Gravitomix

Type HP Attack Defense Speed Special Attack Special Defense Total
Sprite by dii_fbi
65 30 59 81 95 210 540
Sprite by ogwon
#441 0' 6.8"
80.03 lbs.
Plasma Pokémon Solar radiation prevents Gravitomix's molecules from equilibrating, allowing it to store large amounts of energy.

Icon by dillsacke
NPC by dillsacke
Ability capacity:
133
Egg group(s):
Human-Like
Amorphous
EV Yield:
Special Defense: 3
Growth:
Medium Fast
Catch Rate:
55
Cry by plus_sized_scribe

Evolution

Fizzix
Level 36Gravitomix

Wild Encounters

Type Map Chance Level

Trainers

Leader Paaliaq
Omniczar Lv. 60 @ Grip Claw
Abilities Moves
Unstable Isotope
Synchronize
Continuum Pulse
Wormhole
Flash Cannon
Gird
Magnezone Lv. 61 @ Zoom Lens
Abilities Moves
Stall
Compound Eyes
Transistor
Gyro Ball
Zap Cannon
Volt Switch
Tri Attack
Rakidone Lv. 61 @ Leftovers
Abilities Moves
High Entropy
Analytic
Negative Energy
Silk Trap
Graviton Wave
Wormhole
Toxtricity Lv. 62
Abilities Moves
Rattled
Punk Rock
Klutz
Overdrive
Sludge Wave
Boomburst
Shift Gear
Blitzrdrix Lv. 62 @ Simple Herb
Abilities Moves
Menace
Electromorphosis
Discharge
Parasitic Pulse
Quiver Dance
Baton Pass
Gravitomix Lv. 64 @ White Herb
Abilities Moves
Transistor
Electromorphosis
Inner Focus
Psycho Boost
Negative Energy
Aeroblast
Fabled Trick
Leader Paaliaq
Rakidone Lv. 100 @ Focus Sash
Abilities Moves
Singularity Toxic Spikes
Teleport
Continuum Pulse
Wormhole
Espatch Lv. 100 @ Power Herb
Abilities Moves
Magic Bounce Trick Room
Meteor Beam
Shear Force
Psychic
Photoguar Lv. 100 @ Choice Band
Abilities Moves
Stakeout Dragon Rush
Iron Tail
Volt Tackle
Power Whip
Magnezone Lv. 100 @ Serenity Orb
Abilities Moves
Unstable Isotope
Heatproof
Gravity
Charge Beam
Shrapnel Sear
Thunder
Cosmyriad Lv. 100 @ Bright Powder
Abilities Moves
High Entropy
Full Metal Body
Gravity
Double Team
Blizzard
Wormhole
Gravitomix Lv. 100 @ Combat Vest
Abilities Moves
Volatile
Unstable Isotope
Graviton Wave
Continuum Pulse
Thunderbolt
Focus Blast
Nova Admin Admin ???
Decidueye Lv. 64 @ Biogenic Shard
Abilities Moves
Overgrow
Serene Grace
Leaf Blade
Spirit Shackle
Hurricane
Skitter Smack
Gravitomix Lv. 63
Abilities Moves
Static
Arena Lock
Cloud Nine
Magnet Pull
Gravity
Aeroblast
Fabled Trick
Psycho Boost
Bisharp Lv. 65
Abilities Moves
Defiant
Sharpness
Hyper Cutter
Iron Defense
Night Slash
Iron Head
Swords Dance
Corviknight Lv. 64
Abilities Moves
Pressure
Screen Cleaner
Big Pecks
Pickup
Scary Face
Drill Peck
Swagger
Brave Bird
Tyranitar Lv. 65
Abilities Moves
Sand Stream Payback
Crunch
Earthquake
Stone Edge
Malduck Lv. 63
Abilities Moves
Damp
Synchronize
Cloud Nine
Amnesia
Topsy-Turvy
Hydro Pump
Wonder Room
Team Nova Recruit
Duosion Lv. 28
Abilities Moves
Overcoat
Gooey
Reflect
Light Screen
Heal Pulse
Psyshock
Pupitar Lv. 27 @ Sitrus Berry
Abilities Moves
Shed Skin
Unnerve
Sand Veil
Iron Defense
Dragon Dance
Bulldoze
Rock Slide
Gravitomix Lv. 30
Abilities Moves
Static
Magnet Pull
Electromorphosis
Heal Pulse
Continuum Pulse
Shock Wave
Shear Force
Builder Zoey
Fizzix Lv. 32
Abilities Moves
Static
Magnet Pull
Electromorphosis
Weather Ball
Volt Switch
Continuum Pulse
Agility
Helioptile Lv. 32
Abilities Moves
Dry Skin
Sand Veil
Quick Attack
Razor Wind
Parabolic Charge
Thunder Wave
Gravitomix Lv. 34
Abilities Moves
Static
Magnet Pull
Electromorphosis
Weather Ball
Volt Switch
Continuum Pulse
Agility
Graverobber Gregg
Griffogrif Lv. 50
Abilities Moves
Keen Eye
Wind Rider
Early Bird
Big Pecks
Tailwind
Grav Apple
Brave Bird
Roost
Zigglygruf Lv. 50
Abilities Moves
Guts Double-Edge
Play Rough
Combat Craze
Combat Terrain
Aggron Lv. 50
Abilities Moves
Sturdy
Filter
Heavy Metal
Metal Sound
Iron Tail
Iron Defense
Double-Edge
Gogoat Lv. 50
Abilities Moves
Sap Sipper
Own Tempo
Grass Pelt
Bulk Up
Grassy Glide
Double-Edge
Horn Leech
Gengar Lv. 50
Abilities Moves
Cursed Body
Insomnia
Wispy Form
Bad Dreams
Dream Eater
Dark Pulse
Eerie Fog
Destiny Bond
Gravitomix Lv. 50
Abilities Moves
Static
Cloud Nine
Magnet Pull
Electromorphosis
Agility
Negative Energy
Gravity
Aeroblast
Illusionist India
Shiinotic Lv. 50
Abilities Moves
Illuminate
Rain Dish
Mycelium Might
Effect Spore
Strength Sap
Spore
Moonblast
Dream Eater
Gravitomix Lv. 50
Abilities Moves
Static
Cloud Nine
Magnet Pull
Electromorphosis
Agility
Negative Energy
Gravity
Aeroblast
Blitzrdrix Lv. 50
Abilities Moves
Menace
Tangled Feet
Limber
Ball Fetch
Signal Beam
Psycho Cut
Fabled Trick
Quiver Dance
Flairdries Lv. 50
Abilities Moves
Blaze
Flame Body
Own Tempo
Anticipation
Cotton Guard
Dream Eater
Mystical Fire
Slack Off
Iguastol Lv. 50
Abilities Moves
Hydration
Mimicry
Color Change
Brine
Mud Shot
Shear Force
Stealth Rock
Carcinodjinn Lv. 50
Abilities Moves
Liquid Ooze
Gunk Guard
Stench
Noxious Needle
Shrapnel Sear
Noxious Terrain
Jettison
Expert Xaxos
Toxapex Lv. 50
Abilities Moves
Merciless
Suction Cups
Spike Cannon
Recover
Poison Jab
Venom Drench
Xatu Lv. 50
Abilities Moves
Synchronize
Inner Focus
Early Bird
Psychic
Miracle Eye
Psycho Shift
Future Sight
Gravitomix Lv. 50
Abilities Moves
Static
Cloud Nine
Magnet Pull
Electromorphosis
Agility
Negative Energy
Gravity
Aeroblast
Blitzrdrix Lv. 50
Abilities Moves
Menace
Tangled Feet
Limber
Ball Fetch
Signal Beam
Psycho Cut
Fabled Trick
Quiver Dance
Snorlax Lv. 50
Abilities Moves
Immunity
Sturdy
Thick Fat
Block
Belly Drum
Crunch
Heavy Slam
Resurrenix Lv. 50
Abilities Moves
Serene Grace
Lifelink
Razor Wind
Lucky Chant
Brave Bird
Heal Pulse
Team Nova Grunt
Toxapex Lv. 40
Abilities Moves
Merciless
Suction Cups
Venoshock
Spike Cannon
Recover
Poison Jab
Gravitomix Lv. 40
Abilities Moves
Static
Cloud Nine
Magnet Pull
Electromorphosis
Continuum Pulse
Agility
Negative Energy
Gravity
Researcher Stux
Magnezone Lv. 40
Abilities Moves
Magnet Pull
Quark Drive
Soundproof
Light Screen
Electric Terrain
Flash Cannon
Volt Switch
Gravitomix Lv. 41
Abilities Moves
Static
Cloud Nine
Magnet Pull
Electromorphosis
Heal Pulse
Graviton Wave
Volt Switch
Negative Energy
Porygon-Z Lv. 42 @ Lum Berry
Abilities Moves
Adaptability Foul Play
Tri Attack
Signal Beam
Discharge
Geologist Paloma
Gravitomix Lv. 55 @ Terrain Extender
Abilities Moves
Psychic Surge
Wind Power
Expanding Force
Negative Energy
Volt Switch
Battle of Wits
Claydol Lv. 55 @ Panic Button
Abilities Moves
Arcane Armor
Synchronize
Parting Shot
Expanding Force
Calm Mind
Seismic Wave
Gardevoir Lv. 55 @ Psychic Seed
Abilities Moves
Psychic Surge Expanding Force
Reflect
Light Screen
Moonblast
Omniczar Lv. 55 @ Psychic Seed
Abilities Moves
Arcane Armor
Power Spot
Expanding Force
Doom Desire
Psychic Terrain
Astral Barrage
Illusionist Reuben
Jynx Lv. 57
Abilities Moves
Oblivious
Dry Skin
Cute Charm
Forewarn
Body Slam
Wring Out
Alluring Voice
Perish Song
Gravitomix Lv. 57
Abilities Moves
Static
Arena Lock
Cloud Nine
Magnet Pull
Negative Energy
Gravity
Aeroblast
Fabled Trick
Espeon Lv. 58
Abilities Moves
Synchronize
Cute Charm
Ball Fetch
Psychic
Psych Up
Future Sight
Last Resort

Battle Frontier

Gravitomix @ Chesto Berry
Abilities Moves
Arena Lock Psychic
Thunderbolt
Calm Mind
Rest
Gravitomix @ Terrain Extender
Abilities Moves
Psychic Surge Expanding Force
Negative Energy
Volt Switch
Battle of Wits

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Graviton Wave 65 100 15
1 Pound 40 100 35
1 Thunder Wave 90 20
4 Flash 100 20
5 Plasma Bolt 30 100 30
8 Thunder Shock 40 100 30
10 Confusion 50 100 25
12 Mist 30
15 Shock Wave 60 20
18 Weather Ball 50 100 10
24 Volt Switch 70 100 20
27 Continuum Pulse 50 100 15
31 Agility 30
35 Negative Energy 80 100 20
40 Gravity 5
46 Aeroblast 100 95 5
52 Fabled Trick 100 5
60 Psycho Boost 140 90 5
  • Bold indicates a move that gets STAB when used by Gravitomix
  • Italic indicates a move that gets STAB only when used by an evolution of Gravitomix

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 004 Calm Mind 20
TM 005 Toxic 90 10
TM 007 Hail 10
TM 009 Volt Switch 70 100 20
TM 010 Hidden Power 60 100 15
TM 013 Blizzard 110 70 5
TM 014 Light Screen 30
TM 015 Reflect 20
TM 017 Protect 10
TM 018 Rain Dance 5
TM 020 Safeguard 25
TM 021 Solar Beam 120 100 10
TM 022 Thunderbolt 90 100 15
TM 025 Shadow Ball 80 100 15
TM 027 Double Team 15
TM 028 Shock Wave 60 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 041 Focus Blast 120 70 5
TM 057 Trick Room 5
TM 058 Wonder Room 10
TM 059 Magic Room 10
TM 063 Electric Terrain 10
TM 065 Psychic Terrain 10
TM 079 Ominous Wind 60 100 5
TM 084 Eerie Fog 10
TM 101 Hyper Beam 150 90 5
TM 104 Skill Swap 10
TM 109 Dark Pulse 80 100 15
TM 110 Giga Impact 150 90 5
TM 112 Jettison 70 100 20
TM 116 Expanding Force 80 100 10
  • Bold indicates a move that gets STAB when used by Gravitomix
  • Italic indicates a move that gets STAB only when used by an evolution of Gravitomix

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Electric Terrain 10
Heal Pulse 10
Magnet Rise 10
Psybeam 65 100 20
Rising Voltage 70 100 20
Safeguard 25
Shear Force 80 100 10
Solar Beam 120 100 10
Telekinesis 15
Topsy-Turvy 20
  • Bold indicates a move that gets STAB when used by Gravitomix
  • Italic indicates a move that gets STAB only when used by an evolution of Gravitomix

By tutoring

Move Type Cat. Pwr. Acc. PP
Aeroblast 100 95 5
Agility 30
Air Cutter 60 95 25
Air Slash 75 95 15
Amnesia 20
Bide 10
Body Slam 85 100 15
Captivate 100 20
Charge 100 20
Charge Beam 50 90 10
Comet Punch 18 85 15
Confide 20
Confusion 50 100 25
Continuum Pulse 50 100 15
Conversion 30
Conversion 2 100 30
Counter 100 20
Dazzling Gleam 80 100 10
Defog 15
Disable 100 20
Double-Edge 120 100 15
Double Slap 15 85 10
Drain Punch 75 100 10
Eerie Impulse 100 15
Electro Ball 100 10
Endeavor 100 5
Endure 10
Energy Ball 90 100 10
Extrasensory 80 100 20
Fabled Trick 100 5
Facade 70 100 20
Fire Punch 75 100 15
Flash 100 20
Fling 100 10
Focus Energy 30
Focus Punch 150 100 20
Force Palm 60 100 10
Frustration 100 20
Geomancy 10
Graviton Wave 65 100 15
Gravity 5
Gust 40 100 35
Heal Pulse 10
Heat Wave 100 90 10
Helping Hand 100 20
Ice Punch 75 100 15
Icy Wind 55 95 15
Ion Deluge 25
Kinesis 80 15
Leaf Tornado 65 90 10
Mach Punch 40 100 30
Magnet Bomb 60 20
Magnet Rise 10
Meteor Beam 120 90 10
Metronome 10
Mimic 10
Mirror Coat 100 20
Mist 30
Mystical Power 70 90 10
Natural Gift 100 15
Nature Power 95 20
Negative Energy 80 100 20
Parabolic Charge 65 100 20
Payback 50 100 10
Plasma Bolt 30 100 30
Plasma Fists 100 100 15
Pound 40 100 35
Power Trip 20 100 10
Psybeam 65 100 20
Psyblade 80 100 15
Psych Up 10
Psychic 90 100 10
Psycho Boost 140 90 5
Psycho Cut 70 100 20
Psyshield Bash 70 90 10
Psyshock 80 100 10
Psywave 100 15
Rage 20 100 20
Razor Wind 70 100 10
Recover 10
Refresh 100 20
Return 100 20
Reversal 100 15
Rising Voltage 70 100 20
Rock Throw 50 90 15
Rock Tomb 60 95 15
Round 60 100 15
Secret Power 70 100 20
Shadow Punch 60 20
Shear Force 80 100 10
Simoom 80 100 15
Simple Beam 100 15
Sleep Talk 10
Snore 50 100 15
Spark 65 100 20
Splash 40
Steel Beam 140 95 5
Substitute 10
Swift 60 20
Tackle 40 100 35
Tailwind 15
Take Down 90 85 20
Telekinesis 15
Teleport 20
Terrain Pulse 50 100 10
Thunder Punch 75 100 15
Thunder Shock 40 100 30
Thunder Wave 90 20
Topsy-Turvy 20
Tri Attack 80 100 10
Twin Beam 40 100 10
Twister 40 100 20
Vacuum Wave 40 100 30
Volt Tackle 120 100 15
Weather Ball 50 100 10
Whirlwind 20
Wild Charge 90 100 15
Work Up 30
Zap Cannon 120 50 5
Ally Switch 15
Cosmic Power 20
Draco Meteor 130 90 5
Freeze-Dry 70 100 20
Hurricane 110 70 10
Ice Beam 90 100 10
Ice Burn 140 90 5
Laser Focus 30
Lumina Crash 80 100 10
Magnetic Flux 20
Moonblast 95 100 15
Moonlight 5
Morning Sun 5
Night Daze 85 95 10
Rock Slide 75 90 10
Sheer Cold 30 5
Spacial Rend 100 95 5
Wildbolt Storm 100 80 10
  • Bold indicates a move that gets STAB when used by Gravitomix
  • Italic indicates a move that gets STAB only when used by an evolution of Gravitomix

Ability Learnset

By leveling up

Level Ability Cost Description
1 Static 31 The Pokémon is charged with static electricity, so contact with it may cause paralysis.
1 Electromorphosis 12 The Pokémon becomes Charged up when it takes damage.
18 Magnet Pull 8 Prevents Steel-type Pokémon from escaping using its magnetic force.
36 Cloud Nine 32 Eliminates the effects of weather.
54 Arena Lock 11 Negates statuses that affect the whole field.
72 Unstable Isotope 32 Boosts the Pokémon's Defensive stats under Gravity.
90 Teravolt 69 Moves can be used on the target regardless of its Abilities.
100 Singularity 84 The Pokémon amplifies the Gravitational field when it enters battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 04 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Disc 07 Illuminate 4 Raises the Pokémon's evasiveness.
Disc 08 Trace 11 When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.
Disc 13 Cloud Nine 32 Eliminates the effects of weather.
Disc 14 Flash Fire 16 Powers up the Pokémon's Fire-type moves if it's hit by one.
Disc 18 Mimicry 22 Changes the Pokémon's type depending on the terrain.
Disc 23 Shadow Tag 83 This Pokémon steps on the opposing Pokémon's shadow to prevent it from escaping.
Disc 25 Levitate 12 By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Disc 26 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Disc 33 Technician 68 Powers up the Pokémon's weaker moves.
Disc 43 Limber 11 Its limber body protects the Pokémon from paralysis.
Disc 50 Oblivious 11 The Pokémon is oblivious, and that keeps it from being infatuated or taunted.
Disc 53 Arena Lock 11 Negates statuses that affect the whole field.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Aerilate 77 Normal-type moves become Flying-type moves. Their power is boosted a little.
Aerodynamic 67 Boosts the Pokémon's Speed stat on Blustery Winds.
Air Lock 32 Eliminates the effects of weather.
Analytic 17 Boosts move power when the Pokémon moves last.
Arcane Armor 11 Boosts the Pokémon's Defensive stats on Psychic Terrain.
Battery 65 Powers up ally Pokémon's special moves.
Clear Body 60 Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
Cognizate 77 Normal-type moves become Psychic-type moves. Their power is boosted a little.
Costar 70 When the Pokémon enters a battle, it copies an ally's stat changes.
Drizzle 102 The Pokémon makes it rain when it enters a battle.
Drought 102 Turns the sunlight harsh when the Pokémon enters a battle.
Electromorphosis 12 The Pokémon becomes Charged up when it takes damage.
Forecast 32 Changes the Pokémon's type depending on the weather.
Galvanize 77 Normal-type moves become Electric-type moves. Their power is boosted a little.
High Entropy 32 Boosts the Pokémon's Evasiveness under Gravity.
Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Klutz -25 The Pokémon can't use any held items.
Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
Magnet Pull 8 Prevents Steel-type Pokémon from escaping using its magnetic force.
Neuroforce 79 Powers up moves that are super effective.
No Guard 57 The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Refraction 33 Boosts the power and effect likelihood of Beam-type moves.
Short Circuit 42 The Pokémon generates Electric Terrain when it's hit by an attack.
Singularity 84 The Pokémon amplifies the Gravitational field when it enters battle.
Skill Link 33 Maximizes the number of times multistrike moves hit.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Static 31 The Pokémon is charged with static electricity, so contact with it may cause paralysis.
Surge Surfer 65 Doubles the Pokémon's Speed stat on Electric Terrain.
Symbiosis 11 The Pokémon passes its item to an ally that has used up an item.
Synchronize 32 The attacker will receive the same status condition if it inflicts one to the Pokémon.
Telepathy 69 Anticipates an ally's attack and dodges it.
Teravolt 69 Moves can be used on the target regardless of its Abilities.
Transistor 16 Powers up Electric-type moves.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unstable Isotope 32 Boosts the Pokémon's Defensive stats under Gravity.
Volatile 69 Boosts the Special Attack stat, but lowers accuracy.
Wimp Out -22 The Pokémon cowardly switches out when its HP becomes half or less.
Wispy Form 12 The Pokémon creates a eerie fog when it's hit by an attack.
Electric Surge 85 Turns the ground into Electric Terrain when the Pokémon enters a battle.
Hadron Engine 133 Generates Electric Terrain when the Pokémon enters. Boosts Sp. Atk stat on Electric Terrain.
Long Reach 11 The Pokémon uses its moves without making contact with the target.
Psychic Surge 85 Turns the ground into Psychic Terrain when the Pokémon enters a battle.
Pure Power 178 Using its pure power, the Pokémon doubles its Sp. Attack stat.
Warp Reality 85 Turns the ground into Inverse Terrain when the Pokémon enters a battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled