Grimer

Type HP Attack Defense Speed Special Attack Special Defense Total
80 80 50 25 40 50 325
#130 0' 3.5"
66.14 lbs.
Sludge Pokémon Born from polluted sludge in the sea, Grimer's favorite food is anything filthy. They feed on wastewater pumped out from factories.
Ability capacity:
118
Egg group(s):
Amorphous
EV Yield:
Hp: 1
Growth:
Medium Fast
Catch Rate:
190

Evolution

Grimer
Level 38Muk

Wild Encounters

Type Map Chance Level
Land Proteus Plant 15% 22-26
Overworld Sirius Wharf 30.0% 20
Sirius Wharf (after obtaining 3 badge(s)) 30.0% 24
Sirius Wharf (after obtaining 4 badge(s)) 15.0% 31

Trainers

Researcher Todd
Grimer Lv. 33
Abilities Moves
Stench
Liquid Ooze
Sticky Hold
Minimize
Fling
Sludge Bomb
Sludge Wave
Fizzix Lv. 33
Abilities Moves
Static
Magnet Pull
Electromorphosis
Weather Ball
Volt Switch
Continuum Pulse
Agility
Muk Lv. 34
Abilities Moves
Stench
Liquid Ooze
Noxious Surge
Sticky Hold
Minimize
Fling
Sludge Bomb
Noxious Torque
Researcher Anna
Helioptile Lv. 34
Abilities Moves
Dry Skin
Sand Veil
Quick Attack
Razor Wind
Parabolic Charge
Thunder Wave
Grimer Lv. 34
Abilities Moves
Stench
Liquid Ooze
Sticky Hold
Minimize
Fling
Sludge Bomb
Sludge Wave
Helioptile Lv. 34
Abilities Moves
Dry Skin
Sand Veil
Quick Attack
Razor Wind
Parabolic Charge
Thunder Wave
Fizzix Lv. 34
Abilities Moves
Static
Magnet Pull
Electromorphosis
Weather Ball
Volt Switch
Continuum Pulse
Agility
Biker Brian
Timburr Lv. 5
Abilities Moves
Guts Pound
Leer
Focus Energy
Riolu Lv. 5
Abilities Moves
Steadfast
Inner Focus
Foresight
Quick Attack
Endure
Grimer Lv. 5
Abilities Moves
Stench
Sticky Hold
Pound
Poison Gas
Harden

Battle Frontier

Grimer @ Black Sludge
Abilities Moves
Toxic
Shadow Sneak
Acid Armor
Minimize
Grimer @ Brass Knuckles
Abilities Moves
Power-Up Punch
Shadow Punch
Fire Punch
Minimize

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Pound 40 100 35
1 Poison Gas 90 40
4 Harden 30
7 Mud-Slap 20 100 10
12 Disable 100 20
15 Sludge 65 100 20
18 Mud Bomb 65 85 10
21 Minimize 10
26 Fling 100 10
29 Sludge Bomb 90 100 10
32 Sludge Wave 95 100 10
37 Screech 85 40
40 Gunk Shot 120 80 5
43 Acid Armor 20
46 Belch 120 90 10
48 Memento 100 10
  • Bold indicates a move that gets STAB when used by Grimer
  • Italic indicates a move that gets STAB only when used by an evolution of Grimer

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 012 Taunt 100 20
TM 017 Protect 10
TM 018 Rain Dance 5
TM 019 Giga Drain 75 100 10
TM 022 Thunderbolt 90 100 15
TM 023 Return 100 20
TM 025 Shadow Ball 80 100 15
TM 027 Double Team 15
TM 028 Shock Wave 60 20
TM 029 Sludge Bomb 90 100 10
TM 034 Secret Power 70 100 20
TM 036 Attract 100 15
TM 038 Incinerate 60 100 15
TM 056 Mud Bomb 65 85 10
TM 072 Noxious Terrain 10
TM 078 Strength 95 100 15
TM 083 Blubber Bump 80 100 10
TM 102 Flamethrower 90 100 15
TM 103 Fire Blast 110 85 5
TM 114 Thunder 110 70 10
  • Bold indicates a move that gets STAB when used by Grimer
  • Italic indicates a move that gets STAB only when used by an evolution of Grimer

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Acid Spray 40 100 20
Clear Smog 50 15
Curse 10
Explosion 250 100 5
Haze 30
Imprison 100 10
Lick 30 100 30
Mean Look 5
Power-Up Punch 40 100 20
Scary Face 100 10
Shadow Punch 60 20
Shadow Sneak 40 100 30
Spit Up 100 10
Stockpile 20
Swallow 10
  • Bold indicates a move that gets STAB when used by Grimer
  • Italic indicates a move that gets STAB only when used by an evolution of Grimer

By tutoring

Move Type Cat. Pwr. Acc. PP
Acid Armor 20
Acid Spray 40 100 20
Belch 120 90 10
Bide 10
Body Slam 85 100 15
Captivate 100 20
Clear Smog 50 15
Confide 20
Curse 10
Dig 80 100 10
Disable 100 20
Dynamic Punch 100 50 5
Endure 10
Explosion 250 100 5
Facade 70 100 20
Fire Punch 75 100 15
Fling 100 10
Frustration 100 20
Gunk Shot 120 80 5
Harden 30
Haze 30
Headbutt 70 100 15
Helping Hand 100 20
Ice Punch 75 100 15
Imprison 100 10
Infestation 20 100 20
Lick 30 100 30
Mean Look 5
Mega Drain 55 100 15
Memento 100 10
Mimic 10
Minimize 10
Mud-Slap 20 100 10
Natural Gift 100 15
Noxious Torque 100 100 10
Pain Split 20
Payback 50 100 10
Poison Gas 90 40
Poison Jab 80 100 20
Pound 40 100 35
Power-Up Punch 40 100 20
Rage 20 100 20
Rest 10
Rock Slide 75 90 10
Rock Tomb 60 95 15
Round 60 100 15
Scary Face 100 10
Screech 85 40
Self-Destruct 200 100 5
Shadow Punch 60 20
Shadow Sneak 40 100 30
Sleep Talk 10
Sludge 65 100 20
Sludge Wave 95 100 10
Smog 30 70 20
Snore 50 100 15
Spark 65 100 20
Spit Up 100 10
Stockpile 20
Substitute 10
Surprise Venom 10 100 5
Swagger 85 15
Swallow 10
Thief 60 100 25
Thunder Punch 75 100 15
Torment 100 15
Venoshock 65 100 10
Zap Cannon 120 50 5
  • Bold indicates a move that gets STAB when used by Grimer
  • Italic indicates a move that gets STAB only when used by an evolution of Grimer

Ability Learnset

By leveling up

Level Ability Cost Description
1 Stench 11 By releasing stench when attacking, this Pokémon may cause the target to flinch.
1 Sticky Hold 12 Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.
18 Liquid Ooze 2 The oozed liquid has a strong stench, which damages attackers using draining moves.
36 Poison Touch 15 May poison a target when the Pokémon makes contact.
54 Indigestion 41 The Pokémon summons Noxious Terrain when it's hit by an attack.
72 Gooey 32 Contact with the Pokémon lowers the attacker's Speed stat.
90 Sludge Rush 45 Boosts the Pokémon's Speed stat on Noxious Terrain.
90 Gunk Guard 11 Boosts the Pokémon's Defensive stats on Noxious Terrain.
100 Thick Fat 32 A layer of thick fat halves the damage the Pokémon takes from Fire-and Ice-type moves.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 27 Sludge Rush 45 Boosts the Pokémon's Speed stat on Noxious Terrain.
Disc 34 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
Disc 36 Liquid Ooze 2 The oozed liquid has a strong stench, which damages attackers using draining moves.
Disc 43 Limber 11 Its limber body protects the Pokémon from paralysis.
Disc 48 Flare Boost 77 Powers up special attacks when the Pokémon is burned.
Disc 54 Storm Drain 18 The Pokémon draws in and neutralises Water-type moves, boosting its Sp. Atk.
Disc 62 Power Spore 32 Amplifies the effects of all primary statuses on the field.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Aftermath 11 Damages the attacker if it contacts the Pokémon with a finishing hit.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Butterfingers -3 The Pokémon may drop its held item when hit by a damaging move.
Contrary 82 Makes stat changes have an opposite effect.
Corrosion 2 The Pokémon can poison the target even if it's a Steel or Poison type.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Drowsy Aura 17 Contact with the Pokémon may put the attacker to sleep.
Frost Boost 77 Powers up special attacks when the Pokémon is frostbitten.
Fumigate 77 Normal-type moves become Poison-type moves. Their power is boosted a little.
Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
Gooey 32 Contact with the Pokémon lowers the attacker's Speed stat.
Gunk Guard 11 Boosts the Pokémon's Defensive stats on Noxious Terrain.
Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
High Entropy 32 Boosts the Pokémon's Evasiveness under Gravity.
Indigestion 41 The Pokémon summons Noxious Terrain when it's hit by an attack.
Klutz -25 The Pokémon can't use any held items.
Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
Lingering Aroma 32 Contact with the Pokémon changes all attacker's Abilities to Lingering Aroma.
Mimicry 22 Changes the Pokémon's type depending on the terrain.
Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Poison Touch 15 May poison a target when the Pokémon makes contact.
Sap Sipper 32 Boosts the Attack stat if hit by a Grass-type move instead of taking damage.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Stench 11 By releasing stench when attacking, this Pokémon may cause the target to flinch.
Sticky Hold 12 Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.
Tectonic Armor 11 Boosts the Pokémon's Defensive stats on Tectonic Terrain.
Thick Fat 32 A layer of thick fat halves the damage the Pokémon takes from Fire-and Ice-type moves.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unnerve 11 Unnerves opposing Pokémon and makes them unable to eat Berries.
Unstable Isotope 32 Boosts the Pokémon's Defensive stats under Gravity.
Volt Absorb 15 Restores HP if hit by an Electric-type move instead of taking damage.
Water Compaction 15 Blocks Water-type moves to sharply boost the Pokémon's Defense.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled