Kroaea

Type HP Attack Defense Speed Special Attack Special Defense Total
Sprite by chairry
65 72 52 68 86 62 405
Sprite by ['chairry', 'dillsacke']
#135 0' 4.7"
80.03 lbs.
Kraken Pokémon A large, mutant sea horse. While many sea horses are friendly, Kroaea is dangerous and often attack ships at sea, burning the remnants afterwards.

Icon by cesare
NPC by dillsacke
Ability capacity:
77
Egg group(s):
Water 1
Monster
EV Yield:
Special Attack: 2
Growth:
Slow
Catch Rate:
65

Evolution

Kroa
Level up while knowing a -type moveKroaea
Level 45 while holding Fire Stone Kroaeakaoa
Level 55Kroaeakaoa

Wild Encounters

Type Map Chance Level

Trainers

Swimmer Jelika
Kroa Lv. 31
Abilities Moves
Storm Drain
Sprinkle Spit
Torrent
Bubble Beam
Ember
Minimize
Poison Gas
Kroaea Lv. 33
Abilities Moves
Storm Drain
Sprinkle Spit
Torrent
Scald
Fire Lash
Coil
Poison Gas
Kroaea Lv. 34
Abilities Moves
Storm Drain
Sprinkle Spit
Torrent
Scald
Fire Lash
Coil
Poison Gas

Battle Frontier

Kroaea @ Wise Glasses
Abilities Moves
Vacuum Wave
Corrosive Gas
Lava Plume
Scald
Kroaea @ Wacan Berry
Abilities Moves
Storm Drain Bubble Beam
Polar Plunge
Sludge Wave
Double Team

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Flame Burst 70 100 15
1 Water Gun 40 100 25
1 Leer 100 30
7 Poison Gas 90 40
13 Bubble Beam 65 100 20
19 Vacuum Wave 40 100 30
25 Ember 40 100 25
28 Coil 20
34 Scald 80 100 15
38 Corrosive Gas 100 40
44 Aqua Tail 90 90 10
48 Haze 30
54 Lava Plume 80 100 15
58 Sludge Wave 95 100 10
64 Hydro Pump 110 80 5
  • Bold indicates a move that gets STAB when used by Kroaea
  • Italic indicates a move that gets STAB only when used by an evolution of Kroaea

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 002 Aqua Jet 40 100 20
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 018 Rain Dance 5
TM 020 Safeguard 25
TM 022 Thunderbolt 90 100 15
TM 027 Double Team 15
TM 029 Sludge Bomb 90 100 10
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 038 Incinerate 60 100 15
TM 051 Will-o-Wisp 85 15
TM 056 Mud Bomb 65 85 10
TM 068 Primal Terrain 10
TM 087 Endothermia 75 90 15
TM 088 Polar Plunge 80 95 15
TM 098 Knock Off 65 100 20
TM 099 Liquidation 85 100 10
TM 102 Flamethrower 90 100 15
TM 112 Jettison 70 100 20
TM 118 Muddy Water 90 85 10
  • Bold indicates a move that gets STAB when used by Kroaea
  • Italic indicates a move that gets STAB only when used by an evolution of Kroaea

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Aqua Ring 20
Brine 65 100 10
Camouflage 100 20
Final Gambit 100 5
Liquidation 85 100 10
Rage 20 100 20
Scale Shot 25 90 20
Seismic Wave 85 90 10
Sludge 65 100 20
Thrash 120 100 10
Water Pledge 80 100 10
  • Bold indicates a move that gets STAB when used by Kroaea
  • Italic indicates a move that gets STAB only when used by an evolution of Kroaea

By tutoring

Move Type Cat. Pwr. Acc. PP
Aqua Ring 20
Assist 100 20
Bide 10
Brine 65 100 10
Bubble 40 100 30
Bubble Beam 65 100 20
Burning Jealousy 70 100 5
Camouflage 100 20
Clear Smog 50 15
Confide 20
Curse 10
Defense Curl 40
Detect 5
Disable 100 20
Dive 80 100 10
Ember 40 100 25
Endure 10
Facade 70 100 20
Final Gambit 100 5
Flail 100 15
Flame Wheel 60 100 25
Flatter 100 15
Focus Energy 30
Haze 30
Helping Hand 100 20
Hydro Pump 110 80 5
Hydrofoil 50 100 20
Leer 100 30
Mimic 10
Minimize 10
Mist 30
Natural Gift 100 15
Nature Power 95 20
Poison Gas 90 40
Protect 10
Psych Up 10
Rage 20 100 20
Reflect Type 15
Return 100 20
Round 60 100 15
Scald 80 100 15
Scale Shot 25 90 20
Seismic Wave 85 90 10
Sleep Talk 10
Sludge 65 100 20
Smog 30 70 20
Snore 50 100 15
Soak 100 20
Splash 40
Substitute 10
Surf 90 100 15
Swagger 85 15
Swift 60 20
Teeter Dance 100 20
Terrain Pulse 50 100 10
Thrash 120 100 10
Tickle 100 20
Water Gun 40 100 25
Water Pledge 80 100 10
Water Sport 100 15
Whirlpool 35 85 15
Work Up 30
Aqua Tail 90 90 10
Aura Sphere 80 20
Bind 15 85 20
Blazing Torque 80 100 10
Body Slam 85 100 15
Bullet Seed 25 100 30
Coil 20
Constrict 10 100 35
Corrosive Gas 100 40
Double-Edge 120 100 15
Double Hit 35 90 10
Dragon Breath 60 100 20
Dragon Pulse 85 100 10
Fire Blast 110 85 5
Fire Lash 80 100 15
Fire Pledge 80 100 10
Fire Spin 35 85 15
Flame Burst 70 100 15
Flame Charge 50 100 20
Headbutt 70 100 15
Iron Tail 100 75 15
Laser Focus 30
Lava Plume 80 100 15
Low Sweep 65 100 20
Mud Shot 55 95 15
Mud-Slap 20 100 10
Overheat 130 90 5
Poison Tail 50 100 25
Pound 40 100 35
Primal Pursuit 80 100 20
Retaliate 70 100 5
Rock Smash 40 100 15
Sludge Wave 95 100 10
Smokescreen 100 20
Spark 65 100 20
Springtide Storm 100 80 5
Tackle 40 100 35
Tail Slap 25 85 10
Tail Whip 100 30
Take Down 90 85 20
Throat Chop 80 100 15
Thunder Shock 40 100 30
Thunder Wave 90 20
Vacuum Wave 40 100 30
Waterfall 90 100 15
Wave Crash 120 100 10
Wild Charge 90 100 15
Wrap 15 90 20
  • Bold indicates a move that gets STAB when used by Kroaea
  • Italic indicates a move that gets STAB only when used by an evolution of Kroaea

Ability Learnset

By leveling up

Level Ability Cost Description
1 Storm Drain 18 The Pokémon draws in and neutralises Water-type moves, boosting its Sp. Atk.
1 Torrent 14 Powers up Water-type moves when the Pokémon's HP is low.
10 Hydration 23 Heals status conditions if it's raining.
25 Sprinkle Spit 43 The Pokémon makes it rain when it's hit by an attack.
40 Swift Swim 60 Boosts the Pokémon's Speed stat in rain.
55 Marvel Scale 3 The Pokémon's marvelous scales boost the Defense stat if it has a status condition.
70 Flame Body 28 Contact with the Pokémon may burn the attacker.
85 Multiscale 70 Reduces the amount of damage the Pokémon takes while its HP is full.
100 Calderize 77 Normal-type moves become Fire-type moves. Their power is boosted a little.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 07 Illuminate 4 Raises the Pokémon's evasiveness.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 14 Flash Fire 16 Powers up the Pokémon's Fire-type moves if it's hit by one.
Disc 22 Poison Heal 79 Restores HP if the Pokémon is poisoned instead of losing HP.
Disc 24 Frostproof 12 The Pokémon resists Ice-type moves and damage from frostbite.
Disc 27 Sludge Rush 45 Boosts the Pokémon's Speed stat on Noxious Terrain.
Disc 34 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
Disc 41 Swift Swim 60 Boosts the Pokémon's Speed stat in rain.
Disc 47 Toxic Boost 70 Powers up physical attacks when the Pokémon is poisoned.
Disc 48 Flare Boost 77 Powers up special attacks when the Pokémon is burned.
Disc 52 Damp 2 Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
Disc 54 Storm Drain 18 The Pokémon draws in and neutralises Water-type moves, boosting its Sp. Atk.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Cold-Blooded 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Contrary 82 Makes stat changes have an opposite effect.
Distillize 77 Normal-type moves become Water-type moves. Their power is boosted a little.
Frost Boost 77 Powers up special attacks when the Pokémon is frostbitten.
Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
High Entropy 32 Boosts the Pokémon's Evasiveness under Gravity.
Hydration 23 Heals status conditions if it's raining.
Klutz -25 The Pokémon can't use any held items.
Marvel Scale 3 The Pokémon's marvelous scales boost the Defense stat if it has a status condition.
Multiscale 70 Reduces the amount of damage the Pokémon takes while its HP is full.
Shed Skin 11 The Pokémon may heal its own status conditions by shedding its skin.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Sprinkle Spit 43 The Pokémon makes it rain when it's hit by an attack.
Stall -12 The Pokémon moves after all other Pokémon do.
Steam Engine 32 Boosts the Pokémon's Speed stat drastically if hit by a Fire-or Water-type move.
Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Thermal Exchange 32 Boosts the Attack stat when hit by a Fire-type move. The Pokémon also cannot be burned.
Torrent 14 Powers up Water-type moves when the Pokémon's HP is low.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Water Veil 17 The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Blaze 14 Powers up Fire-type moves when the Pokémon's HP is low.
Calderize 77 Normal-type moves become Fire-type moves. Their power is boosted a little.
Corrosion 2 The Pokémon can poison the target even if it's a Steel or Poison type.
Flame Body 28 Contact with the Pokémon may burn the attacker.
Frisk 1 When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Fumigate 77 Normal-type moves become Poison-type moves. Their power is boosted a little.
Heavy Water 7 Boosts the Pokémon's Defensive stats in Rain.
Magma Armor 11 The Pokémon is covered with hot magma, which prevents it from becoming frostbitten.
Primal Prancer 56 Boosts the Pokémon's Speed stat on Primal Terrain.
Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
Skill Link 33 Maximizes the number of times multistrike moves hit.
Suction Cups 11 This Pokémon uses suction cups to negate all moves and items that force switching out.
Volatile 69 Boosts the Special Attack stat, but lowers accuracy.
White Smoke 60 The Pokémon's white smoke prevents other Pokémon from lowering its stats.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled
Concept art by tejas Concept art by tejas Concept art by dillsacke