Kleavor

Type HP Attack Defense Speed Special Attack Special Defense Total
70 135 95 45 70 85 500
#244 0' 7.2"
196.21 lbs.
Axe Pokémon A violent creature that fells trees with its crude axes and shields itself with hard stone. Should one encounter this Pokémon in the wild, one's only recourse is to flee.
Ability capacity:
81
Egg group(s):
Bug
EV Yield:
Attack: 2
Growth:
Medium Fast
Catch Rate:
25

Evolution

Scyther
Defeat an opponent after using a Steel Gem in battle when at least level 1Scizor
Defeat an opponent after using a Rock Gem in battle when at least level 1Kleavor

Wild Encounters

Type Map Chance Level

Trainers

Kindler Karyk
Krookodile Lv. 50
Abilities Moves
Intimidate
Pressure
Dig
Scary Face
Foul Play
Sandstorm
Kroaeakaoa Lv. 50
Abilities Moves
Storm Drain
Sprinkle Spit
Torrent
Scald
Corrosive Gas
Aqua Tail
Haze
Kangaskhan Lv. 50
Abilities Moves
Early Bird
Inner Focus
Stamina
Scrappy
Endure
Outrage
Sucker Punch
Reversal
Komodor Lv. 50
Abilities Moves
Blaze
Dry Skin
Flame Body
Fire Fang
Crunch
Fire Lash
Inferno
Glacriek Lv. 50
Abilities Moves
Perish Body
Drowsy Aura
Insomnia
Wispy Form
Frost Breath
Psykogenic Chill
Perish Song
Eerie Energy
Kleavor Lv. 50
Abilities Moves
Swarm
Rock Head
Hyper Cutter
Swords Dance
Stone Axe
X-Scissor
Close Combat
Black Belt Sadie
Sneasel Lv. 38 @ Razor Claw
Abilities Moves
Inner Focus
Snow Cloak
Pickpocket
Keen Eye
Night Slash
Triple Axel
Agility
Hone Claws
Gallade Lv. 39 @ Razor Claw
Abilities Moves
Steadfast
Dancer
Silly Slash
Psycho Cut
Calm Mind
Swords Dance
Kleavor Lv. 40 @ Razor Claw
Abilities Moves
Swarm
Rock Head
Hyper Cutter
Kowtow Cleave
Aerial Ace
Swords Dance
Stone Axe
Entomologist Mona
Volcarona Lv. 64
Abilities Moves
Flame Body
Flash Fire
Illuminate
Shed Skin
Fire Spin
Whirlwind
Silver Wind
Heat Wave
Heracross Lv. 64
Abilities Moves
Swarm
Skill Link
Scrappy
Steadfast
Take Down
Megahorn
Close Combat
Reversal
Pinsir Lv. 65
Abilities Moves
Hyper Cutter
Rough Skin
Sharpness
Swords Dance
Thrash
Superpower
Guillotine
Scyther Lv. 66
Abilities Moves
Swarm
Frostproof
Hyper Cutter
Steadfast
Double Hit
Air Slash
Swords Dance
Feint
Scizor Lv. 66
Abilities Moves
Swarm
Frostproof
Hyper Cutter
Light Metal
Double Hit
Iron Head
Swords Dance
Feint
Kleavor Lv. 67
Abilities Moves
Swarm
Sturdy
Rock Head
Hyper Cutter
Swords Dance
Stone Axe
X-Scissor
Close Combat
Bug Maniac Bart
Golisopod Lv. 45
Abilities Moves
Emergency Exit
Rattled
Anticipation
Run Away
Razor Shell
Sucker Punch
Iron Defense
Pin Missile
Scyther Lv. 45
Abilities Moves
Swarm
Hyper Cutter
Steadfast
Razor Wind
Double Team
X-Scissor
Night Slash
Scizor Lv. 46
Abilities Moves
Swarm
Hyper Cutter
Light Metal
Razor Wind
Iron Defense
X-Scissor
Night Slash
Kleavor Lv. 45
Abilities Moves
Swarm
Rock Head
Hyper Cutter
Swords Dance
Stone Axe
X-Scissor
Close Combat

Battle Frontier

Kleavor @ Bug Gem
Abilities Moves
Sharpness
Tectonic Armor
Feint
X-Scissor
Stone Edge
Bug Bite

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Quick Attack 40 100 30
1 Sharpen 30
6 Silver Wind 60 100 5
11 Aerial Ace 60 20
14 Double Hit 35 90 10
14 Stealth Rock 20
18 Air Slash 75 95 15
25 Swords Dance 20
29 Stone Axe 65 90 15
34 X-Scissor 80 100 15
43 Close Combat 120 100 5
  • Bold indicates a move that gets STAB when used by Kleavor
  • Italic indicates a move that gets STAB only when used by an evolution of Kleavor

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 004 Calm Mind 20
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 014 Light Screen 30
TM 017 Protect 10
TM 018 Rain Dance 5
TM 020 Safeguard 25
TM 026 Steel Wing 70 90 25
TM 027 Double Team 15
TM 035 Rest 10
TM 036 Attract 100 15
TM 037 Thief 60 100 25
TM 050 Acrobatics 55 100 15
TM 075 Bug Bite 60 100 20
TM 077 Fly 90 95 15
TM 079 Ominous Wind 60 100 5
TM 090 Bramble Snag 60 100 15
TM 098 Knock Off 65 100 20
TM 110 Giga Impact 150 90 5
  • Bold indicates a move that gets STAB when used by Kleavor
  • Italic indicates a move that gets STAB only when used by an evolution of Kleavor

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Baton Pass 40
Bug Buzz 90 100 10
Counter 100 20
Defog 15
Endure 10
Feint 30 100 10
Light Screen 30
Night Slash 70 100 15
Quick Guard 15
Razor Wind 70 100 10
Reversal 100 15
Safeguard 25
Silver Wind 60 100 5
Steel Wing 70 90 25
  • Bold indicates a move that gets STAB when used by Kleavor
  • Italic indicates a move that gets STAB only when used by an evolution of Kleavor

By tutoring

Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 20
Agility 30
Air Slash 75 95 15
Aqua Cutter 70 100 20
Assurance 60 100 10
Baton Pass 40
Bide 10
Brick Break 75 100 15
Brutal Swing 90 100 20
Bug Buzz 90 100 10
Captivate 100 20
Close Combat 120 100 5
Confide 20
Counter 100 20
Cross Poison 70 100 20
Curse 10
Cut 50 95 30
Defog 15
Detect 5
Double-Edge 120 100 15
Double Hit 35 90 10
Dual Wingbeat 40 90 10
Endure 10
Facade 70 100 20
False Swipe 40 100 40
Feint 30 100 10
Focus Energy 30
Frustration 100 20
Fury Cutter 40 95 20
Headbutt 70 100 15
Hyper Beam 150 90 5
Joust 100 10
Kowtow Cleave 85 10
Laser Focus 30
Leer 100 30
Mimic 10
Natural Gift 100 15
Night Slash 70 100 15
Primal Pursuit 80 100 20
Psyblade 80 100 15
Psycho Cut 70 100 20
Pursuit 40 100 20
Quick Attack 40 100 30
Quick Guard 15
Rage 20 100 20
Razor Wind 70 100 10
Return 100 20
Reversal 100 15
Rock Smash 40 100 15
Roost 10
Round 60 100 15
Secret Power 70 100 20
Silver Wind 60 100 5
Skull Bash 130 100 10
Slash 70 100 20
Sleep Talk 10
Snore 50 100 15
Struggle Bug 50 100 20
Substitute 10
Swagger 85 15
Swift 60 20
Swords Dance 20
Tailwind 15
Take Down 90 85 20
Toxic 90 10
Trailblaze 50 100 20
U-turn 70 100 20
Vacuum Wave 40 100 30
Wing Attack 60 100 35
X-Scissor 80 100 15
Accelerock 40 100 20
Rock Slide 75 90 10
Stealth Rock 20
Stone Axe 65 90 15
Stone Edge 100 80 5
  • Bold indicates a move that gets STAB when used by Kleavor
  • Italic indicates a move that gets STAB only when used by an evolution of Kleavor

By a previous evolution

Stage Move Type Cat. Pwr. Acc. PP
Bullet Punch 40 100 30
Metal Claw 50 95 35
Iron Defense 15
Iron Head 80 100 15
Ceaseless Edge 65 90 15
Flash Cannon 80 100 10
Fling 100 10
Sand Tomb 35 85 15
Sandstorm 10
Steel Beam 140 95 5
Strength 95 100 15
Superpower 120 100 5
Venoshock 65 100 10
  • Bold indicates a move that gets STAB when used by Kleavor
  • Italic indicates a move that gets STAB only when used by an evolution of Kleavor

Ability Learnset

By leveling up

Level Ability Cost Description
1 Swarm 14 Powers up Bug-type moves when the Pokémon's HP is low.
1 Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
18 Hyper Cutter 12 The Pokémon's pride of its pincers prevents other Pokémon from lowering its Attack stat.
36 Rock Head 14 Protects the Pokémon from recoil damage.
54 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
72 Sharpness 39 Boosts the power of slicing moves.
90 Reckless 57 Powers up moves that have recoil damage.
100 Technician 68 Powers up the Pokémon's weaker moves.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 12 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Disc 21 Rock Head 14 Protects the Pokémon from recoil damage.
Disc 29 Solid Rock 58 Reduces the power of supereffective attacks taken.
Disc 33 Technician 68 Powers up the Pokémon's weaker moves.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Hyper Cutter 12 The Pokémon's pride of its pincers prevents other Pokémon from lowering its Attack stat.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Klutz -25 The Pokémon can't use any held items.
Sharpness 39 Boosts the power of slicing moves.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Steadfast 11 The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.
Swarm 14 Powers up Bug-type moves when the Pokémon's HP is low.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Battle Armor 60 Hard armor protects the Pokémon from critical hits.
Calcifate 75 Normal-type moves become Rock-type moves. Their power is boosted a little.
Reckless 57 Powers up moves that have recoil damage.
Rocky Payload 32 Boosts the power of Rock-type moves.
Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
Stalwart 11 Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By a previous evolution

Stage Ability Cost Description
Frostproof 12 The Pokémon resists Ice-type moves and damage from frostbite.
Intrepid Sword 82 Boosts the Pokémon's Attack stat when the Pokémon enters a battle.
Speed Boost 61 Its Speed stat is boosted every turn.
Aerilate 77 Normal-type moves become Flying-type moves. Their power is boosted a little.
Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Cold-Blooded 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Early Bird 1 The Pokémon awakens from sleep twice as fast as other Pokémon.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Hive Mind 77 Normal-type moves become Bug-type moves. Their power is boosted a little.
Hustle 33 Boosts the Attack stat, but lowers accuracy.
Lifelink 2 The Pokémon recovers some HP when it deals damage.
Limber 11 Its limber body protects the Pokémon from paralysis.
Lithe Form 44 Boosts the Pokémon's Speed stat on Combat Terrain.
Quick Draw 32 Enables the Pokémon to move first occasionally.
Run Away 0 Enables a sure getaway from wild Pokémon.
Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Wind Power 11 When hit by a wind move, the Pokémon becomes Charged up.
Wind Rider 33 Blocks wind moves. Attack is boosted from Tailwind or when hit by a wind move.
Light Metal 1 Halves the Pokémon's weight.
Mirror Armor 56 Bounces back only the stat-lowering effects that the Pokémon receives.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Carbonize 77 Normal-type moves become Steel-type moves. Their power is boosted a little.
Full Metal Body 33 Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
Heavy Metal 1 Doubles the Pokémon's weight.
Shrapnel Surge 85 Turns the ground into Shrapnel Terrain when the Pokémon enters a battle.
Steel Skin 10 Boosts the Pokémon's Defensive stats on Shrapnel Terrain.
Steelworker 16 Powers up Steel-type moves.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled