Mudsdale

Type HP Attack Defense Speed Special Attack Special Defense Total
100 125 100 35 55 85 500
#144 0' 9.8"
2028.22 lbs.
Draft Horse Pokémon Its heavy, mud-covered kicks are its best means of attack, and it can reduce large trucks to scrap without breaking a sweat.
Ability capacity:
81
Egg group(s):
Field
EV Yield:
Attack: 2
Growth:
Medium Fast
Catch Rate:
60

Evolution

Mudbray
Level 30Mudsdale

Wild Encounters

Type Map Chance Level

Trainers

Dragon Savant Deedee
Decidueye Lv. 50
Abilities Moves
Overgrow
Inner Focus
Insomnia
Keen Eye
Trailblaze
Sucker Punch
Leaf Blade
Feather Dance
Mudsdale Lv. 50
Abilities Moves
Own Tempo
Inner Focus
Pickup
Stamina
Iron Defense
Heavy Slam
Counter
Earthquake
Flairdries Lv. 50
Abilities Moves
Blaze
Flame Body
Own Tempo
Anticipation
Cotton Guard
Dream Eater
Mystical Fire
Slack Off
Carcinodjinn Lv. 50
Abilities Moves
Liquid Ooze
Gunk Guard
Stench
Noxious Needle
Shrapnel Sear
Noxious Terrain
Jettison
Frostidon Lv. 50
Abilities Moves
Ice Body
Frozen Body
Wonder Skin
Thick Fat
Uproar
Freeze-Dry
Dragon Dance
Dragon Pulse
Sudowoodo Lv. 50
Abilities Moves
Sturdy
Lightning Rod
Rattled
Rock Head
Sucker Punch
Double-Edge
Stone Edge
Hammer Arm
Relic Seeker Grant
Mudbray Lv. 34
Abilities Moves
Own Tempo
Pickup
Stamina
Bide
High Horsepower
Iron Defense
Heavy Slam
Mudsdale Lv. 38
Abilities Moves
Own Tempo
Inner Focus
Pickup
Stamina
Bide
High Horsepower
Iron Defense
Heavy Slam
Hiker Pytheas
Bonsly Lv. 54 @ Eviolite
Abilities Moves
Rock Head Head Smash
Wood Hammer
Double-Edge
Sucker Punch
Mudsdale Lv. 48 @ Leftovers
Abilities Moves
Stamina Earthquake
Heavy Slam
Close Combat
Bulldoze
Aerodactyl Lv. 46
Abilities Moves
Strong Jaw Agility
Predation
Stalagbite
Dual Wingbeat
Gogoat Lv. 47
Abilities Moves
Sap Sipper Bulk Up
Rock Climb
Aerial Ace
Horn Leech
Farmer Portia
Vespiquen Lv. 44
Abilities Moves
Pressure
Sweet Veil
Shield Dust
Ball Fetch
Heal Order
Toxic
Air Slash
Captivate
Miltank Lv. 47
Abilities Moves
Thick Fat
Gluttony
Friend Guard
Body Slam
Zen Headbutt
Captivate
Gyro Ball
Mudsdale Lv. 45
Abilities Moves
Own Tempo
Inner Focus
Pickup
Stamina
High Horsepower
Iron Defense
Heavy Slam
Counter
Farmer Eliana
Mudsdale Lv. 50
Abilities Moves
Own Tempo
Inner Focus
Pickup
Stamina
Iron Defense
Heavy Slam
Counter
Earthquake
Mudsdale Lv. 53
Abilities Moves
Own Tempo
Inner Focus
Pickup
Stamina
Iron Defense
Heavy Slam
Counter
Earthquake
Schoolgirl Nina
Delcatty Lv. 53
Abilities Moves
Cute Charm
Friend Guard
Wonder Skin
Normalize
Fake Out
Sing
Attract
Double Slap
Raichu Lv. 54
Abilities Moves
Static
Short Circuit
Cheek Pouch
Thunder Shock
Tail Whip
Quick Attack
Thunderbolt
Mudsdale Lv. 54
Abilities Moves
Own Tempo
Unburden
Inner Focus
Pickup
Iron Defense
Heavy Slam
Counter
Earthquake
Archaeologist Osian
Armaldo Lv. 53
Abilities Moves
Battle Armor
Hyper Cutter
X-Scissor
Crush Claw
Protect
Silly Slash
Mudsdale Lv. 54
Abilities Moves
Own Tempo
Unburden
Inner Focus
Pickup
Iron Defense
Heavy Slam
Counter
Earthquake
Gigalith Lv. 55
Abilities Moves
Sturdy
Bulletproof
Rock Head
Own Tempo
Stealth Rock
Sandstorm
Stone Edge
Explosion
Triathlete Cyra
Flamigo Lv. 56
Abilities Moves
Scrappy
Quick Feet
Dancer
Big Pecks
Mega Kick
Wide Guard
Throat Chop
Brave Bird
Togetic Lv. 56
Abilities Moves
Hustle
Friend Guard
Baton Pass
Double-Edge
Last Resort
After You
Mudsdale Lv. 57
Abilities Moves
Own Tempo
Unburden
Inner Focus
Pickup
Heavy Slam
Counter
Earthquake
Mega Kick
Decidueye Lv. 57
Abilities Moves
Overgrow
Serene Grace
Sucker Punch
Leaf Blade
Feather Dance
Brave Bird
{PKMN} Trainer Otis & Alma
Mudsdale Lv. 48
Abilities Moves
Own Tempo
Inner Focus
Pickup
Stamina
Iron Defense
Heavy Slam
Counter
Earthquake
Heliolisk Lv. 48
Abilities Moves
Dry Skin
Cold-Blooded
Sand Veil
Quick Attack
Thunder
Charge
Parabolic Charge
Slaking Lv. 50
Abilities Moves
Truant
Soundproof
Slow Start
Chip Away
Counter
Flail
Fling
Herdier Lv. 50
Abilities Moves
Intimidate
Ball Fetch
Run Away
Retaliate
Reversal
Last Resort
Giga Impact
Hiker Trent
Donphan Lv. 61
Abilities Moves
Sturdy
Battle Armor
Ball Fetch
Land's Wrath
Scary Face
Earthquake
Giga Impact
Mudsdale Lv. 60
Abilities Moves
Own Tempo
Unburden
Inner Focus
Pickup
Counter
Earthquake
Mega Kick
Headlong Rush
Rhyperior Lv. 61
Abilities Moves
Lightning Rod
Rough Skin
Overcoat
Rock Head
Take Down
Stone Edge
Earthquake
Megahorn

Battle Frontier

Mudsdale @ Leftovers
Abilities Moves
Body Slam
Protect
Sandstorm
Stealth Rock
Mudsdale @ Zoom Lens
Abilities Moves
Inner Focus
Tectonic Armor
Fissure
Smack Down
Stomping Tantrum
Scary Face

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Mud-Slap 20 100 10
1 Mud Sport 100 15
1 Rototiller 10
1 Bulldoze 60 100 20
3 Mud Sport 100 15
8 Rototiller 10
10 Bulldoze 60 100 20
15 Double Kick 30 100 30
17 Stomp 65 100 20
22 Bide 10
24 High Horsepower 95 95 10
29 Iron Defense 15
34 Heavy Slam 100 10
42 Counter 100 20
47 Earthquake 100 100 10
55 Mega Kick 120 75 5
60 Headlong Rush 120 100 5
  • Bold indicates a move that gets STAB when used by Mudsdale
  • Italic indicates a move that gets STAB only when used by an evolution of Mudsdale

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 017 Protect 10
TM 023 Return 100 20
TM 027 Double Team 15
TM 030 Sandstorm 10
TM 033 Revenge 60 100 10
TM 036 Attract 100 15
TM 040 Body Press 80 100 10
TM 041 Focus Blast 120 70 5
TM 055 Bulldoze 60 100 20
TM 056 Mud Bomb 65 85 10
TM 067 Tectonic Terrain 10
TM 096 Stomping Tantrum 75 100 10
TM 101 Hyper Beam 150 90 5
TM 115 Earthquake 100 100 10
  • Bold indicates a move that gets STAB when used by Mudsdale
  • Italic indicates a move that gets STAB only when used by an evolution of Mudsdale

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Body Slam 85 100 15
Close Combat 120 100 5
Double-Edge 120 100 15
Endeavor 100 5
Fissure 30 5
Magnitude 100 30
Mud Bomb 65 85 10
Roar 20
Smack Down 50 100 15
  • Bold indicates a move that gets STAB when used by Mudsdale
  • Italic indicates a move that gets STAB only when used by an evolution of Mudsdale

By tutoring

Move Type Cat. Pwr. Acc. PP
Bide 10
Body Slam 85 100 15
Captivate 100 20
Close Combat 120 100 5
Confide 20
Counter 100 20
Double-Edge 120 100 15
Double Kick 30 100 30
Earth Power 90 100 10
Endeavor 100 5
Endure 10
Facade 70 100 20
Fissure 30 5
Frustration 100 20
Headbutt 70 100 15
Heavy Slam 100 10
High Horsepower 95 95 10
Iron Defense 15
Iron Head 80 100 15
Low Kick 100 20
Low Sweep 65 100 20
Magnitude 100 30
Mega Kick 120 75 5
Mud-Slap 20 100 10
Mud Sport 100 15
Odor Sleuth 40
Payback 50 100 10
Rest 10
Roar 20
Rock Slide 75 90 10
Rock Smash 40 100 15
Rock Tomb 60 95 15
Rototiller 10
Round 60 100 15
Sand Tomb 35 85 15
Sleep Talk 10
Smack Down 50 100 15
Snore 50 100 15
Stealth Rock 20
Stomp 65 100 20
Strength 95 100 15
Substitute 10
Superpower 120 100 5
Swagger 85 15
Tectonic Thrash 70 100 20
Trop Kick 70 100 15
Axe Kick 120 90 10
Combat Torque 100 100 10
Giga Impact 150 90 5
Headlong Rush 120 100 5
Land's Wrath 90 100 10
Lash Out 75 100 5
Mud Shot 55 95 15
Raging Bull 90 100 10
Scary Face 100 10
  • Bold indicates a move that gets STAB when used by Mudsdale
  • Italic indicates a move that gets STAB only when used by an evolution of Mudsdale

Ability Learnset

By leveling up

Level Ability Cost Description
1 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
1 Stamina 33 Boosts the Defense stat when hit by an attack.
18 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
36 Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
54 Unburden 33 Boosts the Speed stat if the Pokémon's held item is used or lost.
72 Mold Breaker 47 Moves can be used on the target regardless of its Abilities.
90 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
100 Chilling Neigh 69 When knocking out a target, it utters a chilling neigh, which boosts its Attack stat.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 12 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Disc 20 Sand Force 52 Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Disc 21 Rock Head 14 Protects the Pokémon from recoil damage.
Disc 50 Oblivious 11 The Pokémon is oblivious, and that keeps it from being infatuated or taunted.
Disc 59 Stamina 33 Boosts the Defense stat when hit by an attack.
Disc 61 Unburden 33 Boosts the Speed stat if the Pokémon's held item is used or lost.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Adaptability 77 Powers up moves of the same type as the Pokémon.
Chilling Neigh 69 When knocking out a target, it utters a chilling neigh, which boosts its Attack stat.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Flawed Form -19 Halves the Pokémon's Sp. Def stat.
Grim Neigh 69 When knocking out a target, it utters a terrifying neigh, which boosts its Sp. Atk stat.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Klutz -25 The Pokémon can't use any held items.
Mold Breaker 47 Moves can be used on the target regardless of its Abilities.
No Guard 57 The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
Run Away 0 Enables a sure getaway from wild Pokémon.
Sand Rush 52 Boosts the Pokémon's Speed stat in a sandstorm.
Simple 78 The stat changes the Pokémon receives are doubled.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Speed Boost 61 Its Speed stat is boosted every turn.
Stall -12 The Pokémon moves after all other Pokémon do.
Stalwart 11 Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.
Steadfast 11 The Pokémon's determination boosts the Speed stat each time the Pokémon flinches.
Tectonic Armor 11 Boosts the Pokémon's Defensive stats on Tectonic Terrain.
Terralate 77 Normal-type moves become Ground-type moves. Their power is boosted a little.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Gunk Guard 11 Boosts the Pokémon's Defensive stats on Noxious Terrain.
Justified 12 Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.
Pressure 17 By putting pressure on the opposing Pokémon, it raises their PP usage.
Sand Stream 102 The Pokémon summons a sandstorm when it enters a battle.
Sheer Force 81 Removes additional effects to increase the power of moves when attacking.
Tectonic Surge 85 Turns the ground into Tectonic Terrain when the Pokémon enters a battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled