Grovyle

Type HP Attack Defense Speed Special Attack Special Defense Total
50 65 45 95 85 65 405
#240 0' 3.5"
47.62 lbs.
Wood Gecko Pokémon Leaves grow out of this Pokémon's body. They help obscure a Grovyle from the eyes of its enemies while it is in a thickly overgrown forest.
Ability capacity:
85
Egg group(s):
Monster
Dragon
EV Yield:
Speed: 2
Growth:
Medium Slow
Catch Rate:
45

Evolution

Treecko
Level 16Grovyle
Level 36Sceptile

Wild Encounters

Type Map Chance Level

Trainers

{PKMN} Trainer Mary
Treecko Lv. 21
Abilities Moves
Overgrow
Cold-Blooded
Quick Attack
Trailblaze
Pursuit
Giga Drain
Grovyle Lv. 21
Abilities Moves
Overgrow
Cold-Blooded
Absorb
Quick Attack
Trailblaze
Pursuit
Triathlete Mira
Growlithe Lv. 27
Abilities Moves
Intimidate
Ball Fetch
Flame Wheel
Reversal
Fire Fang
Take Down
Grovyle Lv. 28
Abilities Moves
Overgrow
Sap Sipper
Cold-Blooded
Trailblaze
Pursuit
Leaf Blade
Agility
Scyther Lv. 28
Abilities Moves
Swarm
Steadfast
False Swipe
Agility
Wing Attack
Fury Cutter
Triathlete Gianna
Grovyle Lv. 51
Abilities Moves
Overgrow
Unburden
Sap Sipper
Slam
Detect
X-Scissor
False Swipe
Boltund Lv. 51
Abilities Moves
Ball Fetch
Competitive
Rattled
Electromorphosis
Charm
Crunch
Charge
Wild Charge
Braviary Lv. 52
Abilities Moves
Keen Eye
Inner Focus
Pressure
Tailwind
Air Slash
Crush Claw
Sky Drop

Battle Frontier

Grovyle @ Miracle Seed
Abilities Moves
Overgrow
Limber
Magical Leaf
Hidden Power
Mega Drain
Swagger

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Fury Cutter 40 95 20
1 Fury Cutter 40 95 20
1 Pound 40 100 35
1 Leer 100 30
1 Absorb 30 100 25
1 Quick Attack 40 100 30
5 Absorb 30 100 25
9 Quick Attack 40 100 30
13 Trailblaze 50 100 20
18 Pursuit 40 100 20
23 Leaf Blade 90 100 15
28 Agility 30
33 Slam 80 75 20
38 Detect 5
43 X-Scissor 80 100 15
48 False Swipe 40 100 40
53 Quick Guard 15
58 Leaf Storm 130 90 5
63 Screech 85 40
  • Bold indicates a move that gets STAB when used by Grovyle
  • Italic indicates a move that gets STAB only when used by an evolution of Grovyle

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 003 Worry Seed 100 10
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 017 Protect 10
TM 019 Giga Drain 75 100 10
TM 020 Safeguard 25
TM 021 Solar Beam 120 100 10
TM 027 Double Team 15
TM 031 Brick Break 75 100 15
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 050 Acrobatics 55 100 15
TM 062 Grassy Terrain 10
TM 066 Floral Terrain 10
TM 078 Strength 95 100 15
TM 091 Magical Leaf 60 20
TM 095 Simoom 80 100 15
  • Bold indicates a move that gets STAB when used by Grovyle
  • Italic indicates a move that gets STAB only when used by an evolution of Grovyle

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Absorb 30 100 25
Bullet Seed 25 100 30
Crunch 80 100 15
Crush Claw 75 95 10
Double Kick 30 100 30
Dragon Breath 60 100 20
Endeavor 100 5
Floral Flourish 70 100 20
Grassy Terrain 10
Grass Whistle 55 15
Leaf Storm 130 90 5
Leech Seed 90 10
Magical Leaf 60 20
Mud Sport 100 15
Natural Gift 100 15
Night Slash 70 100 15
Razor Wind 70 100 10
Slash 70 100 20
Synthesis 5
Worry Seed 100 10
  • Bold indicates a move that gets STAB when used by Grovyle
  • Italic indicates a move that gets STAB only when used by an evolution of Grovyle

By tutoring

Move Type Cat. Pwr. Acc. PP
Absorb 30 100 25
Adaptabiliteeth 80 100 15
Aerial Ace 60 20
Agility 30
Assurance 60 100 10
Body Slam 85 100 15
Bullet Seed 25 100 30
Captivate 100 20
Confide 20
Counter 100 20
Crunch 80 100 15
Crush Claw 75 95 10
Cut 50 95 30
Detect 5
Dig 80 100 10
Double-Edge 120 100 15
Double Kick 30 100 30
Dragon Breath 60 100 20
Drain Punch 75 100 10
Dynamic Punch 100 50 5
Endeavor 100 5
Endure 10
Energy Ball 90 100 10
Enthrall 100 20
Facade 70 100 20
Flash 100 20
Fling 100 10
Floral Flourish 70 100 20
Focus Punch 150 100 20
Frustration 100 20
Fury Cutter 40 95 20
Grass Knot 100 20
Grass Pledge 80 100 10
Grass Whistle 55 15
Grassy Glide 70 100 20
Headbutt 70 100 15
Iron Tail 100 75 15
Leaf Storm 130 90 5
Leafage 40 100 40
Leech Seed 90 10
Leer 100 30
Low Kick 100 20
Mega Drain 55 100 15
Mega Kick 120 75 5
Mega Punch 80 85 20
Mimic 10
Mud-Slap 20 100 10
Mud Sport 100 15
Natural Gift 100 15
Nature Power 95 20
Night Slash 70 100 15
Odor Sleuth 40
Oxidize 5
Pound 40 100 35
Power-Up Punch 40 100 20
Pursuit 40 100 20
Quick Attack 40 100 30
Quick Guard 15
Razor Wind 70 100 10
Return 100 20
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Tomb 60 95 15
Round 60 100 15
Screech 85 40
Seed Bomb 80 100 15
Seismic Toss 100 20
Slam 80 75 20
Slash 70 100 20
Sleep Talk 10
Snore 50 100 15
Spark 65 100 20
Substitute 10
Swagger 85 15
Swift 60 20
Swords Dance 20
Synthesis 5
Thunder Punch 75 100 15
Trailblaze 50 100 20
Trop Kick 70 100 15
Work Up 30
Bramble Snag 60 100 15
Cross Poison 70 100 20
False Swipe 40 100 40
Leaf Blade 90 100 15
Low Sweep 65 100 20
Magical Torque 100 100 10
Silly Slash 70 100 15
Solar Blade 125 100 10
Spark Blade 95 100 10
X-Scissor 80 100 15
  • Bold indicates a move that gets STAB when used by Grovyle
  • Italic indicates a move that gets STAB only when used by an evolution of Grovyle

Ability Learnset

By leveling up

Level Ability Cost Description
1 Overgrow 14 Powers up Grass-type moves when the Pokémon's HP is low.
10 Cold-Blooded 33 Boosts the Pokémon's Speed stat in harsh sunlight.
25 Sap Sipper 32 Boosts the Attack stat if hit by a Grass-type move instead of taking damage.
40 Unburden 33 Boosts the Speed stat if the Pokémon's held item is used or lost.
55 Limber 11 Its limber body protects the Pokémon from paralysis.
70 Speed Boost 61 Its Speed stat is boosted every turn.
85 Intrepid Sword 82 Boosts the Pokémon's Attack stat when the Pokémon enters a battle.
100 Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 05 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 18 Mimicry 22 Changes the Pokémon's type depending on the terrain.
Disc 24 Frostproof 12 The Pokémon resists Ice-type moves and damage from frostbite.
Disc 26 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Disc 43 Limber 11 Its limber body protects the Pokémon from paralysis.
Disc 47 Toxic Boost 70 Powers up physical attacks when the Pokémon is poisoned.
Disc 55 Regenerator 54 Restores a little HP when withdrawn from battle.
Disc 61 Unburden 33 Boosts the Speed stat if the Pokémon's held item is used or lost.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Adaptability 77 Powers up moves of the same type as the Pokémon.
Butterfingers -3 The Pokémon may drop its held item when hit by a damaging move.
Chlorolize 77 Normal-type moves become Grass-type moves. Their power is boosted a little.
Cold-Blooded 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Greenhouse 43 The Pokémon generates strong sunlight when it's hit by an attack.
Harvest 33 May create another Berry after one is used.
Hustle 33 Boosts the Attack stat, but lowers accuracy.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Klutz -25 The Pokémon can't use any held items.
Lithe Form 44 Boosts the Pokémon's Speed stat on Combat Terrain.
Overgrow 14 Powers up Grass-type moves when the Pokémon's HP is low.
Poison Heal 79 Restores HP if the Pokémon is poisoned instead of losing HP.
Protean 80 Changes the Pokémon's type to the type of the move it's about to use.
Sap Sipper 32 Boosts the Attack stat if hit by a Grass-type move instead of taking damage.
Seed Sower 20 Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Speed Boost 61 Its Speed stat is boosted every turn.
Stall -12 The Pokémon moves after all other Pokémon do.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Huge Power 178 Doubles the Pokémon's Attack stat.
Hyper Cutter 12 The Pokémon's pride of its pincers prevents other Pokémon from lowering its Attack stat.
Intrepid Sword 82 Boosts the Pokémon's Attack stat when the Pokémon enters a battle.
Leaf Guard 11 Prevents status conditions in harsh sunlight.
Poison Touch 15 May poison a target when the Pokémon makes contact.
Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
Sharpness 39 Boosts the power of slicing moves.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled