Ludicolo

Type HP Attack Defense Speed Special Attack Special Defense Total
80 70 70 70 90 100 480
#182 0' 5.9"
121.35 lbs.
Carefree Pokémon When it hears festive music, all the cells in its body become stimulated, and it begins moving in rhythm. It does not quail even when it faces a tough opponent.
Ability capacity:
102
Egg group(s):
Water 1
Grass
EV Yield:
Special Defense: 3
Growth:
Medium Slow
Catch Rate:
45

Evolution

Lotad
Level 14Lombre
Use Water Stone Ludicolo

Wild Encounters

Type Map Chance Level
Land (2) Kraken Bridge 10% 40-50

Trainers

Lavish Lass Lilli
Ludicolo Lv. 50
Abilities Moves
Swift Swim
Overgrow
Own Tempo
Rain Dish
Astonish
Growl
Mega Drain
Nature Power
Fallsheer Lv. 50
Abilities Moves
Torrent
Unnerve
Cute Charm
Damp
Sparkling Aria
Taunt
Torment
Banshee Wail
Alcesteel Lv. 50
Abilities Moves
Battle Armor
Overcoat
Iron Defense
Aerial Ace
Metal Sound
Arctic Ambush
Excabrute Lv. 50
Abilities Moves
Intimidate
Pickpocket
Hyper Cutter
Drill Run
Swords Dance
Foul Play
Earthquake
Flapple Lv. 50
Abilities Moves
Ripen
Hustle
Grav Apple
Iron Defense
Fly
Dragon Rush
Zigglygruf Lv. 50
Abilities Moves
Guts Double-Edge
Play Rough
Combat Craze
Combat Terrain
Sailor Marino
Ludicolo Lv. 52
Abilities Moves
Swift Swim
Overgrow
Own Tempo
Rain Dish
Astonish
Growl
Mega Drain
Nature Power
Barbaracle Lv. 51
Abilities Moves
Tough Claws Hone Claws
Fury Cutter
Night Slash
Razor Shell
Dhelmise Lv. 53
Abilities Moves
Steelworker
Steely Spirit
Lightning Rod
Heavy Metal
Shadow Ball
Energy Ball
Slam
Heavy Slam
Overqwil Lv. 54
Abilities Moves
Swift Swim
Iron Barbs
Aqua Tail
Morbid Mangling
Double-Edge
Noxious Needle
Swimmer Ivan
Dewgong Lv. 46
Abilities Moves
Thick Fat
Wonder Skin
Ice Body
Hydration
Brine
Flip Turn
Blubber Bump
Dive
Ludicolo Lv. 48
Abilities Moves
Swift Swim
Overgrow
Own Tempo
Rain Dish
Astonish
Growl
Mega Drain
Nature Power
Kroaeakaoa Lv. 46
Abilities Moves
Storm Drain
Sprinkle Spit
Torrent
Coil
Scald
Corrosive Gas
Aqua Tail
Swimmer Terry
Azumarill Lv. 50
Abilities Moves
Thick Fat
Cute Charm
Pickup
Aqua Ring
Rain Dance
Double-Edge
Superpower
Ludicolo Lv. 51
Abilities Moves
Swift Swim
Overgrow
Own Tempo
Rain Dish
Astonish
Growl
Mega Drain
Nature Power
Golisopod Lv. 50
Abilities Moves
Emergency Exit
Rattled
Anticipation
Run Away
Sucker Punch
Iron Defense
Pin Missile
Liquidation

Battle Frontier

Ludicolo @ Damp Rock
Abilities Moves
Rain Dance
Oxidize
Energy Ball
Scald
Ludicolo @ Wide Lens
Abilities Moves
Swift Swim
Overgrow
Hydro Pump
Grass Knot
Blizzard
Focus Blast
Ludicolo @ Reflector Helmet
Abilities Moves
Rain Dance
Encore
Weather Ball
Leaf Storm
Ludicolo @ Leftovers
Abilities Moves
Protect
Leech Seed
Drain Punch
Rain Dance

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Astonish 40 100 15
1 Growl 100 40
1 Mega Drain 55 100 15
1 Nature Power 95 20
  • Bold indicates a move that gets STAB when used by Ludicolo
  • Italic indicates a move that gets STAB only when used by an evolution of Ludicolo

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 005 Toxic 90 10
TM 007 Hail 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 017 Protect 10
TM 019 Giga Drain 75 100 10
TM 021 Solar Beam 120 100 10
TM 027 Double Team 15
TM 035 Rest 10
TM 036 Attract 100 15
TM 037 Thief 60 100 25
TM 041 Focus Blast 120 70 5
TM 046 Scald 80 100 15
TM 066 Floral Terrain 10
TM 078 Strength 95 100 15
TM 090 Bramble Snag 60 100 15
TM 098 Knock Off 65 100 20
TM 100 Ice Beam 90 100 10
TM 105 Water Pulse 60 100 20
TM 107 Hydro Pump 110 80 5
TM 110 Giga Impact 150 90 5
TM 118 Muddy Water 90 85 10
  • Bold indicates a move that gets STAB when used by Ludicolo
  • Italic indicates a move that gets STAB only when used by an evolution of Ludicolo

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Counter 100 20
Flail 100 15
Giga Drain 75 100 10
Leech Seed 90 10
Razor Leaf 55 95 25
Sweet Scent 100 20
Synthesis 5
Teeter Dance 100 20
Tickle 100 20
Water Gun 40 100 25
  • Bold indicates a move that gets STAB when used by Ludicolo
  • Italic indicates a move that gets STAB only when used by an evolution of Ludicolo

By tutoring

Move Type Cat. Pwr. Acc. PP
Absorb 30 100 25
Astonish 40 100 15
Blizzard 110 70 5
Body Slam 85 100 15
Bubble 40 100 30
Bubble Beam 65 100 20
Bullet Seed 25 100 30
Captivate 100 20
Confide 20
Counter 100 20
Double-Edge 120 100 15
Echoed Voice 40 100 15
Endure 10
Energy Ball 90 100 10
Enthrall 100 20
Facade 70 100 20
Flail 100 15
Flash 100 20
Frustration 100 20
Grass Knot 100 20
Grass Pledge 80 100 10
Grassy Glide 70 100 20
Growl 100 40
Headbutt 70 100 15
Hydrofoil 50 100 20
Icy Wind 55 95 15
Leech Seed 90 10
Mega Drain 55 100 15
Mimic 10
Mist 30
Natural Gift 100 15
Nature Power 95 20
Odor Sleuth 40
Oxidize 5
Rain Dance 5
Razor Leaf 55 95 25
Return 100 20
Round 60 100 15
Secret Power 70 100 20
Seed Bomb 80 100 15
Sleep Talk 10
Snore 50 100 15
Substitute 10
Surf 90 100 15
Swagger 85 15
Sweet Scent 100 20
Swords Dance 20
Synthesis 5
Teeter Dance 100 20
Tickle 100 20
Trailblaze 50 100 20
Uproar 90 100 10
Water Gun 40 100 25
Water Pledge 80 100 10
Whirlpool 35 85 15
Zen Headbutt 80 90 15
Brick Break 75 100 15
Dive 80 100 10
Drain Punch 75 100 10
Dynamic Punch 100 50 5
Encore 100 5
Fake Out 40 100 10
Fire Punch 75 100 15
Fling 100 10
Fury Swipes 18 80 15
Hone Claws 15
Hyper Voice 90 100 10
Ice Punch 75 100 15
Jet Punch 60 100 15
Mega Kick 120 75 5
Mega Punch 80 85 20
Mud Shot 55 95 15
Mud-Slap 20 100 10
Power-Up Punch 40 100 20
Rock Smash 40 100 15
Thunder Punch 75 100 15
Water Sport 100 15
Waterfall 90 100 15
Amnesia 20
Chloroblast 150 95 5
Focus Punch 150 100 20
Hyper Beam 150 90 5
Leaf Storm 130 90 5
Metronome 10
Rock Climb 90 85 20
Seismic Toss 100 20
Weather Ball 50 100 10
  • Bold indicates a move that gets STAB when used by Ludicolo
  • Italic indicates a move that gets STAB only when used by an evolution of Ludicolo

Ability Learnset

By leveling up

Level Ability Cost Description
1 Swift Swim 60 Boosts the Pokémon's Speed stat in rain.
1 Rain Dish 7 The Pokémon gradually regains HP in rain.
18 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
36 Overgrow 14 Powers up Grass-type moves when the Pokémon's HP is low.
54 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
72 Sap Sipper 32 Boosts the Attack stat if hit by a Grass-type move instead of taking damage.
90 Soul-Heart 69 Boosts its Sp. Atk stat every time a Pokémon faints.
100 Dancer 33 When another Pokémon uses a dance move, it immediately does so regardless of its Speed.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 05 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 13 Cloud Nine 32 Eliminates the effects of weather.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 18 Mimicry 22 Changes the Pokémon's type depending on the terrain.
Disc 34 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
Disc 41 Swift Swim 60 Boosts the Pokémon's Speed stat in rain.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Chlorolize 77 Normal-type moves become Grass-type moves. Their power is boosted a little.
Chlorophyll 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Damp 2 Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Distillize 77 Normal-type moves become Water-type moves. Their power is boosted a little.
Forecast 32 Changes the Pokémon's type depending on the weather.
Grass Pelt 11 Boosts the Pokémon's Defensive stats on Grassy Terrain.
Greenhouse 43 The Pokémon generates strong sunlight when it's hit by an attack.
Hydration 23 Heals status conditions if it's raining.
Klutz -25 The Pokémon can't use any held items.
Leaf Guard 11 Prevents status conditions in harsh sunlight.
Liquid Voice 32 All sound-based moves become Water-type moves.
Natural Cure 32 All status conditions heal when the Pokémon switches out.
Overgrow 14 Powers up Grass-type moves when the Pokémon's HP is low.
Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Pure Power 178 Using its pure power, the Pokémon doubles its Sp. Attack stat.
Rain Dish 7 The Pokémon gradually regains HP in rain.
Sap Sipper 32 Boosts the Attack stat if hit by a Grass-type move instead of taking damage.
Seed Sower 20 Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Sprinkle Spit 43 The Pokémon makes it rain when it's hit by an attack.
Stall -12 The Pokémon moves after all other Pokémon do.
Symbiosis 11 The Pokémon passes its item to an ally that has used up an item.
Torrent 14 Powers up Water-type moves when the Pokémon's HP is low.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Water Veil 17 The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
Skill Link 33 Maximizes the number of times multistrike moves hit.
Dancer 33 When another Pokémon uses a dance move, it immediately does so regardless of its Speed.
Dazzling 11 Surprises the opposing Pokémon, making it unable to attack using priority moves.
Drizzle 102 The Pokémon makes it rain when it enters a battle.
Soul-Heart 69 Boosts its Sp. Atk stat every time a Pokémon faints.
Vital Spirit 10 The Pokémon is full of vitality, and that prevents it from falling asleep.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled