Morelull

Type HP Attack Defense Speed Special Attack Special Defense Total
40 35 55 15 65 75 285
#164 0' 0.9"
3.31 lbs.
Illuminate Pokémon As it drowses the day away, it nourishes itself by sucking from tree roots. It wakens at the fall of night, wandering off in search of a new tree.
Ability capacity:
178
Egg group(s):
Grass
EV Yield:
Special Defense: 1
Growth:
Medium Fast
Catch Rate:
190

Evolution

Morelull
Level 24Shiinotic

Wild Encounters

Type Map Chance Level
Land Underground Gym 25% 5-7
Underground Gym 15% 6-8
Ligeia Cave 10% 21-24

Trainers

Stoner Jarc
Morelull Lv. 14
Abilities Moves
Illuminate
Effect Spore
Absorb
Astonish
Flash
Moonlight
Lavish Duo Riva & Ford
Totemna Lv. 12 @ Sitrus Berry
Abilities Moves
Magic Guard Rock Throw
Mirror Coat
Hypnosis
Confusion
Morelull Lv. 14
Abilities Moves
Illuminate
Effect Spore
Flash
Astonish
Stun Spore
Mega Drain
Stoner Melanie
Morelull Lv. 31
Abilities Moves
Illuminate
Mycelium Might
Effect Spore
Sleep Powder
Ingrain
Confuse Ray
Giga Drain
Shiinotic Lv. 37
Abilities Moves
Illuminate
Rain Dish
Mycelium Might
Effect Spore
Ingrain
Confuse Ray
Giga Drain
Strength Sap
Sudowoodo Lv. 37
Abilities Moves
Sturdy
Lightning Rod
Rattled
Rock Head
Rock Tomb
Block
Rock Slide
Counter
Breloom Lv. 36
Abilities Moves
Effect Spore
Mycelium Might
Stench
Brick Break
Counter
Force Palm
Mind Reader

Battle Frontier

Morelull @ Big Root
Abilities Moves
Effect Spore Mega Drain
Toxic
Protect
Leech Seed
Morelull @ Leftovers
Abilities Moves
Flower Fuzz Ingrain
Spore
Mega Drain
Floral Terrain

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Absorb 30 100 25
4 Astonish 40 100 15
8 Flash 100 20
11 Moonlight 5
15 Mega Drain 55 100 15
18 Sleep Powder 75 15
22 Ingrain 100 20
25 Confuse Ray 100 10
29 Giga Drain 75 100 10
32 Strength Sap 100 10
36 Spore 100 15
39 Moonblast 95 100 15
43 Dream Eater 100 100 15
46 Spotlight 15
50 Sappy Seed 100 90 10
  • Bold indicates a move that gets STAB when used by Morelull
  • Italic indicates a move that gets STAB only when used by an evolution of Morelull

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 014 Light Screen 30
TM 017 Protect 10
TM 019 Giga Drain 75 100 10
TM 020 Safeguard 25
TM 021 Solar Beam 120 100 10
TM 029 Sludge Bomb 90 100 10
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 058 Wonder Room 10
TM 059 Magic Room 10
TM 060 Marvel Room 10
TM 062 Grassy Terrain 10
TM 066 Floral Terrain 10
TM 081 Dazzling Gleam 80 100 10
  • Bold indicates a move that gets STAB when used by Morelull
  • Italic indicates a move that gets STAB only when used by an evolution of Morelull

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Amnesia 20
Growth 20
Leech Seed 90 10
Poison Powder 75 35
Stun Spore 75 30
  • Bold indicates a move that gets STAB when used by Morelull
  • Italic indicates a move that gets STAB only when used by an evolution of Morelull

By tutoring

Move Type Cat. Pwr. Acc. PP
Absorb 30 100 25
After You 15
Amnesia 20
Astonish 40 100 15
Confide 20
Confuse Ray 100 10
Double Team 15
Draining Kiss 50 100 10
Dream Eater 100 100 15
Endure 10
Energy Ball 90 100 10
Enthrall 100 20
Facade 70 100 20
Flash 100 20
Floral Flourish 70 100 20
Floral Healing 10
Flower Trick 70 10
Frustration 100 20
Grass Knot 100 20
Grass Pledge 80 100 10
Growth 20
Ingrain 100 20
Leech Seed 90 10
Magic Coat 100 15
Mana Sap 100 10
Mega Drain 55 100 15
Moonblast 95 100 15
Moonlight 5
Natural Gift 100 15
Nature Power 95 20
Oxidize 5
Poison Powder 75 35
Pollen Puff 90 100 15
Recycle 100 10
Return 100 20
Round 60 100 15
Sappy Seed 100 90 10
Seed Bomb 80 100 15
Signal Beam 75 100 15
Sleep Powder 75 15
Sleep Talk 10
Snore 50 100 15
Spore 100 15
Spotlight 15
Strength Sap 100 10
Stun Spore 75 30
Substitute 10
Swagger 85 15
Synthesis 5
Teleport 20
Thunder Wave 90 20
Trailblaze 50 100 20
Worry Seed 100 10
  • Bold indicates a move that gets STAB when used by Morelull
  • Italic indicates a move that gets STAB only when used by an evolution of Morelull

Ability Learnset

By leveling up

Level Ability Cost Description
1 Illuminate 4 Raises the Pokémon's evasiveness.
1 Effect Spore 11 Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.
18 Mycelium Might -1 Status moves act more slowly, but they are unaffected by the foe's abilities.
36 Rain Dish 7 The Pokémon gradually regains HP in rain.
54 Power Spore 32 Amplifies the effects of all primary statuses on the field.
72 Magic Guard 80 The Pokémon only takes damage from attacks.
90 Dazzling 11 Surprises the opposing Pokémon, making it unable to attack using priority moves.
100 Magic Bounce 80 Reflects status moves instead of getting hit by them.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 04 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Disc 07 Illuminate 4 Raises the Pokémon's evasiveness.
Disc 08 Trace 11 When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.
Disc 09 Swarm 14 Powers up Bug-type moves when the Pokémon's HP is low.
Disc 13 Cloud Nine 32 Eliminates the effects of weather.
Disc 16 Lifelink 2 The Pokémon recovers some HP when it deals damage.
Disc 22 Poison Heal 79 Restores HP if the Pokémon is poisoned instead of losing HP.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Disc 55 Regenerator 54 Restores a little HP when withdrawn from battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Aftermath 11 Damages the attacker if it contacts the Pokémon with a finishing hit.
Chlorolize 77 Normal-type moves become Grass-type moves. Their power is boosted a little.
Curious Medicine 32 When it enters a battle, it scatters medicine that removes all stat changes from allies.
Dazzling 11 Surprises the opposing Pokémon, making it unable to attack using priority moves.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Drowsy Aura 17 Contact with the Pokémon may put the attacker to sleep.
Effect Spore 11 Contact with the Pokémon may inflict poison, sleep, or paralysis on its attacker.
Friend Guard 33 Reduces damage done to allies.
Greenhouse 43 The Pokémon generates strong sunlight when it's hit by an attack.
Healer 11 Sometimes heals an ally's status condition.
High Entropy 32 Boosts the Pokémon's Evasiveness under Gravity.
Hydration 23 Heals status conditions if it's raining.
Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Klutz -25 The Pokémon can't use any held items.
Magic Bounce 80 Reflects status moves instead of getting hit by them.
Magic Guard 80 The Pokémon only takes damage from attacks.
Mycelium Might -1 Status moves act more slowly, but they are unaffected by the foe's abilities.
Natural Cure 32 All status conditions heal when the Pokémon switches out.
Pastel Veil 11 Protects the Pokémon and its ally Pokémon from being poisoned.
Perish Body 11 When hit by a contact move, the Pokémon and the attacker will faint after three turns.
Pixilate 77 Normal-type moves become Fairy-type moves. Their power is boosted a little.
Power Spore 32 Amplifies the effects of all primary statuses on the field.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Rain Dish 7 The Pokémon gradually regains HP in rain.
Sap Sipper 32 Boosts the Attack stat if hit by a Grass-type move instead of taking damage.
Seed Sower 20 Turns the ground into Grassy Terrain when the Pokémon is hit by an attack.
Stall -12 The Pokémon moves after all other Pokémon do.
Stench 11 By releasing stench when attacking, this Pokémon may cause the target to flinch.
Symbiosis 11 The Pokémon passes its item to an ally that has used up an item.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unaware 70 When attacking, the Pokémon ignores the target Pokémon's stat changes.
Warp Reality 85 Turns the ground into Inverse Terrain when the Pokémon enters a battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled