Pawmud

Type HP Attack Defense Speed Special Attack Special Defense Total
Sprite by livra
50 45 60 45 60 65 325
Sprite by livra
#66 0' 4.3"
27.0 lbs.
Mud Pup Pokémon Pawmud are a particularly dirty species, often rolling in dirt to mask its scent and routinely seaking shelter in mud pools to hide from predators.

Icon by livra
Ability capacity:
86
Egg group(s):
Field
EV Yield:
Special Defense: 1
Growth:
Fast
Catch Rate:
225

Evolution

Pawmud
Level 30Sloof

Wild Encounters

Type Map Chance Level
Land Andromeda Park 15% 5
Tarvos Foothills 5% 7-10
Tharsis Terra 10% 22-25

Trainers

Classmate Caldwell
Pawmud Lv. 9
Abilities Moves
Ball Fetch
Run Away
Mud Sport
Leer
Mud-Slap
Odor Sleuth
Elephloat Lv. 9
Abilities Moves
Air Lock Gust
Work Up
Weather Ball
Lileep Lv. 10
Abilities Moves
Suction Cups
Pickup
Astonish
Constrict
Acid
Ingrain
Black Belt Ren
Pawmud Lv. 29
Abilities Moves
Ball Fetch
Rattled
Run Away
Headbutt
Mud Bomb
Slack Off
Sludge
Crabrawler Lv. 30
Abilities Moves
Hyper Cutter
Bare Hands
Scrappy
Bubble Beam
Power-Up Punch
Dizzy Punch
Payback
Drilthug Lv. 30
Abilities Moves
Intimidate
Hyper Cutter
Dig
Slash
Hone Claws
Night Slash
Mienfoo Lv. 30
Abilities Moves
Inner Focus
Unburden
Fake Out
Swift
Calm Mind
Force Palm

Battle Frontier

Pawmud @ Chesto Berry
Abilities Moves
Ball Fetch Round
Hidden Power
Mud Shot
Rest

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Tackle 40 100 35
1 Mud Sport — 100 15
1 Leer — 100 30
5 Mud-Slap 20 100 10
9 Odor Sleuth — — 40
13 Mud Shot 55 95 15
17 Headbutt 70 100 15
21 Mud Bomb 65 85 10
25 Slack Off — 100 10
29 Sludge 65 100 20
33 Detect — — 5
38 Double-Edge 120 100 15
43 Earth Power 90 100 10
48 Sludge Bomb 90 100 10
55 Head Smash 150 80 5
  • Bold indicates a move that gets STAB when used by Pawmud
  • Italic indicates a move that gets STAB only when used by an evolution of Pawmud

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 010 Hidden Power 60 100 15
TM 017 Protect — — 10
TM 023 Return — 100 20
TM 056 Mud Bomb 65 85 10
TM 067 Tectonic Terrain — — 10
TM 073 Bland Terrain — — 10
TM 115 Earthquake 100 100 10
  • Bold indicates a move that gets STAB when used by Pawmud
  • Italic indicates a move that gets STAB only when used by an evolution of Pawmud

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Rock Wrecker 150 90 5
Iron Head 80 100 15
Zen Headbutt 80 90 15
Thrash 120 100 10
  • Bold indicates a move that gets STAB when used by Pawmud
  • Italic indicates a move that gets STAB only when used by an evolution of Pawmud

By tutoring

Move Type Cat. Pwr. Acc. PP
Belly Drum — — 10
Body Slam 85 100 15
Cut 50 95 30
Defense Curl — — 40
Detect — — 5
Dig 80 100 10
Double-Edge 120 100 15
Earth Power 90 100 10
Endure — — 10
False Swipe 40 100 40
Fissure — 30 5
Head Smash 150 80 5
Headbutt 70 100 15
Leer — 100 30
Mimic — — 10
Minimize — — 10
Mud Shot 55 95 15
Mud-Slap 20 100 10
Mud Sport — 100 15
Odor Sleuth — — 40
Rest — — 10
Reversal — 100 15
Rollout 30 90 20
Rototiller — — 10
Round 60 100 15
Slack Off — 100 10
Slam 80 75 20
Sludge 65 100 20
Swagger — 85 15
Swift 60 — 20
Tackle 40 100 35
Take Down 90 85 20
Tectonic Thrash 70 100 20
Trailblaze 50 100 20
Uproar 90 100 10
  • Bold indicates a move that gets STAB when used by Pawmud
  • Italic indicates a move that gets STAB only when used by an evolution of Pawmud

Ability Learnset

By leveling up

Level Ability Cost Description
1 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
1 Run Away 0 Enables a sure getaway from wild Pokémon.
18 Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
36 Damp 2 Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
54 Guard Dog 26 Boosts Attack if intimidated. Effects that force switching out also fail to work against it.
72 Overcoat 2 Protects the Pokémon from things like sand, hail, and powder.
90 Unaware 70 When attacking, the Pokémon ignores the target Pokémon's stat changes.
100 Tangling Hair 12 Contact with the Pokémon lowers the attacker's Speed stat.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 51 Cecity -19 This Pokémon's poor eyesight makes its moves more likely to miss.
Disc 53 Arena Lock 11 Negates statuses that affect the whole field.
Disc 57 Sand Rush 52 Boosts the Pokémon's Speed stat in a sandstorm.
Disc 60 Overcoat 2 Protects the Pokémon from things like sand, hail, and powder.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Arena Trap 70 Prevents opposing Pokémon from fleeing.
Bland Bulwark 11 Boosts the Pokémon's Defensive stats on Bland Terrain.
Damp 2 Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Flawed Form -19 Halves the Pokémon's Sp. Def stat.
Fur Coat 79 Halves the damage from physical moves.
Guard Dog 26 Boosts Attack if intimidated. Effects that force switching out also fail to work against it.
Mold Breaker 47 Moves can be used on the target regardless of its Abilities.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
Run Away 0 Enables a sure getaway from wild Pokémon.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Tangled Feet 1 Raises evasiveness if the Pokémon is confused.
Tangling Hair 12 Contact with the Pokémon lowers the attacker's Speed stat.
Terralate 77 Normal-type moves become Ground-type moves. Their power is boosted a little.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Unaware 70 When attacking, the Pokémon ignores the target Pokémon's stat changes.
Wimp Out -22 The Pokémon cowardly switches out when its HP becomes half or less.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

Concept art by livra