Hydrapple

Type HP Attack Defense Speed Special Attack Special Defense Total
106 80 110 44 120 80 540
#192 0' 7.2"
205.03 lbs.
Apple Hydra Pokémon These capricious syrpents have banded together. On the rare occasion that their moods align, their true power is unleashed
Ability capacity:
77
Egg group(s):
Grass
Dragon
EV Yield:
Special Attack: 3
Growth:
Erratic
Catch Rate:
10

Evolution

Applin
Defeat an opponent after using a Liechi Berry in battle when at least level 20Flapple
Defeat an opponent after using a Petaya Berry in battle when at least level 20Appletun
Defeat an opponent after using a Ganlon Berry in battle when at least level 20Dipplin
Level up while knowing Dragon CheerHydrapple

Wild Encounters

Type Map Chance Level

Trainers

Botanist Odarka
Jerusaleye Lv. 5 @ Sitrus Berry
Abilities Moves
Dry Skin Power Whip
Tackle
Rototiller
Mud-Slap
Flapple Lv. 5 @ Maranga Berry
Abilities Moves
Ripen Astonish
Growth
Twister
Acid Spray
Appletun Lv. 5 @ Jaboca Berry
Abilities Moves
Ripen Astonish
Growth
Sweet Scent
Curse
Hydrapple Lv. 5 @ Hondew Berry
Abilities Moves
Supersweet Syrup Sweet Scent
Recycle
Astonish
Dragon Tail
Dragon Savant Mia
Frostidon Lv. 65
Abilities Moves
Ice Body
Stamina
Frozen Body
Wonder Skin
Dragon Dance
Dragon Pulse
Hail
Aurora Veil
Dragalge Lv. 67
Abilities Moves
Poison Point
Sap Sipper
Mimicry
Grass Pelt
Noxious Terrain
Hydro Pump
Dragon Pulse
Dragon Tail
Hydrapple Lv. 66
Abilities Moves
Supersweet Syrup
Seed Sower
Sticky Hold
Recover
Energy Ball
Substitute
Power Whip
Dragon Savant Kerri
Hydrapple Lv. 64
Abilities Moves
Supersweet Syrup
Seed Sower
Sticky Hold
Recover
Energy Ball
Substitute
Power Whip
Flygon Lv. 68
Abilities Moves
Levitate
Shield Dust
Sand Veil
Frisk
Sandstorm
Uproar
Hyper Beam
Dragon Rush
Utabazai Lv. 65
Abilities Moves
Shell Armor
Limber
Blaze Kick
Raptor Wreck
Primal Terrain
Dragon Hammer
Collector Nyla
Galvantula Lv. 53
Abilities Moves
Compound Eyes
Swarm
Illuminate
Unnerve
Signal Beam
Electro Ball
Agility
Sucker Punch
Hydrapple Lv. 53
Abilities Moves
Supersweet Syrup
Sticky Hold
Dragon Pulse
Recover
Energy Ball
Substitute

Battle Frontier

Hydrapple @ Salac Berry
Abilities Moves
Sticky Hold
Strong Jaw
Energy Ball
Surprise Venom
Grass Knot
Protect

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Fickle Beam 80 100 5
1 Withdraw 20
1 Sweet Scent 100 20
1 Recycle 100 10
1 Astonish 40 100 15
4 Dragon Tail 60 90 10
8 Growth 20
12 Dragon Breath 60 100 20
16 Protect 10
20 Bullet Seed 25 100 30
28 Syrup Bomb 60 85 10
32 Dragon Pulse 85 100 10
36 Recover 10
40 Energy Ball 90 100 10
44 Substitute 10
54 Power Whip 120 85 10
  • Bold indicates a move that gets STAB when used by Hydrapple
  • Italic indicates a move that gets STAB only when used by an evolution of Hydrapple

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 011 Sunny Day 5
TM 015 Reflect 20
TM 017 Protect 10
TM 019 Giga Drain 75 100 10
TM 021 Solar Beam 120 100 10
TM 036 Attract 100 15
TM 062 Grassy Terrain 10
TM 066 Floral Terrain 10
TM 068 Primal Terrain 10
TM 075 Bug Bite 60 100 20
TM 086 Breaking Swipe 60 100 15
TM 091 Magical Leaf 60 20
TM 101 Hyper Beam 150 90 5
TM 107 Hydro Pump 110 80 5
  • Bold indicates a move that gets STAB when used by Hydrapple
  • Italic indicates a move that gets STAB only when used by an evolution of Hydrapple

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Sucker Punch 70 100 5
Rollout 30 90 20
Defense Curl 40
Recycle 100 10
  • Bold indicates a move that gets STAB when used by Hydrapple
  • Italic indicates a move that gets STAB only when used by an evolution of Hydrapple

By tutoring

Move Type Cat. Pwr. Acc. PP
Astonish 40 100 15
Defense Curl 40
Draco Meteor 130 90 5
Floral Flourish 70 100 20
Grass Pledge 80 100 10
Grassy Glide 70 100 20
Odor Sleuth 40
Recycle 100 10
Rollout 30 90 20
Shelter 0 10
Sucker Punch 70 100 5
Withdraw 20
Acid Spray 40 100 20
Bullet Seed 25 100 30
Chloroblast 150 95 5
Dragon Breath 60 100 20
Dragon Pulse 85 100 10
Endure 10
Energy Ball 90 100 10
Facade 70 100 20
Focus Energy 30
Giga Impact 150 90 5
Grass Knot 100 20
Growth 20
Heavy Slam 100 10
Leech Seed 90 10
Outrage 120 100 10
Rest 10
Seed Bomb 80 100 15
Sleep Talk 10
Substitute 10
Body Slam 85 100 15
Curse 10
Gyro Ball 100 5
Recover 10
Sweet Scent 100 20
Double Hit 35 90 10
Dragon Cheer 0 100 15
Dragon Tail 60 90 10
Infestation 20 100 20
Leaf Storm 130 90 5
Pollen Puff 90 100 15
Pounce 50 100 20
Syrup Bomb 60 85 10
Take Down 90 85 20
Tectonic Thrash 70 100 20
Crunch 80 100 15
Double-Edge 120 100 15
Earth Power 90 100 10
Fickle Beam 80 100 5
Fire Fang 65 95 15
Frost Breath 60 90 10
Hyper Fang 80 90 15
Hypnotic Dance 100 5
Ice Fang 65 95 15
Nasty Plot 20
Poison Fang 50 100 15
Power Whip 120 85 10
Primal Pursuit 80 100 20
Rain Dance 5
Super Fang 90 10
Surprise Venom 10 100 5
Thunder Fang 65 95 15
Uproar 90 100 10
  • Bold indicates a move that gets STAB when used by Hydrapple
  • Italic indicates a move that gets STAB only when used by an evolution of Hydrapple

By a previous evolution

Stage Move Type Cat. Pwr. Acc. PP
Wing Attack 60 100 35
Twister 40 100 20
Acrobatics 55 100 15
Dragon Dance 20
Grav Apple 80 100 10
Iron Defense 15
Fly 90 95 15
Dragon Rush 100 75 10
Air Slash 75 95 15
Dual Wingbeat 40 90 10
Round 60 100 15
Scary Face 100 10
Snore 50 100 15
Trailblaze 50 100 20
U-turn 70 100 20
Headbutt 70 100 15
Stomp 65 100 20
Apple Acid 80 100 10
Amnesia 20
Blubber Bump 80 100 10
Body Press 80 100 10
Bulldoze 60 100 20
Earthquake 100 100 10
Headlong Rush 120 100 5
High Horsepower 95 95 10
Iron Head 80 100 15
Light Screen 30
Payback 50 100 10
Safeguard 25
Superpower 120 100 5
Zen Headbutt 80 90 15
  • Bold indicates a move that gets STAB when used by Hydrapple
  • Italic indicates a move that gets STAB only when used by an evolution of Hydrapple

Ability Learnset

By leveling up

Level Ability Cost Description
1 Supersweet Syrup 44 Spreads a sickly sweet syrup across the field to lower opponent evasiveness.
1 Regenerator 54 Restores a little HP when withdrawn from battle.
18 Simple 78 The stat changes the Pokémon receives are doubled.
36 Sticky Hold 12 Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.
54 Seed Sower 20 Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
72 Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
90 Toxic Boost 70 Powers up physical attacks when the Pokémon is poisoned.
100 Harvest 33 May create another Berry after one is used.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 05 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 35 Strong Jaw 33 The Pokémon's strong jaw boosts the power of its biting moves.
Disc 47 Toxic Boost 70 Powers up physical attacks when the Pokémon is poisoned.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Disc 55 Regenerator 54 Restores a little HP when withdrawn from battle.
Disc 60 Overcoat 2 Protects the Pokémon from things like sand, hail, and powder.
Disc 62 Power Spore 32 Amplifies the effects of all primary statuses on the field.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Anticipation 1 The Pokémon can sense an opposing Pokémon's dangerous moves.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Chlorolize 77 Normal-type moves become Grass-type moves. Their power is boosted a little.
Chlorophyll 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Effect Spore 11 Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.
Flawed Form -19 Halves the Pokémon's Sp. Def stat.
Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
Greenhouse 43 The Pokémon generates strong sunlight when it's hit by an attack.
Harvest 33 May create another Berry after one is used.
Klutz -25 The Pokémon can't use any held items.
Liquid Ooze 2 The oozed liquid has a strong stench, which damages attackers using draining moves.
Overgrow 14 Powers up Grass-type moves when the Pokémon's HP is low.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Ripen 33 Ripens Berries and doubles their effect.
Sap Sipper 32 Boosts the Attack stat if hit by a Grass-type move instead of taking damage.
Seed Sower 20 Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
Simple 78 The stat changes the Pokémon receives are doubled.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Stench 11 By releasing stench when attacking, this Pokémon may cause the target to flinch.
Sweet Veil 11 Prevents itself and ally Pokémon from falling asleep.
Symbiosis 11 The Pokémon passes its item to an ally that has used up an item.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Weak Armor 27 Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Anger Shell 57 When HP drops to half or less, defenses are lowered but attack and Speed are raised.
Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
Drowsy Aura 17 Contact with the Pokémon may put the attacker to sleep.
Gooey 32 Contact with the Pokémon lowers the attacker's Speed stat.
Mold Breaker 47 Moves can be used on the target regardless of its Abilities.
Sticky Hold 12 Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon.
Supersweet Syrup 44 Spreads a sickly sweet syrup across the field to lower opponent evasiveness.
Volatile 69 Boosts the Special Attack stat, but lowers accuracy.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Primal Surge 85 Turns the ground into Primal Terrain when the Pokémon enters a battle.
Primalize 77 Normal-type moves become Dragon-type moves. Their power is boosted a little.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By a previous evolution

Stage Ability Cost Description
Hustle 33 Boosts the Attack stat, but lowers accuracy.
Speed Boost 61 Its Speed stat is boosted every turn.
Air Lock 32 Eliminates the effects of weather.
Levitate 12 By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Limber 11 Its limber body protects the Pokémon from paralysis.
Run Away 0 Enables a sure getaway from wild Pokémon.
Unburden 33 Boosts the Speed stat if the Pokémon's held item is used or lost.
Thick Fat 32 A layer of thick fat halves the damage the Pokémon takes from Fire-and Ice-type moves.
Well-Baked Body 15 Blocks Fire-type moves to sharply boost the Pokémon's Defense.
Battle Armor 60 Hard armor protects the Pokémon from critical hits.
Grassy Surge 85 Turns the ground into Grassy Terrain when the Pokémon enters a battle.
Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
Stalwart 11 Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.
Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled