Ovarapt

Type HP Attack Defense Speed Special Attack Special Defense Total
Sprite by star_gazaar
52 79 94 22 35 108 390
Sprite by
#412 0' 2.9"
30.2 lbs.
Velociraptor Pokémon Its shell is terrifically heavy and hard. Few Ovarapt attain the strength to break out of it. It hunts in tandem with other Ovarapt, using cunning and traps.

Icon by dillsacke
NPC by dillsacke
Ability capacity:
57
Egg group(s):
Dragon
EV Yield:
Defense: 1
Special Defense: 1
Growth:
Slow
Catch Rate:
42

Evolution

Ovarapt
Level 17 if attack is greater than defenseVelokota
Level 36 if attack is less than defenseUtabazai

Wild Encounters

Type Map Chance Level

Trainers

Leader Titania
Ovarapt Lv. 14
Abilities Moves
Battle Armor Metal Claw
Beat Up
Leer
Bide
Tyrunt Lv. 12
Abilities Moves
Strong Jaw Predation
Bite
Stomp
Roar
Goomy Lv. 13
Abilities Moves
Sap Sipper Acid Armor
Dragon Breath
Mega Drain
Bubble
Totsicle Lv. 12
Abilities Moves
Thick Fat Withdraw
Powder Snow
Twister
Water Gun
Bagon Lv. 15
Abilities Moves
Rock Head
Reckless
Dragon Dance
Headbutt
Bite
Dragon Breath
Velokota Lv. 17
Abilities Moves
Mold Breaker Focus Energy
Spark
Metal Claw
Predation
Dragon Savant Griffin
Natu Lv. 11
Abilities Moves
Synchronize
Early Bird
Peck
Leer
Night Shade
Teleport
Ovarapt Lv. 13
Abilities Moves
Shell Armor
Rock Head
Leer
Beat Up
Bide
Iron Defense
Gible Lv. 12
Abilities Moves
Sand Veil
Rough Skin
Tackle
Sand Attack
Sandstorm
Sand Tomb
Goomy Lv. 11
Abilities Moves
Sap Sipper
Hydration
Tackle
Bubble
Absorb
Protect
Applin Lv. 13
Abilities Moves
Ripen Withdraw
Astonish
Spruvyne Lv. 12
Abilities Moves
Chlorophyll
Sturdy
Branch Poke
Sharpen
Leech Seed
Headbutt
Collector Castor
Riolu Lv. 30
Abilities Moves
Steadfast
Justified
Inner Focus
Force Palm
Copycat
Screech
Reversal
Wimpod Lv. 30
Abilities Moves
Wimp Out
Anticipation
Run Away
Struggle Bug
Sand Attack
Defense Curl
Ovarapt Lv. 30
Abilities Moves
Shell Armor
Rock Head
Spark
Helping Hand
Dragon Claw
Magic Coat

Battle Frontier

Ovarapt @ Power Herb
Abilities Moves
Swords Dance
Skull Bash
Spark
Snap Trap
Ovarapt @ Chople Berry
Abilities Moves
Sturdy Night Slash
Metal Claw
Torment
Iron Defense
Ovarapt @ Eviolite
Abilities Moves
Snatch
Retaliate
Gyro Ball
Raptor Wreck

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Scratch 40 100 35
1 Leer 100 30
1 Beat Up 10 100 10
7 Bide 10
12 Iron Defense 15
14 Metal Claw 50 95 35
19 Spark 65 100 20
21 Helping Hand 100 20
26 Dragon Claw 80 100 15
28 Magic Coat 100 15
33 Retaliate 70 100 5
35 Iron Head 80 100 15
40 Hone Claws 15
42 Skull Bash 130 100 10
47 Snap Trap 35 100 15
49 Laser Focus 30
54 Shell Trap 150 100 5
56 Raptor Wreck 120 100 15
61 Primal Terrain 10
63 Explosion 250 100 5
  • Bold indicates a move that gets STAB when used by Ovarapt
  • Italic indicates a move that gets STAB only when used by an evolution of Ovarapt

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 004 Calm Mind 20
TM 011 Sunny Day 5
TM 012 Taunt 100 20
TM 018 Rain Dance 5
TM 023 Return 100 20
TM 027 Double Team 15
TM 030 Sandstorm 10
TM 032 Torment 100 15
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 038 Incinerate 60 100 15
TM 056 Mud Bomb 65 85 10
TM 069 Shrapnel Terrain 10
TM 080 Gyro Ball 100 5
TM 120 Behemoth Bash 100 100 5
  • Bold indicates a move that gets STAB when used by Ovarapt
  • Italic indicates a move that gets STAB only when used by an evolution of Ovarapt

By tutoring

Move Type Cat. Pwr. Acc. PP
Amnesia 20
Assurance 60 100 10
Battle of Wits 80 100 10
Beat Up 10 100 10
Bide 10
Bullet Punch 40 100 30
Captivate 100 20
Chip Away 70 100 20
Confide 20
Curse 10
Cut 50 95 30
Detect 5
Dig 80 100 10
Double-Edge 120 100 15
Draco Meteor 130 90 5
Dragon Claw 80 100 15
Dragon Pulse 85 100 10
Dragon Rage 100 10
Ember 40 100 25
Endeavor 100 5
Endure 10
Facade 70 100 20
Flatter 100 15
Fling 100 10
Focus Energy 30
Foresight 40
Frustration 100 20
Fury Cutter 40 95 20
Fury Swipes 18 80 15
Future Sight 120 100 10
Grass Knot 100 20
Growl 100 40
Harden 30
Headbutt 70 100 15
Heal Block 100 15
Helping Hand 100 20
Hone Claws 15
Imprison 100 10
Iron Defense 15
Iron Head 80 100 15
Laser Focus 30
Last Resort 140 100 5
Leer 100 30
Magic Coat 100 15
Meditate 40
Metal Claw 50 95 35
Mimic 10
Mud Shot 55 95 15
Mud-Slap 20 100 10
Nasty Plot 20
Night Slash 70 100 15
Odor Sleuth 40
Rage 20 100 20
Raptor Wreck 120 100 15
Recycle 100 10
Retaliate 70 100 5
Rock Polish 20
Rock Smash 40 100 15
Sand Attack 100 15
Scratch 40 100 35
Shadow Claw 70 100 15
Shell Trap 150 100 5
Shrapnel Smash 70 100 20
Skull Bash 130 100 10
Slash 70 100 20
Sleep Talk 10
Snap Trap 35 100 15
Snatch 100 10
Snore 50 100 15
Spark 65 100 20
Splash 40
Substitute 10
Swift 60 20
Swords Dance 20
Tackle 40 100 35
Take Down 90 85 20
Thief 60 100 25
Toxic 90 10
Zen Headbutt 80 90 15
  • Bold indicates a move that gets STAB when used by Ovarapt
  • Italic indicates a move that gets STAB only when used by an evolution of Ovarapt

Ability Learnset

By leveling up

Level Ability Cost Description
1 Shell Armor 42 A hard shell protects the Pokémon from critical hits.
10 Rock Head 14 Protects the Pokémon from recoil damage.
25 Anger Shell 57 When HP drops to half or less, defenses are lowered but attack and Speed are raised.
40 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
55 Tough Claws 79 Powers up moves that make direct contact.
70 Technician 68 Powers up the Pokémon's weaker moves.
85 Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
100 Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 02 Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Disc 04 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Disc 12 Sturdy 16 It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Disc 15 Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
Disc 20 Sand Force 52 Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Disc 21 Rock Head 14 Protects the Pokémon from recoil damage.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Disc 60 Overcoat 2 Protects the Pokémon from things like sand, hail, and powder.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Analytic 17 Boosts move power when the Pokémon moves last.
Anger Shell 57 When HP drops to half or less, defenses are lowered but attack and Speed are raised.
Beast Boost 67 The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.
Berserk 43 Boosts its Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Carbonize 77 Normal-type moves become Steel-type moves. Their power is boosted a little.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Download 80 Raises the Pokémon's offensive stat an opposing Pokémon is the weakest to.
Full Metal Body 33 Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
Heavy Metal 1 Doubles the Pokémon's weight.
Inflexible -33 This Pokémon can only use the first move it uses in battle.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Keen Eye 5 Prevents other Pokémon from lowering this Pokémon's accuracy.
Klutz -25 The Pokémon can't use any held items.
Light Metal 1 Halves the Pokémon's weight.
Marvel Scale 3 The Pokémon's marvelous scales boost the Defense stat if it has a status condition.
Mirror Armor 56 Bounces back only the stat-lowering effects that the Pokémon receives.
Moxie 67 The Pokémon shows moxie, and that boosts the Attack stat after knocking out any Pokémon.
Multiscale 70 Reduces the amount of damage the Pokémon takes while its HP is full.
No Guard 57 The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Primalize 77 Normal-type moves become Dragon-type moves. Their power is boosted a little.
Rough Skin 17 This Pokémon inflicts damage with its rough skin to the attacker on contact.
Shell Armor 42 A hard shell protects the Pokémon from critical hits.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stakeout 33 Doubles the damage dealt to the target's replacement if the target switches out.
Stall -12 The Pokémon moves after all other Pokémon do.
Steel Skin 10 Boosts the Pokémon's Defensive stats on Shrapnel Terrain.
Steelworker 16 Powers up Steel-type moves.
Technician 68 Powers up the Pokémon's weaker moves.
Tough Claws 79 Powers up moves that make direct contact.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

Concept art by star_gazaar

Concept art by tejas

Concept art by tejas Concept art by dillsacke