Ladstone
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||
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50 | 60 | 75 | 25 | 45 | 55 | 310 | |||
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#387 |
0' 3.9"
66.14 lbs. |
Statue Pokémon | It appears in urban gardens next to planters and fountains. Standing quietly, it likes to startle visitors by grabbing their legs when they walk close by. | |||||||
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Ability capacity:
85 |
Egg group(s):
Grass Human-Like |
EV Yield:
Defense: 1 |
Growth:
Medium Slow |
Catch Rate:
195 |
Evolution
Ladstone![]() | Level 28 | Marbelle![]() | Level 44 | Elegarden![]() |
Wild Encounters
Type | Map | Chance | Level |
---|---|---|---|
Land | Sycorax Ruins | 5% | 14-18 |
Land (2) | Sycorax Ruins | 5% | 15-18 |
Trainers
Artist Chenoir
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Battle Frontier
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Move learnset
By leveling up
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
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1 | Pound |
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40 | 100 | 35 |
1 | Harden |
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— | — | 30 |
5 | Vine Whip |
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45 | 100 | 25 |
9 | Rock Throw |
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50 | 90 | 15 |
12 | Bullet Seed |
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25 | 100 | 30 |
16 | Bide |
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— | — | 10 |
20 | Razor Leaf |
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55 | 95 | 25 |
25 | Iron Defense |
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— | — | 15 |
30 | Rock Tomb |
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60 | 95 | 15 |
34 | Bramble Snag |
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60 | 100 | 15 |
39 | Skill Swap |
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— | — | 10 |
43 | Rock Slide |
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75 | 90 | 10 |
47 | Ingrain |
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— | 100 | 20 |
54 | Entrainment |
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— | 100 | 15 |
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By TM
TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
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TM 004 | Calm Mind |
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— | — | 20 |
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TM 010 | Hidden Power |
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60 | 100 | 15 |
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TM 012 | Taunt |
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— | 100 | 20 |
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TM 014 | Light Screen |
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— | — | 30 |
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TM 015 | Reflect |
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— | — | 20 |
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TM 017 | Protect |
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— | — | 10 |
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TM 030 | Sandstorm |
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— | — | 10 |
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TM 032 | Torment |
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— | 100 | 15 |
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TM 036 | Attract |
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— | 100 | 15 |
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TM 054 | Entrainment |
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— | 100 | 15 |
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TM 061 | Ancient Power |
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60 | 100 | 5 |
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TM 090 | Bramble Snag |
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60 | 100 | 15 |
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TM 104 | Skill Swap |
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— | — | 10 |
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TM 117 | Role Play |
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— | — | 10 |
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By breeding
Parents | Move | Type | Cat. | Pwr. | Acc. | PP | |||||||||||||||
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Follow Me |
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— | 100 | 20 | |||||||||||||||
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Poison Powder |
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— | 75 | 35 | |||||||||||||||
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Stun Spore |
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— | 75 | 30 | |||||||||||||||
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Sleep Powder |
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— | 75 | 15 | |||||||||||||||
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Mirror Move |
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— | — | 20 | |||||||||||||||
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Explosion |
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250 | 100 | 5 | |||||||||||||||
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Destiny Bond |
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— | — | 5 | |||||||||||||||
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Teeter Dance |
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— | 100 | 20 | |||||||||||||||
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Torment |
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— | 100 | 15 | |||||||||||||||
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By tutoring
Move | Type | Cat. | Pwr. | Acc. | PP |
---|---|---|---|---|---|
Aromatherapy |
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— | — | 5 |
Astonish |
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40 | 100 | 15 |
Barrier |
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— | — | 20 |
Baton Pass |
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— | — | 40 |
Bestow |
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— | — | 15 |
Bide |
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— | — | 10 |
Block |
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— | — | 5 |
Bullet Seed |
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25 | 100 | 30 |
Counter |
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— | 100 | 20 |
Curse |
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— | — | 10 |
Cut |
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50 | 95 | 30 |
Destiny Bond |
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— | — | 5 |
Dig |
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80 | 100 | 10 |
Dream Eater |
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100 | 100 | 15 |
Encore |
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— | 100 | 5 |
Endure |
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— | — | 10 |
Explosion |
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250 | 100 | 5 |
Follow Me |
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— | 100 | 20 |
Forest's Curse |
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— | 100 | 20 |
Grass Whistle |
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— | 55 | 15 |
Growth |
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— | — | 20 |
Harden |
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— | — | 30 |
Headbutt |
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70 | 100 | 15 |
Hypnosis |
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— | 60 | 20 |
Imprison |
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— | 100 | 10 |
Ingrain |
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— | 100 | 20 |
Iron Defense |
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— | — | 15 |
Magnitude |
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— | 100 | 30 |
Mean Look |
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— | — | 5 |
Meditate |
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— | — | 40 |
Memento |
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— | 100 | 10 |
Mimic |
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— | — | 10 |
Mind Reader |
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— | — | 5 |
Mirror Move |
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— | — | 20 |
Nature Power |
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— | 95 | 20 |
Night Shade |
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— | 100 | 15 |
Pain Split |
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— | — | 20 |
Perish Song |
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— | — | 5 |
Poison Powder |
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— | 75 | 35 |
Pound |
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40 | 100 | 35 |
Power Trip |
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20 | 100 | 10 |
Razor Leaf |
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55 | 95 | 25 |
Return |
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— | 100 | 20 |
Rock Blast |
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25 | 90 | 10 |
Rock Polish |
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— | — | 20 |
Rock Slide |
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75 | 90 | 10 |
Rock Smash |
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40 | 100 | 15 |
Rock Throw |
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50 | 90 | 15 |
Rock Tomb |
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60 | 95 | 15 |
Safeguard |
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— | — | 25 |
Sand Attack |
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— | 100 | 15 |
Sand Tomb |
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35 | 85 | 15 |
Scary Face |
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— | 100 | 10 |
Seed Bomb |
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80 | 100 | 15 |
Self-Destruct |
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200 | 100 | 5 |
Sing |
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— | 55 | 15 |
Slam |
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80 | 75 | 20 |
Sleep Powder |
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— | 75 | 15 |
Spit Up |
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— | 100 | 10 |
Stockpile |
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— | — | 20 |
Stun Spore |
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— | 75 | 30 |
Sucker Punch |
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70 | 100 | 5 |
Swallow |
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— | — | 10 |
Synthesis |
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— | — | 5 |
Teeter Dance |
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— | 100 | 20 |
Toxic |
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— | 90 | 10 |
Vine Whip |
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45 | 100 | 25 |
Wish |
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— | 100 | 10 |
Yawn |
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— | — | 10 |
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Ability Learnset
By leveling up
Level | Ability | Cost | Description |
---|---|---|---|
1 | Overgrow | 14 | Powers up Grass-type moves when the Pokémon's HP is low. |
1 | Rock Head | 14 | Protects the Pokémon from recoil damage. |
18 | Sand Spit | 43 | The Pokémon creates a sandstorm when it's hit by an attack. |
36 | Rocky Payload | 32 | Boosts the power of Rock-type moves. |
54 | Filter | 58 | Reduces the power of supereffective attacks taken. |
72 | Serene Grace | 66 | Boosts the likelihood of additional effects occurring when attacking. |
90 | Mold Breaker | 47 | Moves can be used on the target regardless of its Abilities. |
100 | Mirror Armor | 56 | Bounces back only the stat-lowering effects that the Pokémon receives. |
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By Disc
Disc | Ability | Cost | Description | |
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Disc 01 | Battle Armor | 60 | Hard armor protects the Pokémon from critical hits. |
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Disc 05 | Immunity | 2 | The immune system of the Pokémon prevents it from getting poisoned. |
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Disc 12 | Sturdy | 16 | It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either. |
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Disc 21 | Rock Head | 14 | Protects the Pokémon from recoil damage. |
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Disc 59 | Stamina | 33 | Boosts the Defense stat when hit by an attack. |
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By tutoring
Ability | Cost | Description |
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Anticipation | 1 | The Pokémon can sense an opposing Pokémon's dangerous moves. |
Arcane Armor | 11 | Boosts the Pokémon's Defensive stats on Psychic Terrain. |
Cecity | -19 | This Pokémon's poor eyesight makes its moves more likely to miss. |
Chlorophyll | 33 | Boosts the Pokémon's Speed stat in harsh sunlight. |
Clear Body | 60 | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats. |
Filter | 58 | Reduces the power of supereffective attacks taken. |
Flower Gift | 69 | Boosts the Attack and Sp. Def stats of itself and allies in harsh sunlight. |
Forewarn | 1 | When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has. |
Grass Pelt | 11 | Boosts the Pokémon's Defensive stats on Grassy Terrain. |
Healer | 11 | Sometimes heals an ally's status condition. |
Hustle | 33 | Boosts the Attack stat, but lowers accuracy. |
Inflexible | -33 | This Pokémon can only use the first move it uses in battle. |
Inner Focus | 11 | The Pokémon's intensely focused, and that protects the Pokémon from flinching. |
Leaf Guard | 11 | Prevents status conditions in harsh sunlight. |
Mirror Armor | 56 | Bounces back only the stat-lowering effects that the Pokémon receives. |
Mold Breaker | 47 | Moves can be used on the target regardless of its Abilities. |
Natural Cure | 32 | All status conditions heal when the Pokémon switches out. |
No Guard | 57 | The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land. |
Overgrow | 14 | Powers up Grass-type moves when the Pokémon's HP is low. |
Perish Body | 11 | When hit by a contact move, the Pokémon and the attacker will faint after three turns. |
Rocky Payload | 32 | Boosts the power of Rock-type moves. |
Sand Spit | 43 | The Pokémon creates a sandstorm when it's hit by an attack. |
Sap Sipper | 32 | Boosts the Attack stat if hit by a Grass-type move instead of taking damage. |
Screen Cleaner | 12 | Entering a battle nullifies the effects of Light Screen, Reflect, and Aurora Veil. |
Seed Sower | 20 | Turns the ground into Grassy Terrain when the Pokémon is hit by an attack. |
Serene Grace | 66 | Boosts the likelihood of additional effects occurring when attacking. |
Skill Link | 33 | Maximizes the number of times multistrike moves hit. |
Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
Solar Power | 52 | Boosts the Sp. Atk stat in harsh sunlight or solar wind, but HP decreases every turn. |
Soundproof | 15 | Soundproofing gives the Pokémon full immunity to all sound-based moves. |
Steadfast | 11 | The Pokémon's determination boosts the Speed stat each time the Pokémon flinches. |
Super Luck | 35 | The Pokémon is so lucky that the critical-hit ratios of its moves are boosted. |
Symbiosis | 11 | The Pokémon passes its item to an ally that has used up an item. |
Tectonic Armor | 11 | Boosts the Pokémon's Defensive stats on Tectonic Terrain. |
Truant | -67 | The Pokémon can't use a move if it had used a move on the previous turn. |
Vital Spirit | 10 | The Pokémon is full of vitality, and that prevents it from falling asleep. |
Weak Armor | 27 | Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat. |
Weak Bones | -19 | Halves the Pokémon's Defense stat. |
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