Phenyxy

Type HP Attack Defense Speed Special Attack Special Defense Total
Sprite by chairry
60 50 45 65 70 75 365
Sprite by chairry
#330 0' 3.5"
16.19 lbs.
Phoenix Pokémon A bird of great beauty, it combusts spontaneously only to be reborn as a stronger version of itself.

Icon by
NPC by dillsacke
Ability capacity:
79
Egg group(s):
Flying
EV Yield:
Hp: 2
Growth:
Slow
Catch Rate:
85

Evolution

Phenyxy
Defeat an opponent with 1HP when at least level 25Resurrenix

Wild Encounters

Type Map Chance Level

Trainers

Kindler Jordan
Phenyxy Lv. 19
Abilities Moves
Serene Grace Endure
Ember
Bide
Safeguard
{PKMN} Trainer Palma
Phenyxy Lv. 39
Abilities Moves
Serene Grace Flame Burst
Razor Wind
Lucky Chant
Brave Bird
Phenyxy Lv. 40
Abilities Moves
Serene Grace
Lifelink
Flame Burst
Razor Wind
Lucky Chant
Brave Bird
Resurrenix Lv. 42
Abilities Moves
Serene Grace
Lifelink
Flame Burst
Razor Wind
Lucky Chant
Brave Bird

Battle Frontier

Phenyxy @ Absorb Bulb
Abilities Moves
Serene Grace Flame Burst
Simoom
Protect
Will-o-Wisp

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Gust 40 100 35
1 Endure 10
6 Ember 40 100 25
11 Bide 10
16 Safeguard 25
21 Flame Burst 70 100 15
27 Razor Wind 70 100 10
33 Lucky Chant 30
39 Brave Bird 120 100 15
45 Flail 100 15
52 Last Resort 140 100 5
59 Beak Blast 100 100 15
66 Heal Bell 5
73 Burn Up 130 100 5
  • Bold indicates a move that gets STAB when used by Phenyxy
  • Italic indicates a move that gets STAB only when used by an evolution of Phenyxy

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 011 Sunny Day 5
TM 014 Light Screen 30
TM 015 Reflect 20
TM 017 Protect 10
TM 020 Safeguard 25
TM 023 Return 100 20
TM 026 Steel Wing 70 90 25
TM 027 Double Team 15
TM 034 Secret Power 70 100 20
TM 035 Rest 10
TM 036 Attract 100 15
TM 038 Incinerate 60 100 15
TM 051 Will-o-Wisp 85 15
TM 077 Fly 90 95 15
TM 081 Dazzling Gleam 80 100 10
TM 087 Endothermia 75 90 15
TM 102 Flamethrower 90 100 15
TM 103 Fire Blast 110 85 5
  • Bold indicates a move that gets STAB when used by Phenyxy
  • Italic indicates a move that gets STAB only when used by an evolution of Phenyxy

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 20
Drill Peck 80 100 20
Endothermia 75 90 15
Enthrall 100 20
Fiery Dance 80 100 10
Fire Spin 35 85 15
Flame Charge 50 100 20
Morning Sun 5
Overheat 130 90 5
Perish Song 5
Razor Wind 70 100 10
Retaliate 70 100 5
Revival Blessing 0 100 1
Simoom 80 100 15
Sunny Day 5
Tailwind 15
Whirlwind 20
  • Bold indicates a move that gets STAB when used by Phenyxy
  • Italic indicates a move that gets STAB only when used by an evolution of Phenyxy

By tutoring

Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 20
Air Cutter 60 95 25
Air Slash 75 95 15
Beak Blast 100 100 15
Bestow 15
Bide 10
Brave Bird 120 100 15
Burn Up 130 100 5
Captivate 100 20
Confide 20
Defog 15
Double-Edge 120 100 15
Drill Peck 80 100 20
Dual Wingbeat 40 90 10
Ember 40 100 25
Endeavor 100 5
Endure 10
Enthrall 100 20
Facade 70 100 20
Fairy Wind 40 100 30
Feather Dance 100 15
Fiery Dance 80 100 10
Final Gambit 100 5
Fire Pledge 80 100 10
Fire Spin 35 85 15
Flail 100 15
Flame Burst 70 100 15
Flame Charge 50 100 20
Flame Wheel 60 100 25
Flare Blitz 120 100 15
Flash 100 20
Focus Energy 30
Follow Me 100 20
Frustration 100 20
Fury Attack 15 85 20
Gust 40 100 35
Heal Bell 5
Heat Wave 100 90 10
Jettison 70 100 20
Last Resort 140 100 5
Lucky Chant 30
Mimic 10
Mist Ball 70 100 5
Morning Sun 5
Mud-Slap 20 100 10
Mystical Fire 75 100 10
Natural Gift 100 15
Overheat 130 90 5
Pain Split 20
Peck 35 100 35
Perish Song 5
Play Nice 20
Pluck 60 100 20
Rage 20 100 20
Razor Wind 70 100 10
Recover 10
Refresh 100 20
Retaliate 70 100 5
Revival Blessing 0 100 1
Roost 10
Round 60 100 15
Sand Attack 100 15
Simoom 80 100 15
Sky Attack 140 90 5
Sleep Talk 10
Snore 50 100 15
Splash 40
Substitute 10
Swagger 85 15
Swift 60 20
Tackle 40 100 35
Tailwind 15
Take Down 90 85 20
Tearful Look 20
Torch Song 80 100 10
Trump Card 5
Twister 40 100 20
Whirlwind 20
Wing Attack 60 100 35
Wish 100 10
  • Bold indicates a move that gets STAB when used by Phenyxy
  • Italic indicates a move that gets STAB only when used by an evolution of Phenyxy

Ability Learnset

By leveling up

Level Ability Cost Description
1 Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
10 Soul-Heart 69 Boosts its Sp. Atk stat every time a Pokémon faints.
25 Friend Guard 33 Reduces damage done to allies.
40 Lifelink 2 The Pokémon recovers some HP when it deals damage.
55 Poison Heal 79 Restores HP if the Pokémon is poisoned instead of losing HP.
70 Regenerator 54 Restores a little HP when withdrawn from battle.
85 Adaptability 77 Powers up moves of the same type as the Pokémon.
100 Victory Star 47 Boosts the accuracy of its allies and itself.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 04 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Disc 07 Illuminate 4 Raises the Pokémon's evasiveness.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 17 Wind Rider 33 Blocks wind moves. Attack is boosted from Tailwind or when hit by a wind move.
Disc 25 Levitate 12 By floating in the air, the Pokémon receives full immunity to all Ground-type moves.
Disc 26 Super Luck 35 The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
Disc 55 Regenerator 54 Restores a little HP when withdrawn from battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Adaptability 77 Powers up moves of the same type as the Pokémon.
Aerilate 77 Normal-type moves become Flying-type moves. Their power is boosted a little.
Big Pecks 6 Protects the Pokémon from Defense-lowering effects.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Early Bird 1 The Pokémon awakens from sleep twice as fast as other Pokémon.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Friend Guard 33 Reduces damage done to allies.
Heatproof 7 The heatproof body of the Pokémon halves the damage from Fire-type moves that hit it.
High Entropy 32 Boosts the Pokémon's Evasiveness under Gravity.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Justified 12 Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.
Klutz -25 The Pokémon can't use any held items.
Lifelink 2 The Pokémon recovers some HP when it deals damage.
Natural Cure 32 All status conditions heal when the Pokémon switches out.
Poison Heal 79 Restores HP if the Pokémon is poisoned instead of losing HP.
Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
Serene Grace 66 Boosts the likelihood of additional effects occurring when attacking.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Soul-Heart 69 Boosts its Sp. Atk stat every time a Pokémon faints.
Stall -12 The Pokémon moves after all other Pokémon do.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Turboblaze 69 Moves can be used on the target regardless of its Abilities.
Victory Star 47 Boosts the accuracy of its allies and itself.
Vital Spirit 10 The Pokémon is full of vitality, and that prevents it from falling asleep.
Weak Bones -19 Halves the Pokémon's Defense stat.
Wind Power 11 When hit by a wind move, the Pokémon becomes Charged up.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

Concept art by kwenio