Malamar
| Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
86 | 92 | 88 | 73 | 68 | 75 | 482 | |||||||||
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Undiscovered |
0' 5.9"
103.62 lbs. |
Overturning Pokémon | It lures prey close with hypnotic motions, then wraps its tentacles around it before finishing it off with digestive fluids. It forces others to do whatever it wants. | |||||||||||||
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Ability capacity:
161 |
Egg group(s):
Water 1 Water 2 |
EV Yield:
Attack: 2 |
Growth:
Medium Fast |
Catch Rate:
80 |
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Evolution
| Inkay | Level 30 | Malamar |
Wild Encounters
| Type | Map | Chance | Level |
|---|
Trainers
|
Mysterious Mebsuta
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Battle Frontier
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Move learnset
By leveling up
| Level | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| Evolve | Inverse Terrain |
|
— | — | 10 | |
| 1 | Reversal |
|
— | 100 | 15 | |
| 1 | Tackle |
|
40 | 100 | 35 | |
| 1 | Peck |
|
35 | 100 | 35 | |
| 1 | Constrict |
|
10 | 100 | 35 | |
| 1 | Reflect |
|
— | — | 20 | |
| 4 | Reflect |
|
— | — | 20 | |
| 8 | Foul Play |
|
95 | 100 | 15 | |
| 12 | Swagger |
|
— | 85 | 15 | |
| 13 | Psywave |
|
— | 100 | 15 | |
| 15 | Topsy-Turvy |
|
— | — | 20 | |
| 18 | Hypnosis |
|
— | 60 | 20 | |
| 21 | Psybeam |
|
65 | 100 | 20 | |
| 23 | Switcheroo |
|
— | 100 | 10 | |
| 27 | Payback |
|
50 | 100 | 10 | |
| 31 | Light Screen |
|
— | — | 30 | |
| 35 | Pluck |
|
60 | 100 | 20 | |
| 39 | Psycho Cut |
|
70 | 100 | 20 | |
| 43 | Slash |
|
70 | 100 | 20 | |
| 46 | Night Slash |
|
70 | 100 | 15 | |
| 48 | Superpower |
|
120 | 100 | 5 | |
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By TM
| TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| TM 004 | Calm Mind |
|
— | — | 20 | ||
| TM 005 | Toxic |
|
— | 90 | 10 | ||
| TM 006 | Psykogenic Chill |
|
— | 85 | 15 | ||
| TM 011 | Sunny Day |
|
— | — | 5 | ||
| TM 012 | Taunt |
|
— | 100 | 20 | ||
| TM 014 | Light Screen |
|
— | — | 30 | ||
| TM 017 | Protect |
|
— | — | 10 | ||
| TM 018 | Rain Dance |
|
— | — | 5 | ||
| TM 023 | Return |
|
— | 100 | 20 | ||
| TM 027 | Double Team |
|
— | — | 15 | ||
| TM 034 | Secret Power |
|
70 | 100 | 20 | ||
| TM 035 | Rest |
|
— | — | 10 | ||
| TM 036 | Attract |
|
— | 100 | 15 | ||
| TM 037 | Thief |
|
60 | 100 | 25 | ||
| TM 044 | Topsy-Turvy |
|
— | — | 20 | ||
| TM 048 | Guard Swap |
|
— | — | 10 | ||
| TM 060 | Marvel Room |
|
— | — | 10 | ||
| TM 070 | Morbid Terrain |
|
— | — | 10 | ||
| TM 074 | Inverse Terrain |
|
— | — | 10 | ||
| TM 084 | Eerie Fog |
|
— | — | 10 | ||
| TM 094 | Sprite Smash |
|
130 | 90 | 10 | ||
| TM 098 | Knock Off |
|
65 | 100 | 20 | ||
| TM 102 | Flamethrower |
|
90 | 100 | 15 | ||
| TM 109 | Dark Pulse |
|
80 | 100 | 15 | ||
| TM 110 | Giga Impact |
|
150 | 90 | 5 | ||
| TM 116 | Expanding Force |
|
80 | 100 | 10 | ||
| TM 117 | Role Play |
|
— | — | 10 | ||
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By breeding
| Parents | Move | Type | Cat. | Pwr. | Acc. | PP | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Acupressure |
|
— | — | 30 | |||||||||||||||||
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Camouflage |
|
— | 100 | 20 | |||||||||||||||||
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Destiny Bond |
|
— | — | 5 | |||||||||||||||||
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Disable |
|
— | 100 | 20 | |||||||||||||||||
|
Flatter |
|
— | 100 | 15 | |||||||||||||||||
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Guard Swap |
|
— | — | 10 | |||||||||||||||||
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Power Split |
|
— | — | 10 | |||||||||||||||||
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Simple Beam |
|
— | 100 | 15 | |||||||||||||||||
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Wormhole |
|
100 | 85 | 5 | |||||||||||||||||
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By tutoring
| Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|
| Acupressure |
|
— | — | 30 | |
| Aerial Ace |
|
60 | — | 20 | |
| Ally Switch |
|
— | — | 15 | |
| Baton Pass |
|
— | — | 40 | |
| Bind |
|
15 | 85 | 20 | |
| Camouflage |
|
— | 100 | 20 | |
| Confide |
|
— | — | 20 | |
| Constrict |
|
10 | 100 | 35 | |
| Continuum Pulse |
|
50 | 100 | 15 | |
| Cut |
|
50 | 95 | 30 | |
| Destiny Bond |
|
— | — | 5 | |
| Disable |
|
— | 100 | 20 | |
| Eerie Energy |
|
70 | 100 | 20 | |
| Embargo |
|
— | 100 | 15 | |
| Endure |
|
— | — | 10 | |
| Enthrall |
|
— | 100 | 20 | |
| Facade |
|
70 | 100 | 20 | |
| Fake Tears |
|
— | 100 | 20 | |
| Feint Attack |
|
60 | — | 20 | |
| Flash |
|
— | 100 | 20 | |
| Flatter |
|
— | 100 | 15 | |
| Fling |
|
— | 100 | 10 | |
| Foul Play |
|
95 | 100 | 15 | |
| Frustration |
|
— | 100 | 20 | |
| Future Sight |
|
120 | 100 | 10 | |
| Graviton Wave |
|
65 | 100 | 15 | |
| Gravity |
|
— | — | 5 | |
| Hidden Power |
|
60 | 100 | 15 | |
| Hydrofoil |
|
50 | 100 | 20 | |
| Hypnosis |
|
— | 60 | 20 | |
| Lash Out |
|
75 | 100 | 5 | |
| Liquidation |
|
85 | 100 | 10 | |
| Morbid Mangling |
|
90 | 100 | 15 | |
| Mortal Spin |
|
30 | 100 | 15 | |
| Nasty Plot |
|
— | — | 20 | |
| Natural Gift |
|
— | 100 | 15 | |
| Negative Energy |
|
80 | 100 | 20 | |
| Night Slash |
|
70 | 100 | 15 | |
| Payback |
|
50 | 100 | 10 | |
| Peck |
|
35 | 100 | 35 | |
| Pluck |
|
60 | 100 | 20 | |
| Power Split |
|
— | — | 10 | |
| Psybeam |
|
65 | 100 | 20 | |
| Psyblade |
|
80 | 100 | 15 | |
| Psych Up |
|
— | — | 10 | |
| Psychic |
|
90 | 100 | 10 | |
| Psycho Cut |
|
70 | 100 | 20 | |
| Psywave |
|
— | 100 | 15 | |
| Quantum Trap |
|
— | 100 | 5 | |
| Reflect |
|
— | — | 20 | |
| Retaliate |
|
70 | 100 | 5 | |
| Rock Slide |
|
75 | 90 | 10 | |
| Round |
|
60 | 100 | 15 | |
| Shear Force |
|
80 | 100 | 10 | |
| Simple Beam |
|
— | 100 | 15 | |
| Sinful Smash |
|
120 | 100 | 15 | |
| Slash |
|
70 | 100 | 20 | |
| Sleep Talk |
|
— | — | 10 | |
| Snatch |
|
— | 100 | 10 | |
| Snore |
|
50 | 100 | 15 | |
| Spark |
|
65 | 100 | 20 | |
| Spite |
|
— | 100 | 10 | |
| Stored Power |
|
20 | 100 | 10 | |
| Substitute |
|
— | — | 10 | |
| Superpower |
|
120 | 100 | 5 | |
| Swagger |
|
— | 85 | 15 | |
| Switcheroo |
|
— | 100 | 10 | |
| Tackle |
|
40 | 100 | 35 | |
| Telekinesis |
|
— | — | 15 | |
| Teleport |
|
— | — | 20 | |
| Thunderbolt |
|
90 | 100 | 15 | |
| Torment |
|
— | 100 | 15 | |
| Trick Room |
|
— | — | 5 | |
| Wormhole |
|
100 | 85 | 5 | |
| Wrap |
|
15 | 90 | 20 | |
| Aqua Cutter |
|
70 | 100 | 20 | |
| Bitter Malice |
|
75 | 100 | 15 | |
| Block |
|
— | — | 5 | |
| Brutal Swing |
|
90 | 100 | 20 | |
| Hyper Beam |
|
150 | 90 | 5 | |
| Psyshock |
|
80 | 100 | 10 | |
| Reversal |
|
— | 100 | 15 | |
| Scary Face |
|
— | 100 | 10 | |
| Signal Beam |
|
75 | 100 | 15 | |
| Throat Chop |
|
80 | 100 | 15 | |
| Trailblaze |
|
50 | 100 | 20 | |
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Ability Learnset
By leveling up
| Level | Ability | Cost | Description |
|---|---|---|---|
| 1 | Contrary | 82 | Makes stat changes have an opposite effect. |
| 1 | Suction Cups | 11 | This Pokémon uses suction cups to negate all moves and items that force switching out. |
| 18 | Own Tempo | 2 | This Pokémon has its own tempo, and that prevents it from becoming confused. |
| 36 | Moody | 69 | Raises one stat sharply and lowers another every turn. |
| 54 | Infiltrator | 16 | Passes through the opposing Pokémon's barrier, substitute, and the like and strikes. |
| 72 | Warp Reality | 85 | Turns the ground into Inverse Terrain when the Pokémon enters a battle. |
| 90 | Phantasmic | 32 | The Pokémon generates a bizarre area that swaps Defense stats when it enters battle. |
| 100 | Unaware | 70 | When attacking, the Pokémon ignores the target Pokémon's stat changes. |
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By Disc
| Disc | Ability | Cost | Description | |
|---|---|---|---|---|
| Disc 04 | Insomnia | 10 | The Pokémon is suffering from insomnia and cannot fall asleep. | |
| Disc 05 | Immunity | 2 | The immune system of the Pokémon prevents it from getting poisoned. | |
| Disc 08 | Trace | 11 | When it enters a battle, the Pokémon copies an opposing Pokémon's Ability. | |
| Disc 16 | Lifelink | 2 | The Pokémon recovers some HP when it deals damage. | |
| Disc 18 | Mimicry | 22 | Changes the Pokémon's type depending on the terrain. | |
| Disc 22 | Poison Heal | 79 | Restores HP if the Pokémon is poisoned instead of losing HP. | |
| Disc 34 | Water Absorb | 15 | Restores HP if hit by a Water-type move instead of taking damage. | |
| Disc 41 | Swift Swim | 60 | Boosts the Pokémon's Speed stat in rain. | |
| Disc 50 | Oblivious | 11 | The Pokémon is oblivious, and that keeps it from being infatuated or taunted. | |
| Disc 51 | Cecity | -19 | This Pokémon's poor eyesight makes its moves more likely to miss. | |
| Disc 52 | Damp | 2 | Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings. | |
| Disc 54 | Storm Drain | 18 | The Pokémon draws in and neutralises Water-type moves, boosting its Sp. Atk. | |
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By tutoring
| Ability | Cost | Description |
|---|---|---|
| Adaptability | 77 | Powers up moves of the same type as the Pokémon. |
| Anticipation | 1 | The Pokémon can sense an opposing Pokémon's dangerous moves. |
| Color Change | 1 | The Pokémon's type becomes the type of the move used on it. |
| Contrary | 82 | Makes stat changes have an opposite effect. |
| Defeatist | -17 | Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less. |
| Emergency Exit | -22 | The Pokémon, sensing danger, switches out when its HP becomes half or less. |
| Forewarn | 1 | When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has. |
| Heavy Water | 7 | Boosts the Pokémon's Defensive stats in Rain. |
| Huge Power | 178 | Doubles the Pokémon's Attack stat. |
| Hydration | 23 | Heals status conditions if it's raining. |
| Immoralize | 77 | Normal-type moves become Dark-type moves. Their power is boosted a little. |
| Imperious | -93 | This Pokémon sometimes refuses to obey its Trainer. |
| Infiltrator | 16 | Passes through the opposing Pokémon's barrier, substitute, and the like and strikes. |
| Inflexible | -33 | This Pokémon can only use the first move it uses in battle. |
| Klutz | -25 | The Pokémon can't use any held items. |
| Limber | 11 | Its limber body protects the Pokémon from paralysis. |
| Magic Guard | 80 | The Pokémon only takes damage from attacks. |
| Moody | 69 | Raises one stat sharply and lowers another every turn. |
| Obliviate | 32 | Contact with the Pokémon may confuses the attacker. |
| Own Tempo | 2 | This Pokémon has its own tempo, and that prevents it from becoming confused. |
| Phantasmic | 32 | The Pokémon generates a bizarre area that swaps Defense stats when it enters battle. |
| Protean | 80 | Changes the Pokémon's type to the type of the move it's about to use. |
| Reality Rush | 69 | Boosts the Pokémon's Speed stat on Inverse Terrain. |
| Screen Cleaner | 12 | Entering a battle nullifies the effects of Light Screen, Reflect, and Aurora Veil. |
| Simple | 78 | The stat changes the Pokémon receives are doubled. |
| Skill Link | 33 | Maximizes the number of times multistrike moves hit. |
| Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
| Sprinkle Spit | 43 | The Pokémon makes it rain when it's hit by an attack. |
| Stall | -12 | The Pokémon moves after all other Pokémon do. |
| Stench | 11 | By releasing stench when attacking, this Pokémon may cause the target to flinch. |
| Sticky Hold | 12 | Items held by the Pokémon are stuck fast and cannot be removed by other Pokémon. |
| Suction Cups | 11 | This Pokémon uses suction cups to negate all moves and items that force switching out. |
| Symbiosis | 11 | The Pokémon passes its item to an ally that has used up an item. |
| Telepathy | 69 | Anticipates an ally's attack and dodges it. |
| Truant | -67 | The Pokémon can't use a move if it had used a move on the previous turn. |
| Unaware | 70 | When attacking, the Pokémon ignores the target Pokémon's stat changes. |
| Unearthly | 254 | The Pokémon generates a bizarre area that swaps Attack stats when it enters battle. |
| Warp Reality | 85 | Turns the ground into Inverse Terrain when the Pokémon enters a battle. |
| Water Veil | 17 | The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn. |
| Wimp Out | -22 | The Pokémon cowardly switches out when its HP becomes half or less. |
| Analytic | 17 | Boosts move power when the Pokémon moves last. |
| Gunk Guard | 11 | Boosts the Pokémon's Defensive stats on Noxious Terrain. |
| Minus | 2 | Boosts the Sp. Atk stat if an ally with the Plus or Minus Ability is also in battle. |
| Morbid Mania | 34 | Boosts the Pokémon's Speed stat on Morbid Terrain. |
| Morbid Surge | 85 | Turns the ground into Morbid Terrain when the Pokémon enters a battle. |
| Plus | 2 | Boosts the Sp. Atk stat if an ally with the Plus or Minus Ability is also in battle. |
| Psychic Surge | 85 | Turns the ground into Psychic Terrain when the Pokémon enters a battle. |
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