Fallsheer

Type HP Attack Defense Speed Special Attack Special Defense Total
Sprite by ['TODO', 'ogwon']
90 75 85 65 115 110 540
Sprite by ogwon
#348 0' 8.4"
100.19 lbs.
Banshee Pokémon This mermaid spirit can emit a shriek of up to 180 decibels, signaling the impending doom of its enemies.

Icon by dillsacke
NPC by dillsacke
Ability capacity:
80
Egg group(s):
Water 3
Fairy
EV Yield:
Special Attack: 2
Special Defense: 1
Growth:
Medium Slow
Catch Rate:
45
Cry by plus_sized_scribe

Evolution

Raiad
Level 17Rusalka
Level 37Fallsheer

Wild Encounters

Type Map Chance Level

Trainers

Leader Charon
Dusclops Lv. 100 @ Eviolite
Abilities Moves
Ghastly Guard
Mummy
Lifelink
Eerie Fog
Psykogenic Chill
Will-o-Wisp
Poltergeist
Fallsheer Lv. 100 @ Choice Specs
Abilities Moves
Distillize Banshee Wail
Boomburst
Moonblast
Ice Beam
Aerophagus Lv. 100 @ Toxic Orb
Abilities Moves
Poison Heal
Perish Body
Lifelink
Desecrated Tomb
Speed Swap
Infestation
Shadow Ball
Ezmergent Lv. 100 @ Wide Lens
Abilities Moves
Immoralize Steel Roller
Mega Kick
Triple Axel
High Jump Kick
Ameoberg Lv. 100 @ Rocky Helmet
Abilities Moves
Adaptability
Ice Scales
Surprise Venom
Gunk Shot
Glacial Rift
Detox
Glacriek Lv. 100 @ Throat Spray
Abilities Moves
Resonance
Perish Body
Perish Song
Boomburst
Polar Shriek
Icy Wind
Entomologist Erielle
Electivire Lv. 50
Abilities Moves
Motor Drive
Short Circuit
Plus
Volt Absorb
Thunder Punch
Discharge
Screech
Thunderbolt
Alcesteel Lv. 50
Abilities Moves
Battle Armor
Overcoat
Iron Defense
Aerial Ace
Metal Sound
Arctic Ambush
Espatch Lv. 50
Abilities Moves
Magic Guard Extrasensory
Mineral Mash
Battle of Wits
Negative Energy
Decidueye Lv. 50
Abilities Moves
Overgrow
Inner Focus
Insomnia
Keen Eye
Trailblaze
Sucker Punch
Leaf Blade
Feather Dance
Espeon Lv. 50
Abilities Moves
Synchronize
Cute Charm
Ball Fetch
Power Swap
Psychic
Psych Up
Future Sight
Fallsheer Lv. 50
Abilities Moves
Torrent
Unnerve
Cute Charm
Damp
Sparkling Aria
Taunt
Torment
Banshee Wail
Farmer Freff
Ninefluffs Lv. 50
Abilities Moves
Snow Cloak
Fluffy
Sleet Spit
Damp
Ice Shard
Confuse Ray
Safeguard
Alluring Voice
Griffogrif Lv. 50
Abilities Moves
Keen Eye
Wind Rider
Early Bird
Big Pecks
Tailwind
Grav Apple
Brave Bird
Roost
Ferrothorn Lv. 50
Abilities Moves
Iron Barbs
Seed Sower
Bulletproof
Ingrain
Self-Destruct
Shrapnel Smash
Iron Head
Flairdries Lv. 50
Abilities Moves
Blaze
Flame Body
Own Tempo
Anticipation
Cotton Guard
Dream Eater
Mystical Fire
Slack Off
Frostidon Lv. 50
Abilities Moves
Ice Body
Frozen Body
Wonder Skin
Thick Fat
Uproar
Freeze-Dry
Dragon Dance
Dragon Pulse
Fallsheer Lv. 50
Abilities Moves
Torrent
Unnerve
Cute Charm
Damp
Sparkling Aria
Taunt
Torment
Banshee Wail
Lavish Lass Lilli
Ludicolo Lv. 50
Abilities Moves
Swift Swim
Overgrow
Own Tempo
Rain Dish
Astonish
Growl
Mega Drain
Nature Power
Fallsheer Lv. 50
Abilities Moves
Torrent
Unnerve
Cute Charm
Damp
Sparkling Aria
Taunt
Torment
Banshee Wail
Alcesteel Lv. 50
Abilities Moves
Battle Armor
Overcoat
Iron Defense
Aerial Ace
Metal Sound
Arctic Ambush
Excabrute Lv. 50
Abilities Moves
Intimidate
Pickpocket
Hyper Cutter
Drill Run
Swords Dance
Foul Play
Earthquake
Flapple Lv. 50
Abilities Moves
Ripen
Hustle
Grav Apple
Iron Defense
Fly
Dragon Rush
Zigglygruf Lv. 50
Abilities Moves
Guts Double-Edge
Play Rough
Combat Craze
Combat Terrain
Nova Admin Pandora
Bisharp Lv. 60
Abilities Moves
Defiant
Sharpness
Hyper Cutter
Embargo
Iron Defense
Night Slash
Iron Head
Cosmyriad Lv. 60
Abilities Moves
Steely Spirit
Curious Medicine
Freezing Glare
Steel Beam
Toxic Spikes
Wormhole
Claydol Lv. 60
Abilities Moves
Levitate
Arena Lock
Synchronize
Screen Cleaner
Earth Power
Sandstorm
Imprison
Explosion
Kangaskhan Lv. 60
Abilities Moves
Early Bird
Inner Focus
Stamina
Scrappy
Outrage
Sucker Punch
Reversal
Bland Bludgeon
Fallsheer Lv. 60
Abilities Moves
Torrent
Soundproof
Unnerve
Cute Charm
Taunt
Torment
Banshee Wail
Hydro Pump
Ezmergent Lv. 60
Abilities Moves
Thick Fat
Dry Skin
Unnerve
Frost Burn
Triple Axel
Bulk Up
Blizzard
Antares Champ TODO
Alcesteel Lv. 80
Abilities Moves
Battle Armor
Marvel Scale
Arctic Ambush
Heavy Slam
Glacial Rift
Shrapnel Terrain
Fallsheer Lv. 80
Abilities Moves
Torrent
Resonance
Soundproof
Unnerve
Hydro Pump
Amnesia
Nightmare
Perish Song
Metagross Lv. 80
Abilities Moves
Clear Body
Forewarn
Soundproof
Light Metal
Shift Gear
Meteor Mash
Iron Defense
Hyper Beam
Frostidon Lv. 80
Abilities Moves
Ice Body
Multiscale
Dragon Pulse
Hail
Aurora Veil
Head Smash
Ezmergent Lv. 80
Abilities Moves
Thick Fat
Dry Skin
Unnerve
Blizzard
High Jump Kick
Axe Kick
Glacial Lance
Kroaeakaoa Lv. 80
Abilities Moves
Storm Drain
Flame Body
Marvel Scale
Hydration
Lava Plume
Sludge Wave
Water Spout
Eruption
Collector Deanna
Photoguar Lv. 67
Abilities Moves
Overgrow
Stakeout
Frisk
Ball Fetch
Leaf Tornado
Grassy Glide
Spark Blade
Jungle Healing
Fallsheer Lv. 67
Abilities Moves
Torrent
Soundproof
Unnerve
Cute Charm
Banshee Wail
Hydro Pump
Amnesia
Nightmare
Flairdries Lv. 67
Abilities Moves
Blaze
Dazzling
Flame Body
Own Tempo
Flamethrower
Fever Dream
Blubber Bump
Heal Bell
Swimmer Dan
Swampert Lv. 57
Abilities Moves
Torrent
Swift Swim
Anticipation
Damp
Muddy Water
Take Down
Earthquake
Endeavor
Empoleon Lv. 58
Abilities Moves
Torrent
Water Veil
Snow Cloak
Early Bird
Brine
Polar Plunge
Mist
Drill Peck
Fallsheer Lv. 60
Abilities Moves
Torrent
Soundproof
Unnerve
Cute Charm
Taunt
Torment
Banshee Wail
Hydro Pump
Bard Andres
Fallsheer Lv. 47
Abilities Moves
Torrent
Unnerve
Cute Charm
Damp
Lovely Kiss
Sparkling Aria
Taunt
Torment
Glacriek Lv. 48
Abilities Moves
Perish Body
Drowsy Aura
Insomnia
Wispy Form
Frost Breath
Psykogenic Chill
Perish Song
Eerie Energy
Swimmer Koichi
Fallsheer Lv. 60
Abilities Moves
Torrent
Soundproof
Unnerve
Cute Charm
Taunt
Torment
Banshee Wail
Hydro Pump
Swampert Lv. 61
Abilities Moves
Torrent
Swift Swim
Anticipation
Damp
Muddy Water
Take Down
Earthquake
Endeavor
Empoleon Lv. 62
Abilities Moves
Torrent
Water Veil
Snow Cloak
Early Bird
Polar Plunge
Mist
Drill Peck
Hydro Pump

Battle Frontier

Fallsheer @ Petaya Berry
Abilities Moves
Serene Grace Surf
Substitute
Blizzard
Whirlpool
Fallsheer @ Wide Lens
Abilities Moves
Lovely Kiss
Night Daze
Muddy Water
Banshee Wail
Fallsheer @ Throat Spray
Abilities Moves
Lovely Kiss
Encore
Destiny Bond
Boomburst

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Shadow Ball 80 100 15
Evolve Screech 85 40
1 Tail Whip 100 30
1 Night Shade 100 15
4 Water Gun 40 100 25
7 Safeguard 25
9 Sweet Kiss 75 10
11 Disarming Voice 40 15
15 Attract 100 15
20 Water Pulse 60 100 20
22 Enthrall 100 20
24 Aqua Tail 90 90 10
30 Lovely Kiss 75 10
36 Sparkling Aria 90 100 10
39 Taunt 100 20
42 Torment 100 15
50 Banshee Wail 90 100 10
58 Hydro Pump 110 80 5
61 Amnesia 20
64 Nightmare 100 15
73 Perish Song 5
82 Moonblast 95 100 15
  • Bold indicates a move that gets STAB when used by Fallsheer
  • Italic indicates a move that gets STAB only when used by an evolution of Fallsheer

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 004 Calm Mind 20
TM 010 Hidden Power 60 100 15
TM 012 Taunt 100 20
TM 013 Blizzard 110 70 5
TM 014 Light Screen 30
TM 017 Protect 10
TM 018 Rain Dance 5
TM 020 Safeguard 25
TM 025 Shadow Ball 80 100 15
TM 027 Double Team 15
TM 029 Sludge Bomb 90 100 10
TM 031 Brick Break 75 100 15
TM 032 Torment 100 15
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 041 Focus Blast 120 70 5
TM 042 Glaciate 65 95 10
TM 061 Ancient Power 60 100 5
TM 064 Misty Terrain 10
TM 076 Surf 90 100 15
TM 079 Ominous Wind 60 100 5
TM 081 Dazzling Gleam 80 100 10
TM 084 Eerie Fog 10
TM 088 Polar Plunge 80 95 15
TM 099 Liquidation 85 100 10
TM 100 Ice Beam 90 100 10
TM 101 Hyper Beam 150 90 5
TM 104 Skill Swap 10
TM 105 Water Pulse 60 100 20
TM 106 Dizzy Punch 70 100 10
TM 109 Dark Pulse 80 100 15
TM 116 Expanding Force 80 100 10
TM 117 Role Play 10
TM 118 Muddy Water 90 85 10
  • Bold indicates a move that gets STAB when used by Fallsheer
  • Italic indicates a move that gets STAB only when used by an evolution of Fallsheer

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Brine 65 100 10
Dream Eater 100 100 15
Encore 100 5
Hypnosis 60 20
Muddy Water 90 85 10
Ominous Wind 60 100 5
Tickle 100 20
Water Pledge 80 100 10
Wish 100 10
  • Bold indicates a move that gets STAB when used by Fallsheer
  • Italic indicates a move that gets STAB only when used by an evolution of Fallsheer

By tutoring

Move Type Cat. Pwr. Acc. PP
Acid 40 100 30
Acid Spray 40 100 20
Amnesia 20
Aqua Jet 40 100 20
Aqua Ring 20
Aqua Tail 90 90 10
Assist 100 20
Astonish 40 100 15
Aurora Beam 65 100 20
Barrier 20
Belch 120 90 10
Bide 10
Boomburst 140 100 10
Brine 65 100 10
Bubble 40 100 30
Bubble Beam 65 100 20
Captivate 100 20
Confide 20
Confuse Ray 100 10
Confusion 50 100 25
Cosmic Power 20
Curse 10
Disarming Voice 40 15
Dive 80 100 10
Double Hit 35 90 10
Draining Kiss 50 100 10
Dream Eater 100 100 15
Echoed Voice 40 100 15
Endure 10
Enthrall 100 20
Extrasensory 80 100 20
Facade 70 100 20
Fairy Wind 40 100 30
Fake Tears 100 20
Flail 100 15
Flatter 100 15
Follow Me 100 20
Foresight 40
Frost Breath 60 90 10
Frustration 100 20
Future Sight 120 100 10
Hail 10
Heal Bell 5
Heal Pulse 10
Healing Wish 10
Helping Hand 100 20
Hydro Pump 110 80 5
Hydrofoil 50 100 20
Hyper Voice 90 100 10
Ice Ball 30 90 20
Icy Wind 55 95 15
Lovely Kiss 75 10
Mimic 10
Mist 30
Moonblast 95 100 15
Mud-Slap 20 100 10
Nightmare 100 15
Perish Song 5
Poison Tail 50 100 25
Psybeam 65 100 20
Psych Up 10
Psychic 90 100 10
Psycho Shift 100 10
Psyshock 80 100 10
Psywave 100 15
Refresh 100 20
Return 100 20
Round 60 100 15
Scald 80 100 15
Sing 55 15
Slam 80 75 20
Sleep Talk 10
Snatch 100 10
Snore 50 100 15
Soak 100 20
Sparkling Aria 90 100 10
Splash 40
Stored Power 20 100 10
Substitute 10
Supersonic 55 20
Swagger 85 15
Sweet Kiss 75 10
Swift 60 20
Synchronoise 120 100 10
Tackle 40 100 35
Tail Slap 25 85 10
Tail Whip 100 30
Tearful Look 20
Tickle 100 20
Toxic 90 10
Uproar 90 100 10
Water Gun 40 100 25
Water Pledge 80 100 10
Water Sport 100 15
Waterfall 90 100 15
Whirlpool 35 85 15
Wish 100 10
Yawn 10
Alluring Voice 80 100 10
Hypnosis 60 20
Imprison 100 10
Pain Split 20
Psykogenic Chill 85 15
Sludge 65 100 20
Thief 60 100 25
Aeroblast 100 95 5
Air Cutter 60 95 25
Air Slash 75 95 15
Assurance 60 100 10
Aura Sphere 80 20
Banshee Wail 90 100 10
Comet Punch 18 85 15
Destiny Bond 5
Doom Desire 140 100 5
Drain Punch 75 100 10
Eerie Energy 70 100 20
Flash 100 20
Flash Cannon 80 100 10
Giga Impact 150 90 5
Gravity 5
Grudge 100 5
Haze 30
Heal Block 100 15
Hex 65 100 10
Hydro Cannon 150 90 5
Ice Punch 75 100 15
Jet Punch 60 100 15
Luster Purge 70 100 5
Mean Look 5
Mega Punch 80 85 20
Memento 100 10
Nature's Madness 90 10
Night Daze 85 95 10
Night Shade 100 15
Payback 50 100 10
Phantom Force 90 100 10
Power Gem 80 100 20
Quash 100 15
Rock Smash 40 100 15
Scary Face 100 10
Screech 85 40
Shadow Punch 60 20
Sheer Cold 30 5
Signal Beam 75 100 15
Spirit Break 75 100 15
Spite 100 10
Twister 40 100 20
Vacuum Wave 40 100 30
Wake-Up Slap 70 100 10
  • Bold indicates a move that gets STAB when used by Fallsheer
  • Italic indicates a move that gets STAB only when used by an evolution of Fallsheer

Ability Learnset

By leveling up

Level Ability Cost Description
1 Torrent 14 Powers up Water-type moves when the Pokémon's HP is low.
10 Damp 2 Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
25 Cute Charm 7 Contact with the Pokémon may cause infatuation.
40 Unnerve 11 Unnerves opposing Pokémon and makes them unable to eat Berries.
55 Soundproof 15 Soundproofing gives the Pokémon full immunity to all sound-based moves.
70 Resonance 33 Boosts the damage given and received from sound-based moves.
85 Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
100 Liquid Voice 32 All sound-based moves become Water-type moves.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 04 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Disc 10 Water Veil 17 The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
Disc 13 Cloud Nine 32 Eliminates the effects of weather.
Disc 18 Mimicry 22 Changes the Pokémon's type depending on the terrain.
Disc 19 Liquid Voice 32 All sound-based moves become Water-type moves.
Disc 23 Shadow Tag 83 This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.
Disc 25 Levitate 12 By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Disc 34 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
Disc 41 Swift Swim 60 Boosts the Pokémon's Speed stat in rain.
Disc 46 Fog Veil 11 Boosts the Pokémon's evasiveness in eerie fog.
Disc 52 Damp 2 Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
Disc 53 Arena Lock 11 Negates statuses that affect the whole field.
Disc 54 Storm Drain 18 The Pokémon draws in and neutralises Water-type moves, boosting its Sp. Atk.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Competitive 32 Boosts the Sp. Atk stat sharply when a stat is lowered.
Costar 70 When the Pokémon enters a battle, it copies an ally's stat changes.
Cute Charm 7 Contact with the Pokémon may cause infatuation.
Dazzling 11 Surprises the opposing Pokémon, making it unable to attack using priority moves.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Distillize 77 Normal-type moves become Water-type moves. Their power is boosted a little.
Drizzle 102 The Pokémon makes it rain when it enters a battle.
Drowsy Aura 17 Contact with the Pokémon may put the attacker to sleep.
Enchantress 77 The Pokémon creates a bizarre area that negates hold items when it enters battle.
Hydration 23 Heals status conditions if it's raining.
Imperious -93 This Pokémon sometimes refuses to obey its Trainer.
Magician 69 The Pokémon steals the held item of a Pokémon it hits with a move.
Misty Surge 85 Turns the ground into Misty Terrain when the Pokémon enters a battle.
Moody 69 Raises one stat sharply and lowers another every turn.
Natural Cure 32 All status conditions heal when the Pokémon switches out.
Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Propeller Tail 11 Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.
Queenly Majesty 11 Its majesty pressures opposing Pokémon, making them unable to attack with priority moves.
Rain Dish 7 The Pokémon gradually regains HP in rain.
Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
Resonance 33 Boosts the damage given and received from sound-based moves.
Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
Soul-Heart 69 Boosts its Sp. Atk stat every time a Pokémon faints.
Soundproof 15 Soundproofing gives the Pokémon full immunity to all sound-based moves.
Sprinkle Spit 43 The Pokémon makes it rain when it's hit by an attack.
Stall -12 The Pokémon moves after all other Pokémon do.
Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Torrent 14 Powers up Water-type moves when the Pokémon's HP is low.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unearthly 254 The Pokémon generates a bizarre area that swaps Attack stats when it enters battle.
Vital Spirit 10 The Pokémon is full of vitality, and that prevents it from falling asleep.
Water Bubble 78 Lowers the power of Fire-type moves done to the Pokémon and prevents it from getting a burn.
Water Compaction 15 Blocks Water-type moves to sharply boost the Pokémon's Defense.
Wonder Skin 11 Makes status moves more likely to miss.
Heavy Water 7 Boosts the Pokémon's Defensive stats in Rain.
Cursed Body 11 May disable a move used on the Pokémon.
Fog Warning 102 The Pokémon creates an eerie fog upon entering battle.
Infiltrator 16 Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.
Intimidate 57 The Pokémon intimidates opposing Pokémon upon entry, lowering their Attack stat.
Lifelink 2 The Pokémon recovers some HP when it deals damage.
Menace 57 The Pokémon intimidates opposing Pokémon upon entry, lowering their Sp. Atk stat.
Merciless 69 The Pokémon's attacks become critical hits if the target is poisoned.
Mummy 31 Contact with the Pokémon changes an attacker's Abilities to Mummy.
Perish Body 11 When hit by a contact move, the Pokémon and the attacker will faint after three turns.
Shadow Shield 81 Reduces the amount of damage the Pokémon takes while its HP is full.
Stench 11 By releasing stench when attacking, this Pokémon may cause the target to flinch.
Terrorize 77 Normal-type moves become Ghost-type moves. Their power is boosted a little.
Unnerve 11 Unnerves opposing Pokémon and makes them unable to eat Berries.
Wandering Spirit 11 The Pokémon exchanges Abilities with a Pokémon that hits it with a contact move.
Warp Reality 85 Turns the ground into Inverse Terrain when the Pokémon enters a battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled