Dusclops

Type HP Attack Defense Speed Special Attack Special Defense Total
40 70 130 25 60 130 455
#391 0' 6.4"
67.56 lbs.
Beckon Pokémon It is thought that its body is hollow with only a spectral ball of fire burning inside. However, no one has been able to confirm this theory as fact.
Ability capacity:
81
Egg group(s):
Amorphous
EV Yield:
Defense: 1
Special Defense: 1
Growth:
Fast
Catch Rate:
90

Evolution

Duskull
Level 37Dusclops
Use Dusk Stone Dusknoir

Wild Encounters

Type Map Chance Level
Land Ascraeus Mons Fornax 5% 33-40
Ascraeus Mons Fornax 5% 33-40
Ascraeus Mons Fornax 5% 34-40

Trainers

Leader Charon
Dusclops Lv. 100 @ Eviolite
Abilities Moves
Ghastly Guard
Mummy
Lifelink
Eerie Fog
Psykogenic Chill
Will-o-Wisp
Poltergeist
Fallsheer Lv. 100 @ Choice Specs
Abilities Moves
Distillize Banshee Wail
Boomburst
Moonblast
Ice Beam
Aerophagus Lv. 100 @ Toxic Orb
Abilities Moves
Poison Heal
Perish Body
Lifelink
Desecrated Tomb
Speed Swap
Infestation
Shadow Ball
Ezmergent Lv. 100 @ Wide Lens
Abilities Moves
Immoralize Steel Roller
Mega Kick
Triple Axel
High Jump Kick
Ameoberg Lv. 100 @ Rocky Helmet
Abilities Moves
Adaptability
Ice Scales
Surprise Venom
Gunk Shot
Glacial Rift
Detox
Glacriek Lv. 100 @ Throat Spray
Abilities Moves
Resonance
Perish Body
Perish Song
Boomburst
Polar Shriek
Icy Wind
Tomb Raider Carmen
Dusclops Lv. 30
Abilities Moves
Pressure
Frisk
Shadow Sneak
Pursuit
Will-o-Wisp
Confuse Ray
Chandelure Lv. 30
Abilities Moves
Flash Fire
Illuminate
Flame Body
Confuse Ray
Flame Burst
Hex
Eerie Energy
Team Nova Recruit
Dusclops Lv. 50
Abilities Moves
Pressure
Lifelink
Frisk
Curse
Shadow Punch
Hex
Shadow Ball
Donphan Lv. 52
Abilities Moves
Sturdy
Rock Head
Long Reach
Ball Fetch
Land's Wrath
Scary Face
Earthquake
Giga Impact

Battle Frontier

Dusclops @ Brass Knuckles
Abilities Moves
Trick Room
Disable
Ice Punch
Focus Punch
Dusclops @ Rawst Berry
Abilities Moves
Pressure
Unnerve
Shadow Sneak
Pain Split
Will-o-Wisp
Confuse Ray
Dusclops @ Eviolite
Abilities Moves
Will-o-Wisp
Pain Split
Skitter Smack
Poltergeist

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Gravity 5
1 Bind 15 85 20
1 Leer 100 30
1 Night Shade 100 15
6 Disable 100 20
9 Astonish 40 100 15
14 Foresight 40
17 Shadow Sneak 40 100 30
22 Pursuit 40 100 20
25 Will-o-Wisp 85 15
30 Confuse Ray 100 10
33 Curse 10
37 Shadow Punch 60 20
40 Hex 65 100 10
45 Shadow Ball 80 100 15
52 Mean Look 5
57 Payback 50 100 10
64 Future Sight 120 100 10
  • Bold indicates a move that gets STAB when used by Dusclops
  • Italic indicates a move that gets STAB only when used by an evolution of Dusclops

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 004 Calm Mind 20
TM 005 Toxic 90 10
TM 006 Psykogenic Chill 85 15
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 012 Taunt 100 20
TM 017 Protect 10
TM 018 Rain Dance 5
TM 023 Return 100 20
TM 027 Double Team 15
TM 031 Brick Break 75 100 15
TM 034 Secret Power 70 100 20
TM 036 Attract 100 15
TM 037 Thief 60 100 25
TM 051 Will-o-Wisp 85 15
TM 057 Trick Room 5
TM 074 Inverse Terrain 10
TM 078 Strength 95 100 15
TM 079 Ominous Wind 60 100 5
TM 084 Eerie Fog 10
TM 104 Skill Swap 10
TM 109 Dark Pulse 80 100 15
TM 110 Giga Impact 150 90 5
TM 112 Jettison 70 100 20
TM 115 Earthquake 100 100 10
  • Bold indicates a move that gets STAB when used by Dusclops
  • Italic indicates a move that gets STAB only when used by an evolution of Dusclops

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Imprison 100 10
Destiny Bond 5
Pain Split 20
Grudge 100 5
Memento 100 10
Feint Attack 60 20
Ominous Wind 60 100 5
Dark Pulse 80 100 15
Skill Swap 10
Haze 30
  • Bold indicates a move that gets STAB when used by Dusclops
  • Italic indicates a move that gets STAB only when used by an evolution of Dusclops

By tutoring

Move Type Cat. Pwr. Acc. PP
Absorb 30 100 25
Ally Switch 15
Astonish 40 100 15
Blizzard 110 70 5
Body Slam 85 100 15
Captivate 100 20
Charge Beam 50 90 10
Confide 20
Confuse Ray 100 10
Curse 10
Destiny Bond 5
Disable 100 20
Double-Edge 120 100 15
Dream Eater 100 100 15
Eerie Energy 70 100 20
Embargo 100 15
Endure 10
Facade 70 100 20
Feint Attack 60 20
Flash 100 20
Fling 100 10
Foresight 40
Frustration 100 20
Future Sight 120 100 10
Gravity 5
Grudge 100 5
Haze 30
Headbutt 70 100 15
Helping Hand 100 20
Hex 65 100 10
Ice Beam 90 100 10
Icy Wind 55 95 15
Imprison 100 10
Infestation 20 100 20
Leech Life 80 100 10
Leer 100 30
Mean Look 5
Memento 100 10
Mimic 10
Natural Gift 100 15
Negative Energy 80 100 20
Night Shade 100 15
Nightmare 100 15
Odor Sleuth 40
Pain Split 20
Payback 50 100 10
Poltergeist 110 90 5
Psych Up 10
Psychic 90 100 10
Pursuit 40 100 20
Rest 10
Revenge 60 100 10
Round 60 100 15
Shadow Ball 80 100 15
Shadow Sneak 40 100 30
Skitter Smack 70 90 10
Sleep Talk 10
Snatch 100 10
Snore 50 100 15
Spite 100 10
Substitute 10
Sucker Punch 70 100 5
Swagger 85 15
Telekinesis 15
Teleport 20
Torment 100 15
Trick 100 10
Twin Beam 40 100 10
Wonder Room 10
Bind 15 85 20
Bulldoze 60 100 20
Counter 100 20
Dynamic Punch 100 50 5
Fire Punch 75 100 15
Focus Punch 150 100 20
Hyper Beam 150 90 5
Ice Punch 75 100 15
Mega Kick 120 75 5
Mega Punch 80 85 20
Metronome 10
Mud-Slap 20 100 10
Power-Up Punch 40 100 20
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Tomb 60 95 15
Seismic Toss 100 20
Shadow Punch 60 20
Thunder Punch 75 100 15
Wicked Torque 80 100 10
  • Bold indicates a move that gets STAB when used by Dusclops
  • Italic indicates a move that gets STAB only when used by an evolution of Dusclops

Ability Learnset

By leveling up

Level Ability Cost Description
1 Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
10 Shadow Shield 81 Reduces the amount of damage the Pokémon takes while its HP is full.
25 Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
40 Lifelink 2 The Pokémon recovers some HP when it deals damage.
55 Mummy 31 Contact with the Pokémon changes an attacker's Abilities to Mummy.
70 Unnerve 11 Unnerves opposing Pokémon and makes them unable to eat Berries.
85 Fog Warning 102 The Pokémon creates an eerie fog upon entering battle.
100 Shadow Tag 83 This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 04 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Disc 05 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Disc 13 Cloud Nine 32 Eliminates the effects of weather.
Disc 22 Poison Heal 79 Restores HP if the Pokémon is poisoned instead of losing HP.
Disc 23 Shadow Tag 83 This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.
Disc 25 Levitate 12 By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Cursed Body 11 May disable a move used on the Pokémon.
Flawed Form -19 Halves the Pokémon's Sp. Def stat.
Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Ghastly Guard 2 Boosts the Pokémon's Defensive stats in Eerie Fog.
High Entropy 32 Boosts the Pokémon's Evasiveness under Gravity.
Infiltrator 16 Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.
Klutz -25 The Pokémon can't use any held items.
Lifelink 2 The Pokémon recovers some HP when it deals damage.
Lingering Aroma 32 Contact with the Pokémon changes all attacker's Abilities to Lingering Aroma.
Perish Body 11 When hit by a contact move, the Pokémon and the attacker will faint after three turns.
Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
Shadow Shield 81 Reduces the amount of damage the Pokémon takes while its HP is full.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Stench 11 By releasing stench when attacking, this Pokémon may cause the target to flinch.
Sticky Hold 12 Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.
Telepathy 69 Anticipates an ally's attack and dodges it.
Terrorize 77 Normal-type moves become Ghost-type moves. Their power is boosted a little.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unearthly 254 The Pokémon generates a bizarre area that swaps Attack stats when it enters battle.
Unnerve 11 Unnerves opposing Pokémon and makes them unable to eat Berries.
Wandering Spirit 11 The Pokémon exchanges Abilities with a Pokémon that hits it with a contact move.
Wispy Form 12 The Pokémon creates a eerie fog when it's hit by an attack.
Butterfingers -3 The Pokémon may drop its held item when hit by a damaging move.
Fog Warning 102 The Pokémon creates an eerie fog upon entering battle.
Huge Power 178 Doubles the Pokémon's Attack stat.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Mummy 31 Contact with the Pokémon changes an attacker's Abilities to Mummy.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled