Ladstone

Type HP Attack Defense Speed Special Attack Special Defense Total
50 60 75 25 45 55 310
#387 0' 3.9"
66.14 lbs.
Statue Pokémon It appears in urban gardens next to planters and fountains. Standing quietly, it likes to startle visitors by grabbing their legs when they walk close by.
Ability capacity:
85
Egg group(s):
Grass
Human-Like
EV Yield:
Defense: 1
Growth:
Medium Slow
Catch Rate:
195

Evolution

Ladstone
Level 28Marbelle
Level 44Elegarden

Wild Encounters

Type Map Chance Level
Land Sycorax Ruins 5% 14-18
Land (2) Sycorax Ruins 5% 15-18

Trainers

Artist Chenoir
Ladstone Lv. 19
Abilities Moves
Overgrow
Sand Spit
Rock Head
Headbutt
Rock Tomb
Razor Leaf
Light Screen
Sudowoodo Lv. 20
Abilities Moves
Sturdy
Rattled
Rock Head
Torment
Fire Punch
Ice Punch
Rock Tomb

Battle Frontier

Ladstone @ Hard Stone
Abilities Moves
Overgrow Grass Whistle
Razor Leaf
Rock Tomb
Bide

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Pound 40 100 35
1 Harden 30
5 Vine Whip 45 100 25
9 Rock Throw 50 90 15
12 Bullet Seed 25 100 30
16 Bide 10
20 Razor Leaf 55 95 25
25 Iron Defense 15
30 Rock Tomb 60 95 15
34 Bramble Snag 60 100 15
39 Skill Swap 10
43 Rock Slide 75 90 10
47 Ingrain 100 20
54 Entrainment 100 15
  • Bold indicates a move that gets STAB when used by Ladstone
  • Italic indicates a move that gets STAB only when used by an evolution of Ladstone

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 004 Calm Mind 20
TM 010 Hidden Power 60 100 15
TM 012 Taunt 100 20
TM 014 Light Screen 30
TM 015 Reflect 20
TM 017 Protect 10
TM 030 Sandstorm 10
TM 032 Torment 100 15
TM 036 Attract 100 15
TM 054 Entrainment 100 15
TM 061 Ancient Power 60 100 5
TM 090 Bramble Snag 60 100 15
TM 104 Skill Swap 10
TM 117 Role Play 10
  • Bold indicates a move that gets STAB when used by Ladstone
  • Italic indicates a move that gets STAB only when used by an evolution of Ladstone

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Follow Me 100 20
Poison Powder 75 35
Stun Spore 75 30
Sleep Powder 75 15
Mirror Move 20
Explosion 250 100 5
Destiny Bond 5
Teeter Dance 100 20
Torment 100 15
  • Bold indicates a move that gets STAB when used by Ladstone
  • Italic indicates a move that gets STAB only when used by an evolution of Ladstone

By tutoring

Move Type Cat. Pwr. Acc. PP
Aromatherapy 5
Astonish 40 100 15
Barrier 20
Baton Pass 40
Bestow 15
Bide 10
Block 5
Bullet Seed 25 100 30
Counter 100 20
Curse 10
Cut 50 95 30
Destiny Bond 5
Dig 80 100 10
Dream Eater 100 100 15
Encore 100 5
Endure 10
Explosion 250 100 5
Follow Me 100 20
Forest's Curse 100 20
Grass Whistle 55 15
Growth 20
Harden 30
Headbutt 70 100 15
Hypnosis 60 20
Imprison 100 10
Ingrain 100 20
Iron Defense 15
Magnitude 100 30
Mean Look 5
Meditate 40
Memento 100 10
Mimic 10
Mind Reader 5
Mirror Move 20
Nature Power 95 20
Night Shade 100 15
Pain Split 20
Perish Song 5
Poison Powder 75 35
Pound 40 100 35
Power Trip 20 100 10
Razor Leaf 55 95 25
Return 100 20
Rock Blast 25 90 10
Rock Polish 20
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Throw 50 90 15
Rock Tomb 60 95 15
Safeguard 25
Sand Attack 100 15
Sand Tomb 35 85 15
Scary Face 100 10
Seed Bomb 80 100 15
Self-Destruct 200 100 5
Sing 55 15
Slam 80 75 20
Sleep Powder 75 15
Spit Up 100 10
Stockpile 20
Stun Spore 75 30
Sucker Punch 70 100 5
Swallow 10
Synthesis 5
Teeter Dance 100 20
Toxic 90 10
Vine Whip 45 100 25
Wish 100 10
Yawn 10
  • Bold indicates a move that gets STAB when used by Ladstone
  • Italic indicates a move that gets STAB only when used by an evolution of Ladstone

Ability Learnset

By leveling up

Level Ability Cost Description
1 Overgrow 14 Powers up Grass-type moves when the Pokémon's HP is low.
1 Rock Head 14 Protects the Pokémon from recoil damage.
18 Sand Spit 43 The Pokémon creates a sandstorm when it's hit by an attack.
36 Rocky Payload 32 Boosts the power of Rock-type moves.
54 Filter 58 Reduces the power of supereffective attacks taken.
72 Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
90 Mold Breaker 47 Moves can be used on the target regardless of its Abilities.
100 Mirror Armor 56 Bounces back only the stat-lowering effects that the Pokémon receives.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 01 Battle Armor 60 Hard armor protects the Pokémon from critical hits.
Disc 05 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Disc 12 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Disc 21 Rock Head 14 Protects the Pokémon from recoil damage.
Disc 59 Stamina 33 Boosts the Defense stat when hit by an attack.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Anticipation 1 The Pokémon can sense an opposing Pokémon's dangerous moves.
Arcane Armor 11 Boosts the Pokémon's Defensive stats on Psychic Terrain.
Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Chlorophyll 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Clear Body 60 Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
Filter 58 Reduces the power of supereffective attacks taken.
Flower Gift 69 Boosts the Attack and Sp. Def stats of itself and allies in harsh sunlight.
Forewarn 1 When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
Grass Pelt 11 Boosts the Pokémon's Defensive stats on Grassy Terrain.
Healer 11 Sometimes heals an ally's status condition.
Hustle 33 Boosts the Attack stat, but lowers accuracy.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Leaf Guard 11 Prevents status conditions in harsh sunlight.
Mirror Armor 56 Bounces back only the stat-lowering effects that the Pokémon receives.
Mold Breaker 47 Moves can be used on the target regardless of its Abilities.
Natural Cure 32 All status conditions heal when the Pokémon switches out.
No Guard 57 The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
Overgrow 14 Powers up Grass-type moves when the Pokémon's HP is low.
Perish Body 11 When hit by a contact move, the Pokémon and the attacker will faint after three turns.
Rocky Payload 32 Boosts the power of Rock-type moves.
Sand Spit 43 The Pokémon creates a sandstorm when it's hit by an attack.
Sap Sipper 32 Boosts the Attack stat if hit by a Grass-type move instead of taking damage.
Screen Cleaner 12 Entering a battle nullifies the effects of Light Screen, Reflect, and Aurora Veil.
Seed Sower 20 Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
Skill Link 33 Maximizes the number of times multistrike moves hit.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Solar Power 52 Boosts the Sp. Atk stat in harsh sunlight or solar wind, but HP decreases every turn.
Soundproof 15 Soundproofing gives the Pokémon full immunity to all sound-based moves.
Steadfast 11 The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.
Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Symbiosis 11 The Pokémon passes its item to an ally that has used up an item.
Tectonic Armor 11 Boosts the Pokémon's Defensive stats on Tectonic Terrain.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Vital Spirit 10 The Pokémon is full of vitality, and that prevents it from falling asleep.
Weak Armor 27 Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.
Weak Bones -19 Halves the Pokémon's Defense stat.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled