
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— | 90 | 20 |
Tinker |
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— | 100 | 15 |
Toxic |
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— | 90 | 10 |
Toxic Spikes |
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— | — | 20 |
Tri Attack |
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80 | 100 | 10 |
Trick |
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— | 100 | 10 |
Twin Beam |
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40 | 100 | 10 |
Weather Ball |
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50 | 100 | 10 |
Wicked Torque |
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80 | 100 | 10 |
Work Up |
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— | — | 30 |
Wormhole |
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100 | 85 | 5 |
Zap Cannon |
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120 | 50 | 5 |
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Ability Learnset
By leveling up
Level | Ability | Cost | Description |
---|---|---|---|
1 | Steely Spirit | 32 | Powers up ally Pokémon's Steel-type moves. |
10 | Telepathy | 69 | Anticipates an ally's attack and dodges it. |
25 | Curious Medicine | 32 | When it enters a battle, it scatters medicine that removes all stat changes from allies. |
40 | Mirror Armor | 56 | Bounces back only the stat-lowering effects that the Pokémon receives. |
55 | Magician | 69 | The Pokémon steals the held item of a Pokémon it hits with a move. |
70 | Volt Absorb | 15 | Restores HP if hit by an Electric-type move instead of taking damage. |
85 | Neuroforce | 79 | Powers up moves that are super effective. |
100 | Enchantress | 77 | The Pokémon creates a bizarre area that negates hold items when it enters battle. |
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By Disc
Disc | Ability | Cost | Description | |
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Disc 24 | Frostproof | 12 | The Pokémon resists Ice-type moves and damage from frostbite. |
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Disc 25 | Levitate | 12 | By floating in the air, the Pokémon receives full immunity to all Ground-type moves. |
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Disc 30 | Dauntless Shield | 12 | Boosts the Pokémon's Defense stat when the Pokémon enters a battle. |
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Disc 37 | Neuroforce | 79 | Powers up moves that are super effective. |
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Disc 43 | Limber | 11 | Its limber body protects the Pokémon from paralysis. |
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Disc 51 | Cecity | -19 | This Pokémon's poor eyesight makes its moves more likely to miss. |
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Disc 55 | Regenerator | 54 | Restores a little HP when withdrawn from battle. |
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Disc 58 | Prism Armor | 37 | Reduces the power of supereffective attacks taken. |
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By tutoring
Ability | Cost | Description |
---|---|---|
Air Lock | 32 | Eliminates the effects of weather. |
Analytic | 17 | Boosts move power when the Pokémon moves last. |
Arena Trap | 70 | Prevents opposing Pokémon from fleeing. |
Butterfingers | -3 | The Pokémon may drop its held item when hit by a damaging move. |
Carbonize | 77 | Normal-type moves become Steel-type moves. Their power is boosted a little. |
Cloud Nine | 32 | Eliminates the effects of weather. |
Cold-Blooded | 33 | Boosts the Pokémon's Speed stat in harsh sunlight. |
Contrary | 82 | Makes stat changes have an opposite effect. |
Curious Medicine | 32 | When it enters a battle, it scatters medicine that removes all stat changes from allies. |
Dazzling | 11 | Surprises the opposing Pokémon, making it unable to attack using priority moves. |
Download | 80 | Raises the Pokémon's offensive stat an opposing Pokémon is the weakest to. |
Enchantress | 77 | The Pokémon creates a bizarre area that negates hold items when it enters battle. |
Forewarn | 1 | When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has. |
Full Metal Body | 33 | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats. |
High Entropy | 32 | Boosts the Pokémon's Evasiveness under Gravity. |
Imperious | -93 | This Pokémon sometimes refuses to obey its Trainer. |
Inner Focus | 11 | The Pokémon's intensely focused, and that protects the Pokémon from flinching. |
Justified | 12 | Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice. |
Lightning Rod | 18 | The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk. |
Magic Bounce | 80 | Reflects status moves instead of getting hit by them. |
Magic Guard | 80 | The Pokémon only takes damage from attacks. |
Magician | 69 | The Pokémon steals the held item of a Pokémon it hits with a move. |
Magnet Pull | 8 | Prevents Steel-type Pokémon from escaping using its magnetic force. |
Mirror Armor | 56 | Bounces back only the stat-lowering effects that the Pokémon receives. |
Phantasmic | 32 | The Pokémon generates a bizarre area that swaps Defense stats when it enters battle. |
Power Of Alchemy | 11 | The Pokémon copies the Ability of a defeated ally. |
Power Spot | 69 | Just being next to the Pokémon powers up moves. |
Pressure | 17 | By putting pressure on the opposing Pokémon, it raises their PP usage. |
Psychic Surge | 85 | Turns the ground into Psychic Terrain when the Pokémon enters a battle. |
Reality Rush | 69 | Boosts the Pokémon's Speed stat on Inverse Terrain. |
Serene Grace | 66 | Boosts the likelihood of additional effects occurring when attacking. |
Singularity | 84 | The Pokémon amplifies the Gravitational field when it enters battle. |
Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
Soul-Heart | 69 | Boosts its Sp. Atk stat every time a Pokémon faints. |
Soundproof | 15 | Soundproofing gives the Pokémon full immunity to all sound-based moves. |
Stall | -12 | The Pokémon moves after all other Pokémon do. |
Static | 31 | The Pokémon is charged with static electricity, so contact with it may cause paralysis. |
Steely Spirit | 32 | Powers up ally Pokémon's Steel-type moves. |
Symbiosis | 11 | The Pokémon passes its item to an ally that has used up an item. |
Synchronize | 32 | The attacker will receive the same status condition if it inflicts one to the Pokémon. |
Telepathy | 69 | Anticipates an ally's attack and dodges it. |
Tinted Lens | 67 | The Pokémon can use “not very effective” moves to deal regular damage. |
Vital Spirit | 10 | The Pokémon is full of vitality, and that prevents it from falling asleep. |
Volatile | 69 | Boosts the Special Attack stat, but lowers accuracy. |
Volt Absorb | 15 | Restores HP if hit by an Electric-type move instead of taking damage. |
Warp Reality | 85 | Turns the ground into Inverse Terrain when the Pokémon enters a battle. |
Weak Bones | -19 | Halves the Pokémon's Defense stat. |
Wonder Guard | 206 | Its mysterious power only lets supereffective moves hit the Pokémon. |
Wonder Skin | 11 | Makes status moves more likely to miss. |
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