Palossand

Type HP Attack Defense Speed Special Attack Special Defense Total
85 75 110 35 100 75 480
#19 0' 5.1"
551.15 lbs.
Sand Castle Pokémon Possessed people controlled by this Pokémon transformed its sand mound into a castle. As it evolved, its power to curse grew ever stronger.
Ability capacity:
84
Egg group(s):
Amorphous
EV Yield:
Defense: 2
Growth:
Medium Fast
Catch Rate:
60

Evolution

Sandygast
Level 42Palossand

Wild Encounters

Type Map Chance Level
Land Carina Sandbar 5% 20-26

Trainers

Leader Magaclite
Heliolisk Lv. 36
Abilities Moves
Dry Skin
Cold-Blooded
Sand Veil
Thunder Wave
Simoom
Solar Beam
Thunder

Details:

  • In strong sunlight, this Pokemon has the ability Solar Power.
  • In heavy rain, this Pokemon has the ability Dry Skin.
  • In a sandstorm, this Pokemon has the ability Sand Veil.
Palossand Lv. 34
Abilities Moves
Water Compaction
Heatproof
Lightning Rod
Hypnosis
Shadow Ball
Scorching Sands
Simoom

Details:

Armaldo Lv. 34 @ Utility Umbrella
Abilities Moves
Battle Armor Swords Dance
Rock Slide
X-Scissor
Aqua Tail

Details:

  • In strong sunlight, this Pokemon has the ability Cold-Blooded.
  • In heavy rain, this Pokemon has the ability Swift Swim.
  • In a sandstorm, this Pokemon has the ability Battle Armor.
Glastle Lv. 37 @ Leftovers
Abilities Moves
Rain Dish
Prism Armor
King's Shield
Weather Ball
Origin Pulse
Shore Up

Details:

  • In strong sunlight, this Pokemon has the ability Cold-Blooded.
  • In heavy rain, this Pokemon has the ability Swift Swim.
  • In a sandstorm, this Pokemon has the ability Battle Armor.
Kroaeakaoa Lv. 36 @ Sitrus Berry
Abilities Moves
Storm Drain Minimize
Scorching Sands
Lava Plume
Scald
Nautilazer Lv. 38 @ Sitrus Berry
Abilities Moves
Shell Armor Energy Ball
Signal Beam
Weather Ball
Crabhammer
Relic Seeker Radmir
Sandygast Lv. 30
Abilities Moves
Water Compaction
Heatproof
Lightning Rod
Sand Tomb
Mega Drain
Scorching Sands
Hypnosis
Palossand Lv. 34
Abilities Moves
Water Compaction
Heatproof
Lightning Rod
Mega Drain
Scorching Sands
Hypnosis
Iron Defense
Triathlete Fynn
Binacle Lv. 29
Abilities Moves
Tough Claws Mud-Slap
Clamp
Rock Polish
Ancient Power
Palossand Lv. 30
Abilities Moves
Water Compaction
Heatproof
Lightning Rod
Sand Tomb
Mega Drain
Scorching Sands
Hypnosis
Team Nova Grunt
Palossand Lv. 45
Abilities Moves
Water Compaction
Sand Spit
Heatproof
Lightning Rod
Hypnosis
Iron Defense
Giga Drain
Shadow Ball
Espeon Lv. 46
Abilities Moves
Synchronize
Cute Charm
Ball Fetch
Morning Sun
Power Swap
Psychic
Psych Up
Fossil Fiend Francis
Aerophagus Lv. 55
Abilities Moves
Mummy
Wandering Spirit
Drowsy Aura
Lifelink
Guard Split
Destiny Bond
Shadow Ball
Power Split
Palossand Lv. 54
Abilities Moves
Water Compaction
Sand Spit
Heatproof
Lightning Rod
Giga Drain
Shadow Ball
Earth Power
Shore Up
Kabutops Lv. 55
Abilities Moves
Swift Swim
Hyper Cutter
Sand Veil
Brine
Protect
Aqua Cutter
Leech Life
Aerodactyl Lv. 54
Abilities Moves
Rock Head
Dragon's Maw
Air Lock
Unnerve
Predation
Dual Wingbeat
Rock Slide
Sky Drop

Battle Frontier

Palossand @ Wise Glasses
Abilities Moves
Stealth Rock
Energy Ball
Shadow Ball
Earth Power
Palossand @ Smooth Rock
Abilities Moves
Water Compaction
Heatproof
Shore Up
Sandstorm
Hex
Scorching Sands
Palossand @ Zoom Lens
Abilities Moves
Hypnosis
Shore Up
Hex
Wormhole

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Harden 30
1 Absorb 30 100 25
1 Astonish 40 100 15
1 Sand Attack 100 15
5 Astonish 40 100 15
9 Sand Attack 100 15
14 Sand Tomb 35 85 15
18 Mega Drain 55 100 15
23 Scorching Sands 70 100 10
27 Hypnosis 60 20
32 Iron Defense 15
36 Giga Drain 75 100 10
41 Shadow Ball 80 100 15
47 Earth Power 90 100 10
54 Shore Up 10
60 Sandstorm 10
  • Bold indicates a move that gets STAB when used by Palossand
  • Italic indicates a move that gets STAB only when used by an evolution of Palossand

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 005 Toxic 90 10
TM 006 Psykogenic Chill 85 15
TM 010 Hidden Power 60 100 15
TM 017 Protect 10
TM 019 Giga Drain 75 100 10
TM 025 Shadow Ball 80 100 15
TM 027 Double Team 15
TM 029 Sludge Bomb 90 100 10
TM 030 Sandstorm 10
TM 035 Rest 10
TM 036 Attract 100 15
TM 039 Embargo 100 15
TM 055 Bulldoze 60 100 20
TM 061 Ancient Power 60 100 5
TM 067 Tectonic Terrain 10
TM 070 Morbid Terrain 10
TM 084 Eerie Fog 10
TM 095 Simoom 80 100 15
TM 110 Giga Impact 150 90 5
TM 115 Earthquake 100 100 10
TM 117 Role Play 10
  • Bold indicates a move that gets STAB when used by Palossand
  • Italic indicates a move that gets STAB only when used by an evolution of Palossand

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Amnesia 20
Ancient Power 60 100 5
Curse 10
Destiny Bond 5
Spit Up 100 10
Stockpile 20
Swallow 10
  • Bold indicates a move that gets STAB when used by Palossand
  • Italic indicates a move that gets STAB only when used by an evolution of Palossand

By tutoring

Move Type Cat. Pwr. Acc. PP
Absorb 30 100 25
After You 15
Amnesia 20
Astonish 40 100 15
Block 5
Brine 65 100 10
Captivate 100 20
Confide 20
Curse 10
Destiny Bond 5
Earth Power 90 100 10
Eerie Energy 70 100 20
Endure 10
Energy Ball 90 100 10
Facade 70 100 20
Frustration 100 20
Gravity 5
Harden 30
Hex 65 100 10
Hypnosis 60 20
Infestation 20 100 20
Iron Defense 15
Mega Drain 55 100 15
Mud Shot 55 95 15
Natural Gift 100 15
Negative Energy 80 100 20
Pain Split 20
Poltergeist 110 90 5
Psychic 90 100 10
Recycle 100 10
Return 100 20
Rock Polish 20
Rock Slide 75 90 10
Rock Tomb 60 95 15
Round 60 100 15
Sand Attack 100 15
Sand Tomb 35 85 15
Scorching Sands 70 100 10
Shear Force 80 100 10
Shelter 0 10
Shore Up 10
Skill Swap 10
Sleep Talk 10
Snore 50 100 15
Spit Up 100 10
Spite 100 10
Stealth Rock 20
Stockpile 20
Stone Edge 100 80 5
Substitute 10
Swagger 85 15
Swallow 10
Tectonic Thrash 70 100 20
Teleport 20
Trick 100 10
Wormhole 100 85 5
Wraith Wrath 120 100 10
Fling 100 10
Hyper Beam 150 90 5
Meteor Beam 120 90 10
Quash 100 15
Sandsear Storm 100 80 10
Seismic Wave 85 90 10
Terrain Pulse 50 100 10
  • Bold indicates a move that gets STAB when used by Palossand
  • Italic indicates a move that gets STAB only when used by an evolution of Palossand

Ability Learnset

By leveling up

Level Ability Cost Description
1 Water Compaction 15 Blocks Water-type moves to sharply boost the Pokémon's Defense.
10 Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
25 Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
40 Sand Spit 43 The Pokémon creates a sandstorm when it's hit by an attack.
55 Sand Veil 3 Boosts the Pokémon's evasiveness in a sandstorm.
70 Filter 58 Reduces the power of supereffective attacks taken.
85 Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
100 Singularity 84 The Pokémon amplifies the Gravitational field when it enters battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 04 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Disc 05 Immunity 2 The immune system of the Pokémon prevents it from getting poisoned.
Disc 15 Lightning Rod 18 The Pokémon draws in and neutralises Electric-type moves, boosting its Sp. Atk.
Disc 20 Sand Force 52 Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Disc 34 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
Disc 42 Sand Stream 102 The Pokémon summons a sandstorm when it enters a battle.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Disc 57 Sand Rush 52 Boosts the Pokémon's Speed stat in a sandstorm.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Aftermath 11 Damages the attacker if it contacts the Pokémon with a finishing hit.
Bulletproof 15 Protects the Pokémon from some ball and bomb moves.
Contrary 82 Makes stat changes have an opposite effect.
Cursed Body 11 May disable a move used on the Pokémon.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Drowsy Aura 17 Contact with the Pokémon may put the attacker to sleep.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Filter 58 Reduces the power of supereffective attacks taken.
Flawed Form -19 Halves the Pokémon's Sp. Def stat.
Ghastly Guard 2 Boosts the Pokémon's Defensive stats in Eerie Fog.
Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
Infiltrator 16 Passes through the opposing Pokémon's barrier, substitute, and the like and strikes.
Klutz -25 The Pokémon can't use any held items.
Natural Cure 32 All status conditions heal when the Pokémon switches out.
Perish Body 11 When hit by a contact move, the Pokémon and the attacker will faint after three turns.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Sand Spit 43 The Pokémon creates a sandstorm when it's hit by an attack.
Sand Veil 3 Boosts the Pokémon's evasiveness in a sandstorm.
Singularity 84 The Pokémon amplifies the Gravitational field when it enters battle.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Stall -12 The Pokémon moves after all other Pokémon do.
Terralate 77 Normal-type moves become Ground-type moves. Their power is boosted a little.
Terrorize 77 Normal-type moves become Ghost-type moves. Their power is boosted a little.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unearthly 254 The Pokémon generates a bizarre area that swaps Attack stats when it enters battle.
Wandering Spirit 11 The Pokémon exchanges Abilities with a Pokémon that hits it with a contact move.
Water Compaction 15 Blocks Water-type moves to sharply boost the Pokémon's Defense.
Fog Warning 102 The Pokémon creates an eerie fog upon entering battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled