Nemelt

Type HP Attack Defense Speed Special Attack Special Defense Total
Sprite by livra
49 65 65 43 44 44 310
Sprite by livra
#425 0' 3.5"
35.15 lbs.
Lava Newt Pokémon Their eggs hatch within volcanoes, requiring that they learn to swim in lava within just a few weeks.

Icon by livra
Ability capacity:
78
Egg group(s):
Monster
Dragon
EV Yield:
Attack: 1
Growth:
Medium Slow
Catch Rate:
75

Evolution

Nemelt
Level 17Varaflare
Level 37Komodor

Wild Encounters

Type Map Chance Level
Land Mount Tvashtar 5% 14-17
Mount Tvashtar 5% 15-18
Mount Tvashtar 10% 15-18
Mount Tvashtar 10% 15-20
Mount Tvashtar 5% 5
Mount Tvashtar 5% 5
Mount Tvashtar 5% 5
Mount Tvashtar 5% 5

Trainers

Developer Klemniops
Yamper Lv. 8 @ Oran Berry
Abilities Moves
Ball Fetch Tackle
Tail Whip
Nuzzle
Nemelt Lv. 11 @ Oran Berry
Abilities Moves
Blaze
Magma Armor
Growl
Ember
Scary Face
Mud-Slap
Birrobird Lv. 5 @ Silk Scarf
Abilities Moves
Keen Eye
Big Pecks
Growl
Peck
Foresight
Staryu Lv. 5 @ Oran Berry
Abilities Moves
Illuminate
Natural Cure
Tackle
Harden
Water Gun
Aqua Jet
Sandygast Lv. 9 @ Oran Berry
Abilities Moves
Water Compaction Harden
Absorb
Astonish
Sand Attack
Joltik Lv. 6 @ Oran Berry
Abilities Moves
Compound Eyes
Unnerve
String Shot
Absorb
Spider Web
Thunder Wave
Developer Klemniops
Crabrawler Lv. 14 @ Rocky Helmet
Abilities Moves
Hyper Cutter
Iron Fist
Bubble
Rock Smash
Leer
Pursuit
Staravia Lv. 16 @ Oran Berry
Abilities Moves
Intimidate
Big Pecks
Double Team
Wing Attack
Quick Attack
Growl
Staryu Lv. 14
Abilities Moves
Illuminate
Natural Cure
Rapid Spin
Recover
Aqua Jet
Psywave
Nemelt Lv. 16 @ Oran Berry
Abilities Moves
Blaze
Magma Armor
Scratch
Dragon Dance
Flame Charge
Mud-Slap
Cutbit Lv. 14 @ Silk Scarf
Abilities Moves
Run Away
Ball Fetch
Agility
Tickle
Cut
Fake Out
Gomm Lv. 14 @ Oran Berry
Abilities Moves
Prankster
Pickpocket
Disable
Disarming Voice
Sludge Bomb
Mud-Slap
Kindler Alistair
Nemelt Lv. 18
Abilities Moves
Blaze
Magma Armor
Mud-Slap
Bite
Acid Armor
Flame Charge
Carkol Lv. 18
Abilities Moves
Steam Engine
Steelworker
Flame Body
Smokescreen
Rapid Spin
Smack Down
Rock Polish
Triathlete Faith
Nemelt Lv. 5
Abilities Moves
Blaze
Magma Armor
Scratch
Growl
Ember
Raichu Lv. 5
Abilities Moves
Static
Pickup
Thunder Shock
Tail Whip
Quick Attack
Thunderbolt
Vibrava Lv. 5
Abilities Moves
Levitate Sonic Boom
Feint Attack
Bide
Mud-Slap

Battle Frontier

Nemelt @ King's Rock
Abilities Moves
Flame Charge
Acid Armor
Crunch
Glare
Nemelt @ Scope Lens
Abilities Moves
Blaze Fire Fang
Metal Claw
Smokescreen
Scary Face

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Scratch 40 100 35
1 Growl 100 40
4 Ember 40 100 25
6 Scary Face 100 10
10 Mud-Slap 20 100 10
12 Bite 60 100 25
15 Acid Armor 20
17 Flame Charge 50 100 20
21 Dig 80 100 10
23 Glare 100 30
28 Fire Fang 65 95 15
30 Crunch 80 100 15
34 Fire Lash 80 100 15
36 Inferno 100 50 5
41 Swagger 85 15
43 Scorching Sands 70 100 10
49 Flare Blitz 120 100 15
51 Dragon Dance 20
56 Mean Look 5
58 Outrage 120 100 10
  • Bold indicates a move that gets STAB when used by Nemelt
  • Italic indicates a move that gets STAB only when used by an evolution of Nemelt

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 005 Toxic 90 10
TM 010 Hidden Power 60 100 15
TM 011 Sunny Day 5
TM 017 Protect 10
TM 024 Adaptabiliteeth 80 100 15
TM 027 Double Team 15
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 038 Incinerate 60 100 15
TM 043 Scorching Sands 70 100 10
TM 051 Will-o-Wisp 85 15
TM 102 Flamethrower 90 100 15
TM 103 Fire Blast 110 85 5
TM 112 Jettison 70 100 20
  • Bold indicates a move that gets STAB when used by Nemelt
  • Italic indicates a move that gets STAB only when used by an evolution of Nemelt

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Acid Spray 40 100 20
Dragon Claw 80 100 15
Earth Power 90 100 10
Lava Plume 80 100 15
Hone Claws 15
Shed Tail 0 10
Slack Off 100 10
Super Fang 90 10
Thunder Fang 65 95 15
  • Bold indicates a move that gets STAB when used by Nemelt
  • Italic indicates a move that gets STAB only when used by an evolution of Nemelt

By tutoring

Move Type Cat. Pwr. Acc. PP
Acid 40 100 30
Acid Armor 20
Acid Spray 40 100 20
Aerial Ace 60 20
Amnesia 20
Bide 10
Bite 60 100 25
Body Slam 85 100 15
Camouflage 100 20
Captivate 100 20
Crunch 80 100 15
Dig 80 100 10
Disable 100 20
Double-Edge 120 100 15
Dragon Claw 80 100 15
Dragon Dance 20
Dragon Hammer 90 100 15
Dragon Rush 100 75 10
Dragon Tail 60 90 10
Earth Power 90 100 10
Ember 40 100 25
Endure 10
Facade 70 100 20
False Swipe 40 100 40
Fire Fang 65 95 15
Fire Lash 80 100 15
Fire Pledge 80 100 10
Fire Spin 35 85 15
Flame Burst 70 100 15
Flame Charge 50 100 20
Flame Wheel 60 100 25
Flare Blitz 120 100 15
Frustration 100 20
Fury Swipes 18 80 15
Gastro Acid 100 10
Glare 100 30
Growl 100 40
Headbutt 70 100 15
Hone Claws 15
Hyper Fang 80 90 15
Inferno 100 50 5
Iron Head 80 100 15
Iron Tail 100 75 15
Lava Plume 80 100 15
Leer 100 30
Mean Look 5
Metal Claw 50 95 35
Mimic 10
Mud Shot 55 95 15
Mud-Slap 20 100 10
Mud Sport 100 15
Night Slash 70 100 15
Odor Sleuth 40
Outrage 120 100 10
Overheat 130 90 5
Payback 50 100 10
Poison Jab 80 100 20
Poison Tail 50 100 25
Rage 20 100 20
Reflect Type 15
Return 100 20
Reversal 100 15
Sacred Fire 100 95 5
Sand Attack 100 15
Scary Face 100 10
Scratch 40 100 35
Shadow Claw 70 100 15
Shed Tail 0 10
Slam 80 75 20
Slash 70 100 20
Sleep Talk 10
Smokescreen 100 20
Snore 50 100 15
Spark 65 100 20
Splash 40
Substitute 10
Super Fang 90 10
Swagger 85 15
Tackle 40 100 35
Tail Whip 100 30
Take Down 90 85 20
Thrash 120 100 10
Thunder Fang 65 95 15
Wild Charge 90 100 15
Yawn 10
Zen Headbutt 80 90 15
  • Bold indicates a move that gets STAB when used by Nemelt
  • Italic indicates a move that gets STAB only when used by an evolution of Nemelt

Ability Learnset

By leveling up

Level Ability Cost Description
1 Blaze 14 Powers up Fire-type moves when the Pokémon's HP is low.
1 Magma Armor 11 The Pokémon is covered with hot magma, which prevents it from becoming frostbitten.
10 Guts 78 It's so gutsy that having a status condition boosts the Pokémon's Attack stat.
25 Flame Body 28 Contact with the Pokémon may burn the attacker.
40 Dry Skin 32 Rain and Water-type moves restore HP. Sunlight and Fire-type damage hurt more.
55 Oblivious 11 The Pokémon is oblivious, and that keeps it from being infatuated or taunted.
70 Strong Jaw 33 The Pokémon's strong jaw boosts the power of its biting moves.
85 Reckless 57 Powers up moves that have recoil damage.
100 Calderize 77 Normal-type moves become Fire-type moves. Their power is boosted a little.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 07 Illuminate 4 Raises the Pokémon's evasiveness.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 14 Flash Fire 16 Powers up the Pokémon's Fire-type moves if it's hit by one.
Disc 18 Mimicry 22 Changes the Pokémon's type depending on the terrain.
Disc 35 Strong Jaw 33 The Pokémon's strong jaw boosts the power of its biting moves.
Disc 44 Magma Armor 11 The Pokémon is covered with hot magma, which prevents it from becoming frostbitten.
Disc 50 Oblivious 11 The Pokémon is oblivious, and that keeps it from being infatuated or taunted.
Disc 56 Rough Skin 17 This Pokémon inflicts damage with its rough skin to the attacker on contact.
Disc 59 Stamina 33 Boosts the Defense stat when hit by an attack.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Anger Point 21 The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
Anticipation 1 The Pokémon can sense an opposing Pokémon's dangerous moves.
Blaze 14 Powers up Fire-type moves when the Pokémon's HP is low.
Calderize 77 Normal-type moves become Fire-type moves. Their power is boosted a little.
Cold-Blooded 33 Boosts the Pokémon's Speed stat in harsh sunlight.
Competitive 32 Boosts the Sp. Atk stat sharply when a stat is lowered.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Drought 102 Turns the sunlight harsh when the Pokémon enters a battle.
Dry Skin 32 Rain and Water-type moves restore HP. Sunlight and Fire-type damage hurt more.
Flame Body 28 Contact with the Pokémon may burn the attacker.
Guts 78 It's so gutsy that having a status condition boosts the Pokémon's Attack stat.
Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Klutz -25 The Pokémon can't use any held items.
Marvel Scale 3 The Pokémon's marvelous scales boost the Defense stat if it has a status condition.
Multiscale 70 Reduces the amount of damage the Pokémon takes while its HP is full.
Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Reckless 57 Powers up moves that have recoil damage.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Stalwart 11 Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.
Stench 11 By releasing stench when attacking, this Pokémon may cause the target to flinch.
Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unaware 70 When attacking, the Pokémon ignores the target Pokémon's stat changes.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

Concept art by kwenio