Ninetales
Type | HP | Attack | Defense | Speed | Special Attack | Special Defense | Total | ||||||||||
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73 | 76 | 75 | 100 | 81 | 100 | 505 | |||||||||
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#89 |
0' 4.3"
43.97 lbs. |
Fox Pokémon | It has long been said that each of the nine tails embody an enchanted power. A long-lived Ninetales will have fur that shines like gold. | |||||||||||||
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Ability capacity:
102 |
Egg group(s):
Field |
EV Yield:
Speed: 1 Special Defense: 1 |
Growth:
Medium Fast |
Catch Rate:
75 |
Evolution
Vulpix![]() | Use Fire Stone ![]() | Ninetales![]() |
Wild Encounters
Type | Map | Chance | Level |
---|---|---|---|
Land | Tarvos Foothills | 10% | 11-12 |
Land (2) | Tarvos Foothills | 10% | 15-21 |
Trainers
Battle Frontier
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Move learnset
By leveling up
Level | Move | Type | Cat. | Pwr. | Acc. | PP |
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1 | Imprison |
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— | 100 | 10 |
1 | Nasty Plot |
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— | — | 20 |
1 | Flamethrower |
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90 | 100 | 15 |
1 | Quick Attack |
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40 | 100 | 30 |
1 | Confuse Ray |
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— | 100 | 10 |
1 | Safeguard |
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— | — | 25 |
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By TM
TM | Move | Type | Cat. | Pwr. | Acc. | PP | |
---|---|---|---|---|---|---|---|
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TM 004 | Calm Mind |
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— | — | 20 |
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TM 005 | Toxic |
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— | 90 | 10 |
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TM 010 | Hidden Power |
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60 | 100 | 15 |
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TM 011 | Sunny Day |
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— | — | 5 |
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TM 015 | Reflect |
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— | — | 20 |
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TM 020 | Safeguard |
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— | — | 25 |
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TM 021 | Solar Beam |
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120 | 100 | 10 |
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TM 023 | Return |
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— | 100 | 20 |
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TM 027 | Double Team |
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— | — | 15 |
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TM 036 | Attract |
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— | 100 | 15 |
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TM 038 | Incinerate |
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60 | 100 | 15 |
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TM 043 | Scorching Sands |
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70 | 100 | 10 |
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TM 047 | Power Swap |
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— | — | 10 |
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TM 051 | Will-o-Wisp |
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— | 85 | 15 |
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TM 065 | Psychic Terrain |
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— | — | 10 |
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TM 074 | Inverse Terrain |
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— | — | 10 |
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TM 079 | Ominous Wind |
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60 | 100 | 5 |
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TM 087 | Endothermia |
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75 | 90 | 15 |
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TM 102 | Flamethrower |
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90 | 100 | 15 |
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TM 103 | Fire Blast |
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110 | 85 | 5 |
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TM 109 | Dark Pulse |
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80 | 100 | 15 |
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TM 110 | Giga Impact |
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150 | 90 | 5 |
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TM 112 | Jettison |
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70 | 100 | 20 |
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TM 117 | Role Play |
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— | — | 10 |
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By breeding
Parents | Move | Type | Cat. | Pwr. | Acc. | PP | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Baby-Doll Eyes |
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— | 100 | 30 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Captivate |
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— | 100 | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Disable |
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— | 100 | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Energy Ball |
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90 | 100 | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Enthrall |
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— | 100 | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Extrasensory |
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80 | 100 | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Feint Attack |
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60 | — | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Flail |
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— | 100 | 15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Flame Charge |
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50 | 100 | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Flare Blitz |
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120 | 100 | 15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Healing Wish |
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— | — | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Heat Wave |
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100 | 90 | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Hex |
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65 | 100 | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Howl |
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— | — | 40 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Hypnosis |
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— | 60 | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Memento |
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— | 100 | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Nightmare |
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— | 100 | 15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Power Swap |
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— | — | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Psych Up |
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— | — | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Roar |
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— | — | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Secret Power |
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70 | 100 | 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Spite |
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— | 100 | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Tail Slap |
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25 | 85 | 10 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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By tutoring
Move | Type | Cat. | Pwr. | Acc. | PP |
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Agility |
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— | — | 30 |
Alluring Voice |
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80 | 100 | 10 |
Baby-Doll Eyes |
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— | 100 | 30 |
Bide |
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— | — | 10 |
Body Slam |
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85 | 100 | 15 |
Burning Jealousy |
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70 | 100 | 5 |
Captivate |
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— | 100 | 20 |
Confide |
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— | — | 20 |
Confuse Ray |
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— | 100 | 10 |
Covet |
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60 | 100 | 25 |
Curse |
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— | — | 10 |
Dig |
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80 | 100 | 10 |
Disable |
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— | 100 | 20 |
Double-Edge |
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120 | 100 | 15 |
Ember |
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40 | 100 | 25 |
Encore |
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— | 100 | 5 |
Endure |
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— | — | 10 |
Energy Ball |
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90 | 100 | 10 |
Enthrall |
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— | 100 | 20 |
Extrasensory |
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80 | 100 | 20 |
Facade |
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70 | 100 | 20 |
Feint Attack |
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60 | — | 20 |
Fire Pledge |
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80 | 100 | 10 |
Fire Spin |
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35 | 85 | 15 |
Flail |
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— | 100 | 15 |
Flame Burst |
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70 | 100 | 15 |
Flame Charge |
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50 | 100 | 20 |
Flame Wheel |
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60 | 100 | 25 |
Flare Blitz |
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120 | 100 | 15 |
Foul Play |
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95 | 100 | 15 |
Frustration |
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— | 100 | 20 |
Grudge |
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— | 100 | 5 |
Headbutt |
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70 | 100 | 15 |
Heat Wave |
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100 | 90 | 10 |
Hex |
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65 | 100 | 10 |
Howl |
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— | — | 40 |
Hypnosis |
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— | 60 | 20 |
Imprison |
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— | 100 | 10 |
Inferno |
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100 | 50 | 5 |
Iron Tail |
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100 | 75 | 15 |
Memento |
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— | 100 | 10 |
Mimic |
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— | — | 10 |
Mystical Fire |
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75 | 100 | 10 |
Nasty Plot |
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— | — | 20 |
Natural Gift |
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— | 100 | 15 |
Nightmare |
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— | 100 | 15 |
Odor Sleuth |
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— | — | 40 |
Overheat |
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130 | 90 | 5 |
Pain Split |
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— | — | 20 |
Payback |
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50 | 100 | 10 |
Protect |
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— | — | 10 |
Psych Up |
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— | — | 10 |
Quick Attack |
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40 | 100 | 30 |
Rage |
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20 | 100 | 20 |
Rest |
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— | — | 10 |
Roar |
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— | — | 20 |
Round |
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60 | 100 | 15 |
Secret Power |
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70 | 100 | 20 |
Skull Bash |
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130 | 100 | 10 |
Sleep Talk |
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— | — | 10 |
Snore |
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50 | 100 | 15 |
Spite |
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— | 100 | 10 |
Substitute |
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— | — | 10 |
Swagger |
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— | 85 | 15 |
Swift |
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60 | — | 20 |
Tackle |
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40 | 100 | 35 |
Tail Slap |
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25 | 85 | 10 |
Tail Whip |
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— | 100 | 30 |
Take Down |
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90 | 85 | 20 |
Teleport |
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— | — | 20 |
Weather Ball |
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50 | 100 | 10 |
Zen Headbutt |
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80 | 90 | 15 |
Dream Eater |
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100 | 100 | 15 |
Eerie Energy |
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70 | 100 | 20 |
Fake Tears |
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— | 100 | 20 |
Hyper Beam |
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150 | 90 | 5 |
Laser Focus |
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— | — | 30 |
Psyshock |
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80 | 100 | 10 |
Sandsear Storm |
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100 | 80 | 10 |
Shadow Ball |
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80 | 100 | 15 |
Stored Power |
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20 | 100 | 10 |
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Ability Learnset
By leveling up
Level | Ability | Cost | Description |
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1 | Flash Fire | 16 | Powers up the Pokémon's Fire-type moves if it's hit by one. |
1 | Run Away | 0 | Enables a sure getaway from wild Pokémon. |
10 | Insomnia | 10 | The Pokémon is suffering from insomnia and cannot fall asleep. |
25 | Flame Body | 28 | Contact with the Pokémon may burn the attacker. |
40 | Drought | 102 | Turns the sunlight harsh when the Pokémon enters a battle. |
55 | Serene Grace | 66 | Boosts the likelihood of additional effects occurring when attacking. |
70 | Fur Coat | 79 | Halves the damage from physical moves. |
85 | Magician | 69 | The Pokémon steals the held item of a Pokémon it hits with a move. |
100 | Queenly Majesty | 11 | Its majesty pressures opposing Pokémon, making them unable to attack with priority moves. |
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By Disc
Disc | Ability | Cost | Description | |
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Disc 02 | Pickup | 1 | The Pokémon may pick up the items, both during and outside of battle. |
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Disc 04 | Insomnia | 10 | The Pokémon is suffering from insomnia and cannot fall asleep. |
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Disc 07 | Illuminate | 4 | Raises the Pokémon's evasiveness. |
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Disc 08 | Trace | 11 | When it enters a battle, the Pokémon copies an opposing Pokémon's Ability. |
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Disc 11 | Ball Fetch | 0 | If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball. |
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Disc 14 | Flash Fire | 16 | Powers up the Pokémon's Fire-type moves if it's hit by one. |
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Disc 26 | Super Luck | 35 | The Pokémon is so lucky that the critical-hit ratios of its moves are boosted. |
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Disc 44 | Magma Armor | 11 | The Pokémon is covered with hot magma, which prevents it from becoming frostbitten. |
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By tutoring
Ability | Cost | Description |
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Arcane Armor | 11 | Boosts the Pokémon's Defensive stats on Psychic Terrain. |
Blaze | 14 | Powers up Fire-type moves when the Pokémon's HP is low. |
Calderize | 77 | Normal-type moves become Fire-type moves. Their power is boosted a little. |
Cognizate | 77 | Normal-type moves become Psychic-type moves. Their power is boosted a little. |
Cute Charm | 7 | Contact with the Pokémon may cause infatuation. |
Dazzling | 11 | Surprises the opposing Pokémon, making it unable to attack using priority moves. |
Defeatist | -17 | Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less. |
Drought | 102 | Turns the sunlight harsh when the Pokémon enters a battle. |
Flame Body | 28 | Contact with the Pokémon may burn the attacker. |
Fluffy | 33 | Halves the damage taken from contact moves, but doubles that of Fire-type moves. |
Friend Guard | 33 | Reduces damage done to allies. |
Fur Coat | 79 | Halves the damage from physical moves. |
High Entropy | 32 | Boosts the Pokémon's Evasiveness under Gravity. |
Immunity | 2 | The immune system of the Pokémon prevents it from getting poisoned. |
Imperious | -93 | This Pokémon sometimes refuses to obey its Trainer. |
Klutz | -25 | The Pokémon can't use any held items. |
Magician | 69 | The Pokémon steals the held item of a Pokémon it hits with a move. |
Neuroforce | 79 | Powers up moves that are super effective. |
Propeller Tail | 11 | Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves. |
Pure Power | 178 | Using its pure power, the Pokémon doubles its Sp. Attack stat. |
Run Away | 0 | Enables a sure getaway from wild Pokémon. |
Screen Cleaner | 12 | Entering a battle nullifies the effects of Light Screen, Reflect, and Aurora Veil. |
Serene Grace | 66 | Boosts the likelihood of additional effects occurring when attacking. |
Slow Start | -94 | For five turns, the Pokémon's Attack and Speed stats are halved. |
Solar Power | 52 | Boosts the Sp. Atk stat in harsh sunlight or solar wind, but HP decreases every turn. |
Soul-Heart | 69 | Boosts its Sp. Atk stat every time a Pokémon faints. |
Stall | -12 | The Pokémon moves after all other Pokémon do. |
Synchronize | 32 | The attacker will receive the same status condition if it inflicts one to the Pokémon. |
Telepathy | 69 | Anticipates an ally's attack and dodges it. |
Truant | -67 | The Pokémon can't use a move if it had used a move on the previous turn. |
Queenly Majesty | 11 | Its majesty pressures opposing Pokémon, making them unable to attack with priority moves. |
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