Golisopod
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||||||
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75 | 125 | 140 | 40 | 60 | 90 | 530 | |||||||||
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#146 |
0' 8.0"
238.2 lbs. |
Hard Scale Pokémon | It battles skillfully with its six arms, with a flashing slash of its giant sharp claws, it cleaves seawater--or even air--right in two. | |||||||||||||
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Ability capacity:
48 |
Egg group(s):
Bug Water 3 |
EV Yield:
Defense: 2 |
Growth:
Medium Fast |
Catch Rate:
45 |
Evolution
Wimpod![]() | Level 30 | Golisopod![]() |
Wild Encounters
Type | Map | Chance | Level |
---|---|---|---|
Land | Carina Sandbar | 5% | 20-26 |
Ligeia Mare West | 5% | 38-50 | |
Land (2) | Kraken Bridge | 15% | 40-50 |
Trainers
Battle Frontier
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Move learnset
By leveling up
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
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Evolve | First Impression |
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90 | 100 | 10 |
1 | First Impression |
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90 | 100 | 10 |
1 | Struggle Bug |
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50 | 100 | 20 |
1 | Sand Attack |
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— | 100 | 15 |
1 | Fury Cutter |
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40 | 95 | 20 |
1 | Rock Smash |
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40 | 100 | 15 |
1 | Hydrofoil |
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50 | 100 | 20 |
4 | Fury Cutter |
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40 | 95 | 20 |
7 | Rock Smash |
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40 | 100 | 15 |
10 | Bug Bite |
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60 | 100 | 20 |
13 | Spite |
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— | 100 | 10 |
16 | Swords Dance |
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— | — | 20 |
21 | Slash |
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70 | 100 | 20 |
26 | Razor Shell |
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75 | 95 | 10 |
31 | Sucker Punch |
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70 | 100 | 5 |
36 | Iron Defense |
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— | — | 15 |
41 | Pin Missile |
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25 | 95 | 20 |
48 | Liquidation |
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85 | 100 | 10 |
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By TM
TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
---|---|---|---|---|---|---|---|
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TM 002 | Aqua Jet |
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40 | 100 | 20 |
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TM 007 | Hail |
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— | — | 10 |
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TM 010 | Hidden Power |
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60 | 100 | 15 |
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TM 012 | Taunt |
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— | 100 | 20 |
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TM 013 | Blizzard |
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110 | 70 | 5 |
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TM 017 | Protect |
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— | — | 10 |
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TM 027 | Double Team |
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— | — | 15 |
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TM 029 | Sludge Bomb |
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90 | 100 | 10 |
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TM 035 | Rest |
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— | — | 10 |
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TM 036 | Attract |
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— | 100 | 15 |
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TM 041 | Focus Blast |
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120 | 70 | 5 |
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TM 046 | Scald |
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80 | 100 | 15 |
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TM 052 | Venoshock |
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65 | 100 | 10 |
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TM 075 | Bug Bite |
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60 | 100 | 20 |
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TM 076 | Surf |
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90 | 100 | 15 |
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TM 098 | Knock Off |
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65 | 100 | 20 |
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TM 099 | Liquidation |
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85 | 100 | 10 |
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TM 100 | Ice Beam |
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90 | 100 | 10 |
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TM 109 | Dark Pulse |
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80 | 100 | 15 |
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TM 110 | Giga Impact |
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150 | 90 | 5 |
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TM 118 | Muddy Water |
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90 | 85 | 10 |
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By breeding
Parents | Move | Type | Cat. | Pwr. | Acc. | PP | ||||||||||||||||||||||||
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Aqua Jet |
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40 | 100 | 20 | ||||||||||||||||||||||||
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Harden |
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— | — | 30 | ||||||||||||||||||||||||
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Metal Claw |
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50 | 95 | 35 | ||||||||||||||||||||||||
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Rollout |
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30 | 90 | 20 | ||||||||||||||||||||||||
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Spikes |
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— | — | 20 | ||||||||||||||||||||||||
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Wide Guard |
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— | — | 10 | ||||||||||||||||||||||||
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By tutoring
Move | Type | Cat. | Pwr. | Acc. | PP |
---|---|---|---|---|---|
Assurance |
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60 | 100 | 10 |
Bug Buzz |
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90 | 100 | 10 |
Confide |
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— | — | 20 |
Defense Curl |
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— | — | 40 |
Endure |
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— | — | 10 |
Facade |
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70 | 100 | 20 |
Frustration |
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— | 100 | 20 |
Harden |
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— | — | 30 |
Hydrofoil |
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50 | 100 | 20 |
Leech Life |
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80 | 100 | 10 |
Metal Claw |
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50 | 95 | 35 |
Mud Shot |
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55 | 95 | 15 |
Rain Dance |
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— | — | 5 |
Return |
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— | 100 | 20 |
Rollout |
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30 | 90 | 20 |
Round |
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60 | 100 | 15 |
Sand Attack |
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— | 100 | 15 |
Screech |
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— | 85 | 40 |
Shed Tail |
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0 | — | 10 |
Shelter |
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0 | — | 10 |
Shore Up |
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— | — | 10 |
Skitter Smack |
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70 | 90 | 10 |
Sleep Talk |
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— | — | 10 |
Snore |
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50 | 100 | 15 |
Spikes |
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— | — | 20 |
Struggle Bug |
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50 | 100 | 20 |
Substitute |
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— | — | 10 |
Swagger |
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— | 85 | 15 |
Swift |
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60 | — | 20 |
Toxic |
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— | 90 | 10 |
Waterfall |
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90 | 100 | 15 |
Wide Guard |
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— | — | 10 |
Aerial Ace |
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60 | — | 20 |
Brick Break |
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75 | 100 | 15 |
Bulk Up |
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— | — | 20 |
Close Combat |
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120 | 100 | 5 |
Dive |
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80 | 100 | 10 |
Drill Run |
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80 | 95 | 10 |
Dual Chop |
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40 | 90 | 15 |
Endeavor |
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— | 100 | 5 |
False Swipe |
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40 | 100 | 40 |
First Impression |
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90 | 100 | 10 |
Fling |
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— | 100 | 10 |
Frost Breath |
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60 | 90 | 10 |
Fury Cutter |
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40 | 95 | 20 |
Hyper Beam |
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150 | 90 | 5 |
Icy Wind |
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55 | 95 | 15 |
Iron Defense |
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— | — | 15 |
Iron Head |
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80 | 100 | 15 |
Laser Focus |
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— | — | 30 |
Morbid Mangling |
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90 | 100 | 15 |
Pain Split |
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— | — | 20 |
Payback |
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50 | 100 | 10 |
Pin Missile |
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25 | 95 | 20 |
Poison Jab |
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80 | 100 | 20 |
Psych Up |
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— | — | 10 |
Razor Shell |
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75 | 95 | 10 |
Rock Slide |
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75 | 90 | 10 |
Rock Smash |
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40 | 100 | 15 |
Rock Tomb |
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60 | 95 | 15 |
Shadow Claw |
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70 | 100 | 15 |
Slash |
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70 | 100 | 20 |
Sludge Wave |
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95 | 100 | 10 |
Snarl |
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55 | 95 | 15 |
Spite |
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— | 100 | 10 |
Sucker Punch |
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70 | 100 | 5 |
Swords Dance |
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— | — | 20 |
Throat Chop |
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80 | 100 | 15 |
Water Pulse |
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60 | 100 | 20 |
X-Scissor |
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80 | 100 | 15 |
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Ability Learnset
By leveling up
Level | Ability | Cost | Description |
---|---|---|---|
1 | Emergency Exit | -22 | The Pokémon, sensing danger, switches out when its HP becomes half or less. |
10 | Run Away | 0 | Enables a sure getaway from wild Pokémon. |
25 | Anticipation | 1 | The Pokémon can sense an opposing Pokémon's dangerous moves. |
40 | Rattled | 2 | Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat. |
55 | Shed Skin | 11 | The Pokémon may heal its own status conditions by shedding its skin. |
70 | Shell Armor | 42 | A hard shell protects the Pokémon from critical hits. |
85 | Water Veil | 17 | The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn. |
100 | Multiscale | 70 | Reduces the amount of damage the Pokémon takes while its HP is full. |
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By Disc
Disc | Ability | Cost | Description | |
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Disc 01 | Battle Armor | 60 | Hard armor protects the Pokémon from critical hits. |
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Disc 05 | Immunity | 2 | The immune system of the Pokémon prevents it from getting poisoned. |
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Disc 09 | Swarm | 14 | Powers up Bug-type moves when the Pokémon's HP is low. |
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Disc 10 | Water Veil | 17 | The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn. |
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Disc 24 | Frostproof | 12 | The Pokémon resists Ice-type moves and damage from frostbite. |
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Disc 46 | Fog Veil | 11 | Boosts the Pokémon's evasiveness in eerie fog. |
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Disc 51 | Cecity | -19 | This Pokémon's poor eyesight makes its moves more likely to miss. |
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Disc 59 | Stamina | 33 | Boosts the Defense stat when hit by an attack. |
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Disc 60 | Overcoat | 2 | Protects the Pokémon from things like sand, hail, and powder. |
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By tutoring
Ability | Cost | Description |
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Anger Shell | 57 | When HP drops to half or less, defenses are lowered but attack and Speed are raised. |
Anticipation | 1 | The Pokémon can sense an opposing Pokémon's dangerous moves. |
Cold-Blooded | 33 | Boosts the Pokémon's Speed stat in harsh sunlight. |
Defeatist | -17 | Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less. |
Distillize | 77 | Normal-type moves become Water-type moves. Their power is boosted a little. |
Forewarn | 1 | When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has. |
Hive Mind | 77 | Normal-type moves become Bug-type moves. Their power is boosted a little. |
Klutz | -25 | The Pokémon can't use any held items. |
Marvel Scale | 3 | The Pokémon's marvelous scales boost the Defense stat if it has a status condition. |
Multiscale | 70 | Reduces the amount of damage the Pokémon takes while its HP is full. |
Rattled | 2 | Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat. |
Run Away | 0 | Enables a sure getaway from wild Pokémon. |
Shed Skin | 11 | The Pokémon may heal its own status conditions by shedding its skin. |
Shell Armor | 42 | A hard shell protects the Pokémon from critical hits. |
Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
Symbiosis | 11 | The Pokémon passes its item to an ally that has used up an item. |
Torrent | 14 | Powers up Water-type moves when the Pokémon's HP is low. |
Truant | -67 | The Pokémon can't use a move if it had used a move on the previous turn. |
Weak Armor | 27 | Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat. |
Weak Bones | -19 | Halves the Pokémon's Defense stat. |
Wimp Out | -22 | The Pokémon cowardly switches out when its HP becomes half or less. |
Berserk | 43 | Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less. |
Butterfingers | -3 | The Pokémon may drop its held item when hit by a damaging move. |
Emergency Exit | -22 | The Pokémon, sensing danger, switches out when its HP becomes half or less. |
Heavy Water | 7 | Boosts the Pokémon's Defensive stats in Rain. |
Intimidate | 57 | The Pokémon intimidates opposing Pokémon upon entry, lowering their Attack stat. |
Menace | 57 | The Pokémon intimidates opposing Pokémon upon entry, lowering their Sp. Atk stat. |
Rock Head | 14 | Protects the Pokémon from recoil damage. |
Sheer Force | 81 | Removes additional effects to increase the power of moves when attacking. |
Super Luck | 35 | The Pokémon is so lucky that the critical-hit ratios of its moves are boosted. |
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