Prinplup

Type HP Attack Defense Speed Special Attack Special Defense Total
64 66 68 50 81 76 405
#100 0' 3.1"
50.71 lbs.
Penguin Pokémon Because every Prinplup considers itself to be the most important, they can never form a group. It searches for prey in icy seas.
Ability capacity:
80
Egg group(s):
Water 1
Field
EV Yield:
Special Attack: 2
Growth:
Medium Slow
Catch Rate:
45

Evolution

Piplup
Level 16Prinplup
Level 36Empoleon

Wild Encounters

Type Map Chance Level
Land Argadnel Lake 5% 13-17
Overworld Centauri City (after defeating Team Nova) 10.0% 14
Centauri City (after obtaining 2 badge(s)) 12.0% 19
Centauri City (after obtaining 3 badge(s)) 15.0% 24

Trainers

Swimmer Phelps
Prinplup Lv. 27
Abilities Moves
Torrent
Early Bird
Swift Swim
Water Sport
Peck
Bubble Beam
Hydrofoil
Golduck Lv. 28
Abilities Moves
Damp
Swift Swim
Disable
Screech
Zen Headbutt
Aqua Tail

Battle Frontier

Prinplup @ Mystic Water
Abilities Moves
Ice Beam
Water Pledge
Scald
Signal Beam
Prinplup @ Wacan Berry
Abilities Moves
Torrent
Early Bird
Bubble Beam
Polar Plunge
Ice Beam
Double Team

Move learnset

By leveling up

Level Move Type Cat. Pwr. Acc. PP
Evolve Metal Claw 50 95 35
1 Whirlpool 35 85 15
1 Chilling Water 50 100 20
4 Growl 100 40
8 Bubble 40 100 30
11 Water Sport 100 15
15 Peck 35 100 35
19 Bubble Beam 65 100 20
24 Hydrofoil 50 100 20
28 Fury Attack 15 85 20
33 Brine 65 100 10
37 Polar Plunge 80 95 15
42 Mist 30
46 Drill Peck 80 100 20
50 Hydro Pump 110 80 5
  • Bold indicates a move that gets STAB when used by Prinplup
  • Italic indicates a move that gets STAB only when used by an evolution of Prinplup

By TM

TM Move Type Cat. Pwr. Acc. PP
TM 002 Aqua Jet 40 100 20
TM 005 Toxic 90 10
TM 007 Hail 10
TM 010 Hidden Power 60 100 15
TM 013 Blizzard 110 70 5
TM 017 Protect 10
TM 018 Rain Dance 5
TM 023 Return 100 20
TM 027 Double Team 15
TM 031 Brick Break 75 100 15
TM 036 Attract 100 15
TM 046 Scald 80 100 15
TM 076 Surf 90 100 15
TM 078 Strength 95 100 15
TM 088 Polar Plunge 80 95 15
TM 099 Liquidation 85 100 10
TM 100 Ice Beam 90 100 10
TM 105 Water Pulse 60 100 20
  • Bold indicates a move that gets STAB when used by Prinplup
  • Italic indicates a move that gets STAB only when used by an evolution of Prinplup

By breeding

Parents Move Type Cat. Pwr. Acc. PP
Agility 30
Aqua Ring 20
Arctic Ambush 70 100 20
Bide 10
Double Hit 35 90 10
Feather Dance 100 15
Flail 100 15
Hydro Pump 110 80 5
Icy Wind 55 95 15
Mud-Slap 20 100 10
Mud Sport 100 15
Polar Plunge 80 95 15
Power Trip 20 100 10
Roost 10
Snore 50 100 15
Supersonic 55 20
Yawn 10
  • Bold indicates a move that gets STAB when used by Prinplup
  • Italic indicates a move that gets STAB only when used by an evolution of Prinplup

By tutoring

Move Type Cat. Pwr. Acc. PP
Aerial Ace 60 20
Agility 30
Aqua Ring 20
Arctic Ambush 70 100 20
Baby-Doll Eyes 100 30
Bide 10
Blubber Bump 80 100 10
Brine 65 100 10
Bubble 40 100 30
Bubble Beam 65 100 20
Captivate 100 20
Charm 100 20
Chilling Water 50 100 20
Confide 20
Covet 60 100 25
Cut 50 95 30
Defog 15
Dig 80 100 10
Dive 80 100 10
Double-Edge 120 100 15
Double Hit 35 90 10
Drill Peck 80 100 20
Echoed Voice 40 100 15
Endure 10
Facade 70 100 20
Feather Dance 100 15
Flail 100 15
Fling 100 10
Frustration 100 20
Fury Attack 15 85 20
Grass Knot 100 20
Growl 100 40
Headbutt 70 100 15
Hydro Pump 110 80 5
Hydrofoil 50 100 20
Ice Spinner 80 100 15
Icy Wind 55 95 15
Life Dew 10
Mist 30
Mud-Slap 20 100 10
Mud Sport 100 15
Natural Gift 100 15
Odor Sleuth 40
Peck 35 100 35
Pluck 60 100 20
Pound 40 100 35
Power Trip 20 100 10
Quash 100 15
Rest 10
Rock Smash 40 100 15
Rock Tomb 60 95 15
Roost 10
Round 60 100 15
Secret Power 70 100 20
Signal Beam 75 100 15
Sleep Talk 10
Snore 50 100 15
Stealth Rock 20
Substitute 10
Supersonic 55 20
Swagger 85 15
Tackle 40 100 35
Water Gun 40 100 25
Water Pledge 80 100 10
Water Sport 100 15
Waterfall 90 100 15
Whirlpool 35 85 15
Work Up 30
Yawn 10
Hone Claws 15
Metal Claw 50 95 35
Shadow Claw 70 100 15
Triple Axel 20 90 10
  • Bold indicates a move that gets STAB when used by Prinplup
  • Italic indicates a move that gets STAB only when used by an evolution of Prinplup

Ability Learnset

By leveling up

Level Ability Cost Description
1 Torrent 14 Powers up Water-type moves when the Pokémon's HP is low.
10 Swift Swim 60 Boosts the Pokémon's Speed stat in rain.
25 Early Bird 1 The Pokémon awakens from sleep twice as fast as other Pokémon.
40 Snow Cloak 2 Boosts evasiveness in a hailstorm.
55 Water Veil 17 The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
70 Refrigerate 77 Normal-type moves become Ice-type moves. Their power is boosted a little.
85 Defiant 32 Boosts the Pokémon's Attack stat sharply when its stats are lowered.
100 Competitive 32 Boosts the Sp. Atk stat sharply when a stat is lowered.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By Disc

Disc Ability Cost Description
Disc 11 Ball Fetch 0 If the Pokémon is not holding an item, it will fetch the first failed thrown Poké Ball.
Disc 13 Cloud Nine 32 Eliminates the effects of weather.
Disc 19 Liquid Voice 32 All sound-based moves become Water-type moves.
Disc 34 Water Absorb 15 Restores HP if hit by a Water-type move instead of taking damage.
Disc 41 Swift Swim 60 Boosts the Pokémon's Speed stat in rain.
Disc 46 Fog Veil 11 Boosts the Pokémon's evasiveness in eerie fog.
Disc 52 Damp 2 Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.
Disc 60 Overcoat 2 Protects the Pokémon from things like sand, hail, and powder.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled

By tutoring

Ability Cost Description
Big Pecks 6 Protects the Pokémon from Defense-lowering effects.
Competitive 32 Boosts the Sp. Atk stat sharply when a stat is lowered.
Defeatist -17 Halves the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Defiant 32 Boosts the Pokémon's Attack stat sharply when its stats are lowered.
Distillize 77 Normal-type moves become Water-type moves. Their power is boosted a little.
Early Bird 1 The Pokémon awakens from sleep twice as fast as other Pokémon.
Emergency Exit -22 The Pokémon, sensing danger, switches out when its HP becomes half or less.
Hydration 23 Heals status conditions if it's raining.
Ice Body 11 The Pokémon gradually regains HP in a hailstorm.
Inner Focus 11 The Pokémon's intensely focused, and that protects the Pokémon from flinching.
Klutz -25 The Pokémon can't use any held items.
Mimicry 22 Changes the Pokémon's type depending on the terrain.
Pickup 1 The Pokémon may pick up the items, both during and outside of battle.
Predictable -13 This Pokémon's predictable maneuvers make moves hit against it without fail.
Rattled 2 Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.
Refrigerate 77 Normal-type moves become Ice-type moves. Their power is boosted a little.
Run Away 0 Enables a sure getaway from wild Pokémon.
Slow Start -94 For five turns, the Pokémon's Attack and Speed stats are halved.
Slush Rush 51 Boosts the Pokémon's Speed stat in a hailstorm.
Snow Cloak 2 Boosts evasiveness in a hailstorm.
Sprinkle Spit 43 The Pokémon makes it rain when it's hit by an attack.
Torrent 14 Powers up Water-type moves when the Pokémon's HP is low.
Truant -67 The Pokémon can't use a move if it had used a move on the previous turn.
Water Veil 17 The Pokémon is covered with a water veil, which prevents the Pokémon from getting a burn.
Weak Bones -19 Halves the Pokémon's Defense stat.
Butterfingers -3 The Pokémon may drop its held item when hit by a damaging move.
Heavy Water 7 Boosts the Pokémon's Defensive stats in Rain.
  • Bold indicates a default ability if multiple abilities are disabled
  • Italic indicates hidden ability if multiple abilities are disabled