Lairon

Type HP Attack Defense Speed Special Attack Special Defense Total
60 90 140 40 50 50 430
#217 0' 3.5"
264.65 lbs.
Iron Armor Pokémon When two Lairon meet in the wild, they fight for territory by bashing into each other with their steel bodies. The sound of their collision carries for miles.
Ability capacity:
81
Egg group(s):
Monster
EV Yield:
Defense: 2
Growth:
Slow
Catch Rate:
90

Evolution

Aron
Level 32Lairon
Level 42Aggron

Wild Encounters

Type Map Chance Level
Land Ascraeus Mons 10% 21-25
Ascraeus Mons 10% 22-26
Ascraeus Mons 10% 23-27
Ascraeus Mons Fornax 10% 30-35
Ascraeus Mons Fornax 10% 33-40
Ascraeus Mons Fornax 20% 33-40
Ascraeus Mons Fornax 20% 33-40
Ascraeus Mons Fornax 20% 34-42
Ligeia Cave 5% 23-24
Deimos Forest 5% 18-23
Land (2) Versant Megrez 10% 5

Trainers

Officer Glenn
Pikachu Lv. 23
Abilities Moves
Static
Cheek Pouch
Pickup
Electro Ball
Thunder Wave
Electric Terrain
Double Team
Herdier Lv. 26
Abilities Moves
Intimidate
Ball Fetch
Run Away
Helping Hand
Take Down
Work Up
Crunch
Lairon Lv. 28
Abilities Moves
Sturdy
Heavy Metal
Rock Head
Roar
Iron Head
Rock Slide
Take Down
Demichu Lv. 28
Abilities Moves
Static
Cute Charm
Cheek Pouch
Pickup
Tail Whip
Power-Up Punch
Dynamic Punch
Combat Craze
???????? Lv. 28
Abilities Moves
???????? Lv. 28
Abilities Moves
Relic Seeker Roger
Pawniard Lv. 28
Abilities Moves
Defiant
Pressure
Inner Focus
Torment
Feint Attack
Scary Face
Metal Claw
Gropp Lv. 30
Abilities Moves
Oblivious
Gluttony
Pickup
Revenge
Belly Drum
Flail
Endure
Lairon Lv. 31
Abilities Moves
Sturdy
Heavy Metal
Rock Head
Iron Head
Rock Slide
Take Down
Metal Sound
Team Nova Recruit
Lairon Lv. 45
Abilities Moves
Sturdy
Filter
Heavy Metal
Metal Sound
Iron Tail
Iron Defense
Double-Edge
Jynx Lv. 46
Abilities Moves
Oblivious
Sleet Spit
Cute Charm
Forewarn
Fake Tears
Wake-Up Slap
Avalanche
Body Slam

Battle Frontier

Lairon @ Zoom Lens
Abilities Moves
Autotomize
Dragon Rush
Iron Tail
Rock Blast
Lairon @ Metal Coat
Abilities Moves
Sturdy
Heavy Metal
Metal Claw
Rock Tomb
Iron Defense
Protect

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Tackle 40 100 35
1 Harden 30
4 Mud-Slap 20 100 10
7 Headbutt 70 100 15
10 Metal Claw 50 95 35
13 Rock Tomb 60 95 15
16 Protect 10
19 Roar 20
22 Iron Head 80 100 15
25 Rock Slide 75 90 10
28 Take Down 90 85 20
31 Metal Sound 85 40
35 Iron Tail 100 75 15
39 Iron Defense 15
43 Double-Edge 120 100 15
47 Autotomize 15
51 Heavy Slam 100 10
55 Metal Burst 100 10
  • Bold indicates a move that gets STAB when used by Lairon
  • Italic indicates a move that gets STAB only when used by an evolution of Lairon

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 017 Protect 10
TM 027 Double Team 15
TM 028 Shock Wave 60 20
TM 030 Sandstorm 10
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 040 Body Press 80 100 10
TM 055 Bulldoze 60 100 20
TM 061 Ancient Power 60 100 5
TM 067 Tectonic Terrain 10
TM 069 Shrapnel Terrain 10
TM 078 Strength 95 100 15
TM 096 Stomping Tantrum 75 100 10
TM 105 Water Pulse 60 100 20
TM 111 Fractal Bash 100 10
TM 115 Earthquake 100 100 10
  • Bold indicates a move that gets STAB when used by Lairon
  • Italic indicates a move that gets STAB only when used by an evolution of Lairon

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Body Slam 85 100 15
Curse 10
Dragon Rush 100 75 10
Endeavor 100 5
Fractal Bash 100 10
Head Smash 150 80 5
Iron Head 80 100 15
Mud-Slap 20 100 10
Reversal 100 15
Screech 85 40
Shrapnel Smash 70 100 20
Shrapnel Terrain 10
Smelling Salts 70 100 10
Stealth Rock 20
Stomp 65 100 20
Superpower 120 100 5
  • Bold indicates a move that gets STAB when used by Lairon
  • Italic indicates a move that gets STAB only when used by an evolution of Lairon

By tutoring

Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 20
Attract 100 15
Autotomize 15
Body Slam 85 100 15
Captivate 100 20
Confide 20
Curse 10
Cut 50 95 30
Defense Curl 40
Dig 80 100 10
Double-Edge 120 100 15
Dragon Rush 100 75 10
Earth Power 90 100 10
Endeavor 100 5
Endure 10
Facade 70 100 20
Fissure 30 5
Frustration 100 20
Fury Cutter 40 95 20
Gird 100 20
Harden 30
Head Smash 150 80 5
Headbutt 70 100 15
Heavy Slam 100 10
Hone Claws 15
Iron Defense 15
Iron Head 80 100 15
Iron Tail 100 75 15
Magnet Rise 10
Metal Burst 100 10
Metal Claw 50 95 35
Metal Sound 85 40
Mimic 10
Mud-Slap 20 100 10
Natural Gift 100 15
Odor Sleuth 40
Rain Dance 5
Return 100 20
Reversal 100 15
Roar 20
Rock Polish 20
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Tomb 60 95 15
Rollout 30 90 20
Round 60 100 15
Screech 85 40
Shadow Claw 70 100 15
Shrapnel Smash 70 100 20
Sleep Talk 10
Smelling Salts 70 100 10
Snore 50 100 15
Spite 100 10
Stealth Rock 20
Steel Beam 140 95 5
Steel Roller 130 100 5
Stomp 65 100 20
Substitute 10
Superpower 120 100 5
Swagger 85 15
Tackle 40 100 35
Take Down 90 85 20
Tectonic Thrash 70 100 20
Uproar 90 100 10
Combat Torque 100 100 10
Morbid Mangling 90 100 15
Raging Bull 90 100 10
Rock Blast 25 90 10
Sand Tomb 35 85 15
Shed Tail 0 10
Stone Edge 100 80 5
  • Bold indicates a move that gets STAB when used by Lairon
  • Italic indicates a move that gets STAB only when used by an evolution of Lairon

Ability Learnset

By leveling up

Level Ability Cost Description
1 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
1 Rock Head 14 Protects the Pokémon from recoil damage.
18 Heavy Metal 1 Doubles the Pokémon's weight.
36 Filter 58 Reduces the power of supereffective attacks taken.
54 Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
72 Battle Armor 60 Hard armor protects the Pokémon from critical hits.
90 Anger Shell 57 When HP drops to half or less, defenses are lowered but attack and Speed are raised.
100 Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 01 Battle Armor 60 Hard armor protects the Pokémon from critical hits.
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 12 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Disc 21 Rock Head 14 Protects the Pokémon from recoil damage.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Anger Shell 57 When HP drops to half or less, defenses are lowered but attack and Speed are raised.
Armor Tail 11 It makes opponents unable to use priority moves against the Pokémon or its allies.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Calcifate 75 Normal-type moves become Rock-type moves. Their power is boosted a little.
Carbonize 77 Normal-type moves become Steel-type moves. Their power is boosted a little.
Filter 58 Reduces the power of supereffective attacks taken.
Full Metal Body 33 Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
Heavy Metal 1 Doubles the Pokémon's weight.
Klutz -25 The Pokémon can't use any held items.
Light Metal 1 Halves the Pokémon's weight.
Mirror Armor 56 Bounces back only the stat-lowering effects that the Pokémon receives.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Sand Force 52 Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Soundproof 15 Soundproofing gives the Pokémon full immunity to all sound-based moves.
Stall -12 The Pokémon moves after all other Pokémon do.
Steel Skin 10 Boosts the Pokémon's Defensive stats on Shrapnel Terrain.
Steelworker 16 Powers up Steel-type moves.
Tough Claws 79 Powers up moves that make direct contact.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Weak Armor 27 Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Iron Barbs 22 Inflicts damage on the attacker upon contact with iron barbs.
Sharpness 39 Boosts the power of slicing moves.
Stalwart 11 Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.
Tectonic Armor 11 Boosts the Pokémon's Defensive stats on Tectonic Terrain.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled