Poliwag

Type HP Attack Defense Speed Special Attack Special Defense Total
40 50 40 90 40 40 300
#43 0' 2.5"
27.34 lbs.
Tadpole Pokémon It is possible to see this Pokémon's spiral innards right through its thin skin. However, the skin is also very flexible. Even sharp fangs bounce right off it.
Ability capacity:
102
Egg group(s):
Water 1
EV Yield:
Speed: 1
Growth:
Medium Slow
Catch Rate:
255

Evolution

Poliwag
Level 25Poliwhirl
Use Water Stone Poliwrath
Level 25 while holding King's Rock Politoed

Wild Encounters

Type Map Chance Level
Land Kraken Bridge 10% 8
Water Deimos Forest 55% 5
Cepheus Pass 30% 5
Andromeda Villa 30% 15
Andromeda Park 30% 15
Andromeda Square 25% 15
Sol City 15% 15
Ligeia Village 30% 5
Sycorax Ruins 55% 5
Lynx Road 25% 5
Carina Sandbar 25% 5
Point Vega 25% 5
Proteus Plant 30% 5
Ligeia Mare West 30% 5

Trainers

Fisherman Nellie
Azurill Lv. 14
Abilities Moves
Thick Fat Water Sport
Bubble
Charm
Bubble Beam
Marill Lv. 13
Abilities Moves
Thick Fat Bubble
Defense Curl
Rollout
Bubble Beam
Poliwag Lv. 14
Abilities Moves
Water Absorb
Damp
Water Sport
Water Gun
Hypnosis
Bubble
Monophlion Lv. 13
Abilities Moves
Damp
Water Veil
Rain Dish
Leer
Confuse Ray
Minimize
Bubble Beam

Battle Frontier

Poliwag @ Expert Belt
Abilities Moves
Water Absorb Hydrofoil
Dig
Amnesia
Double Slap
Poliwag @ Mystic Water
Abilities Moves
Hypnosis
Icy Wind
Water Pulse
Rain Dance

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
1 Water Sport 100 15
5 Water Gun 40 100 25
8 Hypnosis 60 20
11 Bubble 40 100 30
15 Double Slap 15 85 10
18 Rain Dance 5
21 Body Slam 85 100 15
25 Bubble Beam 65 100 20
28 Mud Shot 55 95 15
31 Belly Drum 10
35 Wake-Up Slap 70 100 10
38 Hydro Pump 110 80 5
41 Mud Bomb 65 85 10
  • Bold indicates a move that gets STAB when used by Poliwag
  • Italic indicates a move that gets STAB only when used by an evolution of Poliwag

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 002 Aqua Jet 40 100 20
TM 007 Hail 10
TM 010 Hidden Power 60 100 15
TM 013 Blizzard 110 70 5
TM 017 Protect 10
TM 018 Rain Dance 5
TM 027 Double Team 15
TM 035 Rest 10
TM 036 Attract 100 15
TM 037 Thief 60 100 25
TM 046 Scald 80 100 15
TM 055 Bulldoze 60 100 20
TM 056 Mud Bomb 65 85 10
TM 071 Combat Terrain 10
TM 076 Surf 90 100 15
TM 100 Ice Beam 90 100 10
TM 105 Water Pulse 60 100 20
TM 118 Muddy Water 90 85 10
  • Bold indicates a move that gets STAB when used by Poliwag
  • Italic indicates a move that gets STAB only when used by an evolution of Poliwag

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Bubble Beam 65 100 20
Encore 100 5
Endeavor 100 5
Endure 10
Haze 30
Ice Ball 30 90 20
Mind Reader 5
Mist 30
Muddy Water 90 85 10
Mud Shot 55 95 15
Refresh 100 20
Splash 40
Water Pulse 60 100 20
Water Sport 100 15
  • Bold indicates a move that gets STAB when used by Poliwag
  • Italic indicates a move that gets STAB only when used by an evolution of Poliwag

By tutoring

Move Type Cat. Pwr. Acc. PP
Amnesia 20
Arctic Ambush 70 100 20
Belly Drum 10
Bide 10
Blubber Bump 80 100 10
Body Slam 85 100 15
Bubble 40 100 30
Bubble Beam 65 100 20
Captivate 100 20
Confide 20
Curse 10
Defense Curl 40
Dig 80 100 10
Dive 80 100 10
Double-Edge 120 100 15
Double Slap 15 85 10
Earth Power 90 100 10
Encore 100 5
Endeavor 100 5
Endure 10
Facade 70 100 20
Frustration 100 20
Haze 30
Headbutt 70 100 15
Helping Hand 100 20
Hydro Pump 110 80 5
Hydrofoil 50 100 20
Hypnosis 60 20
Ice Ball 30 90 20
Icy Wind 55 95 15
Low Kick 100 20
Mimic 10
Mind Reader 5
Mist 30
Mud Shot 55 95 15
Natural Gift 100 15
Pound 40 100 35
Psychic 90 100 10
Psywave 100 15
Rage 20 100 20
Refresh 100 20
Return 100 20
Round 60 100 15
Secret Power 70 100 20
Skull Bash 130 100 10
Sleep Talk 10
Snore 50 100 15
Splash 40
Substitute 10
Swagger 85 15
Take Down 90 85 20
Tectonic Thrash 70 100 20
Toxic 90 10
Wake-Up Slap 70 100 10
Water Gun 40 100 25
Water Pledge 80 100 10
Water Sport 100 15
Waterfall 90 100 15
Whirlpool 35 85 15
  • Bold indicates a move that gets STAB when used by Poliwag
  • Italic indicates a move that gets STAB only when used by an evolution of Poliwag

Ability Learnset

By leveling up

Level Ability Cost Description
1 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
1 Damp 2 Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
18 Sprinkle Spit 43 The Pokémon makes it rain when it's hit by an attack.
36 Swift Swim 60 Boosts the Pokémon's Speed stat in rain.
54 Obliviate 32 Contact with the Pokémon may confuses the attacker.
72 Drowsy Aura 17 Contact with the Pokémon may put the attacker to sleep.
90 Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
100 Drizzle 102 The Pokémon makes it rain when it enters a battle.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 03 Own Tempo 2 This Pokémon has its own tempo, and that prevents it from becoming confused.
Disc 04 Insomnia 10 The Pokémon is suffering from insomnia and cannot fall asleep.
Disc 10 Water Veil 17 The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 19 Liquid Voice 32 All sound-based moves become Water-type moves.
Disc 34 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
Disc 52 Damp 2 Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
Disc 54 Storm Drain 18 The Pokémon draws in and neutralises Water-type moves, boosting its Sp. Atk.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Adaptability 77 Powers up moves of the same type as the Pokémon.
Color Change 1 The Pokémon's type becomes the type of the move used on it.
Cute Charm 7 Contact with the Pokémon may cause infatuation.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Distillize 77 Normal-type moves become Water-type moves. Their power is boosted a little.
Drizzle 102 The Pokémon makes it rain when it enters a battle.
Drowsy Aura 17 Contact with the Pokémon may put the attacker to sleep.
Gluttony 56 Makes the Pokémon already eat a held Berry when its HP drops to half or less.
Gooey 32 Contact with the Pokémon lowers the attacker's Speed stat.
Heavy Water 7 Boosts the Pokémon's Defensive stats in Rain.
Hydration 23 Heals status conditions if it's raining.
Klutz -25 The Pokémon can't use any held items.
Obliviate 32 Contact with the Pokémon may confuses the attacker.
Rain Dish 7 The Pokémon gradually regains HP in rain.
Run Away 0 Enables a sure getaway from wild Pokémon.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Sprinkle Spit 43 The Pokémon makes it rain when it's hit by an attack.
Swift Swim 60 Boosts the Pokémon's Speed stat in rain.
Thick Fat 32 A layer of thick fat halves the damage the Pokémon takes from Fire-and Ice-type moves.
Torrent 14 Powers up Water-type moves when the Pokémon's HP is low.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Water Bubble 78 Lowers the power of Fire-type moves done to the Pokémon and prevents it from getting a burn.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled