Fallsheer
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
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90 | 75 | 85 | 65 | 115 | 110 | 540 | |||||||||
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#348 |
0' 8.4"
100.19 lbs. |
Banshee Pokémon | This mermaid spirit can emit a shriek of up to 180 decibels, signaling the impending doom of its enemies. | |||||||||||||
Icon by dillsacke NPC by dillsacke |
Ability capacity:
80 |
Egg group(s):
Water 3 Fairy |
EV Yield:
Special Attack: 2 Special Defense: 1 |
Growth:
Medium Slow |
Catch Rate:
45 |
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Cry by plus_sized_scribe
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Evolution
Raiad![]() | Level 17 | Rusalka![]() | Level 37 | Fallsheer![]() |
Wild Encounters
Type | Map | Chance | Level |
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Trainers
Battle Frontier
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Move learnset
By leveling up
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
---|---|---|---|---|---|---|
Evolve | Shadow Ball |
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80 | 100 | 15 |
Evolve | Screech |
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— | 85 | 40 |
1 | Tail Whip |
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— | 100 | 30 |
1 | Night Shade |
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— | 100 | 15 |
4 | Water Gun |
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40 | 100 | 25 |
7 | Safeguard |
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— | — | 25 |
9 | Sweet Kiss |
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— | 75 | 10 |
11 | Disarming Voice |
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40 | — | 15 |
15 | Attract |
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— | 100 | 15 |
20 | Water Pulse |
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60 | 100 | 20 |
22 | Enthrall |
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— | 100 | 20 |
24 | Aqua Tail |
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90 | 90 | 10 |
30 | Lovely Kiss |
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— | 75 | 10 |
36 | Sparkling Aria |
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90 | 100 | 10 |
39 | Taunt |
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— | 100 | 20 |
42 | Torment |
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— | 100 | 15 |
50 | Banshee Wail |
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90 | 100 | 10 |
58 | Hydro Pump |
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110 | 80 | 5 |
61 | Amnesia |
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— | — | 20 |
64 | Nightmare |
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— | 100 | 15 |
73 | Perish Song |
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— | — | 5 |
82 | Moonblast |
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95 | 100 | 15 |
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By TM
TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
---|---|---|---|---|---|---|---|
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TM 004 | Calm Mind |
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— | — | 20 |
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TM 010 | Hidden Power |
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60 | 100 | 15 |
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TM 012 | Taunt |
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— | 100 | 20 |
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TM 013 | Blizzard |
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110 | 70 | 5 |
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TM 014 | Light Screen |
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— | — | 30 |
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TM 017 | Protect |
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— | — | 10 |
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TM 018 | Rain Dance |
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— | — | 5 |
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TM 020 | Safeguard |
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— | — | 25 |
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TM 025 | Shadow Ball |
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80 | 100 | 15 |
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TM 027 | Double Team |
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— | — | 15 |
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TM 029 | Sludge Bomb |
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90 | 100 | 10 |
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TM 031 | Brick Break |
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75 | 100 | 15 |
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TM 032 | Torment |
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— | 100 | 15 |
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TM 034 | Secret Power |
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70 | 100 | 20 |
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TM 035 | Rest |
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— | — | 10 |
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TM 036 | Attract |
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— | 100 | 15 |
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TM 041 | Focus Blast |
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120 | 70 | 5 |
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TM 042 | Glaciate |
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65 | 95 | 10 |
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TM 061 | Ancient Power |
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60 | 100 | 5 |
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TM 064 | Misty Terrain |
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— | — | 10 |
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TM 076 | Surf |
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90 | 100 | 15 |
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TM 079 | Ominous Wind |
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60 | 100 | 5 |
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TM 081 | Dazzling Gleam |
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80 | 100 | 10 |
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TM 084 | Eerie Fog |
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— | — | 10 |
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TM 088 | Polar Plunge |
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80 | 95 | 15 |
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TM 099 | Liquidation |
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85 | 100 | 10 |
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TM 100 | Ice Beam |
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90 | 100 | 10 |
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TM 101 | Hyper Beam |
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150 | 90 | 5 |
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TM 104 | Skill Swap |
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— | — | 10 |
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TM 105 | Water Pulse |
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60 | 100 | 20 |
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TM 106 | Dizzy Punch |
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70 | 100 | 10 |
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TM 109 | Dark Pulse |
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80 | 100 | 15 |
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TM 116 | Expanding Force |
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80 | 100 | 10 |
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TM 117 | Role Play |
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— | — | 10 |
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TM 118 | Muddy Water |
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90 | 85 | 10 |
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By breeding
Parents | Move | Type | Cat. | Pwr. | Acc. | PP | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Brine |
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65 | 100 | 10 | ||||||||||||||||||||||||
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Dream Eater |
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100 | 100 | 15 | ||||||||||||||||||||||||
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Encore |
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— | 100 | 5 | ||||||||||||||||||||||||
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Hypnosis |
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— | 60 | 20 | ||||||||||||||||||||||||
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Muddy Water |
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90 | 85 | 10 | ||||||||||||||||||||||||
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Ominous Wind |
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60 | 100 | 5 | ||||||||||||||||||||||||
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Tickle |
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— | 100 | 20 | ||||||||||||||||||||||||
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Water Pledge |
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80 | 100 | 10 | ||||||||||||||||||||||||
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Wish |
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— | 100 | 10 | ||||||||||||||||||||||||
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By tutoring
Move | Type | Cat. | Pwr. | Acc. | PP |
---|---|---|---|---|---|
Acid |
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40 | 100 | 30 |
Acid Spray |
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40 | 100 | 20 |
Amnesia |
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— | — | 20 |
Aqua Jet |
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40 | 100 | 20 |
Aqua Ring |
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— | — | 20 |
Aqua Tail |
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90 | 90 | 10 |
Assist |
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— | 100 | 20 |
Astonish |
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40 | 100 | 15 |
Aurora Beam |
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65 | 100 | 20 |
Barrier |
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— | — | 20 |
Belch |
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120 | 90 | 10 |
Bide |
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— | — | 10 |
Boomburst |
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140 | 100 | 10 |
Brine |
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65 | 100 | 10 |
Bubble |
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40 | 100 | 30 |
Bubble Beam |
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65 | 100 | 20 |
Captivate |
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— | 100 | 20 |
Confide |
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— | — | 20 |
Confuse Ray |
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— | 100 | 10 |
Confusion |
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50 | 100 | 25 |
Cosmic Power |
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— | — | 20 |
Curse |
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— | — | 10 |
Disarming Voice |
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40 | — | 15 |
Dive |
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80 | 100 | 10 |
Double Hit |
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35 | 90 | 10 |
Draining Kiss |
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50 | 100 | 10 |
Dream Eater |
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100 | 100 | 15 |
Echoed Voice |
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40 | 100 | 15 |
Endure |
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— | — | 10 |
Enthrall |
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— | 100 | 20 |
Extrasensory |
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80 | 100 | 20 |
Facade |
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70 | 100 | 20 |
Fairy Wind |
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40 | 100 | 30 |
Fake Tears |
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— | 100 | 20 |
Flail |
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— | 100 | 15 |
Flatter |
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— | 100 | 15 |
Follow Me |
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— | 100 | 20 |
Foresight |
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— | — | 40 |
Frost Breath |
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60 | 90 | 10 |
Frustration |
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— | 100 | 20 |
Future Sight |
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120 | 100 | 10 |
Hail |
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— | — | 10 |
Heal Bell |
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— | — | 5 |
Heal Pulse |
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— | — | 10 |
Healing Wish |
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— | — | 10 |
Helping Hand |
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— | 100 | 20 |
Hydro Pump |
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110 | 80 | 5 |
Hydrofoil |
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50 | 100 | 20 |
Hyper Voice |
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90 | 100 | 10 |
Ice Ball |
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30 | 90 | 20 |
Icy Wind |
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55 | 95 | 15 |
Lovely Kiss |
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— | 75 | 10 |
Mimic |
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— | — | 10 |
Mist |
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— | — | 30 |
Moonblast |
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95 | 100 | 15 |
Mud-Slap |
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20 | 100 | 10 |
Nightmare |
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— | 100 | 15 |
Perish Song |
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— | — | 5 |
Poison Tail |
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50 | 100 | 25 |
Psybeam |
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65 | 100 | 20 |
Psych Up |
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— | — | 10 |
Psychic |
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90 | 100 | 10 |
Psycho Shift |
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— | 100 | 10 |
Psyshock |
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80 | 100 | 10 |
Psywave |
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— | 100 | 15 |
Refresh |
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— | 100 | 20 |
Return |
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— | 100 | 20 |
Round |
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60 | 100 | 15 |
Scald |
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80 | 100 | 15 |
Sing |
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— | 55 | 15 |
Slam |
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80 | 75 | 20 |
Sleep Talk |
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— | — | 10 |
Snatch |
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— | 100 | 10 |
Snore |
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50 | 100 | 15 |
Soak |
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— | 100 | 20 |
Sparkling Aria |
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90 | 100 | 10 |
Splash |
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— | — | 40 |
Stored Power |
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20 | 100 | 10 |
Substitute |
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— | — | 10 |
Supersonic |
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— | 55 | 20 |
Swagger |
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— | 85 | 15 |
Sweet Kiss |
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— | 75 | 10 |
Swift |
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60 | — | 20 |
Synchronoise |
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120 | 100 | 10 |
Tackle |
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40 | 100 | 35 |
Tail Slap |
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25 | 85 | 10 |
Tail Whip |
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— | 100 | 30 |
Tearful Look |
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— | — | 20 |
Tickle |
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— | 100 | 20 |
Toxic |
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— | 90 | 10 |
Uproar |
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90 | 100 | 10 |
Water Gun |
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40 | 100 | 25 |
Water Pledge |
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80 | 100 | 10 |
Water Sport |
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— | 100 | 15 |
Waterfall |
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90 | 100 | 15 |
Whirlpool |
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35 | 85 | 15 |
Wish |
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— | 100 | 10 |
Yawn |
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— | — | 10 |
Alluring Voice |
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80 | 100 | 10 |
Hypnosis |
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— | 60 | 20 |
Imprison |
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— | 100 | 10 |
Pain Split |
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— | — | 20 |
Psykogenic Chill |
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— | 85 | 15 |
Sludge |
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65 | 100 | 20 |
Thief |
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60 | 100 | 25 |
Aeroblast |
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100 | 95 | 5 |
Air Cutter |
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60 | 95 | 25 |
Air Slash |
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75 | 95 | 15 |
Assurance |
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60 | 100 | 10 |
Aura Sphere |
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80 | — | 20 |
Banshee Wail |
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90 | 100 | 10 |
Comet Punch |
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18 | 85 | 15 |
Destiny Bond |
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— | — | 5 |
Doom Desire |
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140 | 100 | 5 |
Drain Punch |
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75 | 100 | 10 |
Eerie Energy |
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70 | 100 | 20 |
Flash |
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— | 100 | 20 |
Flash Cannon |
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80 | 100 | 10 |
Giga Impact |
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150 | 90 | 5 |
Gravity |
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— | — | 5 |
Grudge |
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— | 100 | 5 |
Haze |
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— | — | 30 |
Heal Block |
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— | 100 | 15 |
Hex |
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65 | 100 | 10 |
Hydro Cannon |
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150 | 90 | 5 |
Ice Punch |
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75 | 100 | 15 |
Jet Punch |
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60 | 100 | 15 |
Luster Purge |
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70 | 100 | 5 |
Mean Look |
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— | — | 5 |
Mega Punch |
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80 | 85 | 20 |
Memento |
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— | 100 | 10 |
Nature's Madness |
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— | 90 | 10 |
Night Daze |
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85 | 95 | 10 |
Night Shade |
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— | 100 | 15 |
Payback |
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50 | 100 | 10 |
Phantom Force |
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90 | 100 | 10 |
Power Gem |
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80 | 100 | 20 |
Quash |
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— | 100 | 15 |
Rock Smash |
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40 | 100 | 15 |
Scary Face |
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— | 100 | 10 |
Screech |
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— | 85 | 40 |
Shadow Punch |
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60 | — | 20 |
Sheer Cold |
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— | 30 | 5 |
Signal Beam |
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75 | 100 | 15 |
Spirit Break |
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75 | 100 | 15 |
Spite |
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— | 100 | 10 |
Twister |
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40 | 100 | 20 |
Vacuum Wave |
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40 | 100 | 30 |
Wake-Up Slap |
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70 | 100 | 10 |
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Ability Learnset
By leveling up
Level | Ability | Cost | Description |
---|---|---|---|
1 | Torrent | 14 | Powers up Water-type moves when the Pokémon's HP is low. |
10 | Damp | 2 | Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings. |
25 | Cute Charm | 7 | Contact with the Pokémon may cause infatuation. |
40 | Unnerve | 11 | Unnerves opposing Pokémon and makes them unable to eat Berries. |
55 | Soundproof | 15 | Soundproofing gives the Pokémon full immunity to all sound-based moves. |
70 | Resonance | 33 | Boosts the damage given and received from sound-based moves. |
85 | Serene Grace | 66 | Boosts the likelihood of additional effects occurring when attacking. |
100 | Liquid Voice | 32 | All sound-based moves become Water-type moves. |
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By Disc
Disc | Ability | Cost | Description | |
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Disc 03 | Own Tempo | 2 | This Pokémon has its own tempo, and that prevents it from becoming confused. |
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Disc 04 | Insomnia | 10 | The Pokémon is suffering from insomnia and cannot fall asleep. |
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Disc 10 | Water Veil | 17 | The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn. |
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Disc 13 | Cloud Nine | 32 | Eliminates the effects of weather. |
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Disc 18 | Mimicry | 22 | Changes the Pokémon's type depending on the terrain. |
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Disc 19 | Liquid Voice | 32 | All sound-based moves become Water-type moves. |
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Disc 23 | Shadow Tag | 83 | This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping. |
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Disc 25 | Levitate | 12 | By floating in the air, the Pokémon receives full immunity to all Ground-type moves. |
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Disc 34 | Water Absorb | 15 | Restores HP if hit by a Water-type move instead of taking damage. |
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Disc 41 | Swift Swim | 60 | Boosts the Pokémon's Speed stat in rain. |
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Disc 46 | Fog Veil | 11 | Boosts the Pokémon's evasiveness in eerie fog. |
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Disc 52 | Damp | 2 | Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings. |
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Disc 53 | Arena Lock | 11 | Negates statuses that affect the whole field. |
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Disc 54 | Storm Drain | 18 | The Pokémon draws in and neutralises Water-type moves, boosting its Sp. Atk. |
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By tutoring
Ability | Cost | Description |
---|---|---|
Ball Fetch | 0 | If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball. |
Competitive | 32 | Boosts the Sp. Atk stat sharply when a stat is lowered. |
Costar | 70 | When the Pokémon enters a battle, it copies an ally's stat changes. |
Cute Charm | 7 | Contact with the Pokémon may cause infatuation. |
Dazzling | 11 | Surprises the opposing Pokémon, making it unable to attack using priority moves. |
Defeatist | -17 | Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less. |
Distillize | 77 | Normal-type moves become Water-type moves. Their power is boosted a little. |
Drizzle | 102 | The Pokémon makes it rain when it enters a battle. |
Drowsy Aura | 17 | Contact with the Pokémon may put the attacker to sleep. |
Enchantress | 77 | The Pokémon creates a bizarre area that negates hold items when it enters battle. |
Hydration | 23 | Heals status conditions if it's raining. |
Imperious | -93 | This Pokémon sometimes refuses to obey its Trainer. |
Magician | 69 | The Pokémon steals the held item of a Pokémon it hits with a move. |
Misty Surge | 85 | Turns the ground into Misty Terrain when the Pokémon enters a battle. |
Moody | 69 | Raises one stat sharply and lowers another every turn. |
Natural Cure | 32 | All status conditions heal when the Pokémon switches out. |
Pickup | 1 | The Pokémon may pick up the items, both during and outside of battle. |
Predictable | -13 | This Pokémon's predictable maneuvers make moves hit against it without fail. |
Propeller Tail | 11 | Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves. |
Queenly Majesty | 11 | Its majesty pressures opposing Pokémon, making them unable to attack with priority moves. |
Rain Dish | 7 | The Pokémon gradually regains HP in rain. |
Rattled | 2 | Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat. |
Resonance | 33 | Boosts the damage given and received from sound-based moves. |
Serene Grace | 66 | Boosts the likelihood of additional effects occurring when attacking. |
Soul-Heart | 69 | Boosts its Sp. Atk stat every time a Pokémon faints. |
Soundproof | 15 | Soundproofing gives the Pokémon full immunity to all sound-based moves. |
Sprinkle Spit | 43 | The Pokémon makes it rain when it's hit by an attack. |
Stall | -12 | The Pokémon moves after all other Pokémon do. |
Super Luck | 35 | The Pokémon is so lucky that the critical-hit ratios of its moves are boosted. |
Torrent | 14 | Powers up Water-type moves when the Pokémon's HP is low. |
Truant | -67 | The Pokémon can't use a move if it had used a move on the previous turn. |
Unearthly | 254 | The Pokémon generates a bizarre area that swaps Attack stats when it enters battle. |
Vital Spirit | 10 | The Pokémon is full of vitality, and that prevents it from falling asleep. |
Water Bubble | 78 | Lowers the power of Fire-type moves done to the Pokémon and prevents it from getting a burn. |
Water Compaction | 15 | Blocks Water-type moves to sharply boost the Pokémon's Defense. |
Wonder Skin | 11 | Makes status moves more likely to miss. |
Heavy Water | 7 | Boosts the Pokémon's Defensive stats in Rain. |
Cursed Body | 11 | May disable a move used on the Pokémon. |
Fog Warning | 102 | The Pokémon creates an eerie fog upon entering battle. |
Infiltrator | 16 | Passes through the opposing Pokémon's barrier, substitute, and the like and strikes. |
Intimidate | 57 | The Pokémon intimidates opposing Pokémon upon entry, lowering their Attack stat. |
Lifelink | 2 | The Pokémon recovers some HP when it deals damage. |
Menace | 57 | The Pokémon intimidates opposing Pokémon upon entry, lowering their Sp. Atk stat. |
Merciless | 69 | The Pokémon's attacks become critical hits if the target is poisoned. |
Mummy | 31 | Contact with the Pokémon changes an attacker's Abilities to Mummy. |
Perish Body | 11 | When hit by a contact move, the Pokémon and the attacker will faint after three turns. |
Shadow Shield | 81 | Reduces the amount of damage the Pokémon takes while its HP is full. |
Stench | 11 | By releasing stench when attacking, this Pokémon may cause the target to flinch. |
Terrorize | 77 | Normal-type moves become Ghost-type moves. Their power is boosted a little. |
Unnerve | 11 | Unnerves opposing Pokémon and makes them unable to eat Berries. |
Wandering Spirit | 11 | The Pokémon exchanges Abilities with a Pokémon that hits it with a contact move. |
Warp Reality | 85 | Turns the ground into Inverse Terrain when the Pokémon enters a battle. |
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