Dartrix

Type HP Attack Defense Speed Special Attack Special Defense Total
78 75 75 52 70 70 420
#235 0' 2.9"
35.37 lbs.
Blade Quill Pokémon A bit of a dandy, it spends its free time preening its wings. Its preoccupation with any dirt on its plumage can leave it unable to battle.
Ability capacity:
83
Egg group(s):
Flying
EV Yield:
Hp: 2
Growth:
Medium Slow
Catch Rate:
45

Evolution

Rowlet
Level 17Dartrix
Level 34Decidueye

Wild Encounters

Type Map Chance Level

Trainers

Naturalist Phoebe
Dartrix Lv. 38
Abilities Moves
Overgrow
Insomnia
Keen Eye
Pluck
Synthesis
Trailblaze
Sucker Punch
Delibird Lv. 42
Abilities Moves
Vital Spirit
Anticipation
Friend Guard
Hustle
Present
Drill Peck
Fletchinder Lv. 39
Abilities Moves
Flame Body
Early Bird
Heatproof
Roost
Razor Wind
Natural Gift
Flame Charge
Team Nova Recruit
Dartrix Lv. 51
Abilities Moves
Overgrow
Inner Focus
Insomnia
Keen Eye
Sucker Punch
Leaf Blade
Feather Dance
Brave Bird
Piloswine Lv. 53
Abilities Moves
Oblivious
Thick Fat
Pickup
Snow Cloak
Mist
Thrash
Earthquake
Blizzard
Tangrowth Lv. 54
Abilities Moves
Chlorophyll
Natural Cure
Tickle
Wring Out
Grassy Terrain
Power Whip

Battle Frontier

Dartrix @ Sharp Beak
Abilities Moves
Roost
Curse
Dual Wingbeat
Sucker Punch
Dartrix @ Occa Berry
Abilities Moves
Overgrow
Insomnia
Seed Bomb
Knock Off
Confuse Ray
Synthesis

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Tackle 40 100 35
1 Leafage 40 100 40
1 Growl — 100 40
1 Peck 35 100 35
4 Growl — 100 40
8 Peck 35 100 35
11 Astonish 40 100 15
15 Razor Leaf 55 95 25
19 Foresight — — 40
24 Pluck 60 100 20
28 Synthesis — — 5
33 Trailblaze 50 100 20
37 Sucker Punch 70 100 5
42 Leaf Blade 90 100 15
46 Feather Dance — 100 15
51 Brave Bird 120 100 15
55 Nasty Plot — — 20
  • Bold indicates a move that gets STAB when used by Dartrix
  • Italic indicates a move that gets STAB only when used by an evolution of Dartrix

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 001 Predation 60 100 10
TM 003 Worry Seed — 100 10
TM 005 Toxic — 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day — — 5
TM 014 Light Screen — — 30
TM 019 Giga Drain 75 100 10
TM 020 Safeguard — — 25
TM 021 Solar Beam 120 100 10
TM 024 Adaptabiliteeth 80 100 15
TM 027 Double Team — — 15
TM 035 Rest — — 10
TM 036 Attract — 100 15
TM 062 Grassy Terrain — — 10
TM 079 Ominous Wind 60 100 5
TM 085 Blustery Winds — — 10
  • Bold indicates a move that gets STAB when used by Dartrix
  • Italic indicates a move that gets STAB only when used by an evolution of Dartrix

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Baton Pass — — 40
Confuse Ray — 100 10
Curse — — 10
Defog — — 15
Double Team — — 15
Haze — — 30
Knock Off 65 100 20
Ominous Wind 60 100 5
Roost — — 10
  • Bold indicates a move that gets STAB when used by Dartrix
  • Italic indicates a move that gets STAB only when used by an evolution of Dartrix

By tutoring

Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 — 20
Air Slash 75 95 15
Astonish 40 100 15
Baton Pass — — 40
Brave Bird 120 100 15
Captivate — 100 20
Confide — — 20
Confuse Ray — 100 10
Covet 60 100 25
Curse — — 10
Defog — — 15
Dual Wingbeat 40 90 10
Echoed Voice 40 100 15
Endure — — 10
Energy Ball 90 100 10
Facade 70 100 20
False Swipe 40 100 40
Feather Dance — 100 15
Foresight — — 40
Frustration — 100 20
Fury Attack 15 85 20
Grass Knot — 100 20
Grass Pledge 80 100 10
Grassy Glide 70 100 20
Growl — 100 40
Gust 40 100 35
Haze — — 30
Knock Off 65 100 20
Leaf Blade 90 100 15
Leaf Storm 130 90 5
Leafage 40 100 40
Magical Leaf 60 — 20
Nasty Plot — — 20
Nature Power — 95 20
Peck 35 100 35
Pluck 60 100 20
Protect — — 10
Psycho Cut 70 100 20
Razor Leaf 55 95 25
Return — 100 20
Roost — — 10
Round 60 100 15
Seed Bomb 80 100 15
Shadow Claw 70 100 15
Shadow Sneak 40 100 30
Sky Attack 140 90 5
Sleep Talk — — 10
Snore 50 100 15
Steel Wing 70 90 25
Substitute — — 10
Sucker Punch 70 100 5
Swagger — 85 15
Swift 60 — 20
Swords Dance — — 20
Synthesis — — 5
Tackle 40 100 35
Trailblaze 50 100 20
Work Up — — 30
Blustery Bomb — 100 10
Mortal Spin 30 100 15
Psyblade 80 100 15
Whirlwind — — 20
  • Bold indicates a move that gets STAB when used by Dartrix
  • Italic indicates a move that gets STAB only when used by an evolution of Dartrix

Ability Learnset

By leveling up

Level Ability Cost Description
1 Overgrow 14 Powers up Grass-type moves when the Pokémon's HP is low.
10 Keen Eye 5 Prevents other Pokémon from lowering this Pokémon's accuracy.
25 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
40 Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
55 Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
70 Long Reach 11 The Pokémon uses its moves without making contact with the target.
85 Aerilate 77 Normal-type moves become Flying-type moves. Their power is boosted a little.
100 Quick Draw 32 Enables the Pokémon to move first occasionally.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 04 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 25 Levitate 12 By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Aerilate 77 Normal-type moves become Flying-type moves. Their power is boosted a little.
Big Pecks 6 Protects the Pokémon from Defense-lowering effects.
Chlorolize 77 Normal-type moves become Grass-type moves. Their power is boosted a little.
Chlorophyll 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Early Bird 1 The Pokémon awakens from sleep twice as fast as other Pokémon.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Fluffy 33 Halves the damage taken from contact moves, but doubles that of Fire-type moves.
Harvest 33 May create another Berry after one is used.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Keen Eye 5 Prevents other Pokémon from lowering this Pokémon's accuracy.
Klutz -25 The Pokémon can't use any held items.
Leaf Guard 11 Prevents status conditions in harsh sunlight.
Long Reach 11 The Pokémon uses its moves without making contact with the target.
Overgrow 14 Powers up Grass-type moves when the Pokémon's HP is low.
Quick Draw 32 Enables the Pokémon to move first occasionally.
Run Away 0 Enables a sure getaway from wild Pokémon.
Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Speed Boost 61 Its Speed stat is boosted every turn.
Stakeout 33 Doubles the damage dealt to the target's replacement if the target switches out.
Stall -12 The Pokémon moves after all other Pokémon do.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Aerodynamic 67 Boosts the Pokémon's Speed stat on Blustery Winds.
Air Lock 32 Eliminates the effects of weather.
Reality Rush 69 Boosts the Pokémon's Speed stat on Inverse Terrain.
Warp Reality 85 Turns the ground into Inverse Terrain when the Pokémon enters a battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled