Kroa

Type HP Attack Defense Speed Special Attack Special Defense Total
Sprite by ['chairry', 'dii_fbi']
50 48 37 58 81 61 335
Sprite by ['chairry', 'dillsacke']
#134 0' 3.1"
20.16 lbs.
Kraken Pokémon A tiny sea horse that drifts with ocean currents in search of a mate. It swims by circulating water through its hooped fin-like structures.

Icon by cesare
NPC by dillsacke
Ability capacity:
77
Egg group(s):
Water 1
Monster
EV Yield:
Special Attack: 1
Growth:
Slow
Catch Rate:
115

Evolution

Kroa
Level up while knowing a -type moveKroaea
Level 45 while holding Fire Stone Kroaeakaoa
Level 55Kroaeakaoa

Wild Encounters

Type Map Chance Level
Water Underground Gym 10% 5
Mount Tvashtar 10% 5
Mount Tvashtar 45% 5
Fishing Lynx Road 5% 5
Carina Sandbar 5% 5
Ligeia Mare East 5% 5
Point Vega 5% 5
Ligeia Mare South 10% 5
Ligeia Mare West 5% 5

Trainers

Swimmer Jelika
Kroa Lv. 31
Abilities Moves
Storm Drain
Sprinkle Spit
Torrent
Bubble Beam
Ember
Minimize
Poison Gas
Kroaea Lv. 33
Abilities Moves
Storm Drain
Sprinkle Spit
Torrent
Scald
Fire Lash
Coil
Poison Gas
Kroaea Lv. 34
Abilities Moves
Storm Drain
Sprinkle Spit
Torrent
Scald
Fire Lash
Coil
Poison Gas
Dragon Savant Seleria
Kroa Lv. 28
Abilities Moves
Storm Drain
Sprinkle Spit
Torrent
Poison Gas
Bubble Beam
Swift
Ember
Charmeleon Lv. 29
Abilities Moves
Blaze
Illuminate
Heatproof
Smokescreen
Dragon Breath
Fire Fang
Slash
Quervyne Lv. 30
Abilities Moves
Chlorophyll
Sturdy
Trailblaze
Bramble Snag
Mana Sap
Strength Sap

Battle Frontier

Kroa @ Wise Glasses
Abilities Moves
Seismic Wave
Sludge
Burning Jealousy
Brine
Kroa @ Binding Band
Abilities Moves
Storm Drain Whirlpool
Toxic
Bubble Beam
Protect

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Water Gun 40 100 25
1 Leer 100 30
7 Poison Gas 90 40
13 Bubble Beam 65 100 20
19 Swift 60 20
25 Ember 40 100 25
31 Minimize 10
37 Flail 100 15
43 Brine 65 100 10
49 Burning Jealousy 70 100 5
  • Bold indicates a move that gets STAB when used by Kroa
  • Italic indicates a move that gets STAB only when used by an evolution of Kroa

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 002 Aqua Jet 40 100 20
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 018 Rain Dance 5
TM 020 Safeguard 25
TM 027 Double Team 15
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 088 Polar Plunge 80 95 15
TM 099 Liquidation 85 100 10
TM 112 Jettison 70 100 20
TM 118 Muddy Water 90 85 10
  • Bold indicates a move that gets STAB when used by Kroa
  • Italic indicates a move that gets STAB only when used by an evolution of Kroa

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Aqua Ring 20
Brine 65 100 10
Camouflage 100 20
Final Gambit 100 5
Liquidation 85 100 10
Rage 20 100 20
Scale Shot 25 90 20
Seismic Wave 85 90 10
Sludge 65 100 20
Thrash 120 100 10
Water Pledge 80 100 10
  • Bold indicates a move that gets STAB when used by Kroa
  • Italic indicates a move that gets STAB only when used by an evolution of Kroa

By tutoring

Move Type Cat. Pwr. Acc. PP
Aqua Ring 20
Assist 100 20
Bide 10
Brine 65 100 10
Bubble 40 100 30
Bubble Beam 65 100 20
Burning Jealousy 70 100 5
Camouflage 100 20
Clear Smog 50 15
Confide 20
Curse 10
Defense Curl 40
Detect 5
Disable 100 20
Dive 80 100 10
Ember 40 100 25
Endure 10
Facade 70 100 20
Final Gambit 100 5
Flail 100 15
Flame Wheel 60 100 25
Flatter 100 15
Focus Energy 30
Haze 30
Helping Hand 100 20
Hydro Pump 110 80 5
Hydrofoil 50 100 20
Leer 100 30
Mimic 10
Minimize 10
Mist 30
Natural Gift 100 15
Nature Power 95 20
Poison Gas 90 40
Protect 10
Psych Up 10
Rage 20 100 20
Reflect Type 15
Return 100 20
Round 60 100 15
Scald 80 100 15
Scale Shot 25 90 20
Seismic Wave 85 90 10
Sleep Talk 10
Sludge 65 100 20
Smog 30 70 20
Snore 50 100 15
Soak 100 20
Splash 40
Substitute 10
Surf 90 100 15
Swagger 85 15
Swift 60 20
Teeter Dance 100 20
Terrain Pulse 50 100 10
Thrash 120 100 10
Tickle 100 20
Water Gun 40 100 25
Water Pledge 80 100 10
Water Sport 100 15
Whirlpool 35 85 15
Work Up 30
  • Bold indicates a move that gets STAB when used by Kroa
  • Italic indicates a move that gets STAB only when used by an evolution of Kroa

Ability Learnset

By leveling up

Level Ability Cost Description
1 Storm Drain 18 The Pokémon draws in and neutralises Water-type moves, boosting its Sp. Atk.
1 Torrent 14 Powers up Water-type moves when the Pokémon's HP is low.
10 Hydration 23 Heals status conditions if it's raining.
25 Sprinkle Spit 43 The Pokémon makes it rain when it's hit by an attack.
40 Swift Swim 60 Boosts the Pokémon's Speed stat in rain.
55 Marvel Scale 3 The Pokémon's marvelous scales boost the Defense stat if it has a status condition.
70 Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
85 Multiscale 70 Reduces the amount of damage the Pokémon takes while its HP is full.
100 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 22 Poison Heal 79 Restores HP if the Pokémon is poisoned instead of losing HP.
Disc 24 Frostproof 12 The Pokémon resists Ice-type moves and damage from frostbite.
Disc 34 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
Disc 41 Swift Swim 60 Boosts the Pokémon's Speed stat in rain.
Disc 47 Toxic Boost 70 Powers up physical attacks when the Pokémon is poisoned.
Disc 48 Flare Boost 77 Powers up special attacks when the Pokémon is burned.
Disc 52 Damp 2 Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
Disc 54 Storm Drain 18 The Pokémon draws in and neutralises Water-type moves, boosting its Sp. Atk.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Cold-Blooded 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Contrary 82 Makes stat changes have an opposite effect.
Distillize 77 Normal-type moves become Water-type moves. Their power is boosted a little.
Frost Boost 77 Powers up special attacks when the Pokémon is frostbitten.
Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
High Entropy 32 Boosts the Pokémon's Evasiveness under Gravity.
Hydration 23 Heals status conditions if it's raining.
Klutz -25 The Pokémon can't use any held items.
Marvel Scale 3 The Pokémon's marvelous scales boost the Defense stat if it has a status condition.
Multiscale 70 Reduces the amount of damage the Pokémon takes while its HP is full.
Shed Skin 11 The Pokémon may heal its own status conditions by shedding its skin.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Sprinkle Spit 43 The Pokémon makes it rain when it's hit by an attack.
Stall -12 The Pokémon moves after all other Pokémon do.
Steam Engine 32 Boosts the Pokémon's Speed stat drastically if hit by a Fire-or Water-type move.
Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Thermal Exchange 32 Boosts the Attack stat when hit by a Fire-type move. The Pokémon also cannot be burned.
Torrent 14 Powers up Water-type moves when the Pokémon's HP is low.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Water Veil 17 The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled
Concept art by tejas Concept art by tejas Concept art by dillsacke