Gardevoir
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||||||
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68 | 65 | 65 | 80 | 125 | 115 | 518 | |||||||||
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#86 |
0' 6.4"
106.7 lbs. |
Embrace Pokémon | It apparently does not feel the pull of gravity because it supports itself with psychic power. It will give its life to protect its Trainer. | |||||||||||||
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Ability capacity:
77 |
Egg group(s):
Amorphous |
EV Yield:
Special Attack: 3 |
Growth:
Slow |
Catch Rate:
45 |
Evolution
Ralts![]() | Level 20 | Kirlia![]() | Level 30 | Gardevoir![]() |
Use Dawn Stone ![]() | Gallade![]() |
Wild Encounters
Type | Map | Chance | Level |
---|---|---|---|
Land | Sycorax Ruins | 10% | 15-17 |
Sycorax Crater | 10% | 15-17 |
Trainers
Battle Frontier
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Move learnset
By leveling up
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
---|---|---|---|---|---|---|
1 | Moonblast |
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95 | 100 | 15 |
1 | Stored Power |
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20 | 100 | 10 |
1 | Misty Terrain |
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— | — | 10 |
1 | Healing Wish |
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— | — | 10 |
1 | Growl |
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— | 100 | 40 |
1 | Confusion |
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50 | 100 | 25 |
1 | Double Team |
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— | — | 15 |
1 | Teleport |
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— | — | 20 |
4 | Confusion |
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50 | 100 | 25 |
6 | Double Team |
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— | — | 15 |
9 | Teleport |
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— | — | 20 |
11 | Disarming Voice |
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40 | — | 15 |
14 | Wish |
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— | 100 | 10 |
17 | Magical Leaf |
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60 | — | 20 |
19 | Heal Pulse |
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— | — | 10 |
23 | Draining Kiss |
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50 | 100 | 10 |
26 | Calm Mind |
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— | — | 20 |
31 | Psychic |
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90 | 100 | 10 |
35 | Imprison |
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— | 100 | 10 |
40 | Future Sight |
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120 | 100 | 10 |
44 | Captivate |
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— | 100 | 20 |
49 | Hypnosis |
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— | 60 | 20 |
53 | Dream Eater |
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100 | 100 | 15 |
58 | Stored Power |
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20 | 100 | 10 |
62 | Moonblast |
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95 | 100 | 15 |
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By TM
TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
---|---|---|---|---|---|---|---|
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TM 004 | Calm Mind |
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— | — | 20 |
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TM 005 | Toxic |
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— | 90 | 10 |
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TM 006 | Psykogenic Chill |
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— | 85 | 15 |
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TM 010 | Hidden Power |
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60 | 100 | 15 |
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TM 011 | Sunny Day |
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— | — | 5 |
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TM 012 | Taunt |
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— | 100 | 20 |
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TM 014 | Light Screen |
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— | — | 30 |
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TM 015 | Reflect |
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— | — | 20 |
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TM 017 | Protect |
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— | — | 10 |
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TM 018 | Rain Dance |
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— | — | 5 |
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TM 020 | Safeguard |
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— | — | 25 |
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TM 022 | Thunderbolt |
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90 | 100 | 15 |
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TM 023 | Return |
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— | 100 | 20 |
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TM 025 | Shadow Ball |
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80 | 100 | 15 |
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TM 027 | Double Team |
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— | — | 15 |
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TM 028 | Shock Wave |
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60 | — | 20 |
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TM 036 | Attract |
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— | 100 | 15 |
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TM 037 | Thief |
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60 | 100 | 25 |
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TM 041 | Focus Blast |
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120 | 70 | 5 |
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TM 045 | Triple Axel |
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20 | 90 | 10 |
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TM 047 | Power Swap |
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— | — | 10 |
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TM 048 | Guard Swap |
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— | — | 10 |
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TM 057 | Trick Room |
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— | — | 5 |
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TM 058 | Wonder Room |
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— | — | 10 |
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TM 059 | Magic Room |
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— | — | 10 |
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TM 064 | Misty Terrain |
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— | — | 10 |
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TM 081 | Dazzling Gleam |
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80 | 100 | 10 |
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TM 098 | Knock Off |
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65 | 100 | 20 |
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TM 100 | Ice Beam |
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90 | 100 | 10 |
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TM 101 | Hyper Beam |
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150 | 90 | 5 |
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TM 104 | Skill Swap |
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— | — | 10 |
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TM 116 | Expanding Force |
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80 | 100 | 10 |
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By breeding
Parents | Move | Type | Cat. | Pwr. | Acc. | PP | ||||||||||||||||||||||||||
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|
Ally Switch |
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— | — | 15 | ||||||||||||||||||||||||||
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Confuse Ray |
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— | 100 | 10 | ||||||||||||||||||||||||||
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Destiny Bond |
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— | — | 5 | ||||||||||||||||||||||||||
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Disable |
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— | 100 | 20 | ||||||||||||||||||||||||||
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Encore |
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— | 100 | 5 | ||||||||||||||||||||||||||
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Expanding Force |
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80 | 100 | 10 | ||||||||||||||||||||||||||
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Grudge |
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— | 100 | 5 | ||||||||||||||||||||||||||
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Knock Off |
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65 | 100 | 20 | ||||||||||||||||||||||||||
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Mean Look |
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— | — | 5 | ||||||||||||||||||||||||||
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Memento |
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— | 100 | 10 | ||||||||||||||||||||||||||
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Misty Terrain |
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— | — | 10 | ||||||||||||||||||||||||||
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Mystical Fire |
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75 | 100 | 10 | ||||||||||||||||||||||||||
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Mystical Power |
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70 | 90 | 10 | ||||||||||||||||||||||||||
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Shadow Sneak |
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40 | 100 | 30 | ||||||||||||||||||||||||||
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Skill Swap |
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— | — | 10 | ||||||||||||||||||||||||||
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Synchronoise |
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120 | 100 | 10 | ||||||||||||||||||||||||||
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Will-o-Wisp |
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— | 85 | 15 | ||||||||||||||||||||||||||
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By tutoring
Move | Type | Cat. | Pwr. | Acc. | PP |
---|---|---|---|---|---|
Ally Switch |
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— | — | 15 |
Body Slam |
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85 | 100 | 15 |
Captivate |
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— | 100 | 20 |
Charge Beam |
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50 | 90 | 10 |
Charm |
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— | 100 | 20 |
Confide |
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— | — | 20 |
Confuse Ray |
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— | 100 | 10 |
Confusion |
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50 | 100 | 25 |
Defense Curl |
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— | — | 40 |
Destiny Bond |
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— | — | 5 |
Disable |
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— | 100 | 20 |
Disarming Voice |
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40 | — | 15 |
Double-Edge |
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120 | 100 | 15 |
Draining Kiss |
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50 | 100 | 10 |
Dream Eater |
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100 | 100 | 15 |
Echoed Voice |
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40 | 100 | 15 |
Encore |
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— | 100 | 5 |
Endure |
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— | — | 10 |
Facade |
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70 | 100 | 20 |
Fire Punch |
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75 | 100 | 15 |
Flash |
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— | 100 | 20 |
Fling |
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— | 100 | 10 |
Floral Flourish |
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70 | 100 | 20 |
Frustration |
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— | 100 | 20 |
Future Sight |
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120 | 100 | 10 |
Grass Knot |
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— | 100 | 20 |
Growl |
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— | 100 | 40 |
Grudge |
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— | 100 | 5 |
Headbutt |
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70 | 100 | 15 |
Heal Pulse |
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— | — | 10 |
Helping Hand |
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— | 100 | 20 |
Hyper Voice |
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90 | 100 | 10 |
Hypnosis |
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— | 60 | 20 |
Ice Punch |
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75 | 100 | 15 |
Icy Wind |
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55 | 95 | 15 |
Imprison |
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— | 100 | 10 |
Life Dew |
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— | — | 10 |
Lucky Chant |
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— | — | 30 |
Magic Coat |
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— | 100 | 15 |
Magical Leaf |
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60 | — | 20 |
Mean Look |
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— | — | 5 |
Mega Kick |
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120 | 75 | 5 |
Mega Punch |
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80 | 85 | 20 |
Memento |
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— | 100 | 10 |
Mimic |
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— | — | 10 |
Mud-Slap |
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20 | 100 | 10 |
Mystical Power |
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70 | 90 | 10 |
Natural Gift |
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— | 100 | 15 |
Nightmare |
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— | 100 | 15 |
Odor Sleuth |
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— | — | 40 |
Pain Split |
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— | — | 20 |
Psybeam |
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65 | 100 | 20 |
Psych Up |
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— | — | 10 |
Psychic |
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90 | 100 | 10 |
Psyshock |
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80 | 100 | 10 |
Recycle |
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— | 100 | 10 |
Rest |
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— | — | 10 |
Revival Blessing |
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0 | 100 | 1 |
Round |
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60 | 100 | 15 |
Secret Power |
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70 | 100 | 20 |
Shadow Sneak |
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40 | 100 | 30 |
Shear Force |
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80 | 100 | 10 |
Signal Beam |
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75 | 100 | 15 |
Sleep Talk |
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— | — | 10 |
Snatch |
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— | 100 | 10 |
Snore |
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50 | 100 | 15 |
Stored Power |
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20 | 100 | 10 |
Substitute |
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— | — | 10 |
Swagger |
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— | 85 | 15 |
Swift |
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60 | — | 20 |
Synchronoise |
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120 | 100 | 10 |
Telekinesis |
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— | — | 15 |
Teleport |
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— | — | 20 |
Thunder Punch |
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75 | 100 | 15 |
Thunder Wave |
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— | 90 | 20 |
Torment |
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— | 100 | 15 |
Trick |
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— | 100 | 10 |
Will-o-Wisp |
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— | 85 | 15 |
Zen Headbutt |
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80 | 90 | 15 |
Magical Torque |
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100 | 100 | 10 |
Victory Dance |
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0 | — | 10 |
Aura Sphere |
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80 | — | 20 |
Energy Ball |
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90 | 100 | 10 |
Giga Impact |
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150 | 90 | 5 |
Heal Bell |
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— | — | 5 |
Healing Wish |
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— | — | 10 |
Laser Focus |
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— | — | 30 |
Lunar Dance |
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— | — | 10 |
Misty Explosion |
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150 | 100 | 5 |
Moonblast |
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95 | 100 | 15 |
Mystical Fire |
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75 | 100 | 10 |
Psychic Terrain |
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— | — | 10 |
Recover |
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— | — | 10 |
Wish |
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— | 100 | 10 |
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Ability Learnset
By leveling up
Level | Ability | Cost | Description |
---|---|---|---|
1 | Synchronize | 32 | The attacker will receive the same status condition if it inflicts one to the Pokémon. |
1 | Trace | 11 | When it enters a battle, the Pokémon copies an opposing Pokémon's Ability. |
18 | Dancer | 33 | When another Pokémon uses a dance move, it immediately does so regardless of its Speed. |
36 | Telepathy | 69 | Anticipates an ally's attack and dodges it. |
54 | Triage | 33 | Gives priority to a healing move. |
72 | Friend Guard | 33 | Reduces damage done to allies. |
90 | Pixilate | 77 | Normal-type moves become Fairy-type moves. Their power is boosted a little. |
100 | Neuroforce | 79 | Powers up moves that are super effective. |
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By Disc
Disc | Ability | Cost | Description | |
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Disc 07 | Illuminate | 4 | Raises the Pokémon's evasiveness. |
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Disc 08 | Trace | 11 | When it enters a battle, the Pokémon copies an opposing Pokémon's Ability. |
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Disc 13 | Cloud Nine | 32 | Eliminates the effects of weather. |
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Disc 16 | Lifelink | 2 | The Pokémon recovers some HP when it deals damage. |
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Disc 18 | Mimicry | 22 | Changes the Pokémon's type depending on the terrain. |
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Disc 22 | Poison Heal | 79 | Restores HP if the Pokémon is poisoned instead of losing HP. |
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Disc 26 | Super Luck | 35 | The Pokémon is so lucky that the critical-hit ratios of its moves are boosted. |
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Disc 37 | Neuroforce | 79 | Powers up moves that are super effective. |
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By tutoring
Ability | Cost | Description |
---|---|---|
Arcane Armor | 11 | Boosts the Pokémon's Defensive stats on Psychic Terrain. |
Cognizate | 77 | Normal-type moves become Psychic-type moves. Their power is boosted a little. |
Contrary | 82 | Makes stat changes have an opposite effect. |
Costar | 70 | When the Pokémon enters a battle, it copies an ally's stat changes. |
Dancer | 33 | When another Pokémon uses a dance move, it immediately does so regardless of its Speed. |
Defeatist | -17 | Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less. |
Emergency Exit | -22 | The Pokémon, sensing danger, switches out when its HP becomes half or less. |
Friend Guard | 33 | Reduces damage done to allies. |
Insomnia | 10 | The Pokémon is suffering from insomnia and cannot fall asleep. |
Klutz | -25 | The Pokémon can't use any held items. |
Magician | 69 | The Pokémon steals the held item of a Pokémon it hits with a move. |
Natural Cure | 32 | All status conditions heal when the Pokémon switches out. |
Pixilate | 77 | Normal-type moves become Fairy-type moves. Their power is boosted a little. |
Predictable | -13 | This Pokémon's predictable maneuvers make moves hit against it without fail. |
Run Away | 0 | Enables a sure getaway from wild Pokémon. |
Singularity | 84 | The Pokémon amplifies the Gravitational field when it enters battle. |
Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
Stall | -12 | The Pokémon moves after all other Pokémon do. |
Symbiosis | 11 | The Pokémon passes its item to an ally that has used up an item. |
Synchronize | 32 | The attacker will receive the same status condition if it inflicts one to the Pokémon. |
Telepathy | 69 | Anticipates an ally's attack and dodges it. |
Triage | 33 | Gives priority to a healing move. |
Truant | -67 | The Pokémon can't use a move if it had used a move on the previous turn. |
Unstable Isotope | 32 | Boosts the Pokémon's Defensive stats under Gravity. |
Warp Reality | 85 | Turns the ground into Inverse Terrain when the Pokémon enters a battle. |
Weak Bones | -19 | Halves the Pokémon's Defense stat. |
Analytic | 17 | Boosts move power when the Pokémon moves last. |
Butterfingers | -3 | The Pokémon may drop its held item when hit by a damaging move. |
Queenly Majesty | 11 | Its majesty pressures opposing Pokémon, making them unable to attack with priority moves. |
Serene Grace | 66 | Boosts the likelihood of additional effects occurring when attacking. |
Misty Surge | 85 | Turns the ground into Misty Terrain when the Pokémon enters a battle. |
Pressure | 17 | By putting pressure on the opposing Pokémon, it raises their PP usage. |
Psychic Surge | 85 | Turns the ground into Psychic Terrain when the Pokémon enters a battle. |
Resonance | 33 | Boosts the damage given and received from sound-based moves. |
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