Electivire
| Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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|
75 | 123 | 67 | 95 | 95 | 85 | 540 | |||||||||
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#123 |
0' 7.2"
305.66 lbs. |
Thunderbolt Pokémon | When it gets excited, it thumps its chest. With every thud, thunder roars, electric sparks shower all around and blue sparks begin to crackle between its horns. | |||||||||||||
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Ability capacity:
77 |
Egg group(s):
Human-Like |
EV Yield:
Attack: 3 |
Growth:
Medium Fast |
Catch Rate:
30 |
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Notes
In Pokémon Voyager, Electivire is also Fighting-type.
Evolution
| Elekid | Level 30 | Electabuzz | Level up while knowing a | Electivire |
Wild Encounters
| Type | Map | Chance | Level |
|---|
Trainers
Battle Frontier
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Move learnset
By leveling up
| Level | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| Evolve | Plasma Fists |
|
100 | 100 | 15 | |
| 1 | Electric Terrain |
|
— | — | 10 | |
| 1 | Ion Deluge |
|
— | — | 25 | |
| 1 | Fire Punch |
|
75 | 100 | 15 | |
| 1 | Quick Attack |
|
40 | 100 | 30 | |
| 1 | Leer |
|
— | 100 | 30 | |
| 1 | Thunder Shock |
|
40 | 100 | 30 | |
| 1 | Low Kick |
|
— | 100 | 20 | |
| 5 | Thunder Shock |
|
40 | 100 | 30 | |
| 8 | Low Kick |
|
— | 100 | 20 | |
| 12 | Swift |
|
60 | — | 20 | |
| 15 | Shock Wave |
|
60 | — | 20 | |
| 19 | Thunder Wave |
|
— | 90 | 20 | |
| 22 | Electro Ball |
|
— | 100 | 10 | |
| 26 | Light Screen |
|
— | — | 30 | |
| 29 | Thunder Punch |
|
75 | 100 | 15 | |
| 36 | Discharge |
|
80 | 100 | 15 | |
| 42 | Screech |
|
— | 85 | 40 | |
| 49 | Thunderbolt |
|
90 | 100 | 15 | |
| 55 | Thunder |
|
110 | 70 | 10 | |
| 62 | Giga Impact |
|
150 | 90 | 5 | |
| 65 | Electric Terrain |
|
— | — | 10 | |
|
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By TM
| TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| TM 009 | Volt Switch |
|
70 | 100 | 20 | ||
| TM 010 | Hidden Power |
|
60 | 100 | 15 | ||
| TM 012 | Taunt |
|
— | 100 | 20 | ||
| TM 014 | Light Screen |
|
— | — | 30 | ||
| TM 015 | Reflect |
|
— | — | 20 | ||
| TM 017 | Protect |
|
— | — | 10 | ||
| TM 018 | Rain Dance |
|
— | — | 5 | ||
| TM 022 | Thunderbolt |
|
90 | 100 | 15 | ||
| TM 023 | Return |
|
— | 100 | 20 | ||
| TM 027 | Double Team |
|
— | — | 15 | ||
| TM 028 | Shock Wave |
|
60 | — | 20 | ||
| TM 031 | Brick Break |
|
75 | 100 | 15 | ||
| TM 034 | Secret Power |
|
70 | 100 | 20 | ||
| TM 036 | Attract |
|
— | 100 | 15 | ||
| TM 037 | Thief |
|
60 | 100 | 25 | ||
| TM 041 | Focus Blast |
|
120 | 70 | 5 | ||
| TM 071 | Combat Terrain |
|
— | — | 10 | ||
| TM 078 | Strength |
|
95 | 100 | 15 | ||
| TM 083 | Blubber Bump |
|
80 | 100 | 10 | ||
| TM 087 | Endothermia |
|
75 | 90 | 15 | ||
| TM 089 | Volt Overload |
|
80 | 100 | 15 | ||
| TM 096 | Stomping Tantrum |
|
75 | 100 | 10 | ||
| TM 101 | Hyper Beam |
|
150 | 90 | 5 | ||
| TM 115 | Earthquake |
|
100 | 100 | 10 | ||
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By breeding
| Parents | Move | Type | Cat. | Pwr. | Acc. | PP | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Barrier |
|
— | — | 20 | |||||||||||||||
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Cross Chop |
|
100 | 80 | 5 | |||||||||||||||
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Dynamic Punch |
|
100 | 50 | 5 | |||||||||||||||
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Feint |
|
30 | 100 | 10 | |||||||||||||||
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Fire Punch |
|
75 | 100 | 15 | |||||||||||||||
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Focus Punch |
|
150 | 100 | 20 | |||||||||||||||
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Hammer Arm |
|
100 | 90 | 10 | |||||||||||||||
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Ice Punch |
|
75 | 100 | 15 | |||||||||||||||
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Karate Chop |
|
50 | 100 | 25 | |||||||||||||||
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Meditate |
|
— | — | 40 | |||||||||||||||
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Rolling Kick |
|
60 | 85 | 15 | |||||||||||||||
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By tutoring
| Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|
| Barrier |
|
— | — | 20 | |
| Body Slam |
|
85 | 100 | 15 | |
| Captivate |
|
— | 100 | 20 | |
| Charge |
|
— | 100 | 20 | |
| Charge Beam |
|
50 | 90 | 10 | |
| Confide |
|
— | — | 20 | |
| Counter |
|
— | 100 | 20 | |
| Covet |
|
60 | 100 | 25 | |
| Cross Chop |
|
100 | 80 | 5 | |
| Curse |
|
— | — | 10 | |
| Detect |
|
— | — | 5 | |
| Discharge |
|
80 | 100 | 15 | |
| Double-Edge |
|
120 | 100 | 15 | |
| Dual Chop |
|
40 | 90 | 15 | |
| Dynamic Punch |
|
100 | 50 | 5 | |
| Electro Ball |
|
— | 100 | 10 | |
| Electroweb |
|
55 | 95 | 15 | |
| Endure |
|
— | — | 10 | |
| Enthrall |
|
— | 100 | 20 | |
| Facade |
|
70 | 100 | 20 | |
| Feint |
|
30 | 100 | 10 | |
| Fire Punch |
|
75 | 100 | 15 | |
| Flash |
|
— | 100 | 20 | |
| Fling |
|
— | 100 | 10 | |
| Focus Punch |
|
150 | 100 | 20 | |
| Frustration |
|
— | 100 | 20 | |
| Hammer Arm |
|
100 | 90 | 10 | |
| Headbutt |
|
70 | 100 | 15 | |
| Helping Hand |
|
— | 100 | 20 | |
| Ice Punch |
|
75 | 100 | 15 | |
| Karate Chop |
|
50 | 100 | 25 | |
| Leer |
|
— | 100 | 30 | |
| Low Kick |
|
— | 100 | 20 | |
| Magnet Rise |
|
— | — | 10 | |
| Meditate |
|
— | — | 40 | |
| Mega Kick |
|
120 | 75 | 5 | |
| Mega Punch |
|
80 | 85 | 20 | |
| Mimic |
|
— | — | 10 | |
| Mud-Slap |
|
20 | 100 | 10 | |
| Natural Gift |
|
— | 100 | 15 | |
| Negative Energy |
|
80 | 100 | 20 | |
| Odor Sleuth |
|
— | — | 40 | |
| Power-Up Punch |
|
40 | 100 | 20 | |
| Psychic |
|
90 | 100 | 10 | |
| Quick Attack |
|
40 | 100 | 30 | |
| Rest |
|
— | — | 10 | |
| Rock Smash |
|
40 | 100 | 15 | |
| Rolling Kick |
|
60 | 85 | 15 | |
| Round |
|
60 | 100 | 15 | |
| Screech |
|
— | 85 | 40 | |
| Seismic Toss |
|
— | 100 | 20 | |
| Signal Beam |
|
75 | 100 | 15 | |
| Sleep Talk |
|
— | — | 10 | |
| Snore |
|
50 | 100 | 15 | |
| Spark |
|
65 | 100 | 20 | |
| Substitute |
|
— | — | 10 | |
| Swagger |
|
— | 85 | 15 | |
| Swift |
|
60 | — | 20 | |
| Thunder |
|
110 | 70 | 10 | |
| Thunder Punch |
|
75 | 100 | 15 | |
| Thunder Shock |
|
40 | 100 | 30 | |
| Thunder Wave |
|
— | 90 | 20 | |
| Toxic |
|
— | 90 | 10 | |
| Trailblaze |
|
50 | 100 | 20 | |
| Uproar |
|
90 | 100 | 10 | |
| Wild Charge |
|
90 | 100 | 15 | |
| Zap Cannon |
|
120 | 50 | 5 | |
| Bide |
|
— | — | 10 | |
| Giga Impact |
|
150 | 90 | 5 | |
| Iron Tail |
|
100 | 75 | 15 | |
| Low Sweep |
|
65 | 100 | 20 | |
| Metronome |
|
— | — | 10 | |
| Plasma Fists |
|
100 | 100 | 15 | |
| Psywave |
|
— | 100 | 15 | |
| Rage |
|
20 | 100 | 20 | |
| Rising Voltage |
|
70 | 100 | 20 | |
| Rock Climb |
|
90 | 85 | 20 | |
| Skull Bash |
|
130 | 100 | 10 | |
| Submission |
|
120 | 100 | 20 | |
| Take Down |
|
90 | 85 | 20 | |
| Teleport |
|
— | — | 20 | |
| Battle of Wits |
|
80 | 100 | 10 | |
| Bulldoze |
|
60 | 100 | 20 | |
| Combat Craze |
|
80 | 100 | 20 | |
| Combat Torque |
|
100 | 100 | 10 | |
| Darkest Lariat |
|
85 | 100 | 10 | |
| Dig |
|
80 | 100 | 10 | |
| Electric Terrain |
|
— | — | 10 | |
| Flamethrower |
|
90 | 100 | 15 | |
| Ion Deluge |
|
— | — | 25 | |
| Rock Slide |
|
75 | 90 | 10 | |
| Rock Tomb |
|
60 | 95 | 15 | |
| Torment |
|
— | 100 | 15 | |
| Weather Ball |
|
50 | 100 | 10 | |
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Ability Learnset
By leveling up
| Level | Ability | Cost | Description |
|---|---|---|---|
| 1 | Motor Drive | 17 | Boosts its Speed stat if hit by an Electric-type move instead of taking damage. |
| 10 | Volt Absorb | 15 | Restores HP if hit by an Electric-type move instead of taking damage. |
| 25 | Plus | 2 | Boosts the Sp. Atk stat if an ally with the Plus or Minus Ability is also in battle. |
| 40 | Short Circuit | 42 | The Pokémon generates Electric Terrain when it's hit by an attack. |
| 55 | Transistor | 16 | Powers up Electric-type moves. |
| 70 | Lightning Rod | 18 | The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk. |
| 85 | Vital Spirit | 10 | The Pokémon is full of vitality, and that prevents it from falling asleep. |
| 100 | Heatproof | 7 | The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it. |
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By Disc
| Disc | Ability | Cost | Description | |
|---|---|---|---|---|
| Disc 02 | Pickup | 1 | The Pokémon may pick up the items, both during and outside of battle. | |
| Disc 07 | Illuminate | 4 | Raises the Pokémon's evasiveness. | |
| Disc 12 | Sturdy | 16 | It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either. | |
| Disc 15 | Lightning Rod | 18 | The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk. | |
| Disc 38 | Quark Drive | 42 | Boosts the Pokémon's most proficient stat on Electric Terrain. | |
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By tutoring
| Ability | Cost | Description |
|---|---|---|
| Analytic | 17 | Boosts move power when the Pokémon moves last. |
| Battery | 65 | Powers up ally Pokémon's special moves. |
| Berserk | 43 | Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less. |
| Butterfingers | -3 | The Pokémon may drop its held item when hit by a damaging move. |
| Defeatist | -17 | Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less. |
| Electromorphosis | 12 | The Pokémon becomes Charged up when it takes damage. |
| Emergency Exit | -22 | The Pokémon, sensing danger, switches out when its HP becomes half or less. |
| Galvanize | 77 | Normal-type moves become Electric-type moves. Their power is boosted a little. |
| Hadron Engine | 133 | Generates Electric Terrain when the Pokémon enters. Boosts Sp. Atk stat on Electric Terrain. |
| Heatproof | 7 | The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it. |
| Hustle | 33 | Boosts the Attack stat, but lowers accuracy. |
| Klutz | -25 | The Pokémon can't use any held items. |
| Mimicry | 22 | Changes the Pokémon's type depending on the terrain. |
| Minus | 2 | Boosts the Sp. Atk stat if an ally with the Plus or Minus Ability is also in battle. |
| Motor Drive | 17 | Boosts its Speed stat if hit by an Electric-type move instead of taking damage. |
| Plus | 2 | Boosts the Sp. Atk stat if an ally with the Plus or Minus Ability is also in battle. |
| Protosynthesis | 66 | Boosts the Pokémon's most proficient stat in harsh sunlight or solar wind. |
| Punk Rock | 69 | Boosts the power of sound-based moves and halves the damage taken from them. |
| Short Circuit | 42 | The Pokémon generates Electric Terrain when it's hit by an attack. |
| Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
| Speed Boost | 61 | Its Speed stat is boosted every turn. |
| Stall | -12 | The Pokémon moves after all other Pokémon do. |
| Static | 31 | The Pokémon is charged with static electricity, so contact with it may cause paralysis. |
| Surge Surfer | 65 | Doubles the Pokémon's Speed stat on Electric Terrain. |
| Transistor | 16 | Powers up Electric-type moves. |
| Truant | -67 | The Pokémon can't use a move if it had used a move on the previous turn. |
| Vital Spirit | 10 | The Pokémon is full of vitality, and that prevents it from falling asleep. |
| Volt Absorb | 15 | Restores HP if hit by an Electric-type move instead of taking damage. |
| Electric Surge | 85 | Turns the ground into Electric Terrain when the Pokémon enters a battle. |
| Bare Hands | 33 | Boosts the base power of the Pokémon's attacks if they are not holding an item. |
| Combatize | 77 | Normal-type moves become Fighting-type moves. Their power is boosted a little. |
| Inflexible | -33 | This Pokémon can only use the first move it uses in battle. |
| Iron Fist | 48 | Powers up punching moves. |
| Super Luck | 35 | The Pokémon is so lucky that the critical-hit ratios of its moves are boosted. |
| Thick Fat | 32 | A layer of thick fat halves the damage the Pokémon takes from Fire-and Ice-type moves. |
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