Metang
| Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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|
60 | 75 | 100 | 50 | 55 | 80 | 420 | |||||||||
|
#108 |
0' 4.7"
446.43 lbs. |
Iron Claw Pokémon | The claws tipping its arms pack the destructive power to tear through thick iron sheets as if they were silk. It flies at over 60 miles per hour. | |||||||||||||
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|
Ability capacity:
79 |
Egg group(s):
Mineral |
EV Yield:
Defense: 2 |
Growth:
Slow |
Catch Rate:
3 |
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Evolution
| Beldum | Level 20 | Metang | Level 45 | Metagross |
Wild Encounters
| Type | Map | Chance | Level |
|---|---|---|---|
| Overworld | Sirius Wharf (after obtaining 3 badge(s)) | 10.0% | 22 |
| Sirius Wharf (after obtaining 4 badge(s)) | 10.0% | 28 |
Trainers
Battle Frontier
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Move learnset
By leveling up
| Level | Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|---|
| Evolve | Confusion |
|
50 | 100 | 25 | |
| Evolve | Metal Claw |
|
50 | 95 | 35 | |
| 1 | Confusion |
|
50 | 100 | 25 | |
| 1 | Metal Claw |
|
50 | 95 | 35 | |
| 1 | Magnet Rise |
|
— | — | 10 | |
| 1 | Take Down |
|
90 | 85 | 20 | |
| 23 | Pursuit |
|
40 | 100 | 20 | |
| 26 | Bullet Punch |
|
40 | 100 | 30 | |
| 29 | Agility |
|
— | — | 30 | |
| 32 | Zen Headbutt |
|
80 | 90 | 15 | |
| 35 | Scary Face |
|
— | 100 | 10 | |
| 38 | Psychic |
|
90 | 100 | 10 | |
| 41 | Shift Gear |
|
— | — | 10 | |
| 44 | Meteor Mash |
|
90 | 90 | 10 | |
| 47 | Iron Defense |
|
— | — | 15 | |
| 50 | Hyper Beam |
|
150 | 90 | 5 | |
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By TM
| TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
|---|---|---|---|---|---|---|---|
| TM 005 | Toxic |
|
— | 90 | 10 | ||
| TM 011 | Sunny Day |
|
— | — | 5 | ||
| TM 017 | Protect |
|
— | — | 10 | ||
| TM 018 | Rain Dance |
|
— | — | 5 | ||
| TM 025 | Shadow Ball |
|
80 | 100 | 15 | ||
| TM 027 | Double Team |
|
— | — | 15 | ||
| TM 029 | Sludge Bomb |
|
90 | 100 | 10 | ||
| TM 030 | Sandstorm |
|
— | — | 10 | ||
| TM 031 | Brick Break |
|
75 | 100 | 15 | ||
| TM 034 | Secret Power |
|
70 | 100 | 20 | ||
| TM 035 | Rest |
|
— | — | 10 | ||
| TM 065 | Psychic Terrain |
|
— | — | 10 | ||
| TM 069 | Shrapnel Terrain |
|
— | — | 10 | ||
| TM 073 | Bland Terrain |
|
— | — | 10 | ||
| TM 078 | Strength |
|
95 | 100 | 15 | ||
| TM 080 | Gyro Ball |
|
— | 100 | 5 | ||
| TM 101 | Hyper Beam |
|
150 | 90 | 5 | ||
| TM 112 | Jettison |
|
70 | 100 | 20 | ||
| TM 115 | Earthquake |
|
100 | 100 | 10 | ||
| TM 116 | Expanding Force |
|
80 | 100 | 10 | ||
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By tutoring
| Move | Type | Cat. | Pwr. | Acc. | PP |
|---|---|---|---|---|---|
| Gird |
|
— | 100 | 20 | |
| Headbutt |
|
70 | 100 | 15 | |
| Iron Defense |
|
— | — | 15 | |
| Iron Head |
|
80 | 100 | 15 | |
| Shift Gear |
|
— | — | 10 | |
| Shrapnel Smash |
|
70 | 100 | 20 | |
| Steel Beam |
|
140 | 95 | 5 | |
| Tackle |
|
40 | 100 | 35 | |
| Take Down |
|
90 | 85 | 20 | |
| Zen Headbutt |
|
80 | 90 | 15 | |
| Aerial Ace |
|
60 | — | 20 | |
| Agility |
|
— | — | 30 | |
| Ally Switch |
|
— | — | 15 | |
| Battle of Wits |
|
80 | 100 | 10 | |
| Body Slam |
|
85 | 100 | 15 | |
| Bulldoze |
|
60 | 100 | 20 | |
| Bullet Punch |
|
40 | 100 | 30 | |
| Captivate |
|
— | 100 | 20 | |
| Confide |
|
— | — | 20 | |
| Confusion |
|
50 | 100 | 25 | |
| Continuum Pulse |
|
50 | 100 | 15 | |
| Cosmic Power |
|
— | — | 20 | |
| Cut |
|
50 | 95 | 30 | |
| Defense Curl |
|
— | — | 40 | |
| Double-Edge |
|
120 | 100 | 15 | |
| Dynamic Punch |
|
100 | 50 | 5 | |
| Endure |
|
— | — | 10 | |
| Explosion |
|
250 | 100 | 5 | |
| Facade |
|
70 | 100 | 20 | |
| Flash |
|
— | 100 | 20 | |
| Flash Cannon |
|
80 | 100 | 10 | |
| Frustration |
|
— | 100 | 20 | |
| Fury Cutter |
|
40 | 95 | 20 | |
| Gear Grind |
|
50 | 85 | 15 | |
| Grass Knot |
|
— | 100 | 20 | |
| Gravity |
|
— | — | 5 | |
| Hidden Power |
|
60 | 100 | 15 | |
| Hone Claws |
|
— | — | 15 | |
| Ice Punch |
|
75 | 100 | 15 | |
| Icy Wind |
|
55 | 95 | 15 | |
| Light Screen |
|
— | — | 30 | |
| Magnet Rise |
|
— | — | 10 | |
| Metal Claw |
|
50 | 95 | 35 | |
| Meteor Beam |
|
120 | 90 | 10 | |
| Meteor Mash |
|
90 | 90 | 10 | |
| Mimic |
|
— | — | 10 | |
| Miracle Eye |
|
— | — | 40 | |
| Mud-Slap |
|
20 | 100 | 10 | |
| Mystical Power |
|
70 | 90 | 10 | |
| Natural Gift |
|
— | 100 | 15 | |
| Power-Up Punch |
|
40 | 100 | 20 | |
| Psyblade |
|
80 | 100 | 15 | |
| Psych Up |
|
— | — | 10 | |
| Psychic |
|
90 | 100 | 10 | |
| Psycho Cut |
|
70 | 100 | 20 | |
| Psyshield Bash |
|
70 | 90 | 10 | |
| Psyshock |
|
80 | 100 | 10 | |
| Pursuit |
|
40 | 100 | 20 | |
| Reflect |
|
— | — | 20 | |
| Return |
|
— | 100 | 20 | |
| Rock Polish |
|
— | — | 20 | |
| Rock Slide |
|
75 | 90 | 10 | |
| Rock Smash |
|
40 | 100 | 15 | |
| Rock Tomb |
|
60 | 95 | 15 | |
| Rollout |
|
30 | 90 | 20 | |
| Round |
|
60 | 100 | 15 | |
| Scary Face |
|
— | 100 | 10 | |
| Self-Destruct |
|
200 | 100 | 5 | |
| Shear Force |
|
80 | 100 | 10 | |
| Signal Beam |
|
75 | 100 | 15 | |
| Sleep Talk |
|
— | — | 10 | |
| Snore |
|
50 | 100 | 15 | |
| Spark |
|
65 | 100 | 20 | |
| Stealth Rock |
|
— | — | 20 | |
| Steel Roller |
|
130 | 100 | 5 | |
| Substitute |
|
— | — | 10 | |
| Swagger |
|
— | 85 | 15 | |
| Swift |
|
60 | — | 20 | |
| Telekinesis |
|
— | — | 15 | |
| Teleport |
|
— | — | 20 | |
| Thunder Punch |
|
75 | 100 | 15 | |
| Trailblaze |
|
50 | 100 | 20 | |
| Trick |
|
— | 100 | 10 | |
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Ability Learnset
By leveling up
| Level | Ability | Cost | Description |
|---|---|---|---|
| 1 | Clear Body | 60 | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats. |
| 10 | Light Metal | 1 | Halves the Pokémon's weight. |
| 25 | Soundproof | 15 | Soundproofing gives the Pokémon full immunity to all sound-based moves. |
| 40 | Forewarn | 1 | When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has. |
| 55 | Iron Fist | 48 | Powers up punching moves. |
| 70 | Tough Claws | 79 | Powers up moves that make direct contact. |
| 85 | Neuroforce | 79 | Powers up moves that are super effective. |
| 100 | Download | 80 | Raises the Pokémon's offensive stat an opposing Pokémon is the weakest to. |
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By Disc
| Disc | Ability | Cost | Description | |
|---|---|---|---|---|
| Disc 01 | Battle Armor | 60 | Hard armor protects the Pokémon from critical hits. | |
| Disc 04 | Insomnia | 10 | The Pokémon is suffering from insomnia and cannot fall asleep. | |
| Disc 12 | Sturdy | 16 | It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either. | |
| Disc 15 | Lightning Rod | 18 | The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk. | |
| Disc 20 | Sand Force | 52 | Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm. | |
| Disc 33 | Technician | 68 | Powers up the Pokémon's weaker moves. | |
| Disc 37 | Neuroforce | 79 | Powers up moves that are super effective. | |
| Disc 58 | Prism Armor | 37 | Reduces the power of supereffective attacks taken. | |
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By tutoring
| Ability | Cost | Description |
|---|---|---|
| Analytic | 17 | Boosts move power when the Pokémon moves last. |
| Anticipation | 1 | The Pokémon can sense an opposing Pokémon's dangerous moves. |
| Bulletproof | 15 | Protects the Pokémon from some ball and bomb moves. |
| Carbonize | 77 | Normal-type moves become Steel-type moves. Their power is boosted a little. |
| Clear Body | 60 | Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats. |
| Cognizate | 77 | Normal-type moves become Psychic-type moves. Their power is boosted a little. |
| Defeatist | -17 | Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less. |
| Download | 80 | Raises the Pokémon's offensive stat an opposing Pokémon is the weakest to. |
| Emergency Exit | -22 | The Pokémon, sensing danger, switches out when its HP becomes half or less. |
| Forewarn | 1 | When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has. |
| Heatproof | 7 | The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it. |
| Heavy Metal | 1 | Doubles the Pokémon's weight. |
| High Entropy | 32 | Boosts the Pokémon's Evasiveness under Gravity. |
| Iron Fist | 48 | Powers up punching moves. |
| Klutz | -25 | The Pokémon can't use any held items. |
| Light Metal | 1 | Halves the Pokémon's weight. |
| Mirror Armor | 56 | Bounces back only the stat-lowering effects that the Pokémon receives. |
| Pressure | 17 | By putting pressure on the opposing Pokémon, it raises their PP usage. |
| Rock Head | 14 | Protects the Pokémon from recoil damage. |
| Run Away | 0 | Enables a sure getaway from wild Pokémon. |
| Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
| Soundproof | 15 | Soundproofing gives the Pokémon full immunity to all sound-based moves. |
| Stall | -12 | The Pokémon moves after all other Pokémon do. |
| Steel Skin | 10 | Boosts the Pokémon's Defensive stats on Shrapnel Terrain. |
| Steelworker | 16 | Powers up Steel-type moves. |
| Telepathy | 69 | Anticipates an ally's attack and dodges it. |
| Tough Claws | 79 | Powers up moves that make direct contact. |
| Truant | -67 | The Pokémon can't use a move if it had used a move on the previous turn. |
| Psychic Surge | 85 | Turns the ground into Psychic Terrain when the Pokémon enters a battle. |
| Shrapnel Surge | 85 | Turns the ground into Shrapnel Terrain when the Pokémon enters a battle. |
| Singularity | 84 | The Pokémon amplifies the Gravitational field when it enters battle. |
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