Flairdries

Type HP Attack Defense Speed Special Attack Special Defense Total
Sprite by
105 75 96 70 91 103 540
Sprite by
#432 0' 8.0"
225.19 lbs.
Aries Pokémon Flairdries can see and influence dreams. Trainers who have befriended one wake up feeling lucky. Those with a more tenuous relationship wake up screaming.

Icon by dillsacke
NPC by dillsacke
Ability capacity:
77
Egg group(s):
Field
EV Yield:
Hp: 2
Special Defense: 1
Growth:
Medium Slow
Catch Rate:
45

Evolution

Shleepy
Level 17Privinee
Level 37Flairdries

Wild Encounters

Type Map Chance Level

Trainers

Leader Rhea
Mastadrone Lv. 100 @ Simple Herb
Abilities Moves
Aerilate Calm Mind
Baton Pass
Psykogenic Chill
Boomburst
Griffogrif Lv. 100 @ Dragon Gem
Abilities Moves
Wind Rider
Anger Point
Tailwind
Predation
Triple Axel
Flying Press
Crainbow Lv. 100 @ Pressure Vat
Abilities Moves
Super Luck
Sharpness
Prism Armor
Tailwind
Aqua Cutter
Silly Slash
Sparkly Swirl
Tyranitar Lv. 100 @ Life Orb
Abilities Moves
Sheer Force Fire Blast
Iron Tail
Crunch
Stalagbite
Flairdries Lv. 100 @ Leftovers
Abilities Moves
Comatose Calm Mind
Slack Off
Flamethrower
Fever Dream
Aerodactyl Lv. 100 @ Razor Fang
Abilities Moves
Wind Rider
Strong Jaw
Tailwind
Adaptabiliteeth
Stalagbite
Crunch
Dragon Savant Deedee
Decidueye Lv. 50
Abilities Moves
Overgrow
Inner Focus
Insomnia
Keen Eye
Trailblaze
Sucker Punch
Leaf Blade
Feather Dance
Mudsdale Lv. 50
Abilities Moves
Own Tempo
Inner Focus
Pickup
Stamina
Iron Defense
Heavy Slam
Counter
Earthquake
Flairdries Lv. 50
Abilities Moves
Blaze
Flame Body
Own Tempo
Anticipation
Cotton Guard
Dream Eater
Mystical Fire
Slack Off
Carcinodjinn Lv. 50
Abilities Moves
Liquid Ooze
Gunk Guard
Stench
Noxious Needle
Shrapnel Sear
Noxious Terrain
Jettison
Frostidon Lv. 50
Abilities Moves
Ice Body
Frozen Body
Wonder Skin
Thick Fat
Uproar
Freeze-Dry
Dragon Dance
Dragon Pulse
Sudowoodo Lv. 50
Abilities Moves
Sturdy
Lightning Rod
Rattled
Rock Head
Sucker Punch
Double-Edge
Stone Edge
Hammer Arm
Farmer Freff
Ninefluffs Lv. 50
Abilities Moves
Snow Cloak
Fluffy
Sleet Spit
Damp
Ice Shard
Confuse Ray
Safeguard
Alluring Voice
Griffogrif Lv. 50
Abilities Moves
Keen Eye
Wind Rider
Early Bird
Big Pecks
Tailwind
Grav Apple
Brave Bird
Roost
Ferrothorn Lv. 50
Abilities Moves
Iron Barbs
Seed Sower
Bulletproof
Ingrain
Self-Destruct
Shrapnel Smash
Iron Head
Flairdries Lv. 50
Abilities Moves
Blaze
Flame Body
Own Tempo
Anticipation
Cotton Guard
Dream Eater
Mystical Fire
Slack Off
Frostidon Lv. 50
Abilities Moves
Ice Body
Frozen Body
Wonder Skin
Thick Fat
Uproar
Freeze-Dry
Dragon Dance
Dragon Pulse
Fallsheer Lv. 50
Abilities Moves
Torrent
Unnerve
Cute Charm
Damp
Sparkling Aria
Taunt
Torment
Banshee Wail
Illusionist India
Shiinotic Lv. 50
Abilities Moves
Illuminate
Rain Dish
Mycelium Might
Effect Spore
Strength Sap
Spore
Moonblast
Dream Eater
Gravitomix Lv. 50
Abilities Moves
Static
Cloud Nine
Magnet Pull
Electromorphosis
Agility
Negative Energy
Gravity
Aeroblast
Blitzrdrix Lv. 50
Abilities Moves
Menace
Tangled Feet
Limber
Ball Fetch
Signal Beam
Psycho Cut
Fabled Trick
Quiver Dance
Flairdries Lv. 50
Abilities Moves
Blaze
Flame Body
Own Tempo
Anticipation
Cotton Guard
Dream Eater
Mystical Fire
Slack Off
Iguastol Lv. 50
Abilities Moves
Hydration
Mimicry
Color Change
Brine
Mud Shot
Shear Force
Stealth Rock
Carcinodjinn Lv. 50
Abilities Moves
Liquid Ooze
Gunk Guard
Stench
Noxious Needle
Shrapnel Sear
Noxious Terrain
Jettison
Artist Errai
Togetic Lv. 38
Abilities Moves
Hustle
Friend Guard
Bestow
Wish
Ancient Power
Safeguard
Flairdries Lv. 38
Abilities Moves
Blaze
Own Tempo
Anticipation
Yawn
Burning Jealousy
Zen Headbutt
Cotton Guard
Kindler Owen
Torkoal Lv. 52
Abilities Moves
White Smoke
Sturdy
Magma Armor
Flamethrower
Curse
Heat Wave
Amnesia
Torkyllium Lv. 53
Abilities Moves
White Smoke
Sturdy
Magma Armor
Smart Strike
Shrapnel Terrain
Iron Head
Shrapnel Smash
Privinee Lv. 53
Abilities Moves
Blaze
Flame Body
Own Tempo
Anticipation
Mystical Fire
Slack Off
Flamethrower
Psychic
Flairdries Lv. 55
Abilities Moves
Blaze
Dazzling
Flame Body
Own Tempo
Mystical Fire
Slack Off
Flamethrower
Fever Dream
Collector Deanna
Photoguar Lv. 67
Abilities Moves
Overgrow
Stakeout
Frisk
Ball Fetch
Leaf Tornado
Grassy Glide
Spark Blade
Jungle Healing
Fallsheer Lv. 67
Abilities Moves
Torrent
Soundproof
Unnerve
Cute Charm
Banshee Wail
Hydro Pump
Amnesia
Nightmare
Flairdries Lv. 67
Abilities Moves
Blaze
Dazzling
Flame Body
Own Tempo
Flamethrower
Fever Dream
Blubber Bump
Heal Bell
Kindler Claude
Flareon Lv. 56
Abilities Moves
Flash Fire
Guts
Cute Charm
Ball Fetch
Lava Plume
Scary Face
Flare Blitz
Last Resort
Torkyllium Lv. 57
Abilities Moves
White Smoke
Drowsy Aura
Sturdy
Smart Strike
Shrapnel Terrain
Iron Head
Shrapnel Smash
Flairdries Lv. 57
Abilities Moves
Blaze
Dazzling
Flame Body
Own Tempo
Mystical Fire
Slack Off
Flamethrower
Fever Dream

Battle Frontier

Flairdries @ Passho Berry
Abilities Moves
Comatose Flame Burst
Flamethrower
Solar Beam
Sunny Day
Flairdries @ Rocky Helmet
Abilities Moves
Sleep Talk
Rest
Sparkly Swirl
Yawn

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Dazzling Gleam 80 100 10
1 Tackle 40 100 35
1 Defense Curl 40
4 Ember 40 100 25
6 Tearful Look 20
10 Confusion 50 100 25
12 Double Kick 30 100 30
15 Rest 10
15 Snore 50 100 15
17 Incinerate 60 100 15
20 Yawn 10
25 Burning Jealousy 70 100 5
31 Zen Headbutt 80 90 15
34 Cotton Guard 10
39 Dream Eater 100 100 15
42 Mystical Fire 75 100 10
45 Slack Off 100 10
51 Flamethrower 90 100 15
55 Fever Dream 80 100 10
63 Blubber Bump 80 100 10
67 Heal Bell 5
74 Burn Up 130 100 5
78 Sparkly Swirl 120 85 5
  • Bold indicates a move that gets STAB when used by Flairdries
  • Italic indicates a move that gets STAB only when used by an evolution of Flairdries

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 004 Calm Mind 20
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 017 Protect 10
TM 020 Safeguard 25
TM 021 Solar Beam 120 100 10
TM 022 Thunderbolt 90 100 15
TM 027 Double Team 15
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 038 Incinerate 60 100 15
TM 040 Body Press 80 100 10
TM 041 Focus Blast 120 70 5
TM 051 Will-o-Wisp 85 15
TM 064 Misty Terrain 10
TM 081 Dazzling Gleam 80 100 10
TM 083 Blubber Bump 80 100 10
TM 096 Stomping Tantrum 75 100 10
TM 101 Hyper Beam 150 90 5
TM 102 Flamethrower 90 100 15
TM 103 Fire Blast 110 85 5
TM 104 Skill Swap 10
TM 110 Giga Impact 150 90 5
TM 113 Play Rough 90 90 10
TM 114 Thunder 110 70 10
TM 115 Earthquake 100 100 10
  • Bold indicates a move that gets STAB when used by Flairdries
  • Italic indicates a move that gets STAB only when used by an evolution of Flairdries

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Battle of Wits 80 100 10
Blaze Kick 85 90 10
Charm 100 20
Discharge 80 100 15
Flail 100 15
Heal Bell 5
Heal Pulse 10
Mirror Coat 100 20
Play Rough 90 90 10
Spark 65 100 20
Stomp 65 100 20
  • Bold indicates a move that gets STAB when used by Flairdries
  • Italic indicates a move that gets STAB only when used by an evolution of Flairdries

By tutoring

Move Type Cat. Pwr. Acc. PP
Amnesia 20
Assist 100 20
Baby-Doll Eyes 100 30
Baton Pass 40
Battle of Wits 80 100 10
Bide 10
Blaze Kick 85 90 10
Body Slam 85 100 15
Burn Up 130 100 5
Burning Jealousy 70 100 5
Captivate 100 20
Charm 100 20
Confide 20
Confusion 50 100 25
Cotton Guard 10
Defense Curl 40
Detect 5
Discharge 80 100 15
Double-Edge 120 100 15
Double Kick 30 100 30
Ember 40 100 25
Endeavor 100 5
Endure 10
Enthrall 100 20
Facade 70 100 20
Fire Pledge 80 100 10
Fire Spin 35 85 15
Flail 100 15
Flame Burst 70 100 15
Flame Charge 50 100 20
Flame Wheel 60 100 25
Focus Energy 30
Follow Me 100 20
Frustration 100 20
Headbutt 70 100 15
Heal Bell 5
Heal Pulse 10
Heat Wave 100 90 10
Helping Hand 100 20
High Horsepower 95 95 10
Iron Head 80 100 15
Low Kick 100 20
Magic Coat 100 15
Meditate 40
Mega Kick 120 75 5
Mimic 10
Mirror Coat 100 20
Mystical Fire 75 100 10
Natural Gift 100 15
Odor Sleuth 40
Overheat 130 90 5
Play Nice 20
Present 90 15
Psybeam 65 100 20
Psych Up 10
Psychic 90 100 10
Rage 20 100 20
Refresh 100 20
Return 100 20
Rock Climb 90 85 20
Rollout 30 90 20
Round 60 100 15
Sand Attack 100 15
Shock Wave 60 20
Skull Bash 130 100 10
Slack Off 100 10
Sleep Talk 10
Snore 50 100 15
Spark 65 100 20
Sparkly Swirl 120 85 5
Splash 40
Stomp 65 100 20
Substitute 10
Swift 60 20
Tackle 40 100 35
Take Down 90 85 20
Tearful Look 20
Teeter Dance 100 20
Thunder Shock 40 100 30
Thunder Wave 90 20
Toxic 90 10
Wild Charge 90 100 15
Wish 100 10
Work Up 30
Yawn 10
Zen Headbutt 80 90 15
Branch Poke 40 100 40
Flare Blitz 120 100 15
Flatter 100 15
Fury Attack 15 85 20
Horn Attack 65 100 25
Inferno 100 50 5
Lava Plume 80 100 15
Peck 35 100 35
Sharpen 30
Strength 95 100 15
Swagger 85 15
Blast Burn 150 90 5
Blazing Torque 80 100 10
Bulldoze 60 100 20
Close Combat 120 100 5
Dream Eater 100 100 15
Energy Ball 90 100 10
Extrasensory 80 100 20
Fever Dream 80 100 10
Flash 100 20
Future Sight 120 100 10
Gravity 5
Hex 65 100 10
Horn Drill 30 5
Joust 100 10
Laser Focus 30
Magical Torque 100 100 10
Mind Reader 5
Mystical Power 70 90 10
Nightmare 100 15
Retaliate 70 100 5
Smart Strike 70 10
Sprite Smash 130 90 10
Torch Song 80 100 10
  • Bold indicates a move that gets STAB when used by Flairdries
  • Italic indicates a move that gets STAB only when used by an evolution of Flairdries

Ability Learnset

By leveling up

Level Ability Cost Description
1 Blaze 14 Powers up Fire-type moves when the Pokémon's HP is low.
10 Anticipation 1 The Pokémon can sense an opposing Pokémon's dangerous moves.
25 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
40 Flame Body 28 Contact with the Pokémon may burn the attacker.
55 Dazzling 11 Surprises the opposing Pokémon, making it unable to attack using priority moves.
70 Cotton Down 31 When hit by an attack, cotton fluff lowers the Speed stat of all Pokémon except itself.
85 Drowsy Aura 17 Contact with the Pokémon may put the attacker to sleep.
100 Comatose 58 It's always drowsing and will never wake up. It can attack without waking up.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 12 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Disc 48 Flare Boost 77 Powers up special attacks when the Pokémon is burned.
Disc 49 Frost Boost 77 Powers up special attacks when the Pokémon is frostbitten.
Disc 50 Oblivious 11 The Pokémon is oblivious, and that keeps it from being infatuated or taunted.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Disc 53 Arena Lock 11 Negates statuses that affect the whole field.
Disc 55 Regenerator 54 Restores a little HP when withdrawn from battle.
Disc 59 Stamina 33 Boosts the Defense stat when hit by an attack.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Adaptability 77 Powers up moves of the same type as the Pokémon.
Air Lock 32 Eliminates the effects of weather.
Anticipation 1 The Pokémon can sense an opposing Pokémon's dangerous moves.
Bad Dreams 11 Reduces the HP of sleeping opposing Pokémon.
Blaze 14 Powers up Fire-type moves when the Pokémon's HP is low.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Calderize 77 Normal-type moves become Fire-type moves. Their power is boosted a little.
Comatose 58 It's always drowsing and will never wake up. It can attack without waking up.
Costar 70 When the Pokémon enters a battle, it copies an ally's stat changes.
Cotton Down 31 When hit by an attack, cotton fluff lowers the Speed stat of all Pokémon except itself.
Cud Chew 34 An eaten Berry will be regurgitated at the end of the next turn and eaten again.
Cute Charm 7 Contact with the Pokémon may cause infatuation.
Drowsy Aura 17 Contact with the Pokémon may put the attacker to sleep.
Effect Spore 11 Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.
Filter 58 Reduces the power of supereffective attacks taken.
Flame Body 28 Contact with the Pokémon may burn the attacker.
Fluffy 33 Halves the damage taken from contact moves, but doubles that of Fire-type moves.
Fur Coat 79 Halves the damage from physical moves.
Hyper Cutter 12 The Pokémon's pride of its pincers prevents other Pokémon from lowering its Attack stat.
Imperious -93 This Pokémon sometimes refuses to obey its Trainer.
Moody 69 Raises one stat sharply and lowers another every turn.
Overcoat 2 Protects the Pokémon from things like sand, hail, and powder.
Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Rivalry 32 Deals more damage to Pokémon of the same gender, but less to those of the opposite gender.
Scrappy 11 The Pokémon can hit Ghost-type Pokémon with Normal-and Fighting-type moves.
Soundproof 15 Soundproofing gives the Pokémon full immunity to all sound-based moves.
Steadfast 11 The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.
Tangled Feet 1 Raises evasiveness if the Pokémon is confused.
Unaware 70 When attacking, the Pokémon ignores the target Pokémon's stat changes.
Wimp Out -22 The Pokémon cowardly switches out when its HP becomes half or less.
Competitive 32 Boosts the Sp. Atk stat sharply when a stat is lowered.
Dazzling 11 Surprises the opposing Pokémon, making it unable to attack using priority moves.
Enchantress 77 The Pokémon creates a bizarre area that negates hold items when it enters battle.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Queenly Majesty 11 Its majesty pressures opposing Pokémon, making them unable to attack with priority moves.
Aroma Veil 11 Protects itself and its allies from attacks that limit their move choices.
Flower Fuzz 11 Boosts the Pokémon's Defensive stats on Floral Terrain.
Friend Guard 33 Reduces damage done to allies.
Misty Mane 11 Boosts the Pokémon's Defensive stats on Misty Terrain.
Misty Surge 85 Turns the ground into Misty Terrain when the Pokémon enters a battle.
Natural Cure 32 All status conditions heal when the Pokémon switches out.
Pastel Veil 11 Protects the Pokémon and its ally Pokémon from being poisoned.
Pixilate 77 Normal-type moves become Fairy-type moves. Their power is boosted a little.
Sweet Veil 11 Prevents itself and ally Pokémon from falling asleep.
Tangling Hair 12 Contact with the Pokémon lowers the attacker's Speed stat.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled