Lombre

Type HP Attack Defense Speed Special Attack Special Defense Total
60 50 50 50 60 70 340
#181 0' 4.7"
71.65 lbs.
Jolly Pokémon In the evening, it takes great delight in popping out of rivers and startling people. It feeds on aquatic moss that grows on rocks in the riverbed.
Ability capacity:
102
Egg group(s):
Water 1
Grass
EV Yield:
Special Defense: 2
Growth:
Medium Slow
Catch Rate:
120

Evolution

Lotad
Level 14Lombre
Use Water Stone Ludicolo

Wild Encounters

Type Map Chance Level
Land Ligeia Bridge N 10% 17-22

Trainers

Swimmer Lisa
Lombre Lv. 47
Abilities Moves
Swift Swim
Overgrow
Own Tempo
Rain Dish
Uproar
Knock Off
Zen Headbutt
Hydro Pump
Cloyster Lv. 46
Abilities Moves
Shell Armor
Rock Head
Overcoat
Protect
Aurora Beam
Spike Cannon
Spikes
Ydraphlion Lv. 45
Abilities Moves
Sticky Hold
Heavy Water
Water Veil
Rain Dish
Substitute
Brine
Aqua Ring
Rain Dance

Battle Frontier

Lombre @ Wise Glasses
Abilities Moves
Counter
Water Pulse
Nature Power
Giga Drain
Lombre @ Damp Rock
Abilities Moves
Water Pulse
Mega Drain
Fake Out
Rain Dance

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Astonish 40 100 15
3 Growl 100 40
6 Absorb 30 100 25
9 Bubble 40 100 30
12 Fury Swipes 18 80 15
16 Fake Out 40 100 10
20 Water Sport 100 15
24 Bubble Beam 65 100 20
28 Nature Power 95 20
32 Uproar 90 100 10
36 Knock Off 65 100 20
40 Zen Headbutt 80 90 15
44 Hydro Pump 110 80 5
48 Oxidize 5
  • Bold indicates a move that gets STAB when used by Lombre
  • Italic indicates a move that gets STAB only when used by an evolution of Lombre

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 005 Toxic 90 10
TM 007 Hail 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 017 Protect 10
TM 019 Giga Drain 75 100 10
TM 021 Solar Beam 120 100 10
TM 027 Double Team 15
TM 035 Rest 10
TM 036 Attract 100 15
TM 037 Thief 60 100 25
TM 046 Scald 80 100 15
TM 066 Floral Terrain 10
TM 078 Strength 95 100 15
TM 090 Bramble Snag 60 100 15
TM 098 Knock Off 65 100 20
TM 100 Ice Beam 90 100 10
TM 105 Water Pulse 60 100 20
TM 107 Hydro Pump 110 80 5
TM 118 Muddy Water 90 85 10
  • Bold indicates a move that gets STAB when used by Lombre
  • Italic indicates a move that gets STAB only when used by an evolution of Lombre

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Counter 100 20
Flail 100 15
Giga Drain 75 100 10
Leech Seed 90 10
Razor Leaf 55 95 25
Sweet Scent 100 20
Synthesis 5
Teeter Dance 100 20
Tickle 100 20
Water Gun 40 100 25
  • Bold indicates a move that gets STAB when used by Lombre
  • Italic indicates a move that gets STAB only when used by an evolution of Lombre

By tutoring

Move Type Cat. Pwr. Acc. PP
Absorb 30 100 25
Astonish 40 100 15
Blizzard 110 70 5
Body Slam 85 100 15
Bubble 40 100 30
Bubble Beam 65 100 20
Bullet Seed 25 100 30
Captivate 100 20
Confide 20
Counter 100 20
Double-Edge 120 100 15
Echoed Voice 40 100 15
Endure 10
Energy Ball 90 100 10
Enthrall 100 20
Facade 70 100 20
Flail 100 15
Flash 100 20
Frustration 100 20
Grass Knot 100 20
Grass Pledge 80 100 10
Grassy Glide 70 100 20
Growl 100 40
Headbutt 70 100 15
Hydrofoil 50 100 20
Icy Wind 55 95 15
Leech Seed 90 10
Mega Drain 55 100 15
Mimic 10
Mist 30
Natural Gift 100 15
Nature Power 95 20
Odor Sleuth 40
Oxidize 5
Rain Dance 5
Razor Leaf 55 95 25
Return 100 20
Round 60 100 15
Secret Power 70 100 20
Seed Bomb 80 100 15
Sleep Talk 10
Snore 50 100 15
Substitute 10
Surf 90 100 15
Swagger 85 15
Sweet Scent 100 20
Swords Dance 20
Synthesis 5
Teeter Dance 100 20
Tickle 100 20
Trailblaze 50 100 20
Uproar 90 100 10
Water Gun 40 100 25
Water Pledge 80 100 10
Whirlpool 35 85 15
Zen Headbutt 80 90 15
Brick Break 75 100 15
Dive 80 100 10
Drain Punch 75 100 10
Dynamic Punch 100 50 5
Encore 100 5
Fake Out 40 100 10
Fire Punch 75 100 15
Fling 100 10
Fury Swipes 18 80 15
Hone Claws 15
Hyper Voice 90 100 10
Ice Punch 75 100 15
Jet Punch 60 100 15
Mega Kick 120 75 5
Mega Punch 80 85 20
Mud Shot 55 95 15
Mud-Slap 20 100 10
Power-Up Punch 40 100 20
Rock Smash 40 100 15
Thunder Punch 75 100 15
Water Sport 100 15
Waterfall 90 100 15
  • Bold indicates a move that gets STAB when used by Lombre
  • Italic indicates a move that gets STAB only when used by an evolution of Lombre

Ability Learnset

By leveling up

Level Ability Cost Description
1 Swift Swim 60 Boosts the Pokémon's Speed stat in rain.
1 Rain Dish 7 The Pokémon gradually regains HP in rain.
18 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
36 Overgrow 14 Powers up Grass-type moves when the Pokémon's HP is low.
54 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
72 Sap Sipper 32 Boosts the Attack stat if hit by a Grass-type move instead of taking damage.
90 Seed Sower 20 Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
100 Symbiosis 11 The Pokémon passes its item to an ally that has used up an item.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 05 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 13 Cloud Nine 32 Eliminates the effects of weather.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 18 Mimicry 22 Changes the Pokémon's type depending on the terrain.
Disc 34 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
Disc 41 Swift Swim 60 Boosts the Pokémon's Speed stat in rain.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Chlorolize 77 Normal-type moves become Grass-type moves. Their power is boosted a little.
Chlorophyll 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Damp 2 Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Distillize 77 Normal-type moves become Water-type moves. Their power is boosted a little.
Forecast 32 Changes the Pokémon's type depending on the weather.
Grass Pelt 11 Boosts the Pokémon's Defensive stats on Grassy Terrain.
Greenhouse 43 The Pokémon generates strong sunlight when it's hit by an attack.
Hydration 23 Heals status conditions if it's raining.
Klutz -25 The Pokémon can't use any held items.
Leaf Guard 11 Prevents status conditions in harsh sunlight.
Liquid Voice 32 All sound-based moves become Water-type moves.
Natural Cure 32 All status conditions heal when the Pokémon switches out.
Overgrow 14 Powers up Grass-type moves when the Pokémon's HP is low.
Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Pure Power 178 Using its pure power, the Pokémon doubles its Sp. Attack stat.
Rain Dish 7 The Pokémon gradually regains HP in rain.
Sap Sipper 32 Boosts the Attack stat if hit by a Grass-type move instead of taking damage.
Seed Sower 20 Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Sprinkle Spit 43 The Pokémon makes it rain when it's hit by an attack.
Stall -12 The Pokémon moves after all other Pokémon do.
Symbiosis 11 The Pokémon passes its item to an ally that has used up an item.
Torrent 14 Powers up Water-type moves when the Pokémon's HP is low.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Water Veil 17 The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
Skill Link 33 Maximizes the number of times multistrike moves hit.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled