Omniczar

Type HP Attack Defense Speed Special Attack Special Defense Total
Sprite by ogwon
125 55 90 40 115 70 495
Sprite by ogwon
#402 1' 7.0"
51.69 lbs.
Genie Pokémon This benevolent genie prides itself on granting wishes for Pokémon in need. This often results in a failed Trainer's Poké Ball throw.

Icon by dillsacke
Ability capacity:
113
Egg group(s):
Fairy
Amorphous
EV Yield:
Special Attack: 2
Growth:
Fast
Catch Rate:
65

Evolution

Omnibyte
Level 40Omniczar

Wild Encounters

Type Map Chance Level

Trainers

Leader Paaliaq
Omniczar Lv. 60 @ Grip Claw
Abilities Moves
Unstable Isotope
Synchronize
Continuum Pulse
Wormhole
Flash Cannon
Gird
Magnezone Lv. 61 @ Zoom Lens
Abilities Moves
Stall
Compound Eyes
Transistor
Gyro Ball
Zap Cannon
Volt Switch
Tri Attack
Rakidone Lv. 61 @ Leftovers
Abilities Moves
High Entropy
Analytic
Negative Energy
Silk Trap
Graviton Wave
Wormhole
Toxtricity Lv. 62
Abilities Moves
Rattled
Punk Rock
Klutz
Overdrive
Sludge Wave
Boomburst
Shift Gear
Blitzrdrix Lv. 62 @ Simple Herb
Abilities Moves
Menace
Electromorphosis
Discharge
Parasitic Pulse
Quiver Dance
Baton Pass
Gravitomix Lv. 64 @ White Herb
Abilities Moves
Transistor
Electromorphosis
Inner Focus
Psycho Boost
Negative Energy
Aeroblast
Fabled Trick
Leader Thrymr
Pteroret Lv. 100 @ Ganlon Berry
Abilities Moves
Prankster
Simple
Stuff Cheeks
Snatch
Body Press
Covet
Cyclobber Lv. 100 @ Thick Club
Abilities Moves
Gluttony
Oblivious
Shadow Bone
Ice Hammer
Rock Blast
Hammer Arm
Conkeldurr Lv. 100 @ Fighting Gem
Abilities Moves
Iron Fist
Bare Hands
Power-Up Punch
Mach Punch
Drain Punch
Double Iron Bash
Alcesteel Lv. 100 @ Power Herb
Abilities Moves
Battle Armor Autotomize
Glacial Rift
Bullet Punch
Skull Bash
Omniczar Lv. 100 @ Leftovers
Abilities Moves
Magic Bounce Gird
Wish
Calm Mind
Twin Beam
Lucario Lv. 100 @ Black Belt
Abilities Moves
Adaptability
No Guard
High Jump Kick
Focus Blast
Vacuum Wave
Iron Tail
Historian Pablo
Honchkrow Lv. 30
Abilities Moves
Insomnia
Emergency Exit
Super Luck
Pursuit
Haze
Wing Attack
Swagger
Bisharp Lv. 30
Abilities Moves
Defiant
Pressure
Inner Focus
Feint Attack
Scary Face
Metal Claw
Slash
Omniczar Lv. 30
Abilities Moves
Shell Armor
Wimp Out
Synchronize
Mirror Shot
Wish
Terrain Pulse
Twin Beam
Collector Ryden
Elephloat Lv. 33
Abilities Moves
Air Lock
Wind Rider
Bubble Beam
Whirlwind
Hyper Voice
Discharge
Mastadrone Lv. 32
Abilities Moves
Air Lock
Wind Rider
Tailwind
Bubble Beam
Whirlwind
Hyper Voice
Omnibyte Lv. 33
Abilities Moves
Shell Armor
Wimp Out
Synchronize
Mirror Shot
Wish
Terrain Pulse
Twin Beam
Omniczar Lv. 32
Abilities Moves
Shell Armor
Wimp Out
Synchronize
Mirror Shot
Wish
Terrain Pulse
Twin Beam
Team Nova Grunt
Omniczar Lv. 53
Abilities Moves
Shell Armor
Soundproof
Wimp Out
Synchronize
Twin Beam
Gird
Ancient Power
Psychic Terrain
Blitzrdrix Lv. 53
Abilities Moves
Menace
Tangled Feet
Limber
Ball Fetch
Psycho Cut
Fabled Trick
Quiver Dance
Discharge
Geologist Paloma
Gravitomix Lv. 55 @ Terrain Extender
Abilities Moves
Psychic Surge
Wind Power
Expanding Force
Negative Energy
Volt Switch
Battle of Wits
Claydol Lv. 55 @ Panic Button
Abilities Moves
Arcane Armor
Synchronize
Parting Shot
Expanding Force
Calm Mind
Seismic Wave
Gardevoir Lv. 55 @ Psychic Seed
Abilities Moves
Psychic Surge Expanding Force
Reflect
Light Screen
Moonblast
Omniczar Lv. 55 @ Psychic Seed
Abilities Moves
Arcane Armor
Power Spot
Expanding Force
Doom Desire
Psychic Terrain
Astral Barrage
Psychic Tameka
Gardevoir Lv. 45
Abilities Moves
Synchronize
Dancer
Trace
Psychic
Imprison
Future Sight
Captivate
Omniczar Lv. 45
Abilities Moves
Shell Armor
Soundproof
Wimp Out
Synchronize
Terrain Pulse
Twin Beam
Gird
Ancient Power
Xatu Lv. 45
Abilities Moves
Synchronize
Inner Focus
Early Bird
Wish
Psychic
Miracle Eye
Psycho Shift
Reuniclus Lv. 45
Abilities Moves
Overcoat
Sticky Hold
Gooey
Future Sight
Pain Split
Psychic
Skill Swap
Psychic Fira
Rakidone Lv. 55
Abilities Moves
Compound Eyes
Analytic
Signal Beam
Psychic Terrain
Expanding Force
Parting Shot
Omniczar Lv. 56
Abilities Moves
Shell Armor
Iron Barbs
Soundproof
Wimp Out
Gird
Ancient Power
Psychic Terrain
Shrapnel Sear
Xatu Lv. 56
Abilities Moves
Synchronize
Inner Focus
Early Bird
Psycho Shift
Future Sight
Power Swap
Guard Swap

Battle Frontier

Omniczar @ Zoom Lens
Abilities Moves
Enchantress Hypnosis
Dream Eater
Calm Mind
Psychic
Omniczar @ Psychic Seed
Abilities Moves
Arcane Armor Expanding Force
Doom Desire
Psychic Terrain
Astral Barrage

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Assist 100 20
1 Plasma Bolt 30 100 30
1 Withdraw 20
7 Swift 60 20
10 Confusion 50 100 25
16 Mirror Shot 65 85 10
19 Wish 100 10
25 Terrain Pulse 50 100 10
28 Twin Beam 40 100 10
34 Gird 100 20
37 Ancient Power 60 100 5
48 Psychic Terrain 10
56 Shrapnel Sear 110 75 5
67 Shell Smash 15
75 Psystrike 100 100 10
  • Bold indicates a move that gets STAB when used by Omniczar
  • Italic indicates a move that gets STAB only when used by an evolution of Omniczar

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 004 Calm Mind 20
TM 005 Toxic 90 10
TM 006 Psykogenic Chill 85 15
TM 010 Hidden Power 60 100 15
TM 012 Taunt 100 20
TM 014 Light Screen 30
TM 015 Reflect 20
TM 019 Giga Drain 75 100 10
TM 020 Safeguard 25
TM 022 Thunderbolt 90 100 15
TM 023 Return 100 20
TM 025 Shadow Ball 80 100 15
TM 027 Double Team 15
TM 028 Shock Wave 60 20
TM 039 Embargo 100 15
TM 041 Focus Blast 120 70 5
TM 047 Power Swap 10
TM 048 Guard Swap 10
TM 057 Trick Room 5
TM 058 Wonder Room 10
TM 059 Magic Room 10
TM 061 Ancient Power 60 100 5
TM 065 Psychic Terrain 10
TM 069 Shrapnel Terrain 10
TM 081 Dazzling Gleam 80 100 10
TM 092 Psybeam 65 100 20
TM 101 Hyper Beam 150 90 5
TM 109 Dark Pulse 80 100 15
TM 110 Giga Impact 150 90 5
TM 116 Expanding Force 80 100 10
  • Bold indicates a move that gets STAB when used by Omniczar
  • Italic indicates a move that gets STAB only when used by an evolution of Omniczar

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Concussive Blast 80 100 10
Explosion 250 100 5
Healing Wish 10
Magic Coat 100 15
Magic Room 10
Metal Burst 100 10
Mystical Power 70 90 10
Psyshock 80 100 10
Recycle 100 10
Safeguard 25
Shear Force 80 100 10
Shrapnel Smash 70 100 20
Weather Ball 50 100 10
  • Bold indicates a move that gets STAB when used by Omniczar
  • Italic indicates a move that gets STAB only when used by an evolution of Omniczar

By tutoring

Move Type Cat. Pwr. Acc. PP
Absorb 30 100 25
Attract 100 15
Aura Sphere 80 20
Aurora Beam 65 100 20
Autotomize 15
Barrier 20
Battle of Wits 80 100 10
Belch 120 90 10
Bide 10
Captivate 100 20
Charge 100 20
Charge Beam 50 90 10
Charm 100 20
Concussive Blast 80 100 10
Confide 20
Confuse Ray 100 10
Confusion 50 100 25
Continuum Pulse 50 100 15
Cosmic Power 20
Crafty Shield 10
Curse 10
Detect 5
Disable 100 20
Double-Edge 120 100 15
Dream Eater 100 100 15
Eerie Impulse 100 15
Eerie Spell 80 100 5
Endeavor 100 5
Endure 10
Energy Ball 90 100 10
Enthrall 100 20
Explosion 250 100 5
Extrasensory 80 100 20
Facade 70 100 20
Fake Tears 100 20
Final Gambit 100 5
Flash 100 20
Flash Cannon 80 100 10
Focus Energy 30
Foresight 40
Frustration 100 20
Future Sight 120 100 10
Gird 100 20
Graviton Wave 65 100 15
Gravity 5
Guard Split 10
Gyro Ball 100 5
Harden 30
Heal Block 100 15
Heal Pulse 10
Healing Wish 10
Heart Swap 10
Helping Hand 100 20
Hypnosis 60 20
Imprison 100 10
Iron Defense 15
Lumina Crash 80 100 10
Luster Purge 70 100 5
Magic Coat 100 15
Magic Powder 100 20
Marvel Room 10
Meditate 40
Mega Drain 55 100 15
Metal Burst 100 10
Meteor Beam 120 90 10
Mimic 10
Mineral Mash 90 95 15
Miracle Eye 40
Mirror Coat 100 20
Moonblast 95 100 15
Mystical Power 70 90 10
Natural Gift 100 15
No Retreat 5
Pain Split 20
Pay Day 40 100 20
Plasma Bolt 30 100 30
Power Gem 80 100 20
Power Split 10
Protect 10
Psych Up 10
Psychic 90 100 10
Psycho Shift 100 10
Psyshock 80 100 10
Psystrike 100 100 10
Psywave 100 15
Rage 20 100 20
Recycle 100 10
Rest 10
Round 60 100 15
Secret Power 70 100 20
Self-Destruct 200 100 5
Shear Force 80 100 10
Shell Smash 15
Shore Up 10
Shrapnel Sear 110 75 5
Shrapnel Smash 70 100 20
Skill Swap 10
Snore 50 100 15
Splash 40
Steel Beam 140 95 5
Stored Power 20 100 10
Substitute 10
Swift 60 20
Tackle 40 100 35
Teleport 20
Terrain Pulse 50 100 10
Thunder Shock 40 100 30
Thunder Wave 90 20
Tinker 100 15
Tri Attack 80 100 10
Twin Beam 40 100 10
Weather Ball 50 100 10
Wish 100 10
Withdraw 20
Zap Cannon 120 50 5
Aeroblast 100 95 5
Air Cutter 60 95 25
Air Slash 75 95 15
Assist 100 20
Astral Barrage 120 100 5
Bestow 15
Bitter Malice 75 100 15
Burning Jealousy 70 100 5
Doom Desire 140 100 5
Draining Kiss 50 100 10
Fire Punch 75 100 15
Fling 100 10
Focus Punch 150 100 20
Grudge 100 5
Hex 65 100 10
Hyper Voice 90 100 10
Ice Punch 75 100 15
Instruct 15
Laser Focus 30
Last Resort 140 100 5
Lunar Blessing 0 10
Lunar Dance 10
Mega Punch 80 85 20
Memento 100 10
Metronome 10
Nasty Plot 20
Nightmare 100 15
Noxious Needle 70 100 20
Poltergeist 110 90 5
Power Whip 120 85 10
Psyblade 80 100 15
Psycho Boost 140 90 5
Psycho Cut 70 100 20
Psyshield Bash 70 90 10
Quantum Trap 100 5
Razor Wind 70 100 10
Retaliate 70 100 5
Seismic Wave 85 90 10
Slam 80 75 20
Sucker Punch 70 100 5
Thunder 110 70 10
Thunder Punch 75 100 15
Tickle 100 20
Wide Guard 10
Wormhole 100 85 5
  • Bold indicates a move that gets STAB when used by Omniczar
  • Italic indicates a move that gets STAB only when used by an evolution of Omniczar

Ability Learnset

By leveling up

Level Ability Cost Description
1 Shell Armor 42 A hard shell protects the Pokémon from critical hits.
1 Synchronize 32 The attacker will receive the same status condition if it inflicts one to the Pokémon.
18 Wimp Out -22 The Pokémon cowardly switches out when its HP becomes half or less.
36 Soundproof 15 Soundproofing gives the Pokémon full immunity to all sound-based moves.
54 Iron Barbs 22 Inflicts damage on the attacker upon contact with iron barbs.
72 Enchantress 77 The Pokémon creates a bizarre area that negates hold items when it enters battle.
90 Psychic Surge 85 Turns the ground into Psychic Terrain when the Pokémon enters a battle.
90 Arcane Armor 11 Boosts the Pokémon's Defensive stats on Psychic Terrain.
100 Magic Bounce 80 Reflects status moves instead of getting hit by them.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 04 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Disc 12 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Disc 15 Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
Disc 30 Dauntless Shield 12 Boosts the Pokémon's Defense stat when the Pokémon enters a battle.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Disc 55 Regenerator 54 Restores a little HP when withdrawn from battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Adaptability 77 Powers up moves of the same type as the Pokémon.
Arcane Armor 11 Boosts the Pokémon's Defensive stats on Psychic Terrain.
Arena Trap 70 Prevents opposing Pokémon from fleeing.
Cognizate 77 Normal-type moves become Psychic-type moves. Their power is boosted a little.
Color Change 1 The Pokémon's type becomes the type of the move used on it.
Contrary 82 Makes stat changes have an opposite effect.
Enchantress 77 The Pokémon creates a bizarre area that negates hold items when it enters battle.
Forewarn 1 When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
Heavy Metal 1 Doubles the Pokémon's weight.
Hydration 23 Heals status conditions if it's raining.
Imperious -93 This Pokémon sometimes refuses to obey its Trainer.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Iron Barbs 22 Inflicts damage on the attacker upon contact with iron barbs.
Klutz -25 The Pokémon can't use any held items.
Light Metal 1 Halves the Pokémon's weight.
Magic Bounce 80 Reflects status moves instead of getting hit by them.
Mold Breaker 47 Moves can be used on the target regardless of its Abilities.
Natural Cure 32 All status conditions heal when the Pokémon switches out.
Power Of Alchemy 11 The Pokémon copies the Ability of a defeated ally.
Power Spot 69 Just being next to the Pokémon powers up moves.
Protean 80 Changes the Pokémon's type to the type of the move it's about to use.
Psychic Surge 85 Turns the ground into Psychic Terrain when the Pokémon enters a battle.
Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
Rock Head 14 Protects the Pokémon from recoil damage.
Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
Shell Armor 42 A hard shell protects the Pokémon from critical hits.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Soundproof 15 Soundproofing gives the Pokémon full immunity to all sound-based moves.
Stall -12 The Pokémon moves after all other Pokémon do.
Steely Spirit 32 Powers up ally Pokémon's Steel-type moves.
Synchronize 32 The attacker will receive the same status condition if it inflicts one to the Pokémon.
Telepathy 69 Anticipates an ally's attack and dodges it.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unstable Isotope 32 Boosts the Pokémon's Defensive stats under Gravity.
Wandering Spirit 11 The Pokémon exchanges Abilities with a Pokémon that hits it with a contact move.
Warp Reality 85 Turns the ground into Inverse Terrain when the Pokémon enters a battle.
Weak Armor 27 Physical attacks to the Pokémon lower its Defense stat but sharply raise its Speed stat.
Wimp Out -22 The Pokémon cowardly switches out when its HP becomes half or less.
Wonder Guard 206 Its mysterious power only lets supereffective moves hit the Pokémon.
Wonder Skin 11 Makes status moves more likely to miss.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Innards Out 11 Damages the attacker landing the finishing hit by the amount equal to its last HP.
Relativist 254 The Pokémon creates a bizarre area that inverts Speed when it enters battle.
Singularity 84 The Pokémon amplifies the Gravitational field when it enters battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled